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antgame11

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May 4th, 2019
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  1. -- This script has convert to FE by who i don't know?
  2.  
  3. -----------------------------------------------------
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,game,owner = owner,game
  6. local RealPlayer = Player
  7. do
  8. print("FE Compatibility code by Mokiros | Showcase by Bacon Hair!")
  9. local rp = RealPlayer
  10. script.Parent = rp.Character
  11.  
  12. --RemoteEvent for communicating
  13. local Event = Instance.new("RemoteEvent")
  14. Event.Name = "UserInput_Event"
  15.  
  16. --Fake event to make stuff like Mouse.KeyDown work
  17. local function fakeEvent()
  18. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  19. t.connect = t.Connect
  20. return t
  21. end
  22.  
  23. --Creating fake input objects with fake variables
  24. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  25. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  26. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  27. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  28. end}
  29. --Merged 2 functions into one by checking amount of arguments
  30. CAS.UnbindAction = CAS.BindAction
  31.  
  32. --This function will trigger the events that have been :Connect()'ed
  33. local function te(self,ev,...)
  34. local t = m[ev]
  35. if t and t._fakeEvent then
  36. for _,f in pairs(t.Functions) do
  37. f(...)
  38. end
  39. end
  40. end
  41. m.TrigEvent = te
  42. UIS.TrigEvent = te
  43.  
  44. Event.OnServerEvent:Connect(function(plr,io)
  45. if plr~=rp then return end
  46. m.Target = io.Target
  47. m.Hit = io.Hit
  48. if not io.isMouse then
  49. local b = io.UserInputState == Enum.UserInputState.Begin
  50. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  51. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67.  
  68. local Mouse = Player:GetMouse()
  69. local UIS = game:GetService("UserInputService")
  70. local input = function(io,a)
  71. if a then return end
  72. --Since InputObject is a client-side instance, we create and pass table instead
  73. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  74. end
  75. UIS.InputBegan:Connect(input)
  76. UIS.InputEnded:Connect(input)
  77.  
  78. local h,t
  79. --Give the server mouse data 30 times every second, but only if the values changed
  80. --If player is not moving their mouse, client won't fire events
  81. while wait(1/30) do
  82. if h~=Mouse.Hit or t~=Mouse.Target then
  83. h,t=Mouse.Hit,Mouse.Target
  84. Event:FireServer({isMouse=true,Target=t,Hit=h})
  85. end
  86. end]==],Player.Character)
  87.  
  88. ----Sandboxed game object that allows the usage of client-side methods and services
  89. --Real game object
  90. local _rg = game
  91.  
  92. --Metatable for fake service
  93. local fsmt = {
  94. __index = function(self,k)
  95. local s = rawget(self,"_RealService")
  96. if s then return s[k] end
  97. end,
  98. __newindex = function(self,k,v)
  99. local s = rawget(self,"_RealService")
  100. if s then s[k]=v end
  101. end,
  102. __call = function(self,...)
  103. local s = rawget(self,"_RealService")
  104. if s then return s(...) end
  105. end
  106. }
  107. local function FakeService(t,RealService)
  108. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  109. return setmetatable(t,fsmt)
  110. end
  111.  
  112. --Fake game object
  113. local g = {
  114. GetService = function(self,s)
  115. return self[s]
  116. end,
  117. Players = FakeService({
  118. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  119. },"Players"),
  120. UserInputService = FakeService(UIS,"UserInputService"),
  121. ContextActionService = FakeService(CAS,"ContextActionService"),
  122. }
  123. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  124. g.service = g.GetService
  125.  
  126. g.RunService = FakeService({
  127. RenderStepped = _rg:GetService("RunService").Heartbeat,
  128. BindToRenderStep = function(self,name,_,fun)
  129.  
  130. end,
  131. UnbindFromRenderStep = function(self,name)
  132. self._btrs[name]:Disconnect()
  133. end,
  134. },"RunService")
  135.  
  136. setmetatable(g,{
  137. __index=function(self,s)
  138. return _rg:GetService(s) or typeof(_rg[s])=="function"
  139. and function(_,...)return _rg[s](_rg,...)end or _rg[s]
  140. end,
  141. __newindex = fsmt.__newindex,
  142. __call = fsmt.__call
  143. })
  144. --Changing owner to fake player object to support owner:GetMouse()
  145. game,owner = g,g.Players.LocalPlayer
  146. end
  147.  
  148.  
  149. function Click()
  150. --Made by OpTic Null, leaked by Kingboy233--
  151. -- based off of light titan--
  152. local p = game.Players.LocalPlayer
  153. local char = p.Character
  154. local mouse = p:GetMouse()
  155. local larm = char["Left Arm"]
  156. local rarm = char["Right Arm"]
  157. local lleg = char["Left Leg"]
  158. local rleg = char["Right Leg"]
  159. local hed = char.Head
  160. local torso = char.Torso
  161. local hum = char.Humanoid
  162. local cam = game.Workspace.CurrentCamera
  163. local root = char.HumanoidRootPart
  164. local deb = false
  165. local shot = 0
  166. local l = game:GetService("Lighting")
  167. local rs = game:GetService("RunService").RenderStepped
  168. local stanceToggle = "Normal"
  169. math.randomseed(os.time())
  170. hum.WalkSpeed = 7
  171. char.Health:Destroy()
  172. hum.MaxHealth = 50000
  173. wait(0.1)
  174. hum.Health = 50000
  175. ----------------------------------------------------
  176. pcall(function()char.Shirt:Destroy()
  177. char.Pants:Destroy()
  178. end)
  179. shirt = Instance.new("Shirt", char)
  180. shirt.Name = "Shirt"
  181. pants = Instance.new("Pants", char)
  182. pants.Name = "Pants"
  183. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=251185106"
  184. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=251177371"
  185. ----------------------------------------------------
  186. Debounces = {
  187. on = false;
  188. ks = false;
  189. CanAttack = true;
  190. CanJoke = true;
  191. NoIdl = false;
  192. Slashing = false;
  193. Slashed = false;
  194. Grabbing = false;
  195. Grabbed = false;
  196. }
  197. local Touche = {char.Name, }
  198. ----------------------------------------------------
  199. function lerp(a, b, t) -- Linear interpolation
  200. return a + (b - a)*t
  201. end
  202.  
  203. function slerp(a, b, t) --Spherical interpolation
  204. dot = a:Dot(b)
  205. if dot > 0.99999 or dot < -0.99999 then
  206. return t <= 0.5 and a or b
  207. else
  208. r = math.acos(dot)
  209. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  210. end
  211. end
  212.  
  213. function matrixInterpolate(a, b, t)
  214. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  215. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  216. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  217. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  218. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  219. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  220. local t = v1:Dot(v2)
  221. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  222. return CFrame.new()
  223. end
  224. return CFrame.new(
  225. v0.x, v0.y, v0.z,
  226. v1.x, v1.y, v1.z,
  227. v2.x, v2.y, v2.z,
  228. v3.x, v3.y, v3.z)
  229. end
  230. ----------------------------------------------------
  231. function genWeld(a,b)
  232. local w = Instance.new("Weld",a)
  233. w.Part0 = a
  234. w.Part1 = b
  235. return w
  236. end
  237. function weld(a, b)
  238. local weld = Instance.new("Weld")
  239. weld.Name = "W"
  240. weld.Part0 = a
  241. weld.Part1 = b
  242. weld.C0 = a.CFrame:inverse() * b.CFrame
  243. weld.Parent = a
  244. return weld;
  245. end
  246. ----------------------------------------------------
  247. function Lerp(c1,c2,al)
  248. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  249. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  250. for i,v in pairs(com1) do
  251. com1[i] = v+(com2[i]-v)*al
  252. end
  253. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  254. end
  255. ----------------------------------------------------
  256. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  257. local wld = Instance.new("Weld", wp1)
  258. wld.Part0 = wp0
  259. wld.Part1 = wp1
  260. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  261. end
  262. ----------------------------------------------------
  263. for i,v in pairs(char:children()) do
  264. if v:IsA("Hat") then
  265. v:Destroy()
  266. end
  267. end
  268. for i,v in pairs(hed:children()) do
  269. if v:IsA("Sound") then
  270. v:Destroy()
  271. end
  272. end
  273. ----------------------------------------------------
  274. function HasntTouched(plrname)
  275. local ret = true
  276. for _, v in pairs(Touche) do
  277. if v == plrname then
  278. ret = false
  279. end
  280. end
  281. return ret
  282. end
  283. ----------------------------------------------------
  284. larm.Size = larm.Size * 2
  285. rarm.Size = rarm.Size * 2
  286. lleg.Size = lleg.Size * 2
  287. rleg.Size = rleg.Size * 2
  288. torso.Size = torso.Size * 2
  289. hed.Size = hed.Size * 2
  290. root.Size = root.Size * 2
  291. ----------------------------------------------------
  292. newWeld(torso, larm, -1.5, 0.5, 0)
  293. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  294. newWeld(torso, rarm, 1.5, 0.5, 0)
  295. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  296. newWeld(torso, hed, 0, 1.5, 0)
  297. newWeld(torso, lleg, -0.5, -1, 0)
  298. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  299. newWeld(torso, rleg, 0.5, -1, 0)
  300. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  301. newWeld(root, torso, 0, -1, 0)
  302. torso.Weld.C1 = CFrame.new(0, -1, 0)
  303. ----------------------------------------------------
  304. game:service'InsertService':LoadAsset(250395631):children()[1].Parent=char
  305. char.HoodedAssassin.Handle.Mesh.Scale = char.HoodedAssassin.Handle.Mesh.Scale * 2.5
  306. char.HoodedAssassin.Handle.Mesh.VertexColor = Vector3.new(1,1,1)
  307. hed.face.Texture = "rbxassetid://127498555"
  308. z=Instance.new('Decal',hed)
  309. z.Face = 'Front'
  310. z.Texture='rbxassetid://50696198'
  311. hed.BrickColor = BrickColor.new("Royal purple")
  312. lite = Instance.new("PointLight", torso)
  313. lite.Brightness = 14
  314. lite.Range = 10
  315. lite.Color = Color3.new(1, 0, 0)
  316. --[[local hed2 = hed:Clone()
  317. hed2.CanCollide = false
  318. hed2.Parent = char
  319. hed2:ClearAllChildren()
  320. hed2.Transparency = 1
  321. hed2.Name = "DARP"
  322. local w = Instance.new("Weld",hed2)
  323. w.Part0 = hed
  324. w.Part1 = hed2
  325. w.C0 = CFrame.new(0,0,-0.175)
  326. z=Instance.new("SurfaceGui",hed2)
  327. z.Enabled = true
  328. z.Face = "Front"
  329. z.Adornee = hed2
  330. z.CanvasSize = Vector2.new(100,100)
  331. local face = Instance.new("ImageLabel",z)
  332. face.Size = UDim2.new(1,-30,1,0)
  333. face.Position = UDim2.new(0,15,0,0)
  334. face.BackgroundTransparency = 1
  335. face.Image='rbxassetid://46282671']]--
  336. ----------------------------------------------------
  337. ----------------------------------------------------
  338.  
  339. z = Instance.new("Sound", char)
  340. z.SoundId = "rbxassetid://301431390"--242463565
  341. z.Looped = true
  342. z.Pitch = 1
  343. z.Volume = 10
  344. wait(.01)
  345. z:Play()
  346. ----------------------------------------------------
  347. local m = Instance.new("Model")
  348. m.Name = "Absolution"
  349. p1 = Instance.new("Part", m)
  350. p1.BrickColor = BrickColor.new("Gold")
  351. p1.FormFactor = Enum.FormFactor.Custom
  352. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  353. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  354. p1.CanCollide = false
  355. p1.Locked = true
  356. p1.Elasticity = 0
  357. p1.BottomSurface = Enum.SurfaceType.Smooth
  358. p1.TopSurface = Enum.SurfaceType.Smooth
  359. b1 = Instance.new("SpecialMesh", p1)
  360. b1.MeshType = Enum.MeshType.Wedge
  361. b1.Name = "Mesh"
  362. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  363. p2 = Instance.new("Part", m)
  364. p2.BrickColor = BrickColor.new("Royal purple")
  365. p2.FormFactor = Enum.FormFactor.Custom
  366. p2.Size = Vector3.new(1, 2.9000001, 1)
  367. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  368. p2.CanCollide = false
  369. p2.Locked = true
  370. p2.Elasticity = 0
  371. p2.BottomSurface = Enum.SurfaceType.Smooth
  372. p2.TopSurface = Enum.SurfaceType.Smooth
  373. b2 = Instance.new("BlockMesh", p2)
  374. b2.Name = "Mesh"
  375. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  376. p3 = Instance.new("Part", m)
  377. p3.BrickColor = BrickColor.new("Gold")
  378. p3.FormFactor = Enum.FormFactor.Custom
  379. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  380. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  381. p3.CanCollide = false
  382. p3.Locked = true
  383. p3.Elasticity = 0
  384. p3.BottomSurface = Enum.SurfaceType.Smooth
  385. p3.TopSurface = Enum.SurfaceType.Smooth
  386. b3 = Instance.new("SpecialMesh", p3)
  387. b3.MeshType = Enum.MeshType.Wedge
  388. b3.Name = "Mesh"
  389. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  390. p4 = Instance.new("Part", m)
  391. p4.BrickColor = BrickColor.new("Gold")
  392. p4.FormFactor = Enum.FormFactor.Custom
  393. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  394. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  395. p4.CanCollide = false
  396. p4.Locked = true
  397. p4.Elasticity = 0
  398. p4.BottomSurface = Enum.SurfaceType.Smooth
  399. p4.TopSurface = Enum.SurfaceType.Smooth
  400. b4 = Instance.new("SpecialMesh", p4)
  401. b4.MeshType = Enum.MeshType.Wedge
  402. b4.Name = "Mesh"
  403. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  404. p5 = Instance.new("Part", m)
  405. p5.BrickColor = BrickColor.new("Gold")
  406. p5.FormFactor = Enum.FormFactor.Custom
  407. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  408. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  409. p5.CanCollide = false
  410. p5.Locked = true
  411. p5.Elasticity = 0
  412. p5.BottomSurface = Enum.SurfaceType.Smooth
  413. p5.TopSurface = Enum.SurfaceType.Smooth
  414. b5 = Instance.new("SpecialMesh", p5)
  415. b5.MeshType = Enum.MeshType.Wedge
  416. b5.Name = "Mesh"
  417. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  418. p6 = Instance.new("Part", m)
  419. p6.Name = "Handle"
  420. p6.BrickColor = BrickColor.new("Royal purple")
  421. p6.FormFactor = Enum.FormFactor.Custom
  422. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  423. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  424. p6.CanCollide = false
  425. p6.Locked = true
  426. p6.Elasticity = 0
  427. p6.BottomSurface = Enum.SurfaceType.Smooth
  428. p6.TopSurface = Enum.SurfaceType.Smooth
  429. b6 = Instance.new("BlockMesh", p6)
  430. b6.Name = "Mesh"
  431. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  432. p7 = Instance.new("Part", m)
  433. p7.BrickColor = BrickColor.new("Gold")
  434. p7.FormFactor = Enum.FormFactor.Custom
  435. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  436. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  437. p7.CanCollide = false
  438. p7.Locked = true
  439. p7.Elasticity = 0
  440. p7.BottomSurface = Enum.SurfaceType.Smooth
  441. p7.TopSurface = Enum.SurfaceType.Smooth
  442. b7 = Instance.new("SpecialMesh", p7)
  443. b7.MeshType = Enum.MeshType.Wedge
  444. b7.Name = "Mesh"
  445. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  446. p8 = Instance.new("Part", m)
  447. p8.BrickColor = BrickColor.new("Gold")
  448. p8.FormFactor = Enum.FormFactor.Custom
  449. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  450. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  451. p8.CanCollide = false
  452. p8.Locked = true
  453. p8.Elasticity = 0
  454. p8.BottomSurface = Enum.SurfaceType.Smooth
  455. p8.TopSurface = Enum.SurfaceType.Smooth
  456. b8 = Instance.new("SpecialMesh", p8)
  457. b8.MeshType = Enum.MeshType.Wedge
  458. b8.Name = "Mesh"
  459. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  460. p9 = Instance.new("Part", m)
  461. p9.BrickColor = BrickColor.new("Royal purple")
  462. p9.FormFactor = Enum.FormFactor.Custom
  463. p9.Size = Vector3.new(1, 1.07999957, 1)
  464. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  465. p9.CanCollide = false
  466. p9.Locked = true
  467. p9.Elasticity = 0
  468. p9.BottomSurface = Enum.SurfaceType.Smooth
  469. p9.TopSurface = Enum.SurfaceType.Smooth
  470. b9 = Instance.new("BlockMesh", p9)
  471. b9.Name = "Mesh"
  472. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  473. p10 = Instance.new("Part", m)
  474. p10.BrickColor = BrickColor.new("Royal purple")
  475. p10.FormFactor = Enum.FormFactor.Custom
  476. p10.Size = Vector3.new(1, 1.41999948, 1)
  477. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  478. p10.CanCollide = false
  479. p10.Locked = true
  480. p10.Elasticity = 0
  481. p10.BottomSurface = Enum.SurfaceType.Smooth
  482. p10.TopSurface = Enum.SurfaceType.Smooth
  483. b10 = Instance.new("BlockMesh", p10)
  484. b10.Name = "Mesh"
  485. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  486. p11 = Instance.new("Part", m)
  487. p11.BrickColor = BrickColor.new("Royal purple")
  488. p11.FormFactor = Enum.FormFactor.Custom
  489. p11.Size = Vector3.new(1, 1.50999951, 1)
  490. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  491. p11.CanCollide = false
  492. p11.Locked = true
  493. p11.Elasticity = 0
  494. p11.BottomSurface = Enum.SurfaceType.Smooth
  495. p11.TopSurface = Enum.SurfaceType.Smooth
  496. b11 = Instance.new("BlockMesh", p11)
  497. b11.Name = "Mesh"
  498. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  499. p12 = Instance.new("Part", m)
  500. p12.Name = "BladeCenter"
  501. p12.BrickColor = BrickColor.new("Gold")
  502. p12.Material = Enum.Material.Concrete
  503. p12.FormFactor = Enum.FormFactor.Symmetric
  504. p12.Size = Vector3.new(1, 2, 2)
  505. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  506. p12.CanCollide = false
  507. p12.Locked = true
  508. p12.BottomSurface = Enum.SurfaceType.Smooth
  509. p12.TopSurface = Enum.SurfaceType.Smooth
  510. b12 = Instance.new("SpecialMesh", p12)
  511. b12.MeshType = Enum.MeshType.Brick
  512. b12.Name = "Mesh"
  513. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  514. p13 = Instance.new("Part", m)
  515. p13.BrickColor = BrickColor.new("Royal purple")
  516. p13.FormFactor = Enum.FormFactor.Custom
  517. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  518. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  519. p13.CanCollide = false
  520. p13.Locked = true
  521. p13.Elasticity = 0
  522. p13.BottomSurface = Enum.SurfaceType.Smooth
  523. p13.TopSurface = Enum.SurfaceType.Smooth
  524. b13 = Instance.new("BlockMesh", p13)
  525. b13.Name = "Mesh"
  526. b13.Scale = Vector3.new(1, 1, 0.400000006)
  527. p14 = Instance.new("Part", m)
  528. p14.BrickColor = BrickColor.new("Royal purple")
  529. p14.FormFactor = Enum.FormFactor.Custom
  530. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  531. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  532. p14.CanCollide = false
  533. p14.Locked = true
  534. p14.Elasticity = 0
  535. p14.BottomSurface = Enum.SurfaceType.Smooth
  536. p14.TopSurface = Enum.SurfaceType.Smooth
  537. b14 = Instance.new("BlockMesh", p14)
  538. b14.Name = "Mesh"
  539. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  540. p15 = Instance.new("Part", m)
  541. p15.BrickColor = BrickColor.new("Royal purple")
  542. p15.FormFactor = Enum.FormFactor.Custom
  543. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  544. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  545. p15.CanCollide = false
  546. p15.Locked = true
  547. p15.Elasticity = 0
  548. p15.BottomSurface = Enum.SurfaceType.Smooth
  549. p15.TopSurface = Enum.SurfaceType.Smooth
  550. b15 = Instance.new("BlockMesh", p15)
  551. b15.Name = "Mesh"
  552. b15.Scale = Vector3.new(1, 1, 0.400000006)
  553. p16 = Instance.new("Part", m)
  554. p16.BrickColor = BrickColor.new("Royal purple")
  555. p16.FormFactor = Enum.FormFactor.Custom
  556. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  557. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  558. p16.CanCollide = false
  559. p16.Locked = true
  560. p16.Elasticity = 0
  561. p16.BottomSurface = Enum.SurfaceType.Smooth
  562. p16.TopSurface = Enum.SurfaceType.Smooth
  563. b16 = Instance.new("BlockMesh", p16)
  564. b16.Name = "Mesh"
  565. b16.Scale = Vector3.new(1, 1, 0.400000006)
  566. p17 = Instance.new("Part", m)
  567. p17.BrickColor = BrickColor.new("Royal purple")
  568. p17.FormFactor = Enum.FormFactor.Custom
  569. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  570. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  571. p17.CanCollide = false
  572. p17.Locked = true
  573. p17.Elasticity = 0
  574. p17.BottomSurface = Enum.SurfaceType.Smooth
  575. p17.TopSurface = Enum.SurfaceType.Smooth
  576. b17 = Instance.new("BlockMesh", p17)
  577. b17.Name = "Mesh"
  578. b17.Scale = Vector3.new(1, 1, 0.400000006)
  579. p18 = Instance.new("WedgePart", m)
  580. p18.BrickColor = BrickColor.new("Gold")
  581. p18.Name = "BladePart1"
  582. p18.Material = Enum.Material.Concrete
  583. p18.Name = "Wedge"
  584. p18.FormFactor = Enum.FormFactor.Symmetric
  585. p18.Size = Vector3.new(1, 4, 2)
  586. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  587. p18.CanCollide = false
  588. p18.Locked = true
  589. p18.BottomSurface = Enum.SurfaceType.Smooth
  590. p18.TopSurface = Enum.SurfaceType.Smooth
  591. b18 = Instance.new("SpecialMesh", p18)
  592. b18.MeshType = Enum.MeshType.Wedge
  593. b18.Name = "Mesh"
  594. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  595. p19 = Instance.new("WedgePart", m)
  596. p19.BrickColor = BrickColor.new("Gold")
  597. p19.Name = "BladePart2"
  598. p19.Material = Enum.Material.Concrete
  599. p19.Name = "Wedge"
  600. p19.FormFactor = Enum.FormFactor.Symmetric
  601. p19.Size = Vector3.new(1, 4, 2)
  602. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  603. p19.CanCollide = false
  604. p19.Locked = true
  605. p19.BottomSurface = Enum.SurfaceType.Smooth
  606. p19.TopSurface = Enum.SurfaceType.Smooth
  607. b19 = Instance.new("SpecialMesh", p19)
  608. b19.MeshType = Enum.MeshType.Wedge
  609. b19.Name = "Mesh"
  610. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  611. p20 = Instance.new("Part", m)
  612. p20.BrickColor = BrickColor.new("Royal purple")
  613. p20.FormFactor = Enum.FormFactor.Custom
  614. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  615. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  616. p20.CanCollide = false
  617. p20.Locked = true
  618. p20.Elasticity = 0
  619. p20.BottomSurface = Enum.SurfaceType.Smooth
  620. p20.TopSurface = Enum.SurfaceType.Smooth
  621. b20 = Instance.new("BlockMesh", p20)
  622. b20.Name = "Mesh"
  623. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  624. p21 = Instance.new("Part", m)
  625. p21.BrickColor = BrickColor.new("Gold")
  626. p21.FormFactor = Enum.FormFactor.Custom
  627. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  628. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  629. p21.CanCollide = false
  630. p21.Locked = true
  631. p21.Elasticity = 0
  632. p21.BottomSurface = Enum.SurfaceType.Smooth
  633. p21.TopSurface = Enum.SurfaceType.Smooth
  634. b21 = Instance.new("SpecialMesh", p21)
  635. b21.MeshType = Enum.MeshType.Wedge
  636. b21.Name = "Mesh"
  637. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  638. w1 = Instance.new("Weld", p1)
  639. w1.Name = "Part_Weld"
  640. w1.Part0 = p1
  641. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  642. w1.Part1 = p2
  643. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  644. w2 = Instance.new("Weld", p2)
  645. w2.Name = "Part_Weld"
  646. w2.Part0 = p2
  647. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  648. w2.Part1 = p3
  649. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  650. w3 = Instance.new("Weld", p3)
  651. w3.Name = "Part_Weld"
  652. w3.Part0 = p3
  653. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  654. w3.Part1 = p4
  655. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  656. w4 = Instance.new("Weld", p4)
  657. w4.Name = "Part_Weld"
  658. w4.Part0 = p4
  659. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  660. w4.Part1 = p5
  661. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  662. w5 = Instance.new("Weld", p5)
  663. w5.Name = "Part_Weld"
  664. w5.Part0 = p5
  665. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  666. w5.Part1 = p6
  667. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  668. w6 = Instance.new("Weld", p6)
  669. w6.Name = "Part_Weld"
  670. w6.Part0 = p6
  671. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  672. w6.Part1 = p7
  673. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  674. w7 = Instance.new("Weld", p7)
  675. w7.Name = "Part_Weld"
  676. w7.Part0 = p7
  677. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  678. w7.Part1 = p8
  679. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  680. w8 = Instance.new("Weld", p8)
  681. w8.Name = "Part_Weld"
  682. w8.Part0 = p8
  683. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  684. w8.Part1 = p9
  685. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  686. w9 = Instance.new("Weld", p9)
  687. w9.Name = "Part_Weld"
  688. w9.Part0 = p9
  689. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  690. w9.Part1 = p10
  691. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  692. w10 = Instance.new("Weld", p10)
  693. w10.Name = "Part_Weld"
  694. w10.Part0 = p10
  695. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  696. w10.Part1 = p11
  697. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  698. w11 = Instance.new("Weld", p11)
  699. w11.Name = "Part_Weld"
  700. w11.Part0 = p11
  701. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  702. w11.Part1 = p12
  703. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  704. w12 = Instance.new("Weld", p12)
  705. w12.Name = "Part_Weld"
  706. w12.Part0 = p12
  707. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  708. w12.Part1 = p13
  709. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  710. w13 = Instance.new("Weld", p13)
  711. w13.Name = "Part_Weld"
  712. w13.Part0 = p13
  713. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  714. w13.Part1 = p14
  715. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  716. w14 = Instance.new("Weld", p14)
  717. w14.Name = "Part_Weld"
  718. w14.Part0 = p14
  719. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  720. w14.Part1 = p15
  721. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  722. w15 = Instance.new("Weld", p15)
  723. w15.Name = "Part_Weld"
  724. w15.Part0 = p15
  725. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  726. w15.Part1 = p16
  727. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  728. w16 = Instance.new("Weld", p16)
  729. w16.Name = "Part_Weld"
  730. w16.Part0 = p16
  731. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  732. w16.Part1 = p17
  733. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  734. w17 = Instance.new("Weld", p17)
  735. w17.Name = "Wedge_Weld"
  736. w17.Part0 = p17
  737. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  738. w17.Part1 = p18
  739. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  740. w18 = Instance.new("Weld", p18)
  741. w18.Name = "Wedge_Weld"
  742. w18.Part0 = p18
  743. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  744. w18.Part1 = p19
  745. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  746. w19 = Instance.new("Weld", p19)
  747. w19.Name = "Part_Weld"
  748. w19.Part0 = p19
  749. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  750. w19.Part1 = p20
  751. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  752. w20 = Instance.new("Weld", p20)
  753. w20.Name = "Part_Weld"
  754. w20.Part0 = p20
  755. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  756. w20.Part1 = p21
  757. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  758. m.Parent = char
  759. m:MakeJoints()
  760. ----------------------------------------------------
  761. local cor = Instance.new("Part", char.Absolution)
  762. cor.Name = "Thingy"
  763. cor.Locked = true
  764. cor.BottomSurface = 0
  765. cor.CanCollide = false
  766. cor.Size = Vector3.new(1, 13, 1)
  767. cor.Transparency = 1
  768. cor.TopSurface = 0
  769. corw = Instance.new("Weld", cor)
  770. corw.Part0 = rarm
  771. corw.Part1 = cor
  772. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  773. corw.C1 = CFrame.new(0, 0, 0)
  774. weld1 = Instance.new("Weld", char.Absolution)
  775. weld1.Part0 = cor
  776. weld1.Part1 = p6
  777. weld1.C0 = CFrame.new(0, 0, 0)
  778. ----------------------------------------------------
  779. hitb = Instance.new("Part", char.Absolution)
  780. hitb.Name = "Thingy2"
  781. hitb.Locked = true
  782. hitb.BottomSurface = 0
  783. hitb.CanCollide = false
  784. hitb.Size = Vector3.new(0, 8, 6)
  785. hitb.Transparency = 1
  786. hitb.TopSurface = 0
  787. weld2 = Instance.new("Weld", char.Absolution)
  788. weld2.Part0 = hitb
  789. weld2.Part1 = p12
  790. weld2.C0 = CFrame.new(0, .6, 1)
  791. ----------------------------------------------------
  792. local m = Instance.new("Model")
  793. m.Name = "Claw"
  794. p1 = Instance.new("Part", m)
  795. p1.BrickColor = BrickColor.new("Royal purple")
  796. p1.FormFactor = Enum.FormFactor.Custom
  797. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  798. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  799. p1.CanCollide = false
  800. p1.Locked = true
  801. p1.BottomSurface = Enum.SurfaceType.Smooth
  802. p1.TopSurface = Enum.SurfaceType.Smooth
  803. b1 = Instance.new("BlockMesh", p1)
  804. b1.Name = "Mesh"
  805. p2 = Instance.new("WedgePart", m)
  806. p2.BrickColor = BrickColor.new("Royal purple")
  807. p2.Name = "Wedge"
  808. p2.FormFactor = Enum.FormFactor.Custom
  809. p2.Size = Vector3.new(3, 1, 0.5)
  810. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  811. p2.CanCollide = false
  812. p2.Locked = true
  813. p2.BottomSurface = Enum.SurfaceType.Smooth
  814. p2.TopSurface = Enum.SurfaceType.Smooth
  815. p3 = Instance.new("Part", m)
  816. p3.BrickColor = BrickColor.new("Royal purple")
  817. p3.FormFactor = Enum.FormFactor.Custom
  818. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  819. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  820. p3.CanCollide = false
  821. p3.Locked = true
  822. p3.BottomSurface = Enum.SurfaceType.Smooth
  823. p3.TopSurface = Enum.SurfaceType.Smooth
  824. b2 = Instance.new("BlockMesh", p3)
  825. b2.Name = "Mesh"
  826. p4 = Instance.new("WedgePart", m)
  827. p4.BrickColor = BrickColor.new("Royal purple")
  828. p4.Name = "Wedge"
  829. p4.FormFactor = Enum.FormFactor.Custom
  830. p4.Size = Vector3.new(3, 1, 0.5)
  831. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  832. p4.CanCollide = false
  833. p4.Locked = true
  834. p4.BottomSurface = Enum.SurfaceType.Smooth
  835. p4.TopSurface = Enum.SurfaceType.Smooth
  836. p5 = Instance.new("Part", m)
  837. p5.BrickColor = BrickColor.new("Royal purple")
  838. p5.FormFactor = Enum.FormFactor.Custom
  839. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  840. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  841. p5.CanCollide = false
  842. p5.Locked = true
  843. p5.BottomSurface = Enum.SurfaceType.Smooth
  844. p5.TopSurface = Enum.SurfaceType.Smooth
  845. b3 = Instance.new("BlockMesh", p5)
  846. b3.Name = "Mesh"
  847. p6 = Instance.new("Part", m)
  848. p6.BrickColor = BrickColor.new("Royal purple")
  849. p6.FormFactor = Enum.FormFactor.Custom
  850. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  851. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  852. p6.CanCollide = false
  853. p6.Locked = true
  854. p6.BottomSurface = Enum.SurfaceType.Smooth
  855. p6.TopSurface = Enum.SurfaceType.Smooth
  856. b4 = Instance.new("BlockMesh", p6)
  857. b4.Name = "Mesh"
  858. p7 = Instance.new("Part", m)
  859. p7.BrickColor = BrickColor.new("Royal purple")
  860. p7.FormFactor = Enum.FormFactor.Custom
  861. p7.Size = Vector3.new(3, 1, 1.20000005)
  862. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  863. p7.CanCollide = false
  864. p7.Locked = true
  865. p7.BottomSurface = Enum.SurfaceType.Smooth
  866. p7.TopSurface = Enum.SurfaceType.Smooth
  867. b5 = Instance.new("BlockMesh", p7)
  868. b5.Name = "Mesh"
  869. p8 = Instance.new("Part", m)
  870. p8.BrickColor = BrickColor.new("Gold")
  871. p8.FormFactor = Enum.FormFactor.Symmetric
  872. p8.Size = Vector3.new(1, 1, 1)
  873. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  874. p8.CanCollide = false
  875. p8.Locked = true
  876. b6 = Instance.new("SpecialMesh", p8)
  877. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  878. b6.TextureId = ""
  879. b6.MeshType = Enum.MeshType.FileMesh
  880. b6.Name = "Mesh"
  881. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  882. p9 = Instance.new("Part", m)
  883. p9.BrickColor = BrickColor.new("Royal purple")
  884. p9.FormFactor = Enum.FormFactor.Custom
  885. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  886. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  887. p9.CanCollide = false
  888. p9.Locked = true
  889. p9.BottomSurface = Enum.SurfaceType.Smooth
  890. p9.TopSurface = Enum.SurfaceType.Smooth
  891. b7 = Instance.new("BlockMesh", p9)
  892. b7.Name = "Mesh"
  893. p10 = Instance.new("Part", m)
  894. p10.BrickColor = BrickColor.new("Gold")
  895. p10.FormFactor = Enum.FormFactor.Symmetric
  896. p10.Size = Vector3.new(1, 1, 1)
  897. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  898. p10.CanCollide = false
  899. p10.Locked = true
  900. b8 = Instance.new("SpecialMesh", p10)
  901. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  902. b8.TextureId = ""
  903. b8.MeshType = Enum.MeshType.FileMesh
  904. b8.Name = "Mesh"
  905. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  906. p11 = Instance.new("Part", m)
  907. p11.BrickColor = BrickColor.new("Royal purple")
  908. p11.FormFactor = Enum.FormFactor.Custom
  909. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  910. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  911. p11.CanCollide = false
  912. p11.Locked = true
  913. p11.BottomSurface = Enum.SurfaceType.Smooth
  914. p11.TopSurface = Enum.SurfaceType.Smooth
  915. b9 = Instance.new("BlockMesh", p11)
  916. b9.Name = "Mesh"
  917. p12 = Instance.new("Part", m)
  918. p12.BrickColor = BrickColor.new("Royal purple")
  919. p12.FormFactor = Enum.FormFactor.Custom
  920. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  921. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  922. p12.CanCollide = false
  923. p12.Locked = true
  924. p12.BottomSurface = Enum.SurfaceType.Smooth
  925. p12.TopSurface = Enum.SurfaceType.Smooth
  926. b10 = Instance.new("BlockMesh", p12)
  927. b10.Name = "Mesh"
  928. p13 = Instance.new("Part", m)
  929. p13.BrickColor = BrickColor.new("Royal purple")
  930. p13.FormFactor = Enum.FormFactor.Custom
  931. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  932. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  933. p13.CanCollide = false
  934. p13.Locked = true
  935. p13.BottomSurface = Enum.SurfaceType.Smooth
  936. p13.TopSurface = Enum.SurfaceType.Smooth
  937. b11 = Instance.new("BlockMesh", p13)
  938. b11.Name = "Mesh"
  939. p14 = Instance.new("Part", m)
  940. p14.BrickColor = BrickColor.new("Gold")
  941. p14.FormFactor = Enum.FormFactor.Symmetric
  942. p14.Size = Vector3.new(1, 1, 1)
  943. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  944. p14.CanCollide = false
  945. p14.Locked = true
  946. b12 = Instance.new("SpecialMesh", p14)
  947. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  948. b12.TextureId = ""
  949. b12.MeshType = Enum.MeshType.FileMesh
  950. b12.Name = "Mesh"
  951. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  952. p15 = Instance.new("Part", m)
  953. p15.BrickColor = BrickColor.new("Medium stone grey")
  954. p15.Transparency = 1
  955. p15.Name = "ArmPart"
  956. p15.FormFactor = Enum.FormFactor.Custom
  957. p15.Size = Vector3.new(2, 1, 1)
  958. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  959. p15.CanCollide = false
  960. p15.Locked = true
  961. p15.BottomSurface = Enum.SurfaceType.Smooth
  962. p15.TopSurface = Enum.SurfaceType.Smooth
  963. b13 = Instance.new("BlockMesh", p15)
  964. b13.Name = "Mesh"
  965. p16 = Instance.new("Part", m)
  966. p16.BrickColor = BrickColor.new("Royal purple")
  967. p16.FormFactor = Enum.FormFactor.Custom
  968. p16.Size = Vector3.new(3, 1, 2.4000001)
  969. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  970. p16.CanCollide = false
  971. p16.Locked = true
  972. p16.BottomSurface = Enum.SurfaceType.Smooth
  973. p16.TopSurface = Enum.SurfaceType.Smooth
  974. b14 = Instance.new("BlockMesh", p16)
  975. b14.Name = "Mesh"
  976. p17 = Instance.new("Part", m)
  977. p17.BrickColor = BrickColor.new("Royal purple")
  978. p17.FormFactor = Enum.FormFactor.Custom
  979. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  980. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  981. p17.CanCollide = false
  982. p17.Locked = true
  983. p17.BottomSurface = Enum.SurfaceType.Smooth
  984. p17.TopSurface = Enum.SurfaceType.Smooth
  985. b15 = Instance.new("BlockMesh", p17)
  986. b15.Name = "Mesh"
  987. p18 = Instance.new("Part", m)
  988. p18.BrickColor = BrickColor.new("Gold")
  989. p18.FormFactor = Enum.FormFactor.Symmetric
  990. p18.Size = Vector3.new(1, 1, 1)
  991. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  992. p18.CanCollide = false
  993. p18.Locked = true
  994. b16 = Instance.new("SpecialMesh", p18)
  995. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  996. b16.TextureId = ""
  997. b16.MeshType = Enum.MeshType.FileMesh
  998. b16.Name = "Mesh"
  999. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  1000. p19 = Instance.new("Part", m)
  1001. p19.BrickColor = BrickColor.new("Gold")
  1002. p19.FormFactor = Enum.FormFactor.Symmetric
  1003. p19.Size = Vector3.new(1, 1, 1)
  1004. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  1005. p19.CanCollide = false
  1006. p19.Locked = true
  1007. b17 = Instance.new("SpecialMesh", p19)
  1008. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  1009. b17.TextureId = ""
  1010. b17.MeshType = Enum.MeshType.FileMesh
  1011. b17.Name = "Mesh"
  1012. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  1013. p20 = Instance.new("Part", m)
  1014. p20.BrickColor = BrickColor.new("Royal purple")
  1015. p20.FormFactor = Enum.FormFactor.Custom
  1016. p20.Size = Vector3.new(3, 1, 2.4000001)
  1017. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  1018. p20.CanCollide = false
  1019. p20.Locked = true
  1020. p20.BottomSurface = Enum.SurfaceType.Smooth
  1021. p20.TopSurface = Enum.SurfaceType.Smooth
  1022. b18 = Instance.new("BlockMesh", p20)
  1023. b18.Name = "Mesh"
  1024. p21 = Instance.new("Part", m)
  1025. p21.BrickColor = BrickColor.new("Royal purple")
  1026. p21.FormFactor = Enum.FormFactor.Custom
  1027. p21.Size = Vector3.new(3, 1, 1.19999993)
  1028. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  1029. p21.CanCollide = false
  1030. p21.Locked = true
  1031. p21.BottomSurface = Enum.SurfaceType.Smooth
  1032. p21.TopSurface = Enum.SurfaceType.Smooth
  1033. b19 = Instance.new("BlockMesh", p21)
  1034. b19.Name = "Mesh"
  1035. p22 = Instance.new("WedgePart", m)
  1036. p22.BrickColor = BrickColor.new("Royal purple")
  1037. p22.Name = "Wedge"
  1038. p22.FormFactor = Enum.FormFactor.Custom
  1039. p22.Size = Vector3.new(3, 1, 0.5)
  1040. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  1041. p22.CanCollide = false
  1042. p22.Locked = true
  1043. p22.BottomSurface = Enum.SurfaceType.Smooth
  1044. p22.TopSurface = Enum.SurfaceType.Smooth
  1045. p23 = Instance.new("Part", m)
  1046. p23.BrickColor = BrickColor.new("Royal purple")
  1047. p23.FormFactor = Enum.FormFactor.Custom
  1048. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  1049. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  1050. p23.CanCollide = false
  1051. p23.Locked = true
  1052. p23.BottomSurface = Enum.SurfaceType.Smooth
  1053. p23.TopSurface = Enum.SurfaceType.Smooth
  1054. b20 = Instance.new("BlockMesh", p23)
  1055. b20.Name = "Mesh"
  1056. p24 = Instance.new("WedgePart", m)
  1057. p24.BrickColor = BrickColor.new("Royal purple")
  1058. p24.Name = "Wedge"
  1059. p24.FormFactor = Enum.FormFactor.Custom
  1060. p24.Size = Vector3.new(3, 1, 0.5)
  1061. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  1062. p24.CanCollide = false
  1063. p24.Locked = true
  1064. p24.BottomSurface = Enum.SurfaceType.Smooth
  1065. p24.TopSurface = Enum.SurfaceType.Smooth
  1066. p25 = Instance.new("Part", m)
  1067. p25.BrickColor = BrickColor.new("Gold")
  1068. p25.FormFactor = Enum.FormFactor.Symmetric
  1069. p25.Size = Vector3.new(1, 1, 1)
  1070. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  1071. p25.CanCollide = false
  1072. p25.Locked = true
  1073. p25.BottomSurface = Enum.SurfaceType.Smooth
  1074. p25.TopSurface = Enum.SurfaceType.Smooth
  1075. b21 = Instance.new("SpecialMesh", p25)
  1076. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1077. b21.TextureId = ""
  1078. b21.MeshType = Enum.MeshType.FileMesh
  1079. b21.Name = "Mesh"
  1080. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  1081. p26 = Instance.new("Part", m)
  1082. p26.BrickColor = BrickColor.new("Royal purple")
  1083. p26.FormFactor = Enum.FormFactor.Symmetric
  1084. p26.Size = Vector3.new(1, 1, 1)
  1085. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  1086. p26.CanCollide = false
  1087. p26.Locked = true
  1088. p26.BottomSurface = Enum.SurfaceType.Smooth
  1089. p26.TopSurface = Enum.SurfaceType.Smooth
  1090. b22 = Instance.new("SpecialMesh", p26)
  1091. b22.MeshType = Enum.MeshType.Brick
  1092. b22.Name = "Mesh"
  1093. w1 = Instance.new("Weld", p1)
  1094. w1.Name = "Wedge_Weld"
  1095. w1.Part0 = p1
  1096. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  1097. w1.Part1 = p2
  1098. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  1099. w2 = Instance.new("Weld", p2)
  1100. w2.Name = "Part_Weld"
  1101. w2.Part0 = p2
  1102. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  1103. w2.Part1 = p3
  1104. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  1105. w3 = Instance.new("Weld", p3)
  1106. w3.Name = "Wedge_Weld"
  1107. w3.Part0 = p3
  1108. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  1109. w3.Part1 = p4
  1110. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  1111. w4 = Instance.new("Weld", p4)
  1112. w4.Name = "Part_Weld"
  1113. w4.Part0 = p4
  1114. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  1115. w4.Part1 = p5
  1116. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  1117. w5 = Instance.new("Weld", p5)
  1118. w5.Name = "Part_Weld"
  1119. w5.Part0 = p5
  1120. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  1121. w5.Part1 = p6
  1122. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  1123. w6 = Instance.new("Weld", p6)
  1124. w6.Name = "Part_Weld"
  1125. w6.Part0 = p6
  1126. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  1127. w6.Part1 = p7
  1128. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  1129. w7 = Instance.new("Weld", p7)
  1130. w7.Name = "Part_Weld"
  1131. w7.Part0 = p7
  1132. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  1133. w7.Part1 = p8
  1134. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  1135. w8 = Instance.new("Weld", p8)
  1136. w8.Name = "Part_Weld"
  1137. w8.Part0 = p8
  1138. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  1139. w8.Part1 = p9
  1140. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  1141. w9 = Instance.new("Weld", p9)
  1142. w9.Name = "Part_Weld"
  1143. w9.Part0 = p9
  1144. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  1145. w9.Part1 = p10
  1146. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  1147. w10 = Instance.new("Weld", p10)
  1148. w10.Name = "Part_Weld"
  1149. w10.Part0 = p10
  1150. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  1151. w10.Part1 = p11
  1152. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1153. w11 = Instance.new("Weld", p11)
  1154. w11.Name = "Part_Weld"
  1155. w11.Part0 = p11
  1156. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1157. w11.Part1 = p12
  1158. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1159. w12 = Instance.new("Weld", p12)
  1160. w12.Name = "Part_Weld"
  1161. w12.Part0 = p12
  1162. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1163. w12.Part1 = p13
  1164. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1165. w13 = Instance.new("Weld", p13)
  1166. w13.Name = "Part_Weld"
  1167. w13.Part0 = p13
  1168. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1169. w13.Part1 = p14
  1170. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1171. w14 = Instance.new("Weld", p14)
  1172. w14.Name = "ArmPart_Weld"
  1173. w14.Part0 = p14
  1174. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1175. w14.Part1 = p15
  1176. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1177. w15 = Instance.new("Weld", p15)
  1178. w15.Name = "Part_Weld"
  1179. w15.Part0 = p15
  1180. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1181. w15.Part1 = p16
  1182. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1183. w16 = Instance.new("Weld", p16)
  1184. w16.Name = "Part_Weld"
  1185. w16.Part0 = p16
  1186. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1187. w16.Part1 = p17
  1188. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1189. w17 = Instance.new("Weld", p17)
  1190. w17.Name = "Part_Weld"
  1191. w17.Part0 = p17
  1192. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1193. w17.Part1 = p18
  1194. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1195. w18 = Instance.new("Weld", p18)
  1196. w18.Name = "Part_Weld"
  1197. w18.Part0 = p18
  1198. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1199. w18.Part1 = p19
  1200. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1201. w19 = Instance.new("Weld", p19)
  1202. w19.Name = "Part_Weld"
  1203. w19.Part0 = p19
  1204. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1205. w19.Part1 = p20
  1206. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1207. w20 = Instance.new("Weld", p20)
  1208. w20.Name = "Part_Weld"
  1209. w20.Part0 = p20
  1210. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1211. w20.Part1 = p21
  1212. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1213. w21 = Instance.new("Weld", p21)
  1214. w21.Name = "Wedge_Weld"
  1215. w21.Part0 = p21
  1216. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1217. w21.Part1 = p22
  1218. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1219. w22 = Instance.new("Weld", p22)
  1220. w22.Name = "Part_Weld"
  1221. w22.Part0 = p22
  1222. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1223. w22.Part1 = p23
  1224. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1225. w23 = Instance.new("Weld", p23)
  1226. w23.Name = "Wedge_Weld"
  1227. w23.Part0 = p23
  1228. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1229. w23.Part1 = p24
  1230. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1231. w24 = Instance.new("Weld", p24)
  1232. w24.Name = "Part_Weld"
  1233. w24.Part0 = p24
  1234. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1235. w24.Part1 = p25
  1236. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1237. w25 = Instance.new("Weld", p25)
  1238. w25.Name = "Part_Weld"
  1239. w25.Part0 = p25
  1240. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1241. w25.Part1 = p26
  1242. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1243. m.Parent = char
  1244. m:MakeJoints()
  1245. ----------------------------------------------------
  1246. local cor2 = Instance.new("Part", char.Claw)
  1247. cor2.Name = "Thingy"
  1248. cor2.Locked = true
  1249. cor2.BottomSurface = 0
  1250. cor2.CanCollide = false
  1251. cor2.Size = Vector3.new(2, 1, 1)
  1252. cor2.Transparency = 1
  1253. cor2.TopSurface = 0
  1254. corw2 = Instance.new("Weld", cor2)
  1255. corw2.Part0 = larm
  1256. corw2.Part1 = cor2
  1257. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1258. corw2.C1 = CFrame.new(0, 0, 0)
  1259. weld2 = Instance.new("Weld", char.Claw)
  1260. weld2.Part0 = cor2
  1261. weld2.Part1 = char.Claw.ArmPart
  1262. weld2.C0 = CFrame.new(0, 0, 0)
  1263. ----------------------------------------------------
  1264. function weld5(part0, part1, c0, c1)
  1265. weeld=Instance.new("Weld", part0)
  1266. weeld.Part0=part0
  1267. weeld.Part1=part1
  1268. weeld.C0=c0
  1269. weeld.C1=c1
  1270. return weeld
  1271. end
  1272. ----------------------------------------------------
  1273. function newRay(start,face,range,wat)
  1274. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1275. hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1276. return rey,hit,pos
  1277. end
  1278. ----------------------------------------------------
  1279. mod5 = Instance.new("Model",char)
  1280.  
  1281. function FindNearestTorso(Position,Distance,SinglePlayer)
  1282. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1283. local List = {}
  1284. for i,v in pairs(workspace:GetChildren())do
  1285. if v:IsA("Model")then
  1286. if v:findFirstChild("Torso")then
  1287. if v ~= char then
  1288. if(v.Torso.Position -Position).magnitude <= Distance then
  1289. table.insert(List,v)
  1290. end
  1291. end
  1292. end
  1293. end
  1294. end
  1295. return List
  1296. end
  1297.  
  1298. function Landing()
  1299. part=Instance.new('Part',mod5)
  1300. part.Anchored=true
  1301. part.CanCollide=false
  1302. part.FormFactor='Custom'
  1303. part.Size=Vector3.new(.2,.2,.2)
  1304. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1305. part.Transparency=.7
  1306. part.BrickColor=BrickColor.new('Royal purple')
  1307. mesh=Instance.new('SpecialMesh',part)
  1308. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1309. mesh.Scale=Vector3.new(10,5,10)
  1310.  
  1311. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1312. if v:FindFirstChild('Humanoid') then
  1313. v.Humanoid:TakeDamage(math.random(20,30))
  1314. v.Humanoid.PlatformStand = true
  1315. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1316. end
  1317. end
  1318.  
  1319. coroutine.resume(coroutine.create(function()
  1320. for i=0,3.8,0.05 do
  1321. wait()
  1322. part.CFrame=part.CFrame
  1323. part.Transparency=i
  1324. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1325. end
  1326. part.Parent = nil
  1327. end))
  1328. end
  1329. ----------------------------------------------------
  1330. mod4 = Instance.new("Model",char)
  1331.  
  1332. ptez = {0.7, 0.8, 0.9, 1}
  1333.  
  1334. function FindNearestTorso(Position,Distance,SinglePlayer)
  1335. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1336. local List = {}
  1337. for i,v in pairs(workspace:GetChildren())do
  1338. if v:IsA("Model")then
  1339. if v:findFirstChild("Torso")then
  1340. if v ~= char then
  1341. if(v.Torso.Position -Position).magnitude <= Distance then
  1342. table.insert(List,v)
  1343. end
  1344. end
  1345. end
  1346. end
  1347. end
  1348. return List
  1349. end
  1350.  
  1351. function GroundPound()
  1352. part=Instance.new('Part',mod4)
  1353. part.Anchored=true
  1354. part.CanCollide=false
  1355. part.FormFactor='Custom'
  1356. part.Size=Vector3.new(.2,.2,.2)
  1357. part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1358. part.Transparency=.7
  1359. part.BrickColor=BrickColor.new('Royal purple')
  1360. mesh=Instance.new('SpecialMesh',part)
  1361. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1362. mesh.Scale=Vector3.new(3,3,3)
  1363. part2=Instance.new('Part',mod4)
  1364. part2.Anchored=true
  1365. part2.CanCollide=false
  1366. part2.FormFactor='Custom'
  1367. part2.Size=Vector3.new(.2,.2,.2)
  1368. part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1369. part2.Transparency=.7
  1370. part2.BrickColor=BrickColor.new('Really red')
  1371. mesh2=Instance.new('SpecialMesh',part2)
  1372. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1373. mesh2.Scale=Vector3.new(3,1.5,3)
  1374. x = Instance.new("Sound",char)
  1375. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1376. x.Pitch = ptez[math.random(1,#ptez)]
  1377. x.Volume = 1
  1378. wait(.1)
  1379. x:Play()
  1380. for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1381. if v:FindFirstChild('Humanoid') then
  1382. v.Humanoid:TakeDamage(math.random(8,15))
  1383. end
  1384. end
  1385. coroutine.resume(coroutine.create(function()
  1386. for i=0,0.62,0.13 do
  1387. wait()
  1388. part.CFrame=part.CFrame
  1389. part.Transparency=i
  1390. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1391. part2.CFrame=part2.CFrame
  1392. part2.Transparency=i
  1393. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1394. end
  1395. part.Parent=nil
  1396. part2.Parent=nil
  1397. x:Destroy()
  1398. end))
  1399. end
  1400. ----------------------------------------------------
  1401. mod=Instance.new('Model',char)
  1402.  
  1403. function charge()
  1404. hed.Velocity=hed.CFrame.lookVector*200
  1405. part=Instance.new('Part',mod)
  1406. part.Anchored=true
  1407. part.CanCollide=false
  1408. part.FormFactor='Custom'
  1409. part.Size=Vector3.new(.2,.2,.2)
  1410. part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1411. part.Transparency=.7
  1412. part.BrickColor=BrickColor.new('Gold')
  1413. mesh=Instance.new('SpecialMesh',part)
  1414. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1415. mesh.Scale=Vector3.new(10,5,10)
  1416. part2=part:clone()
  1417. part2.Parent=mod
  1418. part2.BrickColor=BrickColor.new('Gold')
  1419. mesh2=mesh:clone()
  1420. mesh2.Parent=part2
  1421. mesh2.Scale=Vector3.new(20,10,20)
  1422. part3=part2:clone()
  1423. part3.Parent = mod
  1424. part3.BrickColor=BrickColor.new('Royal purple')
  1425. mesh3=mesh2:clone()
  1426. mesh2.Parent=part3
  1427. mesh3.Scale=Vector3.new(30,15,30)
  1428. coroutine.resume(coroutine.create(function()
  1429. for i=0,1,0.1 do
  1430. wait()
  1431. part.CFrame=part.CFrame
  1432. part.Transparency=i
  1433. mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1434. part2.CFrame=part2.CFrame
  1435. part2.Transparency=i
  1436. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1437. part3.CFrame=part3.CFrame
  1438. part3.Transparency=i
  1439. mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1440. end
  1441. part.Parent=nil
  1442. part2.Parent=nil
  1443. part3.Parent = nil
  1444. end))
  1445. end
  1446. ----------------------------------------------------
  1447. function FindNearestTorso(Position,Distance,SinglePlayer)
  1448. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1449. local List = {}
  1450. for i,v in pairs(workspace:GetChildren())do
  1451. if v:IsA("Model")then
  1452. if v:findFirstChild("Torso")then
  1453. if v ~= char then
  1454. if(v.Torso.Position -Position).magnitude <= Distance then
  1455. table.insert(List,v)
  1456. end
  1457. end
  1458. end
  1459. end
  1460. end
  1461. return List
  1462. end
  1463.  
  1464. mod3 = Instance.new("Model",rleg)
  1465.  
  1466. function Stomp()
  1467. part=Instance.new('Part',mod3)
  1468. part.Anchored=true
  1469. part.CanCollide=false
  1470. part.FormFactor='Custom'
  1471. part.Size=Vector3.new(.2,.2,.2)
  1472. part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1473. part.Transparency=.7
  1474. part.BrickColor=BrickColor.new('Bright green')
  1475. mesh=Instance.new('SpecialMesh',part)
  1476. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1477. mesh.Scale=Vector3.new(25,25,25)
  1478. part2=part:clone()
  1479. part2.Parent=mod3
  1480. part2.BrickColor=BrickColor.new('Bright green')
  1481. mesh2=mesh:clone()
  1482. mesh2.Parent=part2
  1483. mesh2.Scale=Vector3.new(15,15,15)
  1484. part3=part:clone()
  1485. part3.Parent=mod3
  1486. part3.TopSurface=0
  1487. part3.BottomSurface=0
  1488. part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1489. mesh3=Instance.new('SpecialMesh',part3)
  1490. mesh3.MeshType = 3
  1491. mesh3.Scale=Vector3.new(12,12,12)
  1492. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1493. if v:FindFirstChild('Humanoid') then
  1494. v.Humanoid:TakeDamage(math.random(20,60))
  1495. v.Humanoid.PlatformStand = true
  1496. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1497. end
  1498. end
  1499. coroutine.resume(coroutine.create(function()
  1500. for i=0,3.8,0.05 do
  1501. wait()
  1502. part.CFrame=part.CFrame
  1503. part.Transparency=i
  1504. mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1505. part2.CFrame=part2.CFrame
  1506. part2.Transparency=i
  1507. mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1508. part3.CFrame=part3.CFrame
  1509. part3.Transparency=i
  1510. mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1511. end
  1512. end))
  1513. end
  1514. ----------------------------------------------------
  1515.  
  1516. local acos = math.acos
  1517. local sqrt = math.sqrt
  1518. local Vec3 = Vector3.new
  1519. local fromAxisAngle = CFrame.fromAxisAngle
  1520.  
  1521. local function toAxisAngle(CFr)
  1522. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1523. local Angle = math.acos((R00+R11+R22-1)/2)
  1524. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1525. A = A == 0 and 0.00001 or A
  1526. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1527. B = B == 0 and 0.00001 or B
  1528. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1529. C = C == 0 and 0.00001 or C
  1530. local x = (R21-R12)/sqrt(A)
  1531. local y = (R02-R20)/sqrt(B)
  1532. local z = (R10-R01)/sqrt(C)
  1533. return Vec3(x,y,z),Angle
  1534. end
  1535.  
  1536. function ApplyTrig(Num,Func)
  1537. local Min,Max = Func(0),Func(1)
  1538. local i = Func(Num)
  1539. return (i-Min)/(Max-Min)
  1540. --[[if Func == "sin" then
  1541. return (math.sin((1-Num)*math.pi)+1)/2
  1542. elseif Func == "cos" then
  1543. return (math.cos((1-Num)*math.pi)+1)/2
  1544. end]]
  1545. end
  1546.  
  1547. function LerpCFrame(CFrame1,CFrame2,Num)
  1548. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1549. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1550. end
  1551.  
  1552. function Crater(Torso,Radius)
  1553. Spawn(function()
  1554. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1555. local Ignore = {}
  1556. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1557. if v.Character ~= nil then
  1558. Ignore[#Ignore+1] = v.Character
  1559. end
  1560. end
  1561. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1562. if Hit == nil then return end
  1563. local Parts = {}
  1564. for i = 1,360,10 do
  1565. local P = Instance.new("Part",Torso.Parent)
  1566. P.Anchored = true
  1567. P.FormFactor = "Custom"
  1568. P.BrickColor = Hit.BrickColor
  1569. P.Material = Hit.Material
  1570. P.TopSurface = "Smooth"
  1571. P.BottomSurface = "Smooth"
  1572. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1573. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1574. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1575. if math.random(0,5) == 0 then -- rubble
  1576. local P = Instance.new("Part",Torso.Parent)
  1577. P.Anchored = true
  1578. P.FormFactor = "Custom"
  1579. P.BrickColor = Hit.BrickColor
  1580. P.Material = Hit.Material
  1581. P.TopSurface = "Smooth"
  1582. P.BottomSurface = "Smooth"
  1583. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1584. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1585. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1586. end
  1587. end
  1588. for i = 0,1,0.05 do
  1589. for i2,v in pairs(Parts) do
  1590. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1591. end
  1592. wait(0.02)
  1593. end
  1594. for i,v in pairs(Parts) do
  1595. if v[1].Size.X > 2.1 then
  1596. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1597. end
  1598. v[1].Anchored = false
  1599. end
  1600. for i = 0,1,0.05 do
  1601. for i2,v in pairs(Parts) do
  1602. v[1].Transparency = i
  1603. if i == 1 then
  1604. v[1]:Destroy()
  1605. elseif i >= 0.25 then
  1606. v[1].CanCollide = false
  1607. end
  1608. end
  1609. wait(0.02)
  1610. end
  1611. Parts = nil
  1612. end)
  1613. end
  1614.  
  1615. ----------------------------------------------------
  1616. mouse.KeyDown:connect(function(key)
  1617. if key == "r" then
  1618. larm.BrickColor = BrickColor.new("Gold")
  1619. rarm.BrickColor = BrickColor.new("Gold")
  1620. if Debounces.CanAttack == true then
  1621. Debounces.CanAttack = false
  1622. Debounces.on = true
  1623. Debounces.NoIdl = true
  1624. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1625. hit = ht.Parent
  1626. if ht and hit:IsA("Model") then
  1627. if hit:FindFirstChild("Humanoid") then
  1628. if hit.Name ~= p.Name then
  1629. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1630. Debounces.Slashed = true]]--
  1631. hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1632. wait(1)
  1633. --Debounces.Slashed = false
  1634. --end
  1635. end
  1636. end
  1637. elseif ht and hit:IsA("Hat") then
  1638. if hit.Parent.Name ~= p.Name then
  1639. if hit.Parent:FindFirstChild("Humanoid") then
  1640. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1641. Debounces.Slashed = true]]--
  1642. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1643. wait(1)
  1644. --Debounces.Slashed = false
  1645. end
  1646. end
  1647. end
  1648. end)
  1649. q = Instance.new("Sound",hed)
  1650. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1651. q.Pitch = 0.85
  1652. q.Looped = false
  1653. q1 = Instance.new("Sound",hed)
  1654. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1655. q1.Pitch = 0.85
  1656. q1.Looped = false
  1657. q:Play()
  1658. q1:Play()
  1659. for i = 1,20 do
  1660. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1661. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1662. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1663. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1664. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1665. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1666. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1667. if Debounces.on == false then break end
  1668. wait()
  1669. end
  1670. n = Instance.new("Sound",hed)
  1671. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1672. n.Pitch = 0.94
  1673. n.Looped = false
  1674. n1 = Instance.new("Sound",hed)
  1675. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1676. n1.Pitch = 0.94
  1677. n1.Looped = false
  1678. n:Play()
  1679. n1:Play()
  1680. b = Instance.new("Sound",hed)
  1681. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1682. b.Pitch = 0.94
  1683. b.Looped = false
  1684. b1 = Instance.new("Sound",hed)
  1685. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1686. b1.Pitch = 0.94
  1687. b1.Looped = false
  1688. b:Play()
  1689. b1:Play()
  1690. for i = 1,26 do
  1691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1697. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1698. if Debounces.on == false then break end
  1699. wait()
  1700. end
  1701. wait(.5)
  1702. to:disconnect()
  1703. q:Destroy()
  1704. q1:Destroy()
  1705. n:Destroy()
  1706. n1:Destroy()
  1707. larm.BrickColor = BrickColor.new("Royal purple")
  1708. rarm.BrickColor = BrickColor.new("Royal purple")
  1709. if Debounces.CanAttack == false then
  1710. Debounces.CanAttack = true
  1711. Debounces.on = false
  1712. Debounces.NoIdl = false
  1713. end
  1714. end
  1715. end
  1716. end)
  1717. ----------------------------------------------------
  1718. mouse.KeyDown:connect(function(key)
  1719. if key == "q" then
  1720. larm.BrickColor = BrickColor.new("Gold")
  1721. rarm.BrickColor = BrickColor.new("Gold")
  1722. if Debounces.CanAttack == true then
  1723. Debounces.CanAttack = false
  1724. Debounces.on = true
  1725. Debounces.NoIdl = true
  1726. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1727. hit = ht.Parent
  1728. if ht and hit:IsA("Model") then
  1729. if hit:FindFirstChild("Humanoid") then
  1730. if hit.Name ~= p.Name then
  1731. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1732. Debounces.Slashed = true]]--
  1733. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1734. wait(1)
  1735. --Debounces.Slashed = false
  1736. --end
  1737. end
  1738. end
  1739. elseif ht and hit:IsA("Hat") then
  1740. if hit.Parent.Name ~= p.Name then
  1741. if hit.Parent:FindFirstChild("Humanoid") then
  1742. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1743. Debounces.Slashed = true]]--
  1744. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1745. wait(1)
  1746. --Debounces.Slashed = false
  1747. end
  1748. end
  1749. end
  1750. end)
  1751. for i = 1, 20 do
  1752. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1753. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1754. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1755. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1756. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1757. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1758. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1759. if Debounces.on == false then break end
  1760. wait()
  1761. end
  1762. z = Instance.new("Sound",hed)
  1763. z.SoundId = "rbxassetid://160069154"
  1764. z.Looped = false
  1765. z.Pitch = .9
  1766. z1 = Instance.new("Sound",hed)
  1767. z1.SoundId = "rbxassetid://160069154"
  1768. z1.Looped = false
  1769. z1.Pitch = .9
  1770. wait(0.01)
  1771. z:Play()
  1772. z1:Play()
  1773. for i = 1, 12 do
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1780. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1781. if Debounces.on == false then break end
  1782. wait()
  1783. end
  1784. for i = 1, 12 do
  1785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1791. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1792. if Debounces.on == false then break end
  1793. wait()
  1794. end
  1795. z = Instance.new("Sound",hed)
  1796. z.SoundId = "rbxassetid://168586621"
  1797. z.Looped = false
  1798. z.Pitch = 1
  1799. z1 = Instance.new("Sound",hed)
  1800. z1.SoundId = "rbxassetid://168586621"
  1801. z1.Looped = false
  1802. z1.Pitch = 1
  1803. wait(0.01)
  1804. z:Play()
  1805. z1:Play()
  1806. for i = 1, 12 do
  1807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1813. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1814. if Debounces.on == false then break end
  1815. wait()
  1816. end
  1817. to:disconnect()
  1818. larm.BrickColor = BrickColor.new("Royal purple")
  1819. rarm.BrickColor = BrickColor.new("Royal purple")
  1820. if Debounces.CanAttack == false then
  1821. Debounces.CanAttack = true
  1822. Debounces.on = false
  1823. Debounces.NoIdl = false
  1824. end
  1825. end
  1826. end
  1827. end)
  1828. ----------------------------------------------------
  1829. Sit = false
  1830. mouse.KeyDown:connect(function(key)
  1831. if key == "v" then
  1832. if Sit == false then
  1833. Sit = true
  1834. hum.WalkSpeed = 0.001
  1835. stanceToggle = "Sitting"
  1836. elseif Sit == true then
  1837. Sit = false
  1838. hum.WalkSpeed = 7
  1839. stanceToggle = "Normal"
  1840. end
  1841. end
  1842. end)
  1843. ----------------------------------------------------
  1844. mouse.KeyDown:connect(function(key)
  1845. if key == "t" then
  1846. if Debounces.CanAttack == true then
  1847. Debounces.CanAttack = false
  1848. Debounces.on = true
  1849. Debounces.NoIdl = true
  1850. for i = 1, 20 do
  1851. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1852. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1853. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1854. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1855. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1856. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1857. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1858. if Debounces.on == false then break end
  1859. wait()
  1860. end
  1861. Spawn(function()
  1862. local Parts = {}
  1863. for Y = -5,5 do
  1864. local P = Instance.new("Part",char)
  1865. P.Anchored = true
  1866. P.FormFactor = "Custom"
  1867. P.CanCollide = false
  1868. P.Size = Vector3.new(1,2,1)
  1869. P.TopSurface = "SmoothNoOutlines"
  1870. P.BottomSurface = "SmoothNoOutlines"
  1871. P.BrickColor = BrickColor.new("Royal purple")
  1872. P.Name = tostring(Y)
  1873. local i = (Y+5)/(10)
  1874. i = 1-math.cos(math.pi*i-(math.pi/2))
  1875. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1876. --[[P.Touched:connect(function(ht)
  1877. local hit = ht.Parent
  1878. if hit:FindFirstChild("Humanoid") then
  1879. hit.Humanoid:TakeDamage(math.random(20,50))
  1880. end
  1881. end)]]--
  1882. s = Instance.new("Sound",P)
  1883. s.SoundId = "rbxassetid://228343271"
  1884. s.Volume = .7
  1885. s.Pitch = 0.9
  1886. s:Play()
  1887. P.Touched:connect(function(ht)
  1888. hit = ht.Parent
  1889. if ht and hit:IsA("Model") then
  1890. if hit:FindFirstChild("Humanoid") then
  1891. if hit.Name ~= p.Name then
  1892. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1893. Debounces.Slashed = true]]--
  1894. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1895. hit:FindFirstChild("Humanoid").PlatformStand = true
  1896. wait(1)
  1897. --Debounces.Slashed = false
  1898. --end
  1899. end
  1900. end
  1901. elseif ht and hit:IsA("Hat") then
  1902. if hit.Parent.Name ~= p.Name then
  1903. if hit.Parent:FindFirstChild("Humanoid") then
  1904. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1905. Debounces.Slashed = true]]--
  1906. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1907. hit:FindFirstChild("Humanoid").PlatformStand = true
  1908. wait(1)
  1909. --Debounces.Slashed = false
  1910. --end
  1911. end
  1912. end
  1913. end
  1914. end)
  1915. Parts[#Parts+1] = P
  1916. end
  1917. local BREAKIT = false
  1918. local CParts = {}
  1919. local Rocks = {}
  1920. local LastPos = nil
  1921. for i = 1,70 do
  1922. for i2,v in pairs(Parts) do
  1923. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1924. local cf = v.CFrame
  1925. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1926. v.CFrame = cf
  1927. v.Transparency = v.Transparency+0.02
  1928. if v.Transparency >= 0.975 then BREAKIT = true end
  1929. if v.Name == "0" then
  1930. local Ignore = {}
  1931. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1932. if v.Character ~= nil then
  1933. Ignore[#Ignore+1] = v.Character
  1934. end
  1935. end
  1936. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1937. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1938. if Hit ~= nil then
  1939. if #Rocks == 0 then
  1940. for i = 1,5 do
  1941. local P = Instance.new("Part",char)
  1942. Rocks[#Rocks+1] = P
  1943. P.Anchored = true
  1944. P.FormFactor = "Custom"
  1945. P.BrickColor = Hit.BrickColor
  1946. P.Material = Hit.Material
  1947. P.TopSurface = "Smooth"
  1948. P.BottomSurface = "Smooth"
  1949. P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1950. end
  1951. end
  1952. for i,P in pairs(Rocks) do
  1953. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1954. end
  1955. local P = Instance.new("Part",char)
  1956. CParts[#CParts+1] = {P,tick()}
  1957. P.Anchored = true
  1958. P.FormFactor = "Custom"
  1959. P.BrickColor = Hit.BrickColor
  1960. P.Material = Hit.Material
  1961. P.TopSurface = "Smooth"
  1962. P.BottomSurface = "Smooth"
  1963. P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1964. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1965. Pos = Pos.p
  1966. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1967. local P = P:Clone()
  1968. CParts[#CParts+1] = {P,tick()}
  1969. P.Parent = char
  1970. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1971. Pos = Pos.p
  1972. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1973. if LastPos ~= nil then
  1974. local P = P:Clone()
  1975. CParts[#CParts+1] = {P,tick()}
  1976. P.Parent = char
  1977. P.BrickColor = BrickColor.new("Royal purple")
  1978. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1979. Pos = Pos.p
  1980. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1981. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1982. --P.Velocity = Vector3.new(0,-1000,0)
  1983. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1984. end
  1985. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1986. end
  1987. end
  1988. end
  1989. if BREAKIT then break end
  1990. wait(0.002)
  1991. end
  1992. for i,v in pairs(Rocks) do
  1993. CParts[#CParts+1] = {v,tick()}
  1994. end
  1995. for i,v in pairs(Parts) do
  1996. v:Destroy()
  1997. end
  1998. Parts = nil
  1999. while true do
  2000. local t = tick()
  2001. local p = nil
  2002. for i,v in pairs(CParts) do
  2003. if t-v[2] > 4 then
  2004. v[1].Transparency = v[1].Transparency+0.05
  2005. if v[1].Transparency >= 1 then
  2006. v[1]:Destroy()
  2007. CParts[i] = nil
  2008. end
  2009. end
  2010. p = v
  2011. end
  2012. if p == nil then break end
  2013. wait(0.002)
  2014. end
  2015. for i,v in pairs(CParts) do
  2016. v:Destroy()
  2017. end
  2018. CParts = {}
  2019. end)
  2020. for i = 1, 20 do
  2021. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  2022. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  2023. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  2024. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  2025. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  2026. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  2027. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  2028. if Debounces.on == false then break end
  2029. wait()
  2030. end
  2031. if Debounces.CanAttack == false then
  2032. Debounces.CanAttack = true
  2033. Debounces.on = false
  2034. Debounces.NoIdl = false
  2035. end
  2036. end
  2037. end
  2038. end)
  2039. ----------------------------------------------------
  2040. mouse.KeyDown:connect(function(key)
  2041. if key == "e" then
  2042. larm.BrickColor = BrickColor.new("Gold")
  2043. rarm.BrickColor = BrickColor.new("Gold")
  2044. if Debounces.CanAttack == true then
  2045. Debounces.CanAttack = false
  2046. Debounces.on = true
  2047. Debounces.NoIdl = true
  2048. for i = 1, 18 do
  2049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  2050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2055. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2056. if Debounces.on == false then break end
  2057. wait()
  2058. end
  2059. local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2060. local rng = Instance.new("Part", char.Absolution.Handle)
  2061. rng.Anchored = true
  2062. rng.BrickColor = BrickColor.new("Royal purple")
  2063. rng.CanCollide = true
  2064. rng.FormFactor = 3
  2065. rng.Name = "Ring"
  2066. rng.Size = Vector3.new(1, 1, 1)
  2067. rng.CanCollide = false
  2068. rng.Transparency = 0.35
  2069. rng.TopSurface = 0
  2070. rng.BottomSurface = 0
  2071. rng.CFrame = HandCF
  2072. local rngm = Instance.new("SpecialMesh", rng)
  2073. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2074. rngm.Scale = Vector3.new(1, 1, 2)
  2075. x = Instance.new("Sound", hed)
  2076. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2077. x.Looped = false
  2078. x.Pitch = .7
  2079. x.Volume = 1
  2080. x1 = Instance.new("Sound", hed)
  2081. x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2082. x1.Looped = false
  2083. x1.Pitch = .7
  2084. x1.Volume = 1
  2085. x:Play()
  2086. x1:Play()
  2087. rngto = rng.Touched:connect(function(ht)
  2088. hit = ht.Parent
  2089. if ht and hit:IsA("Model") then
  2090. if hit:FindFirstChild("Humanoid") then
  2091. if hit.Name ~= p.Name then
  2092. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2093. Debounces.Slashed = true]]--
  2094. hit:FindFirstChild("Humanoid"):TakeDamage(4)
  2095. hit:FindFirstChild("Humanoid").PlatformStand = true
  2096. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2097. --Debounces.Slashed = false
  2098. --end
  2099. end
  2100. end
  2101. elseif ht and hit:IsA("Hat") then
  2102. if hit.Parent.Name ~= p.Name then
  2103. if hit.Parent:FindFirstChild("Humanoid") then
  2104. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2105. Debounces.Slashed = true]]--
  2106. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  2107. hit:FindFirstChild("Humanoid").PlatformStand = true
  2108. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  2109. --Debounces.Slashed = false
  2110. end
  2111. end
  2112. end
  2113. end)
  2114. coroutine.wrap(function()
  2115. for i = 1, 60, 2 do
  2116. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2117. rng.Size = rngm.Scale
  2118. rng.CFrame = HandCF
  2119. rng.Transparency = i/60
  2120. wait()
  2121. end
  2122. wait()
  2123. rng:Destroy()
  2124. end)()
  2125. for i = 1, 18 do
  2126. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  2127. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  2128. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  2129. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2130. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  2131. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2132. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2133. if Debounces.on == false then break end
  2134. wait()
  2135. end
  2136. larm.BrickColor = BrickColor.new("Royal purple")
  2137. rarm.BrickColor = BrickColor.new("Royal purple")
  2138. x:Destroy()
  2139. x1:Destroy()
  2140. if Debounces.CanAttack == false then
  2141. Debounces.CanAttack = true
  2142. Debounces.on = false
  2143. Debounces.NoIdl = false
  2144. end
  2145. end
  2146. end
  2147. end)
  2148. ----------------------------------------------------
  2149. mouse.KeyDown:connect(function(key)
  2150. if key == "y" then
  2151. if Debounces.CanAttack == true then
  2152. Debounces.CanAttack = false
  2153. Debounces.on = true
  2154. Debounces.NoIdl = true
  2155. for i = 1, 15 do
  2156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2162. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2163. if Debounces.on == false then break end
  2164. wait()
  2165. end
  2166. x = Instance.new("Sound",char)
  2167. x.SoundId = "rbxassetid://228343271"
  2168. x.Pitch = 1
  2169. x.Volume = .8
  2170. wait(.1)
  2171. x:Play()
  2172. Debounces.on = false
  2173. Debounces.Here = false
  2174. shot = shot + 1
  2175. local rng = Instance.new("Part", char)
  2176. rng.Anchored = true
  2177. rng.BrickColor = BrickColor.new("Royal purple")
  2178. rng.CanCollide = false
  2179. rng.FormFactor = 3
  2180. rng.Name = "Ring"
  2181. rng.Size = Vector3.new(1, 1, 1)
  2182. rng.Transparency = 0.35
  2183. rng.TopSurface = 0
  2184. rng.BottomSurface = 0
  2185. rng2 = rng:clone()
  2186. rng3 = rng2:clone()
  2187. rng4 = rng2:clone()
  2188. local rngm = Instance.new("SpecialMesh", rng)
  2189. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2190. rngm.Scale = Vector3.new(10, 10, 1)
  2191. rngm2 = rngm:clone()
  2192. rngm2.Scale = Vector3.new(5, 5, 1)
  2193. rngm3=rngm2:clone()
  2194. rngm3.Parent = rng3
  2195. rngm3.Scale = Vector3.new(8, 8, 1)
  2196. rngm4 = rngm2:clone()
  2197. rngm4.Parent = rng4
  2198. rngm4.Scale = Vector3.new(6, 6, 1)
  2199. local bem = Instance.new("Part", char)
  2200. bem.Anchored = true
  2201. bem.BrickColor = BrickColor.new("Royal purple")
  2202. bem.CanCollide = false
  2203. bem.FormFactor = 3
  2204. bem.Name = "Beam" .. shot
  2205. bem.Size = Vector3.new(1, 1, 1)
  2206. bem.Transparency = 0.35
  2207. bem.TopSurface = 0
  2208. bem.BottomSurface = 0
  2209. local bemm = Instance.new("SpecialMesh", bem)
  2210. bemm.MeshType = 4
  2211. bemm.Scale = Vector3.new(1, 4, 4)
  2212. local out = Instance.new("Part", char)
  2213. out.Anchored = true
  2214. out.BrickColor = BrickColor.new("Royal purple")
  2215. out.CanCollide = false
  2216. out.FormFactor = 3
  2217. out.Name = "Out"
  2218. out.Size = Vector3.new(4, 4, 4)
  2219. out.Transparency = 0.35
  2220. out.TopSurface = 0
  2221. out.BottomSurface = 0
  2222. local outm = Instance.new("SpecialMesh", out)
  2223. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2224. outm.Scale = Vector3.new(4, 4, 4)
  2225. local bnd = Instance.new("Part", char)
  2226. bnd.Anchored = true
  2227. bnd.BrickColor = BrickColor.new("Royal purple")
  2228. bnd.CanCollide = false
  2229. bnd.FormFactor = 3
  2230. bnd.Name = "Bend"
  2231. bnd.Size = Vector3.new(1, 1, 1)
  2232. bnd.Transparency = 1
  2233. bnd.TopSurface = 0
  2234. bnd.BottomSurface = 0
  2235. local bndm = Instance.new("SpecialMesh", bnd)
  2236. bndm.MeshType = 3
  2237. bndm.Scale = Vector3.new(8, 8, 8)
  2238. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2239. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2240. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2241. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2242. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2243. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2244. Debounces.Shewt = true
  2245. coroutine.wrap(function()
  2246. for i = 1, 20, 0.2 do
  2247. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2248. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2249. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2250. rng.Transparency = i/20
  2251. rng3.Transparency = 1/16
  2252. rng4.Transparency = i/12
  2253. wait()
  2254. end
  2255. wait()
  2256. rng:Destroy()
  2257. end)()
  2258. if Debounces.Shewt == true then
  2259. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2260. hit = ht.Parent
  2261. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2262. if HasntTouched(hit.Name) == true and deb == false then
  2263. deb = true
  2264. coroutine.wrap(function()
  2265. hit:FindFirstChild("Humanoid").PlatformStand = true
  2266. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2267. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2268. end)()
  2269. table.insert(Touche, hit.Name)
  2270. deb = false
  2271. end
  2272. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2273. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2274. deb = true
  2275. coroutine.wrap(function()
  2276. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2277. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2278. wait(1)
  2279. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2280. end)()
  2281. table.insert(Touche, hit.Parent.Name)
  2282. deb = false
  2283. for i, v in pairs(Touche) do
  2284. print(v)
  2285. end
  2286. end
  2287. end
  2288. end)
  2289. end
  2290. for i = 0, 260, 8 do
  2291. bem.Size = Vector3.new(i, 2, 2)
  2292. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2293. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2294. bnd.Size = Vector3.new(1,1,1)
  2295. bndm.Scale = Vector3.new(8,8,8)
  2296. if i % 10 == 0 then
  2297. local newRng = rng2:Clone()
  2298. newRng.Parent = char
  2299. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2300. local newRngm = rngm2:clone()
  2301. newRngm.Parent=newRng
  2302. coroutine.wrap(function()
  2303. for i = 1, 10, 0.2 do
  2304. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2305. newRng.Transparency = i/10
  2306. wait()
  2307. end
  2308. wait()
  2309. newRng:Destroy()
  2310. end)()
  2311. end
  2312. wait()
  2313. end
  2314. wait()
  2315. Debounces.Shewt = false
  2316. bem:Destroy()
  2317. out:Destroy()
  2318. bnd:Destroy()
  2319. Debounces.Ready = false
  2320. for i, v in pairs(Touche) do
  2321. table.remove(Touche, i)
  2322. end
  2323. wait()
  2324. table.insert(Touche, char.Name)
  2325. Debounces.NoIdl = false
  2326. if Debounces.CanAttack == false then
  2327. Debounces.CanAttack = true
  2328. end
  2329. end
  2330. end
  2331. end)
  2332. ----------------------------------------------------
  2333. sidz = {"231917888", "231917845", "231917806"}
  2334. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2335. mouse.KeyDown:connect(function(key)
  2336. if key == "f" then
  2337. larm.BrickColor = BrickColor.new("Gold")
  2338. rarm.BrickColor = BrickColor.new("Gold")
  2339. if Debounces.CanAttack == true then
  2340. Debounces.CanAttack = false
  2341. Debounces.on = true
  2342. Debounces.NoIdl = true
  2343. for i = 1, 10 do
  2344. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2348. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2349. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2350. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2351. if Debounces.on == false then break end
  2352. wait()
  2353. end
  2354. z = Instance.new("Sound",char)
  2355. z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2356. z.Pitch = ptz[math.random(1,#ptz)]
  2357. z.Volume = 1
  2358. z1 = Instance.new("Sound",char)
  2359. z1.SoundId = z.SoundId
  2360. z1.Pitch = z.Pitch
  2361. z1.Volume = 1
  2362. wait(1)
  2363. z:Play()
  2364. z1:Play()
  2365. Stomp()
  2366. for i = 1, 20 do
  2367. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2368. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2369. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2370. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2371. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2372. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2373. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2374. if Debounces.on == false then break end
  2375. wait()
  2376. end
  2377. if Debounces.CanAttack == false then
  2378. Debounces.CanAttack = true
  2379. Debounces.on = false
  2380. Debounces.NoIdl = false
  2381. larm.BrickColor = BrickColor.new("Royal purple")
  2382. rarm.BrickColor = BrickColor.new("Royal purple")
  2383. end
  2384. end
  2385. end
  2386. end)
  2387. ----------------------------------------------------
  2388. mouse.KeyDown:connect(function(key)
  2389. if key == "g" then
  2390. larm.BrickColor = BrickColor.new("Gold")
  2391. rarm.BrickColor = BrickColor.new("Gold")
  2392. if Debounces.CanAttack == true then
  2393. Debounces.CanAttack = false
  2394. Debounces.on = true
  2395. Debounces.NoIdl = true
  2396. chrg = lleg.Touched:connect(function(ht)
  2397. hit = ht.Parent
  2398. if ht and hit:IsA("Model") then
  2399. if hit:FindFirstChild("Humanoid") then
  2400. if hit.Name ~= p.Name then
  2401. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2402. Debounces.Slashed = true]]--
  2403. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2404. hit:FindFirstChild("Humanoid").PlatformStand = true
  2405. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2406. --Debounces.Slashed = false
  2407. --end
  2408. end
  2409. end
  2410. elseif ht and hit:IsA("Hat") then
  2411. if hit.Parent.Name ~= p.Name then
  2412. if hit.Parent:FindFirstChild("Humanoid") then
  2413. --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2414. Debounces.Slashed = true]]--
  2415. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2416. hit:FindFirstChild("Humanoid").PlatformStand = true
  2417. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2418. --Debounces.Slashed = false
  2419. end
  2420. end
  2421. end
  2422. end)
  2423. for i = 1, 14 do
  2424. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2425. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2426. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2427. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2428. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2429. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2430. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2431. if Debounces.on == false then break end
  2432. wait()
  2433. end
  2434. charge()
  2435. z = Instance.new("Sound",char)
  2436. z.SoundId = "rbxassetid://200632875"
  2437. z.Volume = 1
  2438. z.Pitch = .8
  2439. z1 = Instance.new("Sound",char)
  2440. z1.SoundId = "rbxassetid://200632875"
  2441. z1.Volume = 1
  2442. z1.Pitch = .9
  2443. z:Play()
  2444. z1:Play()
  2445. wait(1)
  2446. z:Destroy()
  2447. z1:Destroy()
  2448. chrg:disconnect()
  2449. if Debounces.CanAttack == false then
  2450. Debounces.CanAttack = true
  2451. Debounces.on = false
  2452. Debounces.NoIdl = false
  2453. larm.BrickColor = BrickColor.new("Royal purple")
  2454. rarm.BrickColor = BrickColor.new("Royal purple")
  2455. end
  2456. end
  2457. end
  2458. end)
  2459. ----------------------------------------------------
  2460. pt = {0.7, 0.8, 0.9}
  2461. mouse.KeyDown:connect(function(key)
  2462. if key == "h" then
  2463. if Debounces.CanJoke == true then
  2464. Debounces.CanJoke = false
  2465. u = Instance.new("Sound")
  2466. u.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2467. u.Parent = char
  2468. u.Looped = false
  2469. u.Pitch = pt[math.random(1,#pt)]
  2470. u.Volume = 1
  2471. u2 = Instance.new("Sound")
  2472. u2.SoundId = "http://www.roblox.com/asset/?id=333446256"
  2473. u2.Parent = char
  2474. u2.Looped = false
  2475. u2.Pitch = u.Pitch
  2476. u2.Volume = 1
  2477. wait(.01)
  2478. u:Play()
  2479. u2:Play()
  2480. wait(6)
  2481. u:Destroy()
  2482. u2:Destroy()
  2483. if Debounces.CanJoke == false then
  2484. Debounces.CanJoke = true
  2485. end
  2486. end
  2487. end
  2488. end)
  2489. ----------------------------------------------------
  2490. mouse.KeyDown:connect(function(key)
  2491. if key == "l" then
  2492. if Debounces.CanJoke == true then
  2493. Debounces.CanJoke = false
  2494. z = Instance.new("Sound",char)
  2495. z.SoundId = "rbxassetid://233774928"
  2496. z.Pitch = .76
  2497. z.Volume = 1
  2498. wait()
  2499. z:Play()
  2500. wait(6)
  2501. z:Destroy()
  2502. if Debounces.CanJoke == false then
  2503. Debounces.CanJoke = true
  2504. end
  2505. end
  2506. end
  2507. end)
  2508. ----------------------------------------------------
  2509. mouse.KeyDown:connect(function(key)
  2510. if key == "j" then
  2511. if Debounces.CanJoke == true then
  2512. Debounces.CanJoke = false
  2513. z = Instance.new("Sound",char)
  2514. z.SoundId = "rbxassetid://135017456"
  2515. z.Pitch = .76
  2516. z.Volume = 1
  2517. wait()
  2518. z:Play()
  2519. wait(6)
  2520. z:Destroy()
  2521. if Debounces.CanJoke == false then
  2522. Debounces.CanJoke = true
  2523. end
  2524. end
  2525. end
  2526. end)
  2527. ----------------------------------------------------
  2528. mouse.KeyDown:connect(function(key)
  2529. if key == "n" then
  2530. if Debounces.CanJoke == true then
  2531. Debounces.CanJoke = false
  2532. z = Instance.new("Sound",char)
  2533. z.SoundId = "rbxassetid://130792236"
  2534. z.Pitch = .76
  2535. z.Volume = 1
  2536. wait()
  2537. z:Play()
  2538. wait(6)
  2539. z:Destroy()
  2540. if Debounces.CanJoke == false then
  2541. Debounces.CanJoke = true
  2542. end
  2543. end
  2544. end
  2545. end)
  2546. ----------------------------------------------------
  2547. mouse.KeyDown:connect(function(key)
  2548. if key == "k" then
  2549. if Debounces.CanJoke == true then
  2550. Debounces.CanJoke = false
  2551. z = Instance.new("Sound",char)
  2552. z.SoundId = "rbxassetid://135014184"
  2553. z.Pitch = .76
  2554. z.Volume = 1
  2555. wait()
  2556. z:Play()
  2557. wait(4)
  2558. z:Destroy()
  2559. if Debounces.CanJoke == false then
  2560. Debounces.CanJoke = true
  2561. end
  2562. end
  2563. end
  2564. end)
  2565. ----------------------------------------------------
  2566. mouse.KeyDown:connect(function(key)
  2567. if key == "x" then
  2568. if Debounces.CanAttack == true then
  2569. Debounces.CanAttack = false
  2570. Debounces.NoIdl = true
  2571. Debounces.on = true
  2572. Debounces.ks = true
  2573. for i = 1, 10 do
  2574. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2575. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2576. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2577. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2578. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2579. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2580. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2581. if Debounces.on == false then break end
  2582. wait()
  2583. end
  2584. z = Instance.new("Sound",hed)
  2585. z.SoundId = "rbxassetid://169445092"
  2586. z.Volume = 1
  2587. wait(0.1)
  2588. z:Play()
  2589. kik = rleg.Touched:connect(function(ht)
  2590. hit = ht.Parent
  2591. if ht and hit:IsA("Model") then
  2592. if hit:FindFirstChild("Humanoid") then
  2593. if hit.Name ~= p.Name then
  2594. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2595. Debounces.Slashed = true]]--
  2596. if Debounces.ks==true then
  2597. z = Instance.new("Sound",hed)
  2598. z.SoundId = "rbxassetid://169380525"
  2599. z.Volume = 1
  2600. z:Play()
  2601. Debounces.ks=false
  2602. end
  2603. hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2604. hit:FindFirstChild("Humanoid").PlatformStand = true
  2605. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2606. --Debounces.Slashed = false
  2607. --end
  2608. end
  2609. end
  2610. elseif ht and hit:IsA("Hat") then
  2611. if hit.Parent.Name ~= p.Name then
  2612. if hit.Parent:FindFirstChild("Humanoid") then
  2613. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2614. Debounces.Slashed = true]]--
  2615. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2616. hit:FindFirstChild("Humanoid").PlatformStand = true
  2617. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2618. --Debounces.Slashed = false
  2619. --end
  2620. end
  2621. end
  2622. end
  2623. end)
  2624. for i = 1, 8 do
  2625. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2626. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2627. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2628. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2629. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2630. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2631. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2632. if Debounces.on == false then break end
  2633. wait()
  2634. end
  2635. kik:disconnect()
  2636. if Debounces.CanAttack == false then
  2637. Debounces.CanAttack = true
  2638. Debounces.on = false
  2639. Debounces.NoIdl = false
  2640. end
  2641. end
  2642. end
  2643. end)
  2644. ----------------------------------------------------
  2645. mouse.KeyDown:connect(function(key)
  2646. if key == "c" then
  2647. if Debounces.CanAttack == true then
  2648. Debounces.CanAttack = false
  2649. Debounces.NoIdl = true
  2650. Debounces.on = true
  2651. SIDZ = {"231917744", "231917742"}
  2652. PTZ = {0.7, 0.8, 0.9, 1}
  2653. for i = 1, 20 do
  2654. wait()
  2655. for i,v in pairs(char.Absolution:children()) do
  2656. if v:IsA("Part") or v:IsA("WedgePart") then
  2657. v.Transparency = v.Transparency + 0.05
  2658. end
  2659. end
  2660. end
  2661. function FindNearestTorso(Position,Distance,SinglePlayer)
  2662. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2663. local List = {}
  2664. for i,v in pairs(workspace:GetChildren())do
  2665. if v:IsA("Model")then
  2666. if v:findFirstChild("Torso")then
  2667. if v ~= char then
  2668. if(v.Torso.Position -Position).magnitude <= Distance then
  2669. table.insert(List,v)
  2670. end
  2671. end
  2672. end
  2673. end
  2674. end
  2675. return List
  2676. end
  2677. GroundPound()
  2678. for i = 1, 5 do
  2679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2685. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2686. if Debounces.on == false then break end
  2687. wait()
  2688. end
  2689. GroundPound()
  2690. for i = 1, 5 do
  2691. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2692. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2693. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2694. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2695. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2696. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2697. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2698. if Debounces.on == false then break end
  2699. wait()
  2700. end
  2701. GroundPound()
  2702. for i = 1, 5 do
  2703. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2704. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2705. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2706. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2707. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2708. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2709. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2710. if Debounces.on == false then break end
  2711. wait()
  2712. end
  2713. GroundPound()
  2714. for i = 1, 5 do
  2715. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2716. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2717. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2718. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2719. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2720. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2721. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2722. if Debounces.on == false then break end
  2723. wait()
  2724. end
  2725. GroundPound()
  2726. for i = 1, 5 do
  2727. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2728. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2729. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2730. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2731. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2732. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2733. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2734. if Debounces.on == false then break end
  2735. wait()
  2736. end
  2737. GroundPound()
  2738. for i = 1, 5 do
  2739. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2740. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2741. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2742. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2743. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2744. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2745. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2746. if Debounces.on == false then break end
  2747. wait()
  2748. end
  2749. for i = 1, 18 do
  2750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2756. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2757. if Debounces.on == false then break end
  2758. wait()
  2759. end
  2760. for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2761. if v:FindFirstChild('Humanoid') then
  2762. v.Humanoid:TakeDamage(math.random(20,60))
  2763. v.Humanoid.PlatformStand = true
  2764. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2765. end
  2766. end
  2767. x = Instance.new("Sound",char)
  2768. x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2769. x.Pitch = PTZ[math.random(1,#PTZ)]
  2770. x.Volume = 1
  2771. wait(0.1)
  2772. x:Play()
  2773. Crater(hed,20)
  2774. for i = 1, 14 do
  2775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2781. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2782. if Debounces.on == false then break end
  2783. wait()
  2784. end
  2785. if Debounces.CanAttack == false then
  2786. Debounces.CanAttack = true
  2787. Debounces.on = false
  2788. Debounces.NoIdl = false
  2789. for i = 1, 20 do
  2790. wait()
  2791. for i,v in pairs(char.Absolution:children()) do
  2792. if v:IsA("Part") or v:IsA("WedgePart") then
  2793. v.Transparency = v.Transparency - 0.05
  2794. end
  2795. end
  2796. end
  2797. end
  2798. end
  2799. end
  2800. end)
  2801. ----------------------------------------------------176349813
  2802. mouse.KeyDown:connect(function(key)
  2803. if key == "b" then
  2804. hum.WalkSpeed = 0.01
  2805. if Debounces.CanAttack == true then
  2806. Debounces.CanAttack = false
  2807. Debounces.NoIdl = true
  2808. Debounces.on = true
  2809. for i = 1,20 do
  2810. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2811. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2812. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2813. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2814. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2815. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2816. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2817. if Debounces.on == false then break end
  2818. wait()
  2819. end
  2820. wait(1)
  2821. v = Instance.new("Sound")
  2822. v.SoundId = "rbxassetid://181384451"
  2823. v.Parent = char
  2824. v.Looped = false
  2825. v.Pitch = 1.04
  2826. v.Volume = 1
  2827. wait(.01)
  2828. v:Play()
  2829.  
  2830. if Daytime == true then
  2831. Daytime = false
  2832. l.TimeOfDay = 24
  2833. else
  2834. Daytime = true
  2835. l.TimeOfDay = 12
  2836. l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2837. end
  2838.  
  2839. local Shockwave = function()
  2840. local rng1 = Instance.new("Part", char)
  2841. rng1.Anchored = true
  2842. rng1.BrickColor = BrickColor.new("Royal purple")
  2843. rng1.CanCollide = false
  2844. rng1.FormFactor = 3
  2845. rng1.Name = "Ring"
  2846. rng1.Size = Vector3.new(1, 1, 1)
  2847. rng1.Transparency = 0.35
  2848. rng1.TopSurface = 0
  2849. rng1.BottomSurface = 0
  2850. local rngm1 = Instance.new("SpecialMesh", rng)
  2851. rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2852. rngm1.Scale = Vector3.new(10, 10, 1)
  2853. rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2854. local Wave = Instance.new("Part", game.Workspace--[[?]])
  2855. Wave.Name = "Shockwave"
  2856. Wave.BrickColor = BrickColor.new("Royal purple")
  2857. Wave.Size = Vector3.new(1, 1, 1)
  2858. Wave.Shape = "Ball"
  2859. Wave.CanCollide = false
  2860. Wave.Anchored = true
  2861. Wave.TopSurface = 0
  2862. Wave.BottomSurface = 0
  2863. Wave.Touched:connect(function(hit)
  2864. if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2865. local Occlude = true
  2866. local NotOccludes = {
  2867. char.Name;
  2868. "Wings";
  2869. "Scythe";
  2870. "Thingy";
  2871. "Thingy2"; -- put all of the names in a table pls
  2872. }
  2873. for i,v in pairs(NotOccludes) do
  2874. if hit.Parent.Name == v then
  2875. Occlude = false
  2876. end
  2877. end
  2878. --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2879. if Occlude then
  2880. hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2881. hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2882. end
  2883. end
  2884. end)
  2885.  
  2886. Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2887.  
  2888. coroutine.wrap(function()
  2889. for i = 1, 20, 0.2 do
  2890. rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2891. rng1.Transparency = i/20
  2892. wait()
  2893. end
  2894. wait()
  2895. rng1:Destroy()
  2896. end)()
  2897.  
  2898. Delay(0, function()
  2899.  
  2900. if Daytime == false then
  2901. for i = 1, 50, 1 do
  2902. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2903. Wave.CFrame = char.Torso.CFrame
  2904. local t = i / 50
  2905. Wave.Transparency = t
  2906. wait()
  2907. end
  2908. else
  2909. for i = 1, 50, 1 do
  2910. Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2911. Wave.CFrame = char.Torso.CFrame
  2912. local t = i / 50
  2913. Wave.Transparency = t
  2914. wait()
  2915. end
  2916. end
  2917. Wave:Destroy()
  2918. end)
  2919. Delay(0, function()
  2920. while wait() do
  2921. if Wave ~= nil then
  2922. Wave.CFrame = char.Torso.CFrame
  2923. else
  2924. break
  2925. end
  2926. end
  2927. end)
  2928. end
  2929. Shockwave()
  2930. for i = 1, 15 do
  2931. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2932. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2934. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2935. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2936. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2937. if Debounces.on == false then break end
  2938. wait()
  2939. end
  2940. for i = 1, 15 do
  2941. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2943. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2945. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2946. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2947. if Debounces.on == false then break end
  2948. wait()
  2949. end
  2950. for i = 1, 15 do
  2951. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2957. if Debounces.on == false then break end
  2958. wait()
  2959. end
  2960. for i = 1, 15 do
  2961. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2962. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2963. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2964. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2965. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2966. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2967. if Debounces.on == false then break end
  2968. wait()
  2969. end
  2970. for i = 1, 15 do
  2971. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-130)), 0.2)
  2972. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(70)), 0.2)
  2973. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2974. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.2)
  2975. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2976. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2977. if Debounces.on == false then break end
  2978. wait()
  2979. end
  2980. for i = 1, 15 do
  2981. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(-70)), 0.2)
  2982. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0), math.rad(130)), 0.2)
  2983. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2984. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20), math.rad(0)), 0.2)
  2985. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2986. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2987. if Debounces.on == false then break end
  2988. wait()
  2989. end
  2990. wait(1.4)
  2991. Debounces.NoIdl = false
  2992. hum.WalkSpeed = 5
  2993. Debounces.on = false
  2994. wait()
  2995. if Debounces.CanAttack == false then
  2996. Debounces.CanAttack = true
  2997. v:Destroy()
  2998. end
  2999. end
  3000. end
  3001. end)
  3002. ----------------------------------------------------
  3003. mouse.KeyDown:connect(function(key)
  3004. if key == "m" then
  3005. hum.WalkSpeed = 0
  3006. if Debounces.CanAttack == true then
  3007. Debounces.CanAttack = false
  3008. Debounces.on = true
  3009. Debounces.NoIdl = true
  3010. --[[x = Instance.new("Sound",char)
  3011. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  3012. x.Looped = false
  3013. x.Pitch = 1.1
  3014. x.Volume = 1
  3015. x:Play()
  3016. x2 = Instance.new("Sound",char)
  3017. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  3018. x2.Looped = false
  3019. x2.Pitch = .7
  3020. x2.Volume = 1
  3021. wait(.1)
  3022. x:Play()
  3023. x2:Play()
  3024. for i = 1, 20 do
  3025. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  3026. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  3027. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  3028. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  3029. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  3030. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  3031. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  3032. if Debounces.on == false then break end
  3033. wait()
  3034. x:Destroy()
  3035. x2:Destroy()
  3036. end
  3037. wait(1)]]--
  3038. local rng = Instance.new("Part", char)
  3039. rng.Anchored = true
  3040. rng.BrickColor = BrickColor.new("Royal purple")
  3041. rng.CanCollide = false
  3042. rng.FormFactor = 3
  3043. rng.Name = "Ring"
  3044. rng.Size = Vector3.new(1, 1, 1)
  3045. rng.Transparency = 0.35
  3046. rng.TopSurface = 0
  3047. rng.BottomSurface = 0
  3048. rng.Position = torso.Position - Vector3.new(0,2,0)
  3049. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  3050. local rngm = Instance.new("SpecialMesh", rng)
  3051. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  3052. rngm.Scale = Vector3.new(1, 1, 2)
  3053. x = Instance.new("Sound",char)
  3054. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  3055. x.Looped = false
  3056. x.Pitch = .7
  3057. x.Volume = 1
  3058. x:Play()
  3059. coroutine.wrap(function()
  3060. for i = 1, 60, 2 do
  3061. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  3062. rng.Transparency = i/60
  3063. wait()
  3064. end
  3065. wait()
  3066. rng:Destroy()
  3067. end)()
  3068. hum.WalkSpeed = 50
  3069. BV = Instance.new("BodyVelocity", torso)
  3070. BV.maxForce = Vector3.new(0,200000,0)
  3071. BV.P = 100000
  3072. BV.velocity = Vector3.new(0,800,0)
  3073. for i = 1, 20 do
  3074. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  3075. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  3076. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  3077. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  3078. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  3079. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  3080. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3081. if Debounces.on == false then break end
  3082. wait()
  3083. end
  3084. x:Destroy()
  3085. BV:Destroy()
  3086. --[[for i = 1, 30 do
  3087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  3089. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  3090. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  3091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  3092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  3093. if Debounces.on == false then break end
  3094. wait()
  3095. end]]--
  3096. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  3097. for i = 1, 30 do
  3098. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  3099. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3100. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  3101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  3102. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3103. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  3104. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3105. if Debounces.on == false then break end
  3106. wait()
  3107. end
  3108. end
  3109. Debounces.on = false
  3110. Debounces.NoIdl = false
  3111. local ry,ht,ps=nil,nil,nil
  3112. while ht==nil do
  3113. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  3114. wait()
  3115. end
  3116. z = Instance.new("Sound",char)
  3117. z.SoundId = "rbxassetid://142070127"
  3118. z.Volume = 1
  3119. wait(.1)
  3120. z:Play()
  3121. Landing()
  3122. hum.WalkSpeed = 8
  3123. if Debounces.CanAttack == false then
  3124. Debounces.CanAttack = true
  3125. end
  3126. end
  3127. end
  3128. end)
  3129. ----------------------------------------------------
  3130. Grab = false
  3131. mouse.KeyDown:connect(function(key)
  3132. if key == "z" then
  3133. larm.BrickColor = BrickColor.new("Gold")
  3134. rarm.BrickColor = BrickColor.new("Gold")
  3135. Debounces.on = true
  3136. Debounces.NoIdl = true
  3137. if Grab == false then
  3138. gp = nil
  3139. con1=larm.Touched:connect(function(hit) -- this is grab
  3140. ht = hit.Parent
  3141. hum1=ht:FindFirstChild('Humanoid')
  3142. if hum1 ~= nil then
  3143. hum1.PlatformStand=true
  3144. gp = ht
  3145. Grab = true
  3146. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  3147. asd.Parent = larm
  3148. asd.Name = "asd"
  3149. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  3150. elseif hum1 == nil then
  3151. con1:disconnect()
  3152. wait() return
  3153. end
  3154. end)
  3155. for i = 1, 18 do
  3156. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  3157. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  3158. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3159. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  3160. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3161. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  3162. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  3163. if Debounces.on == false then break end
  3164. wait()
  3165. end
  3166. con1:disconnect()
  3167. Debounces.on = false
  3168. Debounces.NoIdl = false
  3169. elseif Grab == true then
  3170. Grab = false
  3171. for i = 1, 20 do
  3172. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  3173. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  3174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3175. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3176. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3177. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3178. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3179. if Debounces.on == false then end
  3180. wait()
  3181. end
  3182. if gp ~= nil then
  3183. for i,v in pairs(larm:GetChildren()) do
  3184. if v.Name == "asd" and v:IsA("Weld") then
  3185. v:Remove()
  3186. end
  3187. end
  3188. bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3189. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3190. bv.P = 125000
  3191. bv.velocity = char.Head.CFrame.lookVector * 200
  3192. for i = 1, 12 do
  3193. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3194. if Debounces.on == false then end
  3195. wait()
  3196. end
  3197. ht=nil
  3198. Spawn(function()
  3199. wait(0.5)
  3200. bv:Destroy()
  3201. end)
  3202. Debounces.on = false
  3203. Debounces.NoIdl = false
  3204. elseif ht == nil then wait()
  3205. Grab = false
  3206. Debounces.on = false
  3207. Debounces.NoIdl = false
  3208. end
  3209. end
  3210. end
  3211. end)
  3212. ----------------------------------------------------
  3213. mouse.KeyDown:connect(function(key)
  3214. if string.byte(key) == 52 then
  3215. char.Humanoid.WalkSpeed = 21
  3216. end
  3217. end)
  3218. mouse.KeyUp:connect(function(key)
  3219. if string.byte(key) == 52 then
  3220. char.Humanoid.WalkSpeed = 5
  3221. end
  3222. end)
  3223. ----------------------------------------------------
  3224. local animpose = "Idle"
  3225. local lastanimpose = "Idle"
  3226. local sine = 0
  3227. local change = 1
  3228. local val = 0
  3229. local ffing = false
  3230. ----------------------------------------------------
  3231. --[[x = Instance.new("Sound", char)
  3232. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3233. x.Looped = true
  3234. x.Volume = 1
  3235. x.Pitch = 1
  3236. local footsteps = false]]--
  3237. -------------------------------
  3238. game:GetService("RunService").RenderStepped:connect(function()
  3239. --[[if char.Humanoid.Jump == true then
  3240. jump = true
  3241. else
  3242. jump = false
  3243. end]]
  3244. char.Humanoid.FreeFalling:connect(function(f)
  3245. if f then
  3246. ffing = true
  3247. else
  3248. ffing = false
  3249. end
  3250. end)
  3251. sine = sine + change
  3252. if jumpn == true then
  3253. animpose = "Jumping"
  3254. elseif ffing == true then
  3255. animpose = "Freefalling"
  3256. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3257. animpose = "Idle"
  3258. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3259. animpose = "Walking"
  3260. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3261. animpose = "Running"
  3262. end
  3263. if animpose ~= lastanimpose then
  3264. sine = 0
  3265. if Debounces.NoIdl == false then
  3266. if animpose == "Idle" then
  3267. for i = 1, 2 do
  3268. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3269. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3270. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3271. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3272. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3273. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3274. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3275. end
  3276. elseif animpose == "Walking" then
  3277. for i = 1, 2 do
  3278. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3279. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3280. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3281. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3282. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3283. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3284. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3285. end
  3286. elseif animpose == "Running" then
  3287. for i = 1, 2 do
  3288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3294. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3295. end
  3296. wait()
  3297. end
  3298. else
  3299. end
  3300. end
  3301. lastanimpose = animpose
  3302. if Debounces.NoIdl == false then
  3303. if animpose == "Idle" then
  3304. if stanceToggle == "Normal" then
  3305. change = 0.5
  3306. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3307. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3308. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3309. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3310. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3311. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3312. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3313. elseif stanceToggle == "Sitting" then
  3314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3320. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3321. end
  3322. elseif animpose == "Walking" then
  3323. if stanceToggle == "Normal" then
  3324. change = 1
  3325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3331. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3332. end
  3333. elseif animpose == "Running" then
  3334. change = 1
  3335. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3336. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3337. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3338. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3339. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3340. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3341. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3342. end
  3343. end
  3344. --[[if animpose == "Walking" then
  3345. if footsteps == false then
  3346. x:Play()
  3347. footsteps = true
  3348. end
  3349. x.Pitch = 1.1
  3350. elseif animpose == "Idle" then
  3351. x:Stop()
  3352. footsteps = false
  3353. elseif animpose == "Running" then
  3354. x.Pitch = 1.2
  3355. if footsteps == false then
  3356. x:Play()
  3357. footsteps = true
  3358. end
  3359. end]]--
  3360. end)
  3361. game.Players.LocalPlayer.Humanoid.MaxHealth = 10000000
  3362. wait()
  3363. game.Players.LocalPlayer.Humanoid.Health = 10000000
  3364. end
  3365. script.Parent.MouseButton1Down:connect(Click)
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