JZTech101

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Jun 1st, 2013
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  1. <JZTech101> Andrew2448: you around? I got a question about the 1.6 release
  2. * Sleeeper ([email protected]) has joined #xycraft
  3. <Andrew2448> i probably cant answer it but fire away
  4. <JZTech101> If was updating a world from 1.4.7 to 1.6 with xycraft blocks in it, can I remove Xycraft, then add it back in, instead of restarting the world?
  5. <Andrew2448> um
  6. <JZTech101> As in literally, remove xycraft, load world, put xycraft back in
  7. <Andrew2448> only if you removed xycraft ,started the game, made them all disappear, and then added new one in
  8. <Andrew2448> it should be fine
  9. <JZTech101> Well, wouldn't removing xycraft and loading up the world make it all dissappear?
  10. <Lathanael_afk> apart from other mods introducing world "breaking" changes you should be fine
  11. <Andrew2448> yes thats the only way
  12. <Andrew2448> the old blocks dont exist anymore
  13. <Andrew2448> they are far different code wise
  14. <Andrew2448> you will have to lose them
  15. * Sleeeper has quit (Client Quit)
  16. <JZTech101> I'm perfectly fine with losing a few xycraft blocks. My base on the other hand, thats a different story
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