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  1. #
  2. # Main configuration file
  3. #
  4.  
  5. # / = = = = = = = = = = = = = = = = \
  6. # | SECURITYVILLAGER SETTINGS |
  7. # \ = = = = = = = = = = = = = = = = /
  8. securityvillagers:
  9. updates:
  10. # Check for updates, recommended. SecurityVillagers will check for updates when the server finish to load
  11. check: true
  12. # Send a message to admins if an update is available
  13. warn: true
  14.  
  15. logging:
  16. # Enable debug messages
  17. debug: false
  18. save-file:
  19. # Save to file log messages
  20. enable: false
  21. # Format of messages
  22. format: "%date% [%time%] %message%\n"
  23. # Log file name
  24. file: "log.txt"
  25.  
  26.  
  27. # / = = = = = = = = = = = = = = = = \
  28. # | STORAGE SETTINGS |
  29. # \ = = = = = = = = = = = = = = = = /
  30. storage:
  31. # The storage is used if you set protection type to CUSTOM
  32. # Name of the database file
  33. database-file: "database.yml"
  34.  
  35.  
  36. # / = = = = = = = = = = = = = = = = \
  37. # | GENERAL SETTINGS |
  38. # \ = = = = = = = = = = = = = = = = /
  39. general:
  40. # Choose how to protect mobs
  41. # => global | Protect all
  42. # => custom | Select mobs to protect and use /sv protect
  43. # => factions | Protect mobs in your lands from other player attacks
  44. protection-type: custom
  45.  
  46. damage:
  47. # Just disable any type of damage to mobs
  48. immortal: false
  49. # Prevent player to attack
  50. disable-hit-damage: true
  51. # Prevent player to shoot
  52. disable-arrow-damage: true
  53. # Worlds where disable (for every world use '*')
  54. prevent-worlds:
  55. - '*'
  56.  
  57. interact:
  58. # Prevent player to trade
  59. disable-trade: false
  60. # Prevent player to use egg
  61. disable-egg: true
  62. # Worlds where disable (for every world use '*')
  63. prevent-worlds:
  64. - '*'
  65.  
  66. mute:
  67. # Mute villagers ambient sounds
  68. # > It requires ProtocolLib plugin <
  69. # Give permission "securityvillagers.admin.bypass.mute" to bypass it
  70. disable-sound: false
  71. prevent-worlds:
  72. - '*'
  73.  
  74. target:
  75. # Prevent mobs to be targeted
  76. # Mobs won't be attacked
  77. # e.g. prevents zombie follow when their protection is enabled
  78. disable-target: true
  79. prevent-worlds:
  80. - '*'
  81.  
  82. factions:
  83. # Supported plugins:
  84. # => Factions, HCfactions and SavageFactions
  85. members-bypass-protection: true
  86. members-bypass-interact: true
  87.  
  88.  
  89.  
  90. # / = = = = = = = = = = = = = = = = \
  91. # | MOBS SETTINGS |
  92. # \ = = = = = = = = = = = = = = = = /
  93. mobs:
  94. villager:
  95. protect: true
  96. prevent-interact: false
  97. spawn:
  98. prevent: false
  99. prevent-worlds:
  100. - '*'
  101.  
  102. wandering-trader:
  103. protect: true
  104. prevent-interact: false
  105. spawn:
  106. prevent: false
  107. prevent-worlds:
  108. - '*'
  109.  
  110. trader-llama:
  111. protect: true
  112. prevent-interact: false
  113. spawn:
  114. prevent: false
  115. prevent-worlds:
  116. - '*'
  117.  
  118. iron-golem:
  119. protect: false
  120. spawn:
  121. prevent: false
  122. prevent-worlds:
  123. - '*'
  124.  
  125. illager:
  126. evoker:
  127. protect: false
  128. spawn:
  129. prevent: false
  130. prevent-worlds:
  131. - '*'
  132. illusioner:
  133. protect: false
  134. spawn:
  135. prevent: false
  136. prevent-worlds:
  137. - '*'
  138. pillager:
  139. protect: false
  140. spawn:
  141. prevent: false
  142. prevent-worlds:
  143. - '*'
  144. ravager:
  145. protect: false
  146. spawn:
  147. prevent: false
  148. prevent-worlds:
  149. - '*'
  150. vex:
  151. protect: false
  152. spawn:
  153. prevent: false
  154. prevent-worlds:
  155. - '*'
  156. vindicator:
  157. protect: false
  158. spawn:
  159. prevent: false
  160. prevent-worlds:
  161. - '*'
  162. witch:
  163. protect: false
  164. spawn:
  165. prevent: false
  166. prevent-worlds:
  167. - '*'
  168.  
  169.  
  170. # / = = = = = = = = = = = = = = = = \
  171. # | DAMAGE SETTINGS |
  172. # \ = = = = = = = = = = = = = = = = /
  173. damage:
  174. # List of prevented damages
  175. mobs:
  176. evoker: false
  177. illusioner: false
  178. pillager: false
  179. ravager: false
  180. skeleton: false
  181. vex: false
  182. vindicator: false
  183. witch: false
  184. wither: false
  185. zombie: false
  186.  
  187. other:
  188. # Damage caused when an entity contacts a block such a Cactus
  189. contact: false
  190. # Damage caused when an entity is colliding with too many entities
  191. cramming: false
  192. # Damage caused by dragons
  193. dragon: false
  194. # Damage caused by running out of air while in water
  195. drowning: false
  196. # Damage caused by explosions
  197. explosion: false
  198. # Damage caused when an entity falls a distance greater than 3 blocks
  199. fall: false
  200. # Damage caused by being hit by a falling block
  201. falling-block: false
  202. # Damage caused by fire
  203. fire: false
  204. # Damage caused when an entity steps on magma
  205. hot-floor: false
  206. # Damage caused by direct exposure to lava
  207. lava: false
  208. # Damage caused by being struck by lightning
  209. # Does not work in 1.8+ (The villager will be turned into a Witch)
  210. lightning: false
  211. # Damage caused by being hit by a damage potion or spell
  212. magic: false
  213. # Damage caused due to ongoing poison effect
  214. poison: false
  215. # Damage caused by being put in a block
  216. suffocation: false
  217. # Damage caused in retaliation to another attack by the Thorns enchantment
  218. thorns: false
  219. # Damage caused by falling into the void
  220. void: false
  221.  
  222.  
  223. # / = = = = = = = = = = = = = = = = \
  224. # | SELECTION SETTINGS |
  225. # \ = = = = = = = = = = = = = = = = /
  226. selection:
  227. # Item that must be used to select villagers
  228. item: BLAZE_ROD
  229. # Clear selection on player leave
  230. clear-on-quit: true
  231.  
  232.  
  233. # / = = = = = = = = = = = = = = = = \
  234. # | PROFESSION SETTINGS |
  235. # \ = = = = = = = = = = = = = = = = /
  236. profession:
  237. # Change villager protection with the command /sv profession
  238. enable: true
  239. # Add a cooldown to the command (bypass with securityvillagers.admin.profession.cooldown.bypass)
  240. cooldown: 0
  241. # Profession names
  242. # If you wanna disable one of them, you have to leave it empty
  243. professions:
  244. armorer: "Armorer"
  245. butcher: "Butcher"
  246. cartographer: "Cartographer"
  247. cleric: "Cleric"
  248. farmer: "Farmer"
  249. fisherman: "Fisherman"
  250. fletcher: "Fletcher"
  251. leatherworker: "Leatherworker"
  252. librarian: "Librarian"
  253. mason: "Mason"
  254. nitwit: "Nitwit"
  255. none: "None"
  256. shepherd: "Shepherd"
  257. toolsmith: "Toolsmith"
  258. weaponsmith: "Weaponsmith"
  259.  
  260.  
  261. # / = = = = = = = = = = = = = = = = \
  262. # | CHANGE AGE SETTINGS |
  263. # \ = = = = = = = = = = = = = = = = /
  264. changeage:
  265. # Convert a villager from baby to adult, or vice versa
  266. # You have to select a villager then perform /sv changeage
  267. enable: true
  268. # Add a cooldown to the command (bypass with securityvillagers.admin.changeage.cooldown.bypass)
  269. cooldown: 0
  270.  
  271.  
  272. # / = = = = = = = = = = = = = = = = \
  273. # | RENAME SETTINGS |
  274. # \ = = = = = = = = = = = = = = = = /
  275. rename:
  276. # Enable villagers name editing with the command /sv rename
  277. # It requires selection system enabled
  278. enable: true
  279.  
  280.  
  281. # / = = = = = = = = = = = = = = = = \
  282. # | COMMANDS SETTINGS |
  283. # \ = = = = = = = = = = = = = = = = /
  284. commands:
  285. # Enable tab support (/oa <tab> to see every allowed command)
  286. tab-support: true
  287. sv-description: "SecurityVillagers help page"
  288. main-commands:
  289. help: "help"
  290. sv: "sv"
  291. changeage: "changeage"
  292. profession: "profession"
  293. protect: "protect"
  294. reload: "reload"
  295. rename: "rename"
  296. version: "version"
  297. sub-commands:
  298. word-on: "on"
  299. word-off: "off"
  300. # Sub-command used to remove something
  301. remove: "remove"
  302.  
  303.  
  304. dont-edit-this:
  305. version: 2
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