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- #
- # Main configuration file
- #
- # / = = = = = = = = = = = = = = = = \
- # | SECURITYVILLAGER SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- securityvillagers:
- updates:
- # Check for updates, recommended. SecurityVillagers will check for updates when the server finish to load
- check: true
- # Send a message to admins if an update is available
- warn: true
- logging:
- # Enable debug messages
- debug: false
- save-file:
- # Save to file log messages
- enable: false
- # Format of messages
- format: "%date% [%time%] %message%\n"
- # Log file name
- file: "log.txt"
- # / = = = = = = = = = = = = = = = = \
- # | STORAGE SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- storage:
- # The storage is used if you set protection type to CUSTOM
- # Name of the database file
- database-file: "database.yml"
- # / = = = = = = = = = = = = = = = = \
- # | GENERAL SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- general:
- # Choose how to protect mobs
- # => global | Protect all
- # => custom | Select mobs to protect and use /sv protect
- # => factions | Protect mobs in your lands from other player attacks
- protection-type: custom
- damage:
- # Just disable any type of damage to mobs
- immortal: false
- # Prevent player to attack
- disable-hit-damage: true
- # Prevent player to shoot
- disable-arrow-damage: true
- # Worlds where disable (for every world use '*')
- prevent-worlds:
- - '*'
- interact:
- # Prevent player to trade
- disable-trade: false
- # Prevent player to use egg
- disable-egg: true
- # Worlds where disable (for every world use '*')
- prevent-worlds:
- - '*'
- mute:
- # Mute villagers ambient sounds
- # > It requires ProtocolLib plugin <
- # Give permission "securityvillagers.admin.bypass.mute" to bypass it
- disable-sound: false
- prevent-worlds:
- - '*'
- target:
- # Prevent mobs to be targeted
- # Mobs won't be attacked
- # e.g. prevents zombie follow when their protection is enabled
- disable-target: true
- prevent-worlds:
- - '*'
- factions:
- # Supported plugins:
- # => Factions, HCfactions and SavageFactions
- members-bypass-protection: true
- members-bypass-interact: true
- # / = = = = = = = = = = = = = = = = \
- # | MOBS SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- mobs:
- villager:
- protect: true
- prevent-interact: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- wandering-trader:
- protect: true
- prevent-interact: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- trader-llama:
- protect: true
- prevent-interact: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- iron-golem:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- illager:
- evoker:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- illusioner:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- pillager:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- ravager:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- vex:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- vindicator:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- witch:
- protect: false
- spawn:
- prevent: false
- prevent-worlds:
- - '*'
- # / = = = = = = = = = = = = = = = = \
- # | DAMAGE SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- damage:
- # List of prevented damages
- mobs:
- evoker: false
- illusioner: false
- pillager: false
- ravager: false
- skeleton: false
- vex: false
- vindicator: false
- witch: false
- wither: false
- zombie: false
- other:
- # Damage caused when an entity contacts a block such a Cactus
- contact: false
- # Damage caused when an entity is colliding with too many entities
- cramming: false
- # Damage caused by dragons
- dragon: false
- # Damage caused by running out of air while in water
- drowning: false
- # Damage caused by explosions
- explosion: false
- # Damage caused when an entity falls a distance greater than 3 blocks
- fall: false
- # Damage caused by being hit by a falling block
- falling-block: false
- # Damage caused by fire
- fire: false
- # Damage caused when an entity steps on magma
- hot-floor: false
- # Damage caused by direct exposure to lava
- lava: false
- # Damage caused by being struck by lightning
- # Does not work in 1.8+ (The villager will be turned into a Witch)
- lightning: false
- # Damage caused by being hit by a damage potion or spell
- magic: false
- # Damage caused due to ongoing poison effect
- poison: false
- # Damage caused by being put in a block
- suffocation: false
- # Damage caused in retaliation to another attack by the Thorns enchantment
- thorns: false
- # Damage caused by falling into the void
- void: false
- # / = = = = = = = = = = = = = = = = \
- # | SELECTION SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- selection:
- # Item that must be used to select villagers
- item: BLAZE_ROD
- # Clear selection on player leave
- clear-on-quit: true
- # / = = = = = = = = = = = = = = = = \
- # | PROFESSION SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- profession:
- # Change villager protection with the command /sv profession
- enable: true
- # Add a cooldown to the command (bypass with securityvillagers.admin.profession.cooldown.bypass)
- cooldown: 0
- # Profession names
- # If you wanna disable one of them, you have to leave it empty
- professions:
- armorer: "Armorer"
- butcher: "Butcher"
- cartographer: "Cartographer"
- cleric: "Cleric"
- farmer: "Farmer"
- fisherman: "Fisherman"
- fletcher: "Fletcher"
- leatherworker: "Leatherworker"
- librarian: "Librarian"
- mason: "Mason"
- nitwit: "Nitwit"
- none: "None"
- shepherd: "Shepherd"
- toolsmith: "Toolsmith"
- weaponsmith: "Weaponsmith"
- # / = = = = = = = = = = = = = = = = \
- # | CHANGE AGE SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- changeage:
- # Convert a villager from baby to adult, or vice versa
- # You have to select a villager then perform /sv changeage
- enable: true
- # Add a cooldown to the command (bypass with securityvillagers.admin.changeage.cooldown.bypass)
- cooldown: 0
- # / = = = = = = = = = = = = = = = = \
- # | RENAME SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- rename:
- # Enable villagers name editing with the command /sv rename
- # It requires selection system enabled
- enable: true
- # / = = = = = = = = = = = = = = = = \
- # | COMMANDS SETTINGS |
- # \ = = = = = = = = = = = = = = = = /
- commands:
- # Enable tab support (/oa <tab> to see every allowed command)
- tab-support: true
- sv-description: "SecurityVillagers help page"
- main-commands:
- help: "help"
- sv: "sv"
- changeage: "changeage"
- profession: "profession"
- protect: "protect"
- reload: "reload"
- rename: "rename"
- version: "version"
- sub-commands:
- word-on: "on"
- word-off: "off"
- # Sub-command used to remove something
- remove: "remove"
- dont-edit-this:
- version: 2
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