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Jan 23rd, 2020
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  1. Mono path[0] = 'D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/Games/Steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.0]
  7. Renderer: NVIDIA GeForce GTX 960M (ID=0x139b)
  8. Vendor:
  9. VRAM: 2010 MB
  10. Driver: 26.21.14.3086
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 2.550 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.721283 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 5:54:21 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  31. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  32. Fallback handler could not load library D:/Games/Steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  33. Setting up 4 worker threads for Enlighten.
  34. Thread -> id: 348c -> priority: 1
  35. Thread -> id: 1738 -> priority: 1
  36. Thread -> id: 22f8 -> priority: 1
  37. Thread -> id: 2b48 -> priority: 1
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174141.
  41. Total: 589.298892 ms (FindLiveObjects: 32.348024 ms CreateObjectMapping: 30.873655 ms MarkObjects: 525.321461 ms DeleteObjects: 0.755357 ms)
  42.  
  43. Tamer ID: 205002
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 174943.
  50. Total: 405.798395 ms (FindLiveObjects: 9.289869 ms CreateObjectMapping: 18.790701 ms MarkObjects: 377.330665 ms DeleteObjects: 0.386765 ms)
  51.  
  52. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  53.  
  54. Unloading 328 unused Assets to reduce memory usage. Loaded Objects now: 193397.
  55. Total: 378.043356 ms (FindLiveObjects: 10.616090 ms CreateObjectMapping: 16.462604 ms MarkObjects: 349.385996 ms DeleteObjects: 1.578270 ms)
  56.  
  57. Unloading 6 Unused Serialized files (Serialized files now loaded: 2)
  58.  
  59. Unloading 449 unused Assets to reduce memory usage. Loaded Objects now: 199253.
  60. Total: 380.657872 ms (FindLiveObjects: 11.931250 ms CreateObjectMapping: 19.481664 ms MarkObjects: 348.388070 ms DeleteObjects: 0.856493 ms)
  61.  
  62. Unloading 6 Unused Serialized files (Serialized files now loaded: 4)
  63.  
  64. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 206302.
  65. Total: 400.950992 ms (FindLiveObjects: 12.082163 ms CreateObjectMapping: 16.423493 ms MarkObjects: 371.370768 ms DeleteObjects: 1.074172 ms)
  66.  
  67. Unloading 7 Unused Serialized files (Serialized files now loaded: 5)
  68.  
  69. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 210911.
  70. Total: 384.853029 ms (FindLiveObjects: 13.848088 ms CreateObjectMapping: 16.820135 ms MarkObjects: 352.364364 ms DeleteObjects: 1.820048 ms)
  71.  
  72. Unloading 5 Unused Serialized files (Serialized files now loaded: 8)
  73.  
  74. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 211006.
  75. Total: 402.915237 ms (FindLiveObjects: 17.744184 ms CreateObjectMapping: 22.439884 ms MarkObjects: 362.183220 ms DeleteObjects: 0.547950 ms)
  76.  
  77. Unloading 6 Unused Serialized files (Serialized files now loaded: 8)
  78.  
  79. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 218801.
  80. Total: 388.193669 ms (FindLiveObjects: 12.098361 ms CreateObjectMapping: 18.936874 ms MarkObjects: 356.243472 ms DeleteObjects: 0.914962 ms)
  81.  
  82. Unloading 7 Unused Serialized files (Serialized files now loaded: 10)
  83.  
  84. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 224271.
  85. Total: 401.149313 ms (FindLiveObjects: 13.229422 ms CreateObjectMapping: 24.013413 ms MarkObjects: 363.646923 ms DeleteObjects: 0.259160 ms)
  86.  
  87. Unloading 8 Unused Serialized files (Serialized files now loaded: 10)
  88.  
  89. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 230354.
  90. Total: 401.959189 ms (FindLiveObjects: 14.602260 ms CreateObjectMapping: 23.034451 ms MarkObjects: 363.506281 ms DeleteObjects: 0.815802 ms)
  91.  
  92. Unloading 7 Unused Serialized files (Serialized files now loaded: 11)
  93.  
  94. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 237768.
  95. Total: 404.653112 ms (FindLiveObjects: 12.124435 ms CreateObjectMapping: 24.004327 ms MarkObjects: 368.273487 ms DeleteObjects: 0.250469 ms)
  96.  
  97. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  98.  
  99. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237768.
  100. Total: 445.029574 ms (FindLiveObjects: 15.068828 ms CreateObjectMapping: 22.556427 ms MarkObjects: 406.969357 ms DeleteObjects: 0.434568 ms)
  101.  
  102. Unloading 0 Unused Serialized files (Serialized files now loaded: 11)
  103.  
  104. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 237768.
  105. Total: 404.065656 ms (FindLiveObjects: 16.858456 ms CreateObjectMapping: 25.136968 ms MarkObjects: 361.634480 ms DeleteObjects: 0.435358 ms)
  106.  
  107. Close Time: 1/23/2020 5:55:40 AM
  108.  
  109. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  110.  
  111. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  112.  
  113. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  114.  
  115. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  116.  
  117. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  118.  
  119. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  120.  
  121. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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