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- [ParseCmdLine] command-line args: "C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-68-gfe4b02a\spring.exe --config C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt"
- Using configuration source: "C:\Users\Shadowfury333\Documents\My Games\Spring\springsettings.cfg"
- Available log sections: KeyBindings, AutohostInterface, Net, CSMFGroundTextures, RoamMeshDrawer, BumpWater, DynWater, SkyBox, DecalsDrawerGL4, FarTextureHandler, Model, Piece, ModelDrawer, OBJParser, WorldObjectModelRenderer, Shader, Texture, Font, GroundMoveType, Path, UnitScript, CregSerializer, ArchiveScanner, VFS, Sound, LuaSocket
- Enabled log sections: Sound(LOG_LEVEL_INFO)
- Enable or disable log sections using the LogSections configuration key
- or the SPRING_LOG_SECTIONS environment variable (both comma separated).
- Use "none" to disable the default log sections.
- LogOutput initialized.
- Spring 95.0.1-68-gfe4b02a develop
- Build date/time: Nov 15 2013 19:03:55
- Build environment: boost-105300, GNU libstdc++ version 20130531
- Compiler: gcc-4.8.1
- OS: Microsoft Windows
- Microsoft Windows 7 Business Edition, 64-bit Service Pack 1 (build 7601)
- Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz; 8168MB RAM, 16335MB pagefile
- OS: emulated 32bit mode
- [CMyMath::Init] CPU SSE mask: 127, flags:
- SSE 1.0: 1, SSE 2.0: 1
- SSE 3.0: 1, SSSE 3.0: 1
- SSE 4.1: 1, SSE 4.2: 1
- SSE 4.0A: 0, SSE 5.0A: 0
- using streflop SSE FP-math mode, CPU supports SSE instructions
- Supported Video modes: 1920x1080, 1680x1050, 1600x1024, 1600x900, 1440x900, 1366x768, 1360x768, 1280x1024, 1280x960, 1280x800, 1280x768, 1280x720, 1152x864, 1024x768, 800x600, 720x576, 720x480, 640x480
- [SetSDLVideoMode] video mode set to 1920x1080/32bit (windowed)
- [Watchdog] disabled
- [DataDirs] Isolation Mode!
- Using read-write data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\
- Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-68-gfe4b02a\
- Using read-only data directory: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\engine\95.0.1-68-gfe4b02a\base
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\maps
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\games
- Scanning: C:\Users\Shadowfury333\Documents\My Games\Spring\packages
- [Threading] Main thread CPU affinity not set
- [f=0000000] SDL version: 1.2.10
- [f=0000000] GL version: 4.3.0
- [f=0000000] GL vendor: NVIDIA Corporation
- [f=0000000] GL renderer: GeForce GTX 570/PCIe/SSE2
- [f=0000000] GLSL version: 4.30 NVIDIA via Cg compiler
- [f=0000000] GLEW version: 1.5.8
- [f=0000000] Video RAM: total 1279MB, available 776MB
- [f=0000000] GL info:
- haveARB: 1, haveGLSL: 1, ATI hacks: 1
- FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
- maximum texture size: 16384, compress MIP-map textures: 1
- maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 31/16
- maximum drawbuffers: 8, maximum recommended indices/vertices: 1048576/1048576
- number of UniformBufferBindings: 84 (64kB)
- [f=0000000] VSync disabled
- [f=0000000] Joysticks found: 2
- [f=0000000] Using joystick 0: Microsoft PC-joystick driver
- [f=0000000] [Initialize] CPU Clock: win32::TimeGetTime
- [f=0000000] [Initialize] CPU Cores: 8
- [f=0000000] [Startup] loading startscript from: C:/Users/Shadowfury333/Documents/My Games/Spring/script.txt
- [f=0000000] Connecting to 94.23.171.71:8753 using name Shadowfury333
- [f=0000000] [Sound] OpenAL info:
- [f=0000000] [Sound] Available Devices:
- [f=0000000] [Sound] DirectSound Software
- [f=0000000] [Sound] Device: DirectSound Software
- [f=0000000] [Sound] Vendor: OpenAL Community
- [f=0000000] [Sound] Version: 1.1 ALSOFT 1.11.753
- [f=0000000] [Sound] Renderer: OpenAL Soft
- [f=0000000] [Sound] AL Extensions: AL_EXTX_buffer_sub_data AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_OFFSET AL_EXTX_sample_buffer_object AL_EXT_source_distance_model AL_LOKI_quadriphonic
- [f=0000000] [Sound] ALC Extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_disconnect ALC_EXT_EFX ALC_EXTX_thread_local_context
- [f=0000000] [Sound] EFX Enabled: yes
- [f=0000000] [Sound] Max Sounds: 32
- [f=0000000] Using map: FolsomDamFlooded
- [f=0000000] Using game: Zero-K test-12076
- [f=0000000] Using game archive: b48692a7f239e80dfa41a446560d371b.sdp
- [f=0000000] recording demo: demos/20131116_110304_FolsomDamFlooded_95.0.1-68-gfe4b02a develop.sdf
- [f=0000000] PreGame::GameDataReceived: 30 ms
- [f=0000000] [PreGame::UpdateClientNet] user number 0 (team 0, allyteam 0)
- [f=0000000] [Threading] Main thread CPU affinity not set
- [f=0000000] [LuaIntro] Searching for new Widgets
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Addons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/Widgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemAddons/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/SystemWidgets/
- [f=0000000] [LuaIntro] Scanning: LuaIntro/chili/
- [f=0000000] [LuaIntro] Found new widget "SpringLogo"
- [f=0000000] [LuaIntro] Found new widget "LoadTexture"
- [f=0000000] [LuaIntro] Found new widget "LoadProgress"
- [f=0000000] [LuaIntro] Found new widget "Main"
- [f=0000000] [LuaIntro] Found new widget "Music"
- [f=0000000] [LuaIntro] Loading widgets <>=vfs **=raw ()=unknown
- [f=0000000] [LuaIntro] Loading widget: LoadProgress <loadprogress.lua>
- [f=0000000] [LuaIntro] Loading widget: Main <main.lua>
- [f=0000000] [LuaIntro] Loading widget: Music <music.lua>
- [f=0000000] [LuaIntro] Loading widget: LoadTexture <bg_texture.lua>
- [f=0000000] [LuaIntro] LuaIntro v1.0 (Lua 5.1)
- [f=0000000] Parsing Map Information
- [f=0000000] Loading SMF
- [f=0000000] Loading Map (77 MB)
- [f=0000000] Loading Radar Icons
- [f=0000000] Loading GameData Definitions
- [f=0000000] Loading all definitions: 0.396000
- [f=0000000] Game::LoadDefs (GameData): 460 ms
- [f=0000000] Loading Sound Definitions
- [f=0000000] [Sound] parsed 141 sounds from gamedata/sounds.lua
- [f=0000000] Game::LoadDefs (Sound): 8 ms
- [f=0000000] Creating Smooth Height Mesh
- [f=0000000] SmoothHeightMesh::MakeSmoothMesh: 32 ms
- [f=0000000] Creating QuadField & CEGs
- [f=0000000] [CDamageArrayHandler] number of ArmorDefs: 9
- [f=0000000] [RegisterAssimpModelFormats] supported Assimp model formats: *.3d;*.3ds;*.ac;*.ac3d;*.acc;*.ase;*.ask;*.b3d;*.blend;*.bvh;*.cob;*.csm;*.dae;*.dxf;*.enff;*.hmp;*.ifc;*.irr;*.irrmesh;*.lwo;*.lws;*.lxo;*.m3;*.md2;*.md3;*.md5anim;*.md5camera;*.md5mesh;*.mdc;*.mdl;*.mesh.xml;*.mot;*.ms3d;*.ndo;*.nff;*.obj;*.off;*.pk3;*.ply;*.prj;*.q3o;*.q3s;*.raw;*.scn;*.smd;*.stl;*.ter;*.uc;*.vta;*.x;*.xgl;*.xml;*.zgl;
- [f=0000000] Creating Unit Textures
- [f=0000000] Creating Sky
- [f=0000000] FBO::maxSamples: 32
- [f=0000000] Loading Weapon Definitions
- [f=0000000] Loading Unit Definitions
- [f=0000000] Loading Feature Definitions
- [f=0000000] Reading Estimate PathCosts [8]
- [f=0000000] Reading Estimate PathCosts [32]
- [f=0000000] [CPathManager] pathing data checksum: d9bd8d0c
- [f=0000000] [IPathManager::GetInstance] using DEFAULT path-manager
- [f=0000000] Initializing Map Features
- [f=0000000] Creating ShadowHandler & DecalHandler
- [f=0000000] Creating GroundDrawer
- [f=0000000] Loading Map Tiles
- [f=0000000] Loading Square Textures
- [f=0000000] CSMFGroundTextures::ConvolveHeightMap: 2 ms
- [f=0000000] Switching to ROAM Mesh Rendering
- [f=0000000] Creating TreeDrawer
- [f=0000000] Creating ProjectileDrawer & UnitDrawer
- [f=0000000] Creating Projectile Textures
- [f=0000000] Creating Water
- [f=0000000] Game::LoadInterface (Camera&Mouse): 115 ms
- [f=0000000] Game::LoadInterface (Console): 9 ms
- [f=0000000] Loading LuaRules
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- LuaRules: Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- LuaRules: Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- LuaRules: Loaded gadget: Save/Load <api_saveload.lua>
- LuaRules: Loaded gadget: ranks api <api_ranks.lua>
- LuaRules: Loaded gadget: No Friendly Fire <unit_nofriendlyfire.lua>
- LuaRules: Loaded gadget: IconGenerator <unit_icongenerator.lua>
- LuaRules: Loaded gadget: Mex Placement <mex_placement.lua>
- LuaRules: Loaded gadget: Nano Frame Death Handeling <unit_nanoframe_death.lua>
- LuaRules: Loaded gadget: No Self-D <unit_noselfd.lua>
- LuaRules: Loaded gadget: ShareControl <share_control.lua>
- LuaRules: Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- LuaRules: Loaded gadget: lavarise <lavarise.lua>
- LuaRules: Loaded gadget: UnitPriority <unit_priority.lua>
- LuaRules: Loaded gadget: Attributes <unit_attributes.lua>
- LuaRules: Loaded gadget: Boolean Disable <unit_boolean_disable.lua>
- LuaRules: Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- LuaRules: Loaded gadget: Perks <game_perks.lua>
- LuaRules: Loaded gadget: Stockpile <unit_stockpile.lua>
- [f=0000000] Setting morph for custom comms for player: 1
- [f=0000000] Setting morph for custom comms for player: 0
- LuaRules: Loaded gadget: UnitMorph <unit_morph.lua>
- LuaRules: Loaded gadget: AirPlantParents <unit_air_plants.lua>
- LuaRules: Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- LuaRules: Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- LuaRules: Loaded gadget: Animator <dbg_animator.lua>
- LuaRules: Loaded gadget: Area Guard <cmd_areaguard.lua>
- LuaRules: Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- LuaRules: Loaded gadget: Blocking Tag Implementation <feature_blocking_tag_implementation.lua>
- LuaRules: Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- LuaRules: Loaded gadget: CAI <ai_cai.lua>
- LuaRules: Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- LuaRules: Loaded gadget: Capture <unit_capture.lua>
- LuaRules: Loaded gadget: Carrier Drones <unit_carrier_drones.lua>
- LuaRules: Loaded gadget: Center Offset <unit_centeroffset.lua>
- LuaRules: Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- LuaRules: Loaded gadget: D-Gun Aim Fix <unit_dgun_aim.lua>
- LuaRules: Loaded gadget: Decloak when damaged <unit_decloak_damaged.lua>
- LuaRules: Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- LuaRules: Loaded gadget: Disable Buildoptions <unit_disable_buildoptions.lua>
- LuaRules: Loaded gadget: Disable Features <unit_disable_features.lua>
- LuaRules: Loaded gadget: DoLine <cmd_doline.lua>
- LuaRules: Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- LuaRules: Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- LuaRules: Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- LuaRules: Loaded gadget: Fall Damage <unit_fall_damage.lua>
- LuaRules: Loaded gadget: Grey Goo <unit_grey_goo.lua>
- LuaRules: Loaded gadget: Gunship Strafe Control <unit_gunship_strafe_control.lua>
- LuaRules: Loaded gadget: Instant Self Destruct <unit_instant_self_destruct.lua>
- LuaRules: Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
- LuaRules: Loaded gadget: Jumpjets <unit_jumpjets.lua>
- LuaRules: Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- [f=0000000] Loading gadget: Lua unit script framework <unit_script.lua>
- LuaRules: Loaded gadget: Lua unit script framework <unit_script.lua>
- LuaRules: Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- LuaRules: Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- LuaRules: Loaded gadget: Missile Silo Controller <unit_missilesilo.lua>
- LuaRules: Loaded gadget: Mod statistics <mod_stats.lua>
- LuaRules: Loaded gadget: Napalm <lups_napalm.lua>
- LuaRules: Loaded gadget: NoAirNuke <exp_no_air_nuke.lua>
- LuaRules: Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- LuaRules: Loaded gadget: Orbital Drop <mission_orbital_drop.lua>
- LuaRules: Loaded gadget: Paralysis <unit_paralysis_damage.lua>
- LuaRules: Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- LuaRules: Loaded gadget: Puppy Handler <unit_puppy_handler.lua>
- LuaRules: Loaded gadget: Reclaim HP changer <unit_reclaim_hp.lua>
- LuaRules: Loaded gadget: Repair Speed Changer <unit_repair_speed.lua>
- LuaRules: Loaded gadget: Resign Gadget <game_resign.lua>
- LuaRules: Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- LuaRules: Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- LuaRules: Loaded gadget: Set Nano Piece <unit_setnanopiece.lua>
- LuaRules: Loaded gadget: Shield Link <unit_shield_link.lua>
- LuaRules: Loaded gadget: Shockwaves <lups_shockwaves.lua>
- LuaRules: Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- LuaRules: Loaded gadget: StartSetup <start_unit_setup.lua>
- LuaRules: Loaded gadget: Tactical Unit AI <unit_tactical_ai.lua>
- LuaRules: Loaded gadget: Target Priority <unit_target_priority.lua>
- LuaRules: Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- LuaRules: Loaded gadget: Teleporter <unit_teleporter.lua>
- LuaRules: Loaded gadget: Terraformers <unit_terraform.lua>
- LuaRules: Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- LuaRules: Loaded gadget: Time slow v2 <unit_timeslow.lua>
- LuaRules: Loaded gadget: Transport Speed <unit_transport_speed.lua>
- LuaRules: Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- LuaRules: Loaded gadget: Typemap Options <typemap_options.lua>
- LuaRules: Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- LuaRules: Loaded gadget: UnitStealth <unit_stealth.lua>
- LuaRules: Loaded gadget: Units on fire <unit_is_on_fire.lua>
- LuaRules: Loaded gadget: Vertical Swarm <unit_vertical_swarm.lua>
- LuaRules: Loaded gadget: Water Effects <unit_water_effects.lua>
- LuaRules: Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- LuaRules: Loaded gadget: Windmill Control <unit_windmill_control.lua>
- LuaRules: Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- LuaRules: Loaded gadget: astar.lua <astar.lua>
- LuaRules: Loaded gadget: lups_wrapper.lua <lups_wrapper.lua>
- LuaRules: Loaded gadget: Ceasefires2 <ceasefire2.lua>
- LuaRules: Loaded gadget: Game Over <game_over.lua>
- LuaRules: Loaded gadget: King of the Hill <koth.lua>
- LuaRules: Loaded gadget: MarketPlace <unit_marketplace.lua>
- LuaRules: Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- LuaRules: Loaded gadget: Bounties <unit_bounty.lua>
- LuaRules: Loaded gadget: LupsSyncedManager <lups_manager.lua>
- LuaRules: Loaded gadget: Chicken control <chicken_control.lua>
- LuaRules: Loaded gadget: Area Denial <weapon_area_damage.lua>
- LuaRules: Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- LuaRules: Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
- LuaRules: Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- LuaRules: Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- LuaRules: Loaded gadget: Awards <awards.lua>
- LuaRules: Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- LuaRules: Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- >> Loaded gadget: CustomUnitShaders <LuaRules/Gadgets/customunitshaders/main.lua>
- >> Loaded gadget: Engine Taskbar Stuff <engine_taskbar_stuff.lua>
- >> Loaded gadget: Metalspot Finder Gadget <mex_spot_finder.lua>
- >> Loaded gadget: Save/Load <api_saveload.lua>
- >> Loaded gadget: ranks api <api_ranks.lua>
- >> Loaded gadget: IconGenerator <unit_icongenerator.lua>
- >> Loaded gadget: Mex Placement <mex_placement.lua>
- >> Loaded gadget: ShareControl <share_control.lua>
- >> Loaded gadget: Mex Control with energy link <unit_mex_overdrive.lua>
- >> Loaded gadget: lavarise <lavarise.lua>
- >> Loaded gadget: UnitPriority <unit_priority.lua>
- >> Loaded gadget: Attributes <unit_attributes.lua>
- >> Loaded gadget: Impulse Float Toggle <unit_impulsefloat_toggle.lua>
- >> Loaded gadget: Perks <game_perks.lua>
- >> Loaded gadget: UnitMorph <unit_morph.lua>
- >> Loaded gadget: AirPlantParents <unit_air_plants.lua>
- >> Loaded gadget: Aircraft Command <unit_bomber_command.lua>
- >> Loaded gadget: Aircraft Crashing <unit_aircraft_crash.lua>
- >> Loaded gadget: Animator <dbg_animator.lua>
- >> Loaded gadget: Area Guard <cmd_areaguard.lua>
- >> Loaded gadget: AutoReadyStartpos <init_auto_ready.lua>
- >> Loaded gadget: Bomber Dive <unit_bomber_dive.lua>
- >> Loaded gadget: CAI <ai_cai.lua>
- >> Loaded gadget: CEG Spawner <dbg_ceg_spawner.lua>
- >> Loaded gadget: Capture <unit_capture.lua>
- >> Loaded gadget: Center Offset <unit_centeroffset.lua>
- >> Loaded gadget: Control gunship strafe range <unit_control_gunship_stafe_range.lua>
- >> Loaded gadget: Dev Commands <dbg_dev_commands.lua>
- >> Loaded gadget: Disable Features <unit_disable_features.lua>
- >> Loaded gadget: DoLine <cmd_doline.lua>
- >> Loaded gadget: Dont fire at radar <unit_dont_fire_at_radar.lua>
- >> Loaded gadget: DroppedStartPos <unit_fix_dropped_startpos.lua>
- >> Loaded gadget: Factory Anti Slacker <factory_anti_slacker.lua>
- >> Loaded gadget: Fall Damage <unit_fall_damage.lua>
- >> Loaded gadget: Jugglenaut Juggle <unit_jugglenaut_juggle.lua>
- >> Loaded gadget: Lag Monitor <game_lagmonitor.lua>
- >> Loaded gadget: Lups Flamethrower Jitter <lups_flame_jitter.lua>
- >> Loaded gadget: LupsNanoSpray <lups_nano_spray.lua>
- >> Loaded gadget: Napalm <lups_napalm.lua>
- >> Loaded gadget: One Click Weapon <unit_oneclick_weapon.lua>
- >> Loaded gadget: Prevent Lab Hax <unit_prevent_lab_hax.lua>
- >> Loaded gadget: Resign Gadget <game_resign.lua>
- >> Loaded gadget: Rezz Hp changer + effect <unit_rezz_hp.lua>
- >> Loaded gadget: Self destruct blocker <unit_self_destruct.lua>
- >> Loaded gadget: Shield Link <unit_shield_link.lua>
- >> Loaded gadget: Shockwaves <lups_shockwaves.lua>
- >> Loaded gadget: Spherical LOS <unit_spherical_los.lua>
- >> Loaded gadget: StartSetup <start_unit_setup.lua>
- >> Loaded gadget: Target Priority <unit_target_priority.lua>
- >> Loaded gadget: Target on the move <unit_target_on_the_move.lua>
- >> Loaded gadget: Teleporter <unit_teleporter.lua>
- >> Loaded gadget: Terraformers <unit_terraform.lua>
- >> Loaded gadget: Terrain Texture Handler <terrain_texture_handler.lua>
- >> Loaded gadget: Transport Speed <unit_transport_speed.lua>
- >> Loaded gadget: TransportAIbuttons <unit_transport_ai_buttons.lua>
- >> Loaded gadget: Unit E-Stall Disable <unit_estall_disable.lua>
- >> Loaded gadget: UnitStealth <unit_stealth.lua>
- >> Loaded gadget: Units on fire <unit_is_on_fire.lua>
- >> Loaded gadget: Water Effects <unit_water_effects.lua>
- >> Loaded gadget: Weapon Impulse <weapon_impulse.lua>
- >> Loaded gadget: Windmill Control <unit_windmill_control.lua>
- >> Loaded gadget: api_subdir_gadgets.lua <api_subdir_gadgets.lua>
- >> Loaded gadget: astar.lua <astar.lua>
- >> Loaded gadget: unit_carrier_drones.lua <unit_carrier_drones.lua>
- >> Loaded gadget: unit_missilesilo.lua <unit_missilesilo.lua>
- >> Loaded gadget: Ceasefires2 <ceasefire2.lua>
- >> Loaded gadget: Game Over <game_over.lua>
- >> Loaded gadget: King of the Hill <koth.lua>
- >> Loaded gadget: MarketPlace <unit_marketplace.lua>
- >> Loaded gadget: UnitCloakShield <unit_cloak_shield.lua>
- >> Loaded gadget: Bounties <unit_bounty.lua>
- >> Loaded gadget: LupsSyncedManager <lups_manager.lua>
- >> Loaded gadget: Chicken control <chicken_control.lua>
- >> Loaded gadget: Area Denial <weapon_area_damage.lua>
- >> Loaded gadget: Single-Hit Weapon <weapon_single_hit.lua>
- >> Loaded gadget: Trail Burnout <weapon_trail_burnout.lua>
- >> Loaded gadget: Noexplode Stopper <weapon_noexplode_stopper.lua>
- >> Loaded gadget: Unit Explosion Spawner <unit_explosion_spawner.lua>
- >> Loaded gadget: Lups <lups_wrapper.lua>
- >> Loaded gadget: Awards <awards.lua>
- >> Loaded gadget: Chicken Spawner <unit_spawner.lua>
- >> Loaded gadget: Planet Wars Structures <unit_planetwars.lua>
- >> Loaded gadget: Profiler <dbg_profiler.lua>
- [f=0000000] LUARULES-DRAW (GADGETS)
- [f=0000000] Loading LuaGaia
- [f=0000000] Loading LuaUI
- [f=0000000] LuaSocketEnabled: yes
- [f=0000000] This game has locked LuaUI access
- [f=0000000] This game has locked LuaUI access
- [f=0000000] Using LUAUI_DIRNAME = LuaUI/
- [f=0000000] Reloaded ctrlpanel from file: LuaUI/ctrlpanel.txt
- [f=0000000] LuaUI: bound F11 to the widget selector
- [f=0000000] LuaUI: bound CTRL+F11 to tweak mode
- [f=0000000] Jump Jet Defs checking begining...
- [f=0000000] .. Jump Jet Defs checking complete
- [f=0000000] Loaded API widget: Shared Functions <api_shared_functions.lua>
- [f=0000000] Loaded API widget: Cluster Detection <api_cluster_detection.lua>
- [f=0000000] Loaded API widget: Modular Comm Info <api_modularcomms.lua>
- [f=0000000] Loaded API widget: Chili Framework <api_chili.lua>
- [f=0000000] Loaded API widget: Lag (AFK) monitor <api_lag_monitor.lua>
- [f=0000000] Loaded API widget: Lups <lups_wrapper.lua>
- [f=0000000] Hardware mouse-cursor is disabled!
- [f=0000000] Ground-decals rendering is disabled!
- [f=0000000] Set maximum particles to: 15000
- [f=0000000] Set UnitLodDist to 347
- [f=0000000] Set UnitIconDist to 203
- [f=0000000] model shaders is enabled!
- [f=0000000] Loaded widget: EPIC Menu <gui_epicmenu.lua>
- [f=0000000] Loaded widget: Chili Widget Selector <gui_chili_widgetselector.lua>
- [f=0000000] Loaded widget: Custom Cursor Sets <gui_customcursorsets.lua>
- [f=0000000] Loaded widget: Chili Minimap <gui_chili_minimap.lua>
- [f=0000000] Mexspot Fetcher fetching
- [f=0000000] Loaded widget: Mexspot Fetcher <wg_mexspot_fetcher.lua>
- [f=0000000] Loaded widget: Local Team Colors <gui_local_colors.lua>
- [f=0000000] Reloaded cmdcolors from file: cmdcolors.tmp
- [f=0000000] Loaded widget: Selection BlurryHalo <unit_selectionblurryhalo.lua>
- [f=0000000] Loaded widget: HealthBars <unit_healthbars.lua>
- [f=0000000] Loaded widget: Noises <snd_noises.lua>
- [f=0000000] Loaded widget: Unit Icons <unit_icons.lua>
- [f=0000000] Loaded widget: Outline <gfx_outline.lua>
- [f=0000000] Loaded widget: Chili Vote Display <gui_chili_vote.lua>
- [f=0000000] Loaded widget: Commander Name Tags <unit_comm_nametags.lua>
- [f=0000000] Loaded widget: TeamCommEnds & Lavarise indicator <gui_teamcommends.lua>
- [f=0000000] Loaded widget: BuildETA <gui_build_eta.lua>
- [f=0000000] Loaded widget: EndGame Stats <gui_chili_endgraph.lua>
- [f=0000000] Loaded widget: Cloak Fire State <unit_cloakfirestate.lua>
- [f=0000000] Loaded widget: AA Command Helper <cmd_attackcmd_aid.lua>
- [f=0000000] Loaded widget: Auto First Build Facing <init_autofirstbuildfacing.lua>
- [f=0000000] Loaded widget: Auto Patrol Nanos <unit_auto_patrol_nanos.lua>
- [f=0000000] Loaded widget: Autoquit <autoquit.lua>
- [f=0000000] Loaded widget: Blast Radius <gui_blastradius.lua>
- [f=0000000] Loaded widget: Chili Rejoining Progress Bar <gui_chili_rejoin_progress.lua>
- [f=0000000] Loaded widget: ComCounter <unit_com_counter.lua>
- [f=0000000] Loaded widget: Constructor Auto Assist <unit_factory_guard.lua>
- [f=0000000] Loaded widget: Context Menu <gui_contextmenu.lua>
- [f=0000000] Loaded widget: Darkening <gui_darkening.lua>
- [f=0000000] Loaded widget: Defense Range Zero-K <gui_defenserange.lua>
- [f=0000000] Loaded widget: Ferry Points <cmd_ferry_points.lua>
- [f=0000000] Loaded widget: Highlight Geos <gui_highlight_geos.lua>
- [f=0000000] Loaded widget: Keep Target <cmd_keep_target.lua>
- [f=0000000] Loaded widget: Local Widgets Config <localwidgets.lua>
- [f=0000000] Loaded widget: MetalFeatures <gui_metal_features.lua>
- [f=0000000] Loaded widget: Mex Placement Handler <cmd_mex_placement.lua>
- [f=0000000] Loaded widget: Pause Screen <gui_pausescreen.lua>
- [f=0000000] Loaded widget: MinimapEvents <minimap_events.lua>
- [f=0000000] Loaded widget: Missile Silo Range <missilesilo_range.lua>
- [f=0000000] Cleared Autogroups.
- [f=0000000] Loaded widget: Auto Group <unit_auto_group.lua>
- [f=0000000] Loaded widget: Point Tracker <gui_point_tracker.lua>
- [f=0000000] Loaded widget: ReclaimInfo <gui_reclaiminfo.lua>
- [f=0000000] Loaded widget: State Reverse Toggle <cmd_state_reverse_toggle.lua>
- [f=0000000] Loaded widget: Stereo3D <gfx_stereo3d.lua>
- [f=0000000] Shadowfury333 ENABLE TTS
- [f=0000000] Loaded widget: Text To Speech Control <snd_text_to_speech.lua>
- [f=0000000] Loaded widget: Voice Assistant <unit_voice.lua>
- [f=0000000] Loaded widget: Decoration Handler <unit_decoration_handler.lua>
- [f=0000000] Loaded widget: Persistent Build Spacing <gui_persistent_build_spacing.lua>
- [f=0000000] Loaded widget: Map Edge Extension <map_edge_extension.lua>
- [f=0000000] Loaded widget: Show All Commands v2 <unit_showallcommands_2.lua>
- [f=0000000] Loaded widget: Spectate Selected Team <gui_spectate_selected_team.lua>
- [f=0000000] Loaded widget: CameraShake <camera_shake.lua>
- [f=0000000] Loaded widget: Showeco and Grid Drawer <gui_showeco_action.lua>
- [f=0000000] Loaded widget: XrayShader <gfx_xray_shader.lua>
- [f=0000000] Loaded widget: Music Player <snd_music.lua>
- [f=0000000] Loaded widget: Chili EndGame Window <gui_chili_endgamewindow.lua>
- [f=0000000] Loaded widget: Chili Selections & CursorTip <gui_chili_selections_and_cursortip.lua>
- [f=0000000] Loaded widget: Icon Height <gui_iconheight.lua>
- [f=0000000] Loaded widget: Chili Resource Bars <gui_chili_resource_bars.lua>
- [f=0000000] Loaded widget: NoDuplicateOrders <cmd_no_duplicate_orders.lua>
- [f=0000000] Loaded widget: Startup Info and Selector <init_startup_info_selector.lua>
- [f=0000000] Loaded widget: Stockpiler <unit_stockpile.lua>
- [f=0000000] Loaded widget: Clippy Comments <unit_clippy.lua>
- [f=0000000] Loaded widget: Transport AI <unit_transport_ai.lua>
- [f=0000000] Loaded widget: Smart Nanos <unit_smart_nanos.lua>
- [f=0000000] Loaded widget: Ghost Site <unit_ghostsite.lua>
- [f=0000000] Loaded widget: MiniMap Start Boxes <minimap_startbox.lua>
- [f=0000000] Loaded widget: Comm-n-Elo Startpos. Info <init_startpointelocom_info.lua>
- [f=0000000] Loaded widget: Unit Marker Zero-K <unit_marker.lua>
- [f=0000000] Loaded widget: Start Point Remover & Comm Selector <init_start_point_remover.lua>
- [f=0000000] Loaded widget: Attack Warning <unit_attack_warning.lua>
- [f=0000000] Loaded widget: Engine Setting Fix <dbg_engine_settings.lua>
- [f=0000000] Loaded widget: Attack AoE <gui_attack_aoe.lua>
- [f=0000000] Loaded widget: MessageBoxes <mission_messagebox.lua>
- [f=0000000] Loaded widget: Objectives <mission_objectives.lua>
- [f=0000000] <Replay control buttons> Live mode. Widget removed.
- [f=0000000] Loaded widget: Replay control buttons <gui_replay_controls.lua>
- [f=0000000] Loaded widget: Select Keys <gui_selectkeys.lua>
- [f=0000000] Loaded widget: Unit Start State <unit_start_state.lua>
- [f=0000000] Loaded widget: UnitNoStuckInFactory <unit_nostuck_infactory.lua>
- [f=0000000] Loaded widget: PlanetWars Info <gui_planetwars_info.lua>
- [f=0000000] Loaded widget: Retreat <cmd_retreat.lua>
- [f=0000000] Loaded widget: AllyCursors <gui_ally_cursors.lua>
- [f=0000000] Loaded widget: CommandInsert <gui_commandinsert.lua>
- [f=0000000] Loaded widget: Gadget Icons <unit_gadget_icons.lua>
- [f=0000000] Loaded widget: Rank Icons 2 <unit_rank_icons.lua>
- [f=0000000] Loaded widget: Selection Send <gui_selectionsend.lua>
- [f=0000000] Loaded widget: Shield Guard <unit_shield_guard.lua>
- [f=0000000] Loaded widget: State Icons <unit_state_icons.lua>
- [f=0000000] Loaded widget: CEG Spawner <dbg_ceg_spawner.lua>
- [f=0000000] Loaded widget: Building Starter <unit_building_starter.lua>
- [f=0000000] Loaded widget: Cloaker Guard <unit_cloaker_guard.lua>
- [f=0000000] Loaded widget: Units on Fire <gfx_lups_units_on_fire.lua>
- [f=0000000] Loaded widget: LupsManager <gfx_lups_manager.lua>
- [f=0000000] Loaded widget: Newton Firezone <cmd_newton_firezone.lua>
- [f=0000000] Loaded widget: Receive Units Indicator <gui_recv_indicator.lua>
- [f=0000000] Loaded widget: Auto-toggle false color vision <gui_auto_engine_falsecolor.lua>
- [f=0000000] Loaded widget: Chili Chat 2.1 <gui_chili_chat2_1.lua>
- [f=0000000] Loaded widget: Chili Docking <gui_chili_docking.lua>
- [f=0000000] Loaded widget: Chili Deluxe Player List - Alpha 2.02 <gui_chili_deluxeplayerlist.lua>
- [f=0000000] Loaded widget: Image Preloader <dbg_img_preload.lua>
- [f=0000000] Loaded widget: Chili Core Selector <gui_chili_core_selector.lua>
- [f=0000000] Loaded widget: Chili FactoryPanel <gui_chili_facpanel.lua>
- [f=0000000] 55 degree
- [f=0000000] Loaded widget: Combo Overhead/Free Camera (experimental) <camera_cofc.lua>
- [f=0000000] Loaded widget: Restricted Zones <gui_restrictedzones.lua>
- [f=0000000] Loaded widget: Jumpjet GUI <gui_jumpjets.lua>
- [f=0000000] Loaded widget: CustomFormations2 <unit_customformations2.lua>
- [f=0000000] Loaded widget: Lasso Terraform GUI <gui_lasso_terraform.lua>
- [f=0000000] Loaded widget: Chili Integral Menu <gui_chili_integral_menu.lua>
- [f=0000000] LuaUI v0.3
- [f=0000000] Initializing PathCache
- [f=0000000] Finalizing
- [f=0000000] Switching to Free style camera
- [f=0000000] Loaded DecalsDrawer: Legacy
- [f=0000000] Shadowfury333 DISABLE TTS
- [f=0000000] Connection attempt from Shadowfury333
- [f=0000000] -> Version: 95.0.1-68-gfe4b02a develop
- [f=0000000] Epicmenu: Switching to COFC camera mode
- [f=0000000] -> Connection established (given id 0)
- [f=0000000] Connection attempt from QuantumProjects
- [f=0000000] -> Version: 95.0.1-68-gfe4b02a develop
- [f=0000000] -> Connection established (given id 1)
- [f=0000000] Mexspot Fetcher received
- [f=0000000] <Shadowfury333> Allies: I choose: Econ Controller!
- [f=0000000] <Shadowfury333> ship fac has surfboard, right?
- [f=0000000] <QuantumProjects> Allies: I choose: CSu Powerhouse!
- [f=0000000] GameID: cbc087525530877f13fe92e879b8f899
- [f=0000000] Mex Placement Initialised with 71 spots.
- [f=0000023] Skirmish AI "Null AI" (ID:0) took over control of team 2
- [f=0000048] Wind Range: 0 - 2.5. Max Windmill altitude bonus is: 17%
- [f=0000059] !transmitlobby @voice@buildUnit@add;armca;Crane
- [f=0000059] !transmitlobby @voice@buildUnit@add;blastwing;Blastwing
- [f=0000059] !transmitlobby @voice@buildUnit@add;bladew;Gnat
- [f=0000059] !transmitlobby @voice@buildUnit@add;armkam;Banshee
- [f=0000059] !transmitlobby @voice@buildUnit@add;corape;Rapier
- [f=0000059] !transmitlobby @voice@buildUnit@add;armbrawl;Brawler
- [f=0000059] !transmitlobby @voice@buildUnit@add;blackdawn;Black Dawn
- [f=0000059] !transmitlobby @voice@buildUnit@add;corcrw;Krow
- [f=0000059] !transmitlobby @voice@buildUnit@add;gunshipaa;Trident
- [f=0000059] !transmitlobby @voice@buildUnit@add;corvalk;Valkyrie
- [f=0000059] !transmitlobby @voice@buildUnit@add;corbtrans;Vindicator
- [f=0000059] !transmitlobby @voice@buildUnit@reload
- [f=0000060] Terraform cost multipler = 1
- [f=0000790] Transport: Select destination
- [f=0000969] Transport: Select destination
- [f=0001329] <QuantumProjects> Allies: water seems better for me now
- [f=0001626] <Shadowfury333> use non-ally chat
- [f=0001867] <Shadowfury333> anyway, I can't seem to get stuff loaded
- [f=0002589] <QuantumProjects> your commander loaded
- [f=0002649] <Shadowfury333> nm, just valkyrie
- [f=0003076] <QuantumProjects> maybe valkyrie cannot transport commanders anymore
- [f=0003076] <Shadowfury333> hmm, no issue hee
- [f=0003289] <Shadowfury333> try surfboard
- [f=0003573] <Shadowfury333> okay, there's an issue
- [f=0003738] <QuantumProjects> commander cannot load
- [f=0003768] <Shadowfury333> move around a bit
- [f=0003921] <QuantumProjects> Cant move
- [f=0004105] <Shadowfury333> with the board
- [f=0004252] <QuantumProjects> cannot select the commander
- [f=0004371] <QuantumProjects> Cannot move the surfboard
- [f=0004609] <Shadowfury333> good to know
- [f=0004827] <Shadowfury333> okay, let's try the other way around
- [f=0004965] <Shadowfury333> I'll do sea
- [f=0005265] <Shadowfury333> !voteresign
- [f=0005265] > Sorry, you do not have rights to execute voteresign, ask boss admin QuantumProjects
- [f=0005332] <QuantumProjects> Pos 1965 1824
- [f=0005615] <QuantumProjects> !boss ShadowFurry333
- [f=0005616] > no such player found
- [f=0005881] <QuantumProjects> !boss Shadow
- [f=0005882] > New boss is Shadowfury333
- [f=0005968] <Cloak Fire State> Spectator mode. Widget removed.
- [f=0005990] <Clippy Comments> Spectator mode or replay. Widget removed.
- [f=0005990] <Ghost Site> Spectator mode. Widget removed.
- [f=0006000] Shadowfury333 resigned, giving all units to QuantumProjects (ally #0)
- [f=0006015] Commanders Remaining: 2
- [f=0006085] [Shadowfury333] !voteresign
- [f=0006086] > Poll: Resign team 1? [!y=0/2, !n=0/2]
- [f=0006119] <Unit Marker> Spectator mode or replay. Widget removed.
- [f=0006130] [Shadowfury333] !vote 1
- [f=0006131] > Poll: Resign team 1? [!y=1/2, !n=0/2]
- [f=0006193] Spectator Shadowfury333 left the game: normal quit
- [f=0006275] <QuantumProjects> see this???
- [f=0006381] Connection attempt from Shadowfury333
- [f=0006381] -> Version: 95.0.1-68-gfe4b02a develop
- [f=0006381] -> Connection established (given id 0)
- [f=0006486] > [Shadowfury333]crap, what?
- [f=0006670] > [Shadowfury333]sorry, was trying to restart game
- [f=0006784] <QuantumProjects> Misaligned commander
- [f=0007127] > [Shadowfury333]did the board move?
- [f=0007130] <QuantumProjects> Pos 2353 1831
- [f=0007253] <QuantumProjects> yes
- [f=0007295] [Shadowfury333] Allies: I choose: Recon Riot Breaker!
- [f=0007484] [Shadowfury333] that's the bug
- [f=0007565] [Shadowfury333] you got it
- [f=0007789] Input grabbing is enabled!
- [f=0007886] > Poll: Resign team 1? [END:FAILED]
- [f=0007957] <QuantumProjects> nice
- [f=0008036] <QuantumProjects> I'm leaving
- [f=0008125] User exited
- [f=0008125] User exited
- [f=0008125] Statistics for RectangleOptimizer: 0%
- [f=0008125] Shadowfury333 DISABLE TTS
- [f=0008125] [CCollisionHandler] dis-/continuous tests: 0/189115
- [f=0008125] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0008125] [~CPathCache(32x24)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=1
- [f=0008125] [~CPathCache(128x96)] cacheHits=0 hitPercentage=0% numHashColls=0 maxCacheSize=0
- [f=0008125] [~CPathCache(128x96)] cacheHits=2 hitPercentage=6% numHashColls=0 maxCacheSize=7
- [f=0008125] Statistics for RectangleOptimizer: 0%
- [f=0008125] Statistics for RectangleOptimizer: 0%
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