FreetheFr0gs

FTF Autoexec

Oct 28th, 2021 (edited)
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  1. // _________________________
  2. // | FreetheFr0gs - CONFIG |
  3. //
  4. //
  5. //
  6.  
  7.  
  8. // KEY-LIST------------------------------------------------------
  9. // "F1" - Toggle Velocity Counter
  10. // "F2" - Toggle Net-graph (See ping)
  11. // "pgdn" - Switch to Main Resolution
  12. // "pgup" - Switch to Secondary Resolution
  13. // "F5" - Toggle Texture Quality
  14. // "F9" - Reexecute this Autoexec
  15. // "F8" - Toggle Volume (edit the volume yourself below)
  16.  
  17.  
  18. // GAMEPLAY-SETTINGS---------------------------------------------
  19. m_acceleration "0" // Once again this makes sure mouse acceleration is off
  20. hud_setting_minimapRotate "1" // This setting allows the minimap to rotate with you (default 0)
  21. sprint_view_shake_style "1" // Less Headbob
  22. hud_setting_pingAlpha "0.4" // Opacity of the pings and downed banners (default 1)
  23. player_setting_damage_closes_deathbox_menu "0" // Your inventory wont auto-close anymore when receiving damage
  24. chroma_enable 0 // Disables Razer Chroma
  25. hud_setting_adsDof "0"
  26. CrossPlay_user_optin "1" // 0 Disables Crossplay
  27.  
  28.  
  29. // MY-PERSONAL-SETTINGS--FEEL-FREE-TO-CHANGE----------------------
  30. // IMPORTANT! - Remove "//" infront of the commands to take effect
  31.  
  32. unbind "mouse4" // Unbinds annoying useless sidebuttons on your mouse
  33. unbind "mouse5"
  34. cl_fovScale "1.7" // 1.55 = 110FOV | 1.7 = 120FOV
  35. //colorblind_mode 1 // Colorblind modes
  36. reticle_color -255 255 1255 // Reticle Color
  37.  
  38. // CUSTOM-BINDS--------------------------------------------------
  39.  
  40. bind "F1" "toggle cl_showpos 1 0" // Toggle for the FPS Counter
  41. bind "F2" "toggle shownet_enabled 1 0" // Net Graph Toggle
  42. bind "F9" "exec autoexec.cfg" // Re-exec autoexec
  43. bind "p" "reticle_color 1020 510 765; exec Crosshair_2" // Crosshair Rainbow
  44. bind "o" "miles_reboot" // Reboots the audio engine
  45. bind "MWHEELUP" "+use; +use_long" 1 // Scroll up for interact
  46. bind "u" "exec pingSpam1" // Ping earrape
  47. bind "5" "exec superglide1" // Superglide config
  48.  
  49.  
  50. // Audio---------------------------------------------------------
  51.  
  52. miles_channels 2 // Tells the number of audio channels to the audio engine, try 8 if ur using one of those fake 7.1 headsets
  53. sound_num_speakers 2 // Also Number of your audio channels
  54. sound_without_focus 1 // Game does not stop to play sound when tabbed out
  55.  
  56.  
  57. // PRIVACY-SETTINGS----------------------------------------------
  58.  
  59. telemetry_client_enable 0
  60. telemetry_client_sendInterval 0
  61. pin_opt_in 0
  62. voice_forcemicrecord 0
  63.  
  64. // GRAPHICS-BASED-COMMANDS---------------------------------------
  65.  
  66. fps_max 0 // FPS Cap
  67. mat_picmip 1 // Basically this is the texture Quality controller of the game 4 = Lowest ... 1 = High
  68. stream_memory "300000" // Change this to 0 if you want to use mat_picmip 4 (default 300000)
  69. mat_forceaniso 0 // No anisotropic filtering (default 16)
  70. ssao_enabled 0 // Disables SSAO
  71. sssss_enable 0 // Disables Screen Space Subsurface Scattering
  72. particle_cpu_level 0 // Reduces the quality of particles
  73. cl_ragdoll_maxcount 0 // Disables Ragdoll
  74. cl_particle_fallback_multiplier 4 // Multiplier for falling back to cheaper effects under load
  75. cl_particle_fallback_base 4 // Base for falling back to cheaper effects under load
  76. noise_filter_scale 0 // Removes Film-grain
  77. mat_bloom_scalefactor_scalar 0 // Disables bloom (nothing to do with recoil, just the graphical effect you fn weirdo)
  78. r_createmodeldecals 0 // Game does not create decals (bullet impacts etc)
  79. mat_disable_bloom 1 // Disables bloom (nothing to do with recoil, just the graphical effect you fn weirdo)
  80. nx_static_lobby_mode 2 // Nintendo switch cvar that got somehow into the main game, "2" reduces loading times
  81. cl_gib_allow 0 // Allow gibs
  82. r_cleardecals // Clears all decals on exec
  83. r_cheapwaterstart 0.000001 // Flat water
  84. r_dynamic 0
  85. cl_showpos 1
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