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7 days server log

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Aug 7th, 2020
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  1. Mono path[0] = 'D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Managed'
  2. Mono config path = 'D:/home/sid_1664023/sevenDaysExperimental/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/UnitySubsystems
  5. Forcing GfxDevice: Null
  6. GfxDevice: creating device client; threaded=0
  7. NullGfxDevice:
  8. Version: NULL 1.0 [1.0]
  9. Renderer: Null Device
  10. Vendor: Unity Technologies
  11. FMOD initialized on nosound output
  12. Begin MonoManager ReloadAssembly
  13. - Completed reload, in 0.196 seconds
  14. UnloadTime: 0.812800 ms
  15. 2020-08-07T16:28:20 0.000 INF [GSM] Singleton Initialized...
  16. 2020-08-07T16:28:20 0.058 INF Awake IsFocused: True
  17. 2020-08-07T16:28:20 0.058 INF Awake
  18. 2020-08-07T16:28:20 0.191 INF Version: Alpha 19 (b177) Compatibility Version: Alpha 19, Build: Windows 64 Bit
  19. 2020-08-07T16:28:20 0.192 INF System information:
  20. 2020-08-07T16:28:20 0.192 INF OS: Windows 10 (10.0.0) 64bit
  21. 2020-08-07T16:28:20 0.192 INF CPU: Intel(R) Xeon(R) CPU E3-1270 v6 @ 3.80GHz (cores: 8)
  22. 2020-08-07T16:28:20 0.192 INF RAM: 65494 MB
  23. 2020-08-07T16:28:20 0.192 INF GPU: Null Device (128 MB)
  24. 2020-08-07T16:28:20 0.193 INF Graphics API: NULL 1.0 [1.0] (shader level 3.0)
  25. 2020-08-07T16:28:20 0.208 INF Last played version: Alpha 19
  26. 2020-08-07T16:28:20 0.209 INF Local UTC offset: 2 hours
  27. 2020-08-07T16:28:20 0.216 INF Command line arguments: D:\home\sid_1664023\sevenDaysExperimental\7DaysToDieServer.exe -logfile D:\home\sid_1664023\sevenDaysExperimental\7DaysToDieServer_Data\output_log.txt -quit -batchmode -nographics -configfile=serverconfig.xml -dedicated
  28. 2020-08-07T16:28:20 0.229 INF Parsing server configfile: D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/../serverconfig.xml
  29. 2020-08-07T16:28:20 0.276 INF Parsing server configfile successfully completed
  30. 2020-08-07T16:28:20 0.277 INF Starting dedicated server level=test51 game name=H-CITY
  31. 2020-08-07T16:28:20 0.277 INF Maximum allowed players: 10
  32. 2020-08-07T16:28:20 0.277 INF Game mode: GameModeSurvival
  33. 2020-08-07T16:28:20 0.277 INF Dedicated server only build
  34. 2020-08-07T16:28:20 0.278 INF Not running in Big Picture Mode, no on-screen keyboard available
  35. 2020-08-07T16:28:20 0.278 INF Starting PlayerInputManager...
  36. 2020-08-07T16:28:20 0.435 INF InControl (version 1.8.2 build 9357, native module = False, XInput = False)
  37. 2020-08-07T16:28:20 0.451 INF Starting UserProfileManager...
  38. 2020-08-07T16:28:21 0.607 INF Occlusion: Awake
  39. 2020-08-07T16:28:21 0.608 INF Texture quality is set to 3
  40. 2020-08-07T16:28:21 0.653 INF [MODS] Start loading
  41. 2020-08-07T16:28:21 0.656 INF [MODS] Initializing mod code
  42. 2020-08-07T16:28:21 0.656 INF [MODS] Loading done
  43. 2020-08-07T16:28:21 0.668 INF Loading permissions file at 'd:\home\sid_1664023\sevenDaysExperimental\saves/serveradmin.xml'
  44. 2020-08-07T16:28:21 0.684 INF Loading permissions file done.
  45. 2020-08-07T16:28:21 1.423 INF Reloading serveradmin.xml
  46. 2020-08-07T16:28:21 1.423 INF Loading permissions file at 'd:\home\sid_1664023\sevenDaysExperimental\saves/serveradmin.xml'
  47. 2020-08-07T16:28:21 1.423 INF Loading permissions file done.
  48. 2020-08-07T16:28:23 2.705 INF UMA Overlay loading took 1157 ms
  49. 2020-08-07T16:28:23 2.706 INF UMA Slot loading took 1 ms
  50. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  51. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  52. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  53. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  54. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  55. 2020-08-07T16:28:24 4.254 INF WorldStaticData.Init() needed 1.544s
  56. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libc
  57. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libc.dll
  58. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libc
  59. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libc
  60. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libc.dll
  61. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libc
  62. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11
  63. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11.dll
  64. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11
  65. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11
  66. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11.dll
  67. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11
  68. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11
  69. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11.dll
  70. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/libX11
  71. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  72. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon.dll
  73. Fallback handler could not load library D:/home/sid_1664023/sevenDaysExperimental/7DaysToDieServer_Data/Mono/lib/System/Library/Frameworks/Carbon.framework/Versions/Current/Carbon
  74. 2020-08-07T16:28:24 4.359 INF Started Terminal Window
  75. 2020-08-07T16:28:24 4.363 INF WinThread started
  76. 2020-08-07T16:28:24 4.375 INF Awake done in 4311 ms
  77. 2020-08-07T16:28:26 5.815 INF [GSM] GameSparks Connected
  78. 2020-08-07T16:28:27 7.015 INF [GSM] Skipping me
  79. 2020-08-07T16:28:27 7.017 INF NET: Starting server protocols
  80. 2020-08-07T16:28:27 7.018 INF [NET] Disabling protocol: SteamNetworking
  81. 2020-08-07T16:28:27 7.023 INF NET: LiteNetLib server started
  82. 2020-08-07T16:28:27 7.024 INF StartGame
  83. 2020-08-07T16:28:27 7.268 INF Persistent GamePrefs saved
  84. GamePref.AdminFileName = serveradmin.xml
  85. GamePref.AirDropFrequency = 48
  86. GamePref.AirDropMarker = True
  87. GamePref.AutopilotMode = 0
  88. GamePref.BedrollDeadZoneSize = 15
  89. GamePref.BedrollExpiryTime = 45
  90. GamePref.BlockDamageAI = 100
  91. GamePref.BlockDamageAIBM = 120
  92. GamePref.BlockDamagePlayer = 100
  93. GamePref.BloodMoonEnemyCount = 8
  94. GamePref.BloodMoonFrequency = 7
  95. GamePref.BloodMoonRange = 0
  96. GamePref.BloodMoonWarning = 8
  97. GamePref.BuildCreate = True
  98. GamePref.ConnectToServerIP = 127.0.0.1
  99. GamePref.ConnectToServerPort = 26900
  100. GamePref.ControlPanelEnabled = False
  101. GamePref.ControlPanelPort = 8120
  102. GamePref.CraftTimer =
  103. GamePref.CreateLevelDim = 8
  104. GamePref.CreateLevelName = My Level
  105. GamePref.CreativeMenuEnabled = False
  106. GamePref.DayCount = 3
  107. GamePref.DayLightLength = 18
  108. GamePref.DayNightLength = 120
  109. GamePref.DebugMenuEnabled = False
  110. GamePref.DebugMenuShowTasks = False
  111. GamePref.DebugStopEnemiesMoving = False
  112. GamePref.DropOnDeath = 3
  113. GamePref.DropOnQuit = 0
  114. GamePref.DynamicSpawner =
  115. GamePref.EACEnabled = True
  116. GamePref.EnemyDifficulty = 0
  117. GamePref.EnemySpawnMode = True
  118. GamePref.FavoriteServersList =
  119. GamePref.FragLimit = 20
  120. GamePref.GameDifficulty = 3
  121. GamePref.GameGuidClient =
  122. GamePref.GameMode = GameModeSurvival
  123. GamePref.GameName = H-CITY
  124. GamePref.GameNameClient = My Game
  125. GamePref.GameVersion = Alpha 19
  126. GamePref.GameWorld = test51
  127. GamePref.HideCommandExecutionLog = 0
  128. GamePref.JoiningOptions = True
  129. GamePref.LandClaimCount = 3
  130. GamePref.LandClaimDeadZone = 30
  131. GamePref.LandClaimDecayMode = 0
  132. GamePref.LandClaimExpiryTime = 7
  133. GamePref.LandClaimOfflineDelay = 0
  134. GamePref.LandClaimOfflineDurabilityModifier = 4
  135. GamePref.LandClaimOnlineDurabilityModifier = 4
  136. GamePref.LandClaimSize = 51
  137. GamePref.LastGameResetRevision = 0
  138. GamePref.LastLoadedPrefab =
  139. GamePref.LastLoadedPrefabSize =
  140. GamePref.LastLoadingTipRead = -1
  141. GamePref.LootAbundance = 100
  142. GamePref.LootRespawnDays = 3
  143. GamePref.LootTimer =
  144. GamePref.MatchLength = 10
  145. GamePref.MaxSpawnedAnimals = 50
  146. GamePref.MaxSpawnedZombies = 64
  147. GamePref.MaxUncoveredMapChunksPerPlayer = 131072
  148. GamePref.NoGraphicsMode = True
  149. GamePref.OptionsAllowController = True
  150. GamePref.OptionsAmbientVolumeLevel = 1
  151. GamePref.OptionsAudioOcclusion = False
  152. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  153. GamePref.OptionsControllerVibration = True
  154. GamePref.OptionsDisableChunkLODs = False
  155. GamePref.OptionsDynamicMusicDailyTime = 0.3
  156. GamePref.OptionsDynamicMusicEnabled = True
  157. GamePref.OptionsForegroundGlobalOpacity = 1
  158. GamePref.OptionsGfxAA = 1
  159. GamePref.OptionsGfxBloom = True
  160. GamePref.OptionsGfxBrightness = 0.5
  161. GamePref.OptionsGfxDOF = False
  162. GamePref.OptionsGfxDynamicMinFPS = 30
  163. GamePref.OptionsGfxDynamicMode = 0
  164. GamePref.OptionsGfxDynamicScale = 1
  165. GamePref.OptionsGfxFOV = 65
  166. GamePref.OptionsGfxGrassDistance = 1
  167. GamePref.OptionsGfxLODDistance = 0.5
  168. GamePref.OptionsGfxMotionBlur = 1
  169. GamePref.OptionsGfxObjQuality = 3
  170. GamePref.OptionsGfxOcclusion = True
  171. GamePref.OptionsGfxQualityPreset = 2
  172. GamePref.OptionsGfxReflectQuality = 1
  173. GamePref.OptionsGfxReflectShadows = False
  174. GamePref.OptionsGfxResetRevision = 0
  175. GamePref.OptionsGfxResolution = 0
  176. GamePref.OptionsGfxShadowDistance = 1
  177. GamePref.OptionsGfxSSAO = True
  178. GamePref.OptionsGfxSSReflections = 1
  179. GamePref.OptionsGfxStreamMipmaps = True
  180. GamePref.OptionsGfxSunShafts = True
  181. GamePref.OptionsGfxTerrainQuality = 3
  182. GamePref.OptionsGfxTexFilter = 1
  183. GamePref.OptionsGfxTexQuality = 1
  184. GamePref.OptionsGfxTreeDistance = 4
  185. GamePref.OptionsGfxUMATexQuality = 1
  186. GamePref.OptionsGfxViewDistance = 6
  187. GamePref.OptionsGfxVsync = 1
  188. GamePref.OptionsGfxWaterPtlLimiter = 0.5
  189. GamePref.OptionsGfxWaterQuality = 1
  190. GamePref.OptionsHudOpacity = 1
  191. GamePref.OptionsHudSize = 1
  192. GamePref.OptionsInterfaceSensitivity = 0.75
  193. GamePref.OptionsInvertMouse = False
  194. GamePref.OptionsJournalPopup = True
  195. GamePref.OptionsMenuMusicVolumeLevel = 0.7
  196. GamePref.OptionsMicVolumeLevel = 0.75
  197. GamePref.OptionsMouseSensitivity = 0.5
  198. GamePref.OptionsMusicVolumeLevel = 0.2
  199. GamePref.OptionsOverallAudioVolumeLevel = 1
  200. GamePref.OptionsPlayChanceFrequency = 3
  201. GamePref.OptionsPlayChanceProbability = 0.983
  202. GamePref.OptionsPlayerModel = playerMale
  203. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  204. GamePref.OptionsPOICulling = 1
  205. GamePref.OptionsScreenBoundsValue = 1
  206. GamePref.OptionsShowCompass = True
  207. GamePref.OptionsShowCrosshair = True
  208. GamePref.OptionsStabSpawnBlocksOnGround = True
  209. GamePref.OptionsTempCelsius = False
  210. GamePref.OptionsUiFpsScaling = 1
  211. GamePref.OptionsVoiceChatEnabled = True
  212. GamePref.OptionsVoiceVolumeLevel = 0.75
  213. GamePref.OptionsZoomMouseSensitivity = 0.5
  214. GamePref.PartySharedKillRange = 1500
  215. GamePref.PersistentPlayerProfiles = False
  216. GamePref.PlayerAutologin = False
  217. GamePref.PlayerId =
  218. GamePref.PlayerKillingMode = 0
  219. GamePref.PlayerName = Player
  220. GamePref.PlayerSafeZoneHours = 8
  221. GamePref.PlayerSafeZoneLevel = 7
  222. GamePref.PlayerToken =
  223. GamePref.RebuildMap = False
  224. GamePref.SaveGameFolder = d:\home\sid_1664023\sevenDaysExperimental\saves
  225. GamePref.SelectionContextMode = 0
  226. GamePref.SelectionOperationMode = 0
  227. GamePref.ServerAdminSlots = 0
  228. GamePref.ServerAdminSlotsPermission = 0
  229. GamePref.ServerDescription = h-cITY - 7 Days to Die server
  230. GamePref.ServerDisabledNetworkProtocols = SteamNetworking
  231. GamePref.ServerIP =
  232. GamePref.ServerIsPublic = True
  233. GamePref.ServerLoginConfirmationText =
  234. GamePref.ServerMaxAllowedViewDistance = 12
  235. GamePref.ServerMaxPlayerCount = 10
  236. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  237. GamePref.ServerName = H-CITY
  238. GamePref.ServerPort = 26940
  239. GamePref.ServerReservedSlots = 0
  240. GamePref.ServerReservedSlotsPermission = 100
  241. GamePref.ServerVisibility = 2
  242. GamePref.ServerWebsiteURL =
  243. GamePref.ShowFriendPlayerOnMap = True
  244. GamePref.TelnetEnabled = False
  245. GamePref.TelnetFailedLoginLimit = 10
  246. GamePref.TelnetFailedLoginsBlocktime = 10
  247. GamePref.TelnetPort = 8121
  248. GamePref.TerminalWindowEnabled = True
  249. GamePref.UNUSED_OptionsBloom =
  250. GamePref.UNUSED_OptionsDeferredLighting =
  251. GamePref.UNUSED_OptionsDOF =
  252. GamePref.UNUSED_OptionsFieldOfViewNew =
  253. GamePref.UNUSED_OptionsGamma =
  254. GamePref.UNUSED_OptionsImageEffects =
  255. GamePref.UNUSED_OptionsMotionBlur =
  256. GamePref.UNUSED_OptionsObjectBlur =
  257. GamePref.UNUSED_OptionsReflectionBounces =
  258. GamePref.UNUSED_OptionsReflectionCullList =
  259. GamePref.UNUSED_OptionsReflectionFarClip =
  260. GamePref.UNUSED_OptionsReflectionRefreshMode =
  261. GamePref.UNUSED_OptionsReflectionShadowDistance =
  262. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  263. GamePref.UNUSED_OptionsSSAO =
  264. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  265. GamePref.UNUSED_OptionsSunShafts =
  266. GamePref.UserDataFolder = d:\home\sid_1664023\sevenDaysExperimental\saves
  267. GamePref.WorldGenSeed = asdf
  268. GamePref.WorldGenSize = 6144
  269. GamePref.XPMultiplier = 100
  270. GamePref.ZombieBMMove = 3
  271. GamePref.ZombieFeralMove = 3
  272. GamePref.ZombieMove = 0
  273. GamePref.ZombieMoveNight = 3
  274. GamePref.ZombiePlayers = True
  275. GameStat.AirDropFrequency = 0
  276. GameStat.AirDropMarker = False
  277. GameStat.AllowedViewDistance = 12
  278. GameStat.AnimalCount = 0
  279. GameStat.AutoParty = False
  280. GameStat.BedrollExpiryTime = 45
  281. GameStat.BlockDamagePlayer = 100
  282. GameStat.BloodMoonDay = 0
  283. GameStat.BloodMoonEnemyCount = 8
  284. GameStat.BloodMoonWarning = 8
  285. GameStat.ChunkStabilityEnabled = True
  286. GameStat.CraftTimer =
  287. GameStat.CurrentRoundIx = 0
  288. GameStat.DayLightLength = 18
  289. GameStat.DayLimitActive = False
  290. GameStat.DayLimitThisRound = 0
  291. GameStat.DropOnDeath = 1
  292. GameStat.DropOnQuit = 0
  293. GameStat.EnemyCount = 0
  294. GameStat.EnemyDifficulty = Normal
  295. GameStat.EnemySpawnMode = True
  296. GameStat.FragLimitActive = False
  297. GameStat.FragLimitThisRound = 0
  298. GameStat.GameDifficulty = 2
  299. GameStat.GameDifficultyBonus = 1
  300. GameStat.GameModeId = 0
  301. GameStat.GameState = 0
  302. GameStat.GlobalMessageToShow =
  303. GameStat.IsCreativeMenuEnabled = False
  304. GameStat.IsFlyingEnabled = False
  305. GameStat.IsPlayerCollisionEnabled = True
  306. GameStat.IsPlayerDamageEnabled = True
  307. GameStat.IsResetMapOnRestart = False
  308. GameStat.IsSaveSupplyCrates = True
  309. GameStat.IsSpawnEnemies = True
  310. GameStat.IsSpawnNearOtherPlayer = False
  311. GameStat.IsTeleportEnabled = False
  312. GameStat.IsVersionCheckDone = False
  313. GameStat.LandClaimCount = 1
  314. GameStat.LandClaimDeadZone = 30
  315. GameStat.LandClaimDecayMode = 0
  316. GameStat.LandClaimExpiryTime = 3
  317. GameStat.LandClaimOfflineDelay = 0
  318. GameStat.LandClaimOfflineDurabilityModifier = 32
  319. GameStat.LandClaimOnlineDurabilityModifier = 32
  320. GameStat.LandClaimSize = 41
  321. GameStat.LoadScene =
  322. GameStat.LootTimer =
  323. GameStat.OptionsPOICulling = 0
  324. GameStat.PartySharedKillRange = 100
  325. GameStat.PlayerKillingMode = KillStrangersOnly
  326. GameStat.ScoreDiedMultiplier = -5
  327. GameStat.ScorePlayerKillMultiplier = 1
  328. GameStat.ScoreZombieKillMultiplier = 1
  329. GameStat.ShowAllPlayersOnMap = False
  330. GameStat.ShowFriendPlayerOnMap = True
  331. GameStat.ShowSpawnWindow = False
  332. GameStat.ShowWindow =
  333. GameStat.ShowZombieCounter = False
  334. GameStat.TimeLimitActive = False
  335. GameStat.TimeLimitThisRound = 0
  336. GameStat.TimeOfDayIncPerSec = 20
  337. GameStat.XPMultiplier = 100
  338. GameStat.ZombieHordeMeter = False
  339. 2020-08-07T16:28:27 7.367 INF StartAsServer
  340. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  341. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  342. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  343. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  344. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  345. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  346. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  347. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  348. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  349. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  350. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  351. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  352. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  353. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  354. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  355. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD' has no vertex shader
  356. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'FORWARD_DELTA' has no vertex shader
  357. WARNING: Shader Unsupported: 'Game/Autodesk' - Pass 'ShadowCaster' has no vertex shader
  358. WARNING: Shader Unsupported: 'Game/Autodesk' - All passes removed
  359. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  360. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  361. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  362. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  363. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  364. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  365. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD' has no vertex shader
  366. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'FORWARD_DELTA' has no vertex shader
  367. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - Pass 'ShadowCaster' has no vertex shader
  368. WARNING: Shader Unsupported: 'Game/Autodesk XFade' - All passes removed
  369. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  370. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  371. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  372. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  373. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  374. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  375. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  376. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  377. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  378. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  379. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  380. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  381. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'FORWARD' has no vertex shader
  382. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  383. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'PREPASS' has no vertex shader
  384. WARNING: Shader Unsupported: 'Game/Cloth' - Pass 'ShadowCaster' has no vertex shader
  385. WARNING: Shader Unsupported: 'Game/Cloth' - All passes removed
  386. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  387. 2020-08-07T16:28:38 17.543 INF Block IDs with mapping
  388. 2020-08-07T16:28:38 17.543 INF BlockIDs from Mapping
  389. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD' has no vertex shader
  390. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'FORWARD_DELTA' has no vertex shader
  391. WARNING: Shader Unsupported: 'Autodesk Interactive' - Pass 'ShadowCaster' has no vertex shader
  392. WARNING: Shader Unsupported: 'Autodesk Interactive' - All passes removed
  393. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  394. 2020-08-07T16:28:42 21.712 INF Item IDs with mapping
  395. 2020-08-07T16:28:42 21.713 INF ItemIDs from Mapping
  396. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Pass '' has no vertex shader
  397. WARNING: Shader Unsupported: 'Hidden/Dof/DX11Dof' - Setting to default shader.
  398. WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Pass '' has no vertex shader
  399. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/CopyStdFromTexArray' - Setting to default shader.
  400. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  401. WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Pass 'CoC Calculation' has no vertex shader
  402. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/DepthOfField' - Setting to default shader.
  403. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Pass '' has no vertex shader
  404. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Waveform' - Setting to default shader.
  405. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  406. WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Pass '' has no vertex shader
  407. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/MultiScaleVO' - Setting to default shader.
  408. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Pass '' has no vertex shader
  409. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Vectorscope' - Setting to default shader.
  410. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Pass '' has no vertex shader
  411. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/LightMeter' - Setting to default shader.
  412. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  413. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  414. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Pass '' has no vertex shader
  415. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/Debug/Histogram' - Setting to default shader.
  416. WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Pass '' has no vertex shader
  417. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/PostProcessing/ScreenSpaceReflections' - Setting to default shader.
  418. HDR Render Texture not supported, disabling HDR on reflection probe.
  419.  
  420. (Filename: C:\buildslave\unity\build\Runtime/Camera/ReflectionProbes.cpp Line: 276)
  421.  
  422. 2020-08-07T16:28:57 37.134 INF createWorld: test51, H-CITY, GameModeSurvival
  423. 2020-08-07T16:28:57 37.135 INF Occlusion: Disabled
  424. 2020-08-07T16:28:57 37.190 INF Started thread ChunkRegeneration
  425. 2020-08-07T16:28:57 37.191 INF Started thread ChunkCalc
  426. 2020-08-07T16:28:57 37.290 INF World.Load: test51
  427. 2020-08-07T16:28:57 37.303 INF BloodMoon SetDay: day 42, last day 35, freq 7, range 0
  428. 2020-08-07T16:29:15 54.847 INF Started thread GenerateChunks
  429. 2020-08-07T16:29:19 59.286 INF Calculating world hashes took 4339 ms (world size 793 MiB)
  430. 2020-08-07T16:29:20 59.594 INF Loading dtm raw file took 4696ms
  431. 2020-08-07T16:29:20 59.933 INF Biomes image size w= 8192, h = 8192
  432. 2020-08-07T16:29:21 60.490 INF Loading and creating biomes took 895ms
  433. 2020-08-07T16:29:23 63.042 INF Loading and creating shader control textures took 2552ms
  434. 2020-08-07T16:29:25 64.840 INF Loading and parsing of generator took 1797ms
  435. 2020-08-07T16:29:25 64.982 INF Started thread SaveChunks d:\home\sid_1664023\sevenDaysExperimental\saves/test51/H-CITY\Region
  436. 2020-08-07T16:29:27 66.954 INF [DECO] read 75389/
  437. 2020-08-07T16:29:27 67.088 INF AstarManager Init
  438. 2020-08-07T16:29:28 67.878 INF Weather Packages Created FROM BIOMES
  439. 2020-08-07T16:29:28 67.878 INF createWorld() done
  440. 2020-08-07T16:29:28 67.880 INF Loading players.xml
  441. 2020-08-07T16:29:28 67.975 INF Loaded player
  442. 2020-08-07T16:29:28 68.027 INF VehicleManager d:\home\sid_1664023\sevenDaysExperimental\saves/test51/H-CITY/vehicles.dat, loaded 10
  443. 2020-08-07T16:29:28 68.144 INF Setting for 'DayNightLength' does not match the default (server will go to the modded category): current = 120, default = 60
  444. 2020-08-07T16:29:28 68.144 INF Setting for 'DropOnDeath' does not match the default (server will go to the modded category): current = 3, default = 1
  445. 2020-08-07T16:29:28 68.144 INF Setting for 'BlockDamageAIBM' does not match the default (server will go to the modded category): current = 120, default = 100
  446. 2020-08-07T16:29:28 68.144 INF Setting for 'LootRespawnDays' does not match the default (server will go to the modded category): current = 3, default = 30
  447. 2020-08-07T16:29:28 68.144 INF Setting for 'AirDropFrequency' does not match the default (server will go to the modded category): current = 48, default = 72
  448. 2020-08-07T16:29:28 68.144 INF Setting for 'BuildCreate' does not match the default (server will go to the modded category): current = True, default = False
  449. 2020-08-07T16:29:28 68.439 INF [EAC] Starting EAC server
  450. 2020-08-07T16:29:28 68.450 INF [EAC] Log: [EAC Server] [Info] [16:29:28:988][Windows][EAC Server] [Info][SetLogCallback] Procedure: 0000028E252B1930 LogLevel: Verb.
  451. 2020-08-07T16:29:28 68.450 INF [EAC] Log: [EAC Server] [Info] [16:29:28:988][Windows][EAC Server] [Info][Initialize] ServerName: '7 Days To Die' RegisterTimeout: 60.
  452. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 1h EventName: 'game_round_start' Parameters: { map_name (string) }.
  453. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 2h EventName: 'game_round_end' Parameters: { winning_team_id (uint32) }.
  454. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 3h EventName: 'player_spawn' Parameters: { player (client), team_id (uint32), character_id (uint32) }.
  455. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 4h EventName: 'player_despawn' Parameters: { player (client), player_death (uint32), player_killer (client) }.
  456. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 5h EventName: 'player_revive' Parameters: { player_revived (client), player_reviving (client) }.
  457. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 6h EventName: 'player_tick' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_health (uint32), player_tickflags (uint32) }.
  458. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 7h EventName: 'player_useweapon' Parameters: { player (client), player_position (vec3f), player_viewrotation (quat), player_fov (uint32), weapon_id (uint32), melee_attack (uint32) }.
  459. 2020-08-07T16:29:28 68.454 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 8h EventName: 'player_takedamage' Parameters: { player_victim (client), player_victim_position (vec3f), player_victim_viewrotation (quat), player_attacker (client), player_attacker_position (vec3f), player_attacker_viewrotation (quat), player_attacker_fov (uint32), weapon_id (uint32), hitbone_id (uint32), damage_taken (uint32), damage_flags (uint32) }.
  460. 2020-08-07T16:29:28 68.455 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: 9h EventName: 'player_downed' Parameters: { player_victim (client), player_attacker (client) }.
  461. 2020-08-07T16:29:28 68.455 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ah EventName: 'player_death' Parameters: { victim (client), victim_shots_fired (uint64), victim_shots_landed (uint64), attacker (client), attacker_shots_fired (uint64), attacker_shots_landed (uint64) }.
  462. 2020-08-07T16:29:28 68.455 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Bh EventName: 'game_round_start_v2' Parameters: { map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  463. 2020-08-07T16:29:28 68.455 INF [EAC] Log: [EAC Server] [Info] [16:29:28:993][Windows][EAC Server] [Info][Cerberus] [RegisterEvent] EventID: Ch EventName: 'game_round_start_v3' Parameters: { gamesessionid (string), map_name (string), mode_name (string), round_time_seconds (uint32), start_frame_number (uint64), start_delta_seconds (uint32) }.
  464. 2020-08-07T16:29:29 68.544 INF [DECO] written 0
  465. 2020-08-07T16:29:29 68.697 INF StartGame done
  466. 2020-08-07T16:29:29 68.699 INF [Steamworks.NET] GameServer.Init successful
  467. 2020-08-07T16:29:29 68.703 INF [Steamworks.NET] Making server public
  468. 2020-08-07T16:29:29 69.249 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90137738213640193, public IP=17*.5*.17*.11*
  469.  
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