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- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("LocalScript")
- o3 = Instance.new("Part")
- o4 = Instance.new("Part")
- o5 = Instance.new("Part")
- o6 = Instance.new("Part")
- o7 = Instance.new("Part")
- o8 = Instance.new("Part")
- o9 = Instance.new("Part")
- o10 = Instance.new("Part")
- o11 = Instance.new("Part")
- o12 = Instance.new("PointLight")
- o1.Name = "Compiled scripts"
- o1.Parent = mas
- o2.Name = "CScript1"
- o2.Parent = o1
- o2.Disabled = true
- table.insert(cors,coroutine.create(function()
- wait()
- runDummyScript(function()
- --Created with PenguinAnonymous's compiler
- --PenguinAnonymous is not responsible for damages caused to your game
- --This plugin does not remove things
- --PenguinAnonymous cannot be held resonsible for manual deletion for the purpose of testing
- --Keep in mind, any items that cause errors in compilation will be skipped and documented within the last line of the disclaimer comments
- --Thank you for using my plugin and enjoy :)
- --It is free to use
- --If you use this plugin to create your own, please give me credit
- --Z_V edited my plugin to look like his own and published it without giving me credit, and that makes me very angry
- --Errors:
- local runDummyScript = function(f,scri)
- local oldenv = getfenv(f)
- local newenv = setmetatable({}, {
- __index = function(_, k)
- if k:lower() == 'script' then
- return scri
- else
- return oldenv[k]
- end
- end
- })
- setfenv(f, newenv)
- ypcall(function() f() end)
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- mas.Name = "CompiledModel"
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("SurfaceGui")
- o4 = Instance.new("TextLabel")
- o1.Name = "Sign"
- o1.Parent = mas
- o2.Name = "Text"
- o2.Parent = o1
- o2.Material = Enum.Material.Concrete
- o2.BrickColor = BrickColor.new("Smoky grey")
- o2.Position = Vector3.new(-5.89736795, 13.8715248, -66.6374207)
- o2.Rotation = Vector3.new(-180, 0, -180)
- o2.Anchored = true
- o2.FormFactor = Enum.FormFactor.Custom
- o2.Size = Vector3.new(63.8756523, 35.5579796, 3.21791649)
- o2.CFrame = CFrame.new(-5.89736795, 13.8715248, -66.6374207, -1, 0, 0, 0, 1, 0, 0, 0, -1)
- o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines
- o2.Color = Color3.new(0.356863, 0.364706, 0.411765)
- o2.Position = Vector3.new(-5.89736795, 13.8715248, -66.6374207)
- o3.Parent = o2
- o3.CanvasSize = Vector2.new(200, 100)
- o4.Parent = o3
- o4.Size = UDim2.new(1,0,1,0)
- o4.Text = "RAN IS SO HOT"
- o4.Active = true
- o4.BackgroundColor3 = Color3.new(1, 1, 1)
- o4.BackgroundTransparency = 1
- o4.Font = Enum.Font.ArialBold
- o4.FontSize = Enum.FontSize.Size12
- o4.TextColor3 = Color3.new(1, 1, 1)
- o4.TextScaled = true
- o4.TextStrokeColor3 = Color3.new(0, 0.0117647, 0)
- o4.TextStrokeTransparency = 0
- o4.TextWrapped = true
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
- end,o2)
- end))
- o3.Parent = mas
- o3.Material = Enum.Material.Concrete
- o3.Position = Vector3.new(-54.9449997, 0.0250039995, -97.3799896)
- o3.Anchored = true
- o3.Size = Vector3.new(46.3099976, 0.0500000007, 40.340004)
- o3.CFrame = CFrame.new(-54.9449997, 0.0250039995, -97.3799896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Position = Vector3.new(-54.9449997, 0.0250039995, -97.3799896)
- o4.Parent = mas
- o4.Material = Enum.Material.Concrete
- o4.Position = Vector3.new(-69.7500076, 16.0500031, -77.696785)
- o4.Anchored = true
- o4.Size = Vector3.new(16.8600025, 32, 0.980000019)
- o4.CFrame = CFrame.new(-69.7500076, 16.0500031, -77.696785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o4.BottomSurface = Enum.SurfaceType.Smooth
- o4.TopSurface = Enum.SurfaceType.Smooth
- o4.Position = Vector3.new(-69.7500076, 16.0500031, -77.696785)
- o5.Parent = mas
- o5.Material = Enum.Material.Concrete
- o5.Position = Vector3.new(-56.9995956, 20.0750008, -77.696785)
- o5.Anchored = true
- o5.Size = Vector3.new(8.72999859, 23.9499969, 0.980000019)
- o5.CFrame = CFrame.new(-56.9995956, 20.0750008, -77.696785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Position = Vector3.new(-56.9995956, 20.0750008, -77.696785)
- o6.Parent = mas
- o6.Material = Enum.Material.Concrete
- o6.Position = Vector3.new(-43.6623917, 16.0500031, -77.696785)
- o6.Anchored = true
- o6.Size = Vector3.new(23.6100082, 32, 0.980000019)
- o6.CFrame = CFrame.new(-43.6623917, 16.0500031, -77.696785, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Position = Vector3.new(-43.6623917, 16.0500031, -77.696785)
- o7.Parent = mas
- o7.Material = Enum.Material.Concrete
- o7.Position = Vector3.new(-54.9923897, 16.0500031, -117.076454)
- o7.Anchored = true
- o7.Size = Vector3.new(46.2700157, 32, 0.980000019)
- o7.CFrame = CFrame.new(-54.9923897, 16.0500031, -117.076454, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.BottomSurface = Enum.SurfaceType.Smooth
- o7.TopSurface = Enum.SurfaceType.Smooth
- o7.Position = Vector3.new(-54.9923897, 16.0500031, -117.076454)
- o8.Parent = mas
- o8.Material = Enum.Material.Concrete
- o8.Position = Vector3.new(-77.5101242, 16.0499935, -97.403595)
- o8.Rotation = Vector3.new(0, 90, 0)
- o8.Anchored = true
- o8.Size = Vector3.new(40.060009, 32, 0.980000019)
- o8.CFrame = CFrame.new(-77.5101242, 16.0499935, -97.403595, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o8.BottomSurface = Enum.SurfaceType.Smooth
- o8.TopSurface = Enum.SurfaceType.Smooth
- o8.Position = Vector3.new(-77.5101242, 16.0499935, -97.403595)
- o9.Parent = mas
- o9.Material = Enum.Material.Concrete
- o9.Position = Vector3.new(-32.430069, 16.0499935, -97.403595)
- o9.Rotation = Vector3.new(0, 90, 0)
- o9.Anchored = true
- o9.Size = Vector3.new(40.060009, 32, 0.980000019)
- o9.CFrame = CFrame.new(-32.430069, 16.0499935, -97.403595, 0, 0, 1, 0, 1, 0, -1, 0, 0)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Position = Vector3.new(-32.430069, 16.0499935, -97.403595)
- o10.Parent = mas
- o10.Material = Enum.Material.Concrete
- o10.Position = Vector3.new(-54.9449997, 31.9874344, -97.3799896)
- o10.Anchored = true
- o10.Size = Vector3.new(46.3099976, 0.0500000007, 40.340004)
- o10.CFrame = CFrame.new(-54.9449997, 31.9874344, -97.3799896, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o10.BottomSurface = Enum.SurfaceType.Smooth
- o10.TopSurface = Enum.SurfaceType.Smooth
- o10.Position = Vector3.new(-54.9449997, 31.9874344, -97.3799896)
- o11.Parent = mas
- o11.Material = Enum.Material.Concrete
- o11.Transparency = 1
- o11.Position = Vector3.new(-55.6304207, 31.8726425, -96.9571838)
- o11.Anchored = true
- o11.Size = Vector3.new(4, 1, 2)
- o11.CFrame = CFrame.new(-55.6304207, 31.8726425, -96.9571838, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o11.BottomSurface = Enum.SurfaceType.Smooth
- o11.TopSurface = Enum.SurfaceType.Smooth
- o11.Position = Vector3.new(-55.6304207, 31.8726425, -96.9571838)
- o12.Parent = o11
- o12.Range = 60
- mas.Parent = workspace
- mas:MakeJoints()
- local mas1 = mas:GetChildren()
- for i=1,#mas1 do
- mas1[i].Parent = workspace
- ypcall(function() mas1[i]:MakeJoints() end)
- end
- mas:Destroy()
- for i=1,#cors do
- coroutine.resume(cors[i])
- end
- game:GetService("Lighting").Ambient = Color3.new(0, 0, 0)
- game:GetService("Lighting").Brightness = 2
- game:GetService("Lighting").ColorShift_Bottom = Color3.new(0, 0, 0)
- game:GetService("Lighting").ColorShift_Top = Color3.new(0, 0, 0)
- game:GetService("Lighting").GlobalShadows = true
- game:GetService("Lighting").OutdoorAmbient = Color3.new(0.501961, 0.501961, 0.501961)
- game:GetService("Lighting").Outlines = false
- game:GetService("Lighting").GeographicLatitude = 41.733299255371
- game:GetService("Lighting").TimeOfDay = "14:00:00"
- game:GetService("Lighting").FogColor = Color3.new(0.752941, 0.752941, 0.752941)
- game:GetService("Lighting").FogEnd = 100000
- game:GetService("Lighting").FogStart = 0
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