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- class Level? : public Level {
- public:
- Level?() : Level(245, 26){}
- void OnInit(){
- std::vector<LevelObject*> wallByColor[7];
- wallByColor[1].push_back(AddObject(new ObjWall(10, 0, 10, 60, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(90, 0, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(190, 0, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(270, 0, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(330, 0, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(390, 0, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 10, 50, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 10, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(130, 10, 60, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(210, 10, 10, 50, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(230, 10, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(290, 10, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(340, 10, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 20, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(230, 20, 10, 60, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(250, 20, 10, 80, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(290, 20, 10, 80, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(310, 20, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(350, 20, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(20, 30, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(50, 30, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(120, 30, 90, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(260, 30, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(320, 30, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(370, 30, 10, 70, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(390, 30, 10, 130, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(50, 40, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(170, 40, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 50, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(70, 50, 100, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(190, 50, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(270, 50, 10, 130, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(310, 50, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 60, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(90, 60, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(130, 60, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(310, 60, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(10, 70, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(70, 70, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 70, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(150, 70, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(200, 70, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(320, 70, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(350, 70, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(10, 80, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(70, 80, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(150, 80, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(330, 80, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(350, 80, 10, 80, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(20, 90, 50, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(90, 90, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(120, 90, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(170, 90, 80, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(300, 90, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 100, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(90, 100, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(210, 100, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(0, 110, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(50, 110, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 110, 90, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(230, 110, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(280, 110, 50, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(370, 110, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(10, 120, 10, 60, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 120, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(290, 120, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(20, 130, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(60, 130, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(100, 130, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(130, 130, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(150, 130, 60, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(220, 130, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(310, 130, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(330, 130, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(360, 130, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(150, 140, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(190, 140, 10, 80, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(250, 140, 10, 60, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 150, 70, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 150, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(140, 150, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(170, 150, 10, 90, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(210, 150, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(280, 150, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(320, 150, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(370, 150, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(50, 160, 10, 60, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(90, 160, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 160, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(210, 160, 10, 80, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(330, 160, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(20, 170, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(70, 170, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(130, 170, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(230, 170, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(290, 170, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(340, 170, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(390, 170, 10, 50, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(130, 180, 10, 60, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(290, 180, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(310, 180, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(0, 190, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(80, 190, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(150, 190, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(240, 190, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(260, 190, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(320, 190, 60, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 200, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(90, 200, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(350, 200, 10, 80, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(10, 210, 10, 70, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(60, 210, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 210, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(150, 210, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(220, 210, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(270, 210, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(310, 210, 10, 50, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(330, 210, 10, 30, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(370, 210, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(70, 220, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(250, 220, 10, 60, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(270, 220, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(40, 230, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(100, 230, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(140, 230, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(180, 230, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(230, 230, 10, 50, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(290, 230, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(340, 230, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(360, 230, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(390, 230, 10, 70, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 240, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 250, 80, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(120, 250, 110, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(280, 250, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(320, 250, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(370, 250, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 260, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(130, 260, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(290, 260, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(330, 260, 10, 40, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(20, 270, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(50, 270, 50, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(110, 270, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(150, 270, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(190, 270, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(260, 270, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(300, 270, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(360, 270, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(90, 280, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(170, 280, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(270, 280, 10, 20, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(0, 290, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(30, 290, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(50, 290, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(100, 290, 20, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(130, 290, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(190, 290, 30, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(230, 290, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(250, 290, 10, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(280, 290, 40, 10, 0xFF9999)));
- wallByColor[1].push_back(AddObject(new ObjWall(340, 290, 40, 10, 0xFF9999)));
- AddObject(new ObjTeleport(LevelManager::GetNextLevel(this), 20, 10, 10, 20));
- AddObject(new ObjAreaCounter(wallByColor[1], 20, 0, 60, 10, 1, 0xFF9999));
- }
- };
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