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mr_rhetorical

Vintagestory Trade-o-mat crash 1.17.2

Sep 9th, 2022
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  1. Running on 64 bit Windows with 32 GB RAM
  2. Game Version: v1.17.2 (Stable)
  3. 9/8/2022 10:31:23 PM: Critical error occurred in the following mod: tradeomat@1.6.2
  4. Loaded Mods: weaponpacka@1.3.1, betterbloomeries@1.0.1, blacksmithname@1.0.2, buildingplus@1.1.2, flagsmaterials@1.1.1, meteoricexpansion@1.2.1, moreroads@1.4.3, leadroof@1.2.2, necessaries@1.1.3, primitivesurvival@3.0.5, shacklegear@1.0.7, riflemod@1.0.0, tradeomat@1.6.2, game@1.17.2, carrycapacity@0.6.5, dsdebarkedlogs@1.0.2, fixbadrecipes@1.0.0, flagscustom@1.1.1, flagsreal@1.1.1, lichen@1.6.0, medievalexpansion@3.8.1, petai@1.5.4, playercorpse@1.4.1, prospectorinfo@4.1.0, vanvar@2.0.1, creative@1.17.2, survival@1.17.2, woodbarrels@1.0.3, xrowboat@0.0.5, metalrecovery@0.1.18-rc.2, em@1.0.0, feverstonehorses@1.2.9, yabbaglasschapter@1.1.0, bricklayers@1.0.1
  5. System.MissingMethodException: Method not found: 'Void Cairo.SurfaceTransformBlur.Blur(Cairo.ImageSurface, Double, Boolean)'.
  6. at tradeomat.src.TradeomatBlock.Rug.GuiElementItemSlotButton.ComposeElements(Context ctx, ImageSurface surface)
  7. at Vintagestory.API.Client.GuiComposer.Compose(Boolean focusFirstElement) in VintagestoryApi\Client\UI\GuiComposer.cs:line 395
  8. at tradeomat.src.TradeomatBlock.GuiCustomerTradeBlock.SetupDialog()
  9. at tradeomat.src.TradeomatBlock.GuiCustomerTradeBlock..ctor(String dialogTitle, InventoryBase inventory, BlockPos blockEntityPos, ICoreClientAPI capi)
  10. at tradeomat.src.TradeomatBlock.BETradeBlock.OnReceivedServerPacket(Int32 packetid, Byte[] data)
  11. at Vintagestory.Client.NoObf.GeneralPacketHandler.HandleBlockEntityMessage(Packet_Server packet) in VintagestoryLib\Client\Systems\GeneralPacketHandler.cs:line 834
  12. at Vintagestory.Client.NoObf.ClientMain.ExecuteMainThreadTasks(Single deltaTime) in VintagestoryLib\Client\ClientMain.cs:line 1139
  13. at Vintagestory.Client.GuiScreenRunningGame.RenderToPrimary(Single dt) in VintagestoryLib\Client\MainMenu\Screens\GuiScreenRunningGame.cs:line 125
  14. at Vintagestory.Client.ScreenManager.Render(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 671
  15. at Vintagestory.Client.ScreenManager.OnNewFrame(Single dt) in VintagestoryLib\Client\ScreenManager.cs:line 615
  16. at Vintagestory.Client.NoObf.ClientPlatformWindows.window_RenderFrame(Object sender, FrameEventArgs e) in VintagestoryLib\Client\ClientPlatform\GameWindow.cs:line 132
  17. at System.EventHandler`1.Invoke(Object sender, TEventArgs e)
  18. at OpenTK.GameWindow.RaiseRenderFrame(Double elapsed, Double& timestamp) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 479
  19. at OpenTK.GameWindow.DispatchRenderFrame() in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 454
  20. at OpenTK.GameWindow.Run(Double updates_per_second, Double frames_per_second) in C:\Users\Nexrem\Desktop\transfer\opentk\src\OpenTK\GameWindow.cs:line 375
  21. at Vintagestory.Client.ClientProgram.Start(ClientProgramArgs args, String[] rawArgs)
  22. at Vintagestory.ClientNative.CrashReporter.Start(ThreadStart start) in VintagestoryLib\Client\ClientPlatform\ClientNative\CrashReporter.cs:line 93
  23.  
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