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  1. // Playback Controls
  2. bind leftarrow "vstr seis_speed-"
  3. bind rightarrow "vstr seis_speed+"
  4. bind downarrow "vstr seis_speed_0.0"
  5. bind uparrow "vstr seis_speed_1.0"
  6. set seis_speed- "vstr seis_speed_0.9"
  7. set seis_speed+ "vstr seis_speed_2.0"
  8. set seis_speed_0.0 "set timescale 0.0001; cl_freezedemo 1; set seis_speed- vstr seis_speed_0.0; set seis_speed+ vstr seis_speed_0.1; echo ^2Timescale^7: ^30.0 (Paused);"
  9. set seis_speed_0.1 "set timescale 0.1; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.0; set seis_speed+ vstr seis_speed_0.2; echo ^2Timescale^7: ^30.1;"
  10. set seis_speed_0.2 "set timescale 0.2; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.1; set seis_speed+ vstr seis_speed_0.3; echo ^2Timescale^7: ^30.2;"
  11. set seis_speed_0.3 "set timescale 0.3; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.2; set seis_speed+ vstr seis_speed_0.4; echo ^2Timescale^7: ^30.3;"
  12. set seis_speed_0.4 "set timescale 0.4; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.3; set seis_speed+ vstr seis_speed_0.5; echo ^2Timescale^7: ^30.4;"
  13. set seis_speed_0.5 "set timescale 0.5; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.4; set seis_speed+ vstr seis_speed_0.6; echo ^2Timescale^7: ^30.5;"
  14. set seis_speed_0.6 "set timescale 0.6; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.5; set seis_speed+ vstr seis_speed_0.7; echo ^2Timescale^7: ^30.6;"
  15. set seis_speed_0.7 "set timescale 0.7; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.6; set seis_speed+ vstr seis_speed_0.8; echo ^2Timescale^7: ^30.7;"
  16. set seis_speed_0.8 "set timescale 0.8; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.7; set seis_speed+ vstr seis_speed_0.9; echo ^2Timescale^7: ^30.8;"
  17. set seis_speed_0.9 "set timescale 0.9; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.8; set seis_speed+ vstr seis_speed_1.0; echo ^2Timescale^7: ^30.9;"
  18. set seis_speed_1.0 "set timescale 1.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_0.9; set seis_speed+ vstr seis_speed_2.0; echo ^2Timescale^7: ^31.0 (Normal);"
  19. set seis_speed_2.0 "set timescale 2.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_1.0; set seis_speed+ vstr seis_speed_4.0; echo ^2Timescale^7: ^32.0;"
  20. set seis_speed_4.0 "set timescale 4.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_2.0; set seis_speed+ vstr seis_speed_8.0; echo ^2Timescale^7: ^34.0;"
  21. set seis_speed_8.0 "set timescale 8.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_4.0; set seis_speed+ vstr seis_speed_16.0; echo ^2Timescale^7: ^38.0;"
  22. set seis_speed_16.0 "set timescale 16.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_8.0; set seis_speed+ vstr seis_speed_32.0; echo ^2Timescale^7: ^316.0;"
  23. set seis_speed_32.0 "set timescale 32.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_16.0; set seis_speed+ vstr seis_speed_64.0; echo ^2Timescale^7: ^332.0;"
  24. set seis_speed_64.0 "set timescale 64.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_32.0; set seis_speed+ vstr seis_speed_128.0; echo ^2Timescale^7: ^364.0;"
  25. set seis_speed_128.0 "set timescale 128.0; cl_freezedemo 0; set seis_speed- vstr seis_speed_64.0; set seis_speed+ vstr seis_speed_128.0; echo ^2Timescale^7: ^3128.0 (Maximum);"
  26.  
  27. // Restarts Demo
  28. bind kp_leftarrow "vstr seis_PlayCurrentDemo;"
  29.  
  30. // Volume Bind
  31. bind kp_pgup "vstr seis_vol+"
  32. bind kp_home "vstr seis_vol-"
  33. bind kp_uparrow "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01;  echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);"
  34. set seis_vol- "vstr seis_vol03;"
  35. set seis_vol+ "vstr seis_vol05;"
  36. set seis_vol+- "set s_volume 0.0; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol01; echo ^2Sound ^2Volume ^4|^1^7**********^4| (Muted);"
  37. set seis_vol01 "set s_volume 0.2; set seis_vol- vstr seis_vol+-; set seis_vol+ vstr seis_vol02; echo ^2Sound ^2Volume ^4|^1*^7*********^4|;"
  38. set seis_vol02 "set s_volume 0.4; set seis_vol- vstr seis_vol01; set seis_vol+ vstr seis_vol03; echo ^2Sound ^2Volume ^4|^1**^7********^4|;"
  39. set seis_vol03 "set s_volume 0.6; set seis_vol- vstr seis_vol02; set seis_vol+ vstr seis_vol04; echo ^2Sound ^2Volume ^4|^1***^7*******^4|;"
  40. set seis_vol04 "set s_volume 0.8; set seis_vol- vstr seis_vol03; set seis_vol+ vstr seis_vol05; echo ^2Sound ^2Volume ^4|^1****^7******^4| (Default);"
  41. set seis_vol05 "set s_volume 1.0; set seis_vol- vstr seis_vol04; set seis_vol+ vstr seis_vol06; echo ^2Sound ^2Volume ^4|^1*****^7*****^4|;"
  42. set seis_vol06 "set s_volume 1.2; set seis_vol- vstr seis_vol05; set seis_vol+ vstr seis_vol07; echo ^2Sound ^2Volume ^4|^1******^7****^4|;"
  43. set seis_vol07 "set s_volume 1.4; set seis_vol- vstr seis_vol06; set seis_vol+ vstr seis_vol08; echo ^2Sound ^2Volume ^4|^1*******^7***^4|;"
  44. set seis_vol08 "set s_volume 1.6; set seis_vol- vstr seis_vol07; set seis_vol+ vstr seis_vol09; echo ^2Sound ^2Volume ^4|^1********^7**^4|;"
  45. set seis_vol09 "set s_volume 1.8; set seis_vol- vstr seis_vol08; set seis_vol+ vstr seis_vol10; echo ^2Sound ^2Volume ^4|^1*********^7*^4|;"
  46. set seis_vol10 "set s_volume 2.0; set seis_vol- vstr seis_vol09; set seis_vol+ vstr seis_vol10; echo ^2Sound ^2Volume ^4|^1**********^7^4|;"
  47.  
  48. seta pb_cl_disable
  49.  
  50. bind F1 "timescale .25;cg_drawtimer 0;wait;cl_avidemo 100"
  51. bind F2 "cl_avidemo 0;cg_drawtimer 1;timescale 1"
  52. bind f3 "timescale .5;cg_drawtimer 0;wait;cl_avidemo 100"
  53. bind f4 "timescale 1;cg_drawtimer 0;wait;cl_avidemo 100"
  54. bind f5 ""
  55. bind f6 ""
  56. bind f8 ""
  57. bind f9 "+forward"
  58. bind f10 "df_demos_modsupport 2"
  59. bind f11 "df_demos_modsupport 0"
  60. bind F12 "toggle cg_draw2d"
  61.  
  62.  
  63. //df commands
  64. seta df_ghosts_miniviewdraw 0
  65. seta df_demos_CameraMode 0
  66. seta df_demos_modsupport 3
  67. seta df_demos_ReplayMode 0
  68.  
  69. df_demos_CameraTransitionSpeed "50"
  70. df_demos_HidePacketEntities "256"
  71. df_demos_HideLocalEntities "0"
  72. df_demos_ReplayFilename ""
  73. df_demos_UnlockThirdPersonPitch "1"
  74.  
  75. seta df_playersprites 0
  76. seta df_hud 0
  77. seta df_hud_transparency 0
  78. seta df_chs2_draw 0
  79. seta df_drawSpeed "0"
  80.  
  81. //weapons
  82. seta cg_smoke_sg "1"
  83. seta cg_smokegrowth_gl "1"
  84. seta cg_smokegrowth_rl "1"
  85. seta cg_smokeradius_gl "16"
  86. seta cg_smokeradius_rl "30"
  87. seta cg_muzzleFlash "1"
  88. seta cg_brasstime 6000
  89. seta cg_altGrenades "1"
  90. seta cg_altPlasma "1"
  91. seta cg_oldRocket "0"
  92. seta cg_oldPlasma "0"
  93. seta cg_noProjectileTrail "0"
  94. seta cg_noAmmoChange "0"
  95. seta cg_oldlightning "1"
  96. seta cg_altLightning "0"
  97. seta cg_lightningImpact "1"
  98. seta cg_truelightning "0"
  99.  
  100. seta r_railSegmentLength "10"
  101. seta r_railCoreWidth "10"
  102. seta r_railWidth "4"
  103. seta r_railtrailtime 800
  104. seta cg_railstyle "3"
  105. seta cg_oldRail "0"
  106. seta color "2"
  107. seta color1 "7"
  108. seta color2 "2"
  109. seta cg_teamrails "0"
  110.  
  111.  
  112. //hud
  113. seta ch_teamcrosshairhealth "0"
  114. seta cg_teamChatsOnly "0"
  115. seta cg_lagometer "0"
  116. seta ch_drawSpeed "0"
  117. seta ch_3waveFont "0"
  118. seta ui_3waveFont "0"
  119. seta enableosphud "0"
  120. seta cg_drawRewards "1"
  121. seta cg_scorePlums "0"
  122. seta cg_drawCrosshair "0"
  123. seta ch_pickupitem "0"
  124. seta ch_drawpickup "0"
  125. seta cg_drawfollowing "10000x10000"
  126. seta cg_drawteamoverlay "0"
  127. seta cg_drawFPS "0"
  128. seta cg_drawAttacker "0"
  129. seta cg_drawcrosshairnames "0"
  130. seta ch_drawHealthMeters "0"
  131. seta ch_drawhead "0"
  132. seta cf_weaponswitch "10000000000000000000000000x10000000000000000000000000"
  133. seta cg_teamchattime "0"
  134. seta ch_Teamoverlay "0"
  135. seta cg_scoreTransparency "1"
  136. seta cf_fragmsg "8x8"
  137. seta ch_fragMessage "1"
  138. seta ch_statusbarformat "1"
  139. seta ch_statusbarstyle "1"
  140. seta cf_statusbar 1x1
  141. seta ammocheck "0"
  142. seta cg_drawAmmoWarning "0"
  143. seta cg_drawfriend 0
  144. seta cg_Drawstatus "0"
  145. seta cg_simpleItems "0"
  146. seta cg_statScrollTime "0.00000000000000001"
  147.  
  148.  
  149. seta cf_Vote "10000000000000x1000000000000000000"
  150. seta cf_Teamoverlay "100000000000000x100000000000000"
  151. seta cf_Teamchat "1000000000000x100000000000000"
  152. seta cf_Pickupstring "1000000000000x1000000000000"
  153. seta cf_Following "1000000000000x10000000000000"
  154. seta cf_CrosshairNames "10000000000000x1000000000000000000"
  155. seta cf_Console "1000000000x1000000000"
  156. seta ch_teamBackground "0"
  157. seta ch_statusbarStyle "1000000000000000"
  158. seta ch_skinScores "0"
  159. seta ch_shortScoreboard "0"
  160. seta ch_shortNames "0"
  161. seta ch_selfOnTeamOverlay "0"
  162. seta ch_scores "0"
  163. seta cf_scores "1x1"
  164. seta ch_recordMessage "0"
  165. seta ch_playerNames "0"
  166. seta ch_graphs "0"
  167. seta ch_drawWeaponSelect "0"
  168. seta ch_drawSpeed "0"
  169. seta ch_drawPickup "0"
  170. seta ch_drawFollow "0"
  171. seta ch_wstatsTime "1"
  172. seta ch_weaponList "0"
  173. cg_eorPos 999999999:999999999
  174. cl_motd "0"
  175. con_notifytime -3
  176. seta p_enablePortal "1"
  177. sv_pure "0"
  178. ch_console time "1"
  179.  
  180. seta ch_Pickupitem "0"
  181. seta ch_statusbarStyle "1"
  182. seta ch_StatusbarFormat "3"
  183. seta cf_Statusbar "999999x999999"
  184.  
  185.  
  186. //models
  187. seta cg_deferPlayers "1"
  188.  
  189. seta cg_forcecolors "0"
  190. seta cg_forcemodel "0"
  191. seta cg_usepromodeskins "0"
  192. seta cg_noTaunt "0"
  193. seta cg_teamModel ""
  194. seta cg_customColors "0"
  195. seta cg_forceSkins "0"
  196. seta cg_enemyColor ""
  197. seta cg_teamColor ""
  198.  
  199.  
  200. //video
  201. seta r_customaspect "1"
  202. seta r_customwidth "1600"
  203. seta r_customheight "1200"
  204.  
  205. cg_fov "107"
  206. seta cg_drawgun "1"
  207. seta cg_gunz "1"
  208. seta cg_deadBodyFilter "0"
  209. seta cg_gibs "1"
  210. seta com_blood "1"
  211. seta cg_bloodbody "1"
  212. seta cg_bloodmarks "1"
  213. seta cg_blinkimpact "0"
  214. seta cg_visibleBleeding "5"
  215. seta cg_damagedraw "0"
  216. cg_viewsize "100"
  217.  
  218. seta r_textureMode "GL_LINEAR_MIPMAP_LINEAR"
  219. seta r_noportals "0"
  220. seta r_lightmap "0"
  221. seta r_znear "4"
  222. seta r_colorMipLevels "0"
  223. seta cg_tracerchance "1"
  224.  
  225. seta r_fullbright "0"
  226. seta r_flareSize "50"
  227. seta r_flareFade "27"
  228. seta r_flares "1"
  229. seta r_facePlaneCull "1"
  230. seta r_swapInterval "0"
  231. seta r_ignoreGLErrors "1"
  232. seta r_ignoreFastPath "1"
  233. seta r_subdivisions "1"
  234. seta r_ignorehwgamma "0"
  235. seta r_ext_gamma_control "1"
  236. seta r_ext_multitexture "1"
  237. seta r_ext_compiled_vertex_array "1"
  238. seta r_ext_texture_env_add "1"
  239. seta r_ext_compress_textures "0"
  240. seta r_ext_compressed_textures "0"
  241. seta r_drawstrips "1"
  242. seta r_detailtextures "1"
  243. seta r_picmip "0"
  244. seta r_vertexlight "0"
  245. seta r_vertexlighting "0"
  246. seta r_dynamiclight "1"
  247. seta r_dlightBacks "1"
  248. seta r_finish "0"
  249. seta r_swapInterval "0"
  250. seta r_facePlaneCull "1"
  251. seta r_primitives "0"
  252. seta r_fullbright "0"
  253. seta r_simpleMipMaps "1"
  254. seta r_lodCurveError "250"
  255. seta r_lodbias "-2"
  256. seta r_fastsky "0"
  257. seta r_drawSun "1"
  258. seta r_ignorehwgamma "0"
  259. seta r_stereo "0"
  260. seta r_roundImagesDown "0"
  261. seta gl_polyblend "1"
  262. seta cm_playerCurveClip "1"
  263.  
  264. r_maxpolys "900"
  265. r_maxpolyverts "9000"
  266.  
  267. seta r_colorbits 32
  268. seta r_depthbits 32
  269. seta r_texturebits "32"
  270. seta r_stencilbits "16"
  271. seta cg_shadows "1"
  272. seta r_gamma "1"
  273. seta r_intensity 1.25
  274. seta r_mapOverBrightBits "2"
  275. seta r_overBrightBits "1"
  276. seta r_lodscale "1000000"
  277.  
  278. r_mode "-1"
  279. cg_draw2d "1"
  280. cl_noprint "1"
  281. cg_drawtimer "1"
  282. ch_Obituaries "1"
  283.  
  284.  
  285. //sound
  286. seta s_ambient "0"
  287. seta s_occ_eq "0.75"
  288. seta s_occfactor "0.5"
  289. seta s_bloat "2.0"
  290. seta s_numpolys "400"
  291. seta s_polyreflectsize "10000000"
  292. seta s_polysize "10000000"
  293. seta s_polykeep "1000000000"
  294. seta s_refdelay "2.0"
  295. seta s_refgain "0.45"
  296. seta s_leafnum "0"
  297. seta s_max_distance "1000.0"
  298. seta s_min_distance "3.0"
  299. seta s_distance "100.0"
  300. seta s_doppler "1.0"
  301. seta s_rolloff "1.0"
  302. seta s_mixPreStep "0.05"
  303. seta s_mixahead "0.1"
  304. seta s_loadas8bit "1"
  305. seta s_khz "22"
  306. seta s_separation "0.5"
  307. seta s_musicvolume "0"
  308. seta s_volume "1"
  309. seta vid_ypos "0"
  310. seta vid_xpos "164"
  311. seta s_musicvolume 0
  312. cg_nochatbeep 1
  313. cg_chatbeep 0
  314. cg_noteamchatbeep 1
  315. cg_teamchatbeep 0
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