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- alang=jpn,zh-Hant,zh-Hans,cht,chs,zh,en
- slang=zh-Hant,zh-Hans,cht,chs,zh,en
- sub-codepage=auto
- #sub-codepage=big5 # Use BIG5 if input is not UTF-8
- sub-font-size=40 # default: 55
- #sub-font='標楷體'
- sub-font='微軟正黑體'
- #hwdec=auto
- # HW decode via DXVA2
- #hwdec=dxva2
- #vo=gpu
- #gpu-context=d3d11
- ##gpu-context=angle
- ### Direct3D11 through the OpenGL ES translation layer ANGLE.
- ### This supports almost everything the win backend does (if the ANGLE build is new enough).
- ##gpu-context=dxinterop
- ### (experimental)
- ### Win32, using WGL for rendering and Direct3D 9Ex for presentation.
- ### Works on Nvidia and AMD. Newer Intel chips with the latest drivers may also work.
- # HW decode via D3D11VA
- hwdec=d3d11va
- #hwdec-codecs=mpeg2video,vc1,h264,hevc
- #default: hwdec-codecs=h264,vc1,hevc,vp8,vp9,av1
- vo=gpu
- gpu-context=d3d11
- #gpu-context=angle
- ## Direct3D11 through the OpenGL ES translation layer ANGLE.
- ## This supports almost everything the win backend does (if the ANGLE build is new enough).
- # High quality video rendering
- profile=gpu-hq
- deband=yes
- #interpolation
- #video-sync=display-resample
- #scale=bilinear
- #scale=bicubic_fast
- #scale=oversample
- #scale=spline16
- #scale=spline36
- #scale=spline64
- #scale=sinc
- #scale=lanczos
- #scale=ginseng
- #scale=jinc
- #scale=ewa_lanczos
- #scale=ewa_hanning
- #scale=ewa_ginseng
- #scale=ewa_lanczossharp
- scale=ewa_lanczossoft
- #scale=haasnsoft
- #scale=bicubic
- #scale=bcspline
- #scale=catmull_rom
- #scale=mitchell
- #scale=robidoux
- #scale=robidouxsharp
- #scale=ewa_robidoux
- #scale=ewa_robidouxsharp
- #scale=box
- #scale=nearest
- #scale=triangle
- #scale=gaussian
- dscale=jinc
- cscale=mitchell
- #tscale=mitchell
- linear-upscaling
- linear-downscaling
- dither-depth=auto
- dither=ordered
- #dither=error-diffusion
- # Primaries of the display.
- # Video colors will be adapted to this colorspace when ICC color management is not being used.
- #target-prim=auto
- #target-prim=bt.709
- #target-prim=bt.2020
- #target-prim=dci-p3
- # Gamma factor. (default: 1.0)
- #gamma-factor=1.0
- #gamma-factor=1.1
- #gamma-factor=2.0
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