SHARE
TWEET

Untitled

a guest Jun 15th, 2017 65 Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1. # Program terminated with signal 11, Segmentation fault.
  2. # #0  0x0000000000baf64c in ThreatContainer::getReferenceByTarget (this=0x7f218182a118, pVictim=0x7f2193220cf0, fThreat=0)
  3. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:225     DEBUG FILE LINE 225:
  4. # 225             if ((*i)->getUnitGuid() == guid)
  5. #
  6.  
  7. # BACKTRACE FULL
  8. #
  9.  
  10. # #0  0x0000000000baf64c in ThreatContainer::getReferenceByTarget (this=0x7f218182a118, pVictim=0x7f2193220cf0, fThreat=0)
  11. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:225     DEBUG FILE LINE 225:
  12. #        guid = 17379391485236946821
  13. # #1  ThreatContainer::addThreat (this=0x7f218182a118, pVictim=0x7f2193220cf0, fThreat=0)
  14. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:240     DEBUG FILE LINE 240:
  15. # No locals.
  16. # #2  ThreatManager::_addThreat (this=0x7f218182a118, pVictim=0x7f2193220cf0, fThreat=0)
  17. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:404     DEBUG FILE LINE 404:
  18. #        ref = 0x2202
  19. # #3  0x0000000000baf915 in ThreatManager::addThreat (this=0x7f218182a118, pVictim=0x7f2193220cf0,
  20. #    fThreat=<value optimized out>, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
  21. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:399     DEBUG FILE LINE 399:
  22. #        threat = 0
  23. # #4  0x0000000000bad45e in HostileRefManager::threatAssist (this=0x7f22097e3168, pVictim=0x7f2193220cf0,
  24. #    fThreat=<value optimized out>, pThreatSpell=0x0, pSingleTarget=<value optimized out>)
  25. #    at /opt/XX/src/server/game/Combat/HostileRefManager.cpp:49     DEBUG FILE LINE 49:
  26. #        threat = 0
  27. #        ref = 0x7f218362fac0
  28. #        size = 6
  29. # #5  0x0000000000a8a29b in Spell::DoSpellHitOnUnit (this=0x7f217908c8c0, unit=0x7f22097e1630, effectMask=1, scaleAura=false)
  30. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1487     DEBUG FILE LINE 1487:
  31. #        m_source = 0x7f2193220cf0
  32. #        aura_effmask = <value optimized out>
  33. #        __FUNCTION__ =           "DoSpellHitOnUnit"
  34. # #6  0x0000000000a8d5fc in Spell::DoAllEffectOnTarget (this=0x7f217908c8c0, target=0x7f21a2ee06f0)
  35. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1226     DEBUG FILE LINE 1226:
  36. #        missInfo = <value optimized out>
  37. #        mask = 133 '\205'
  38. #        unit = 0x7f22097e1630
  39. #        caster = 0x7f22097e1630
  40. #        missInfo = SPELL_MISS_NONE
  41. #        procVictim = <value optimized out>
  42. #        spellHitTarget = 0x7f22097e1630
  43. #        procAttacker = 0
  44. #        procEx = <value optimized out>
  45. #        canEffectTrigger = true
  46. # #7  0x0000000000a909c4 in Spell::handle_immediate (this=0x7f217908c8c0) at /opt/XX/src/server/game/Spells/Spell.cpp:3459     DEBUG FILE LINE 3459:
  47. # No locals.
  48. # #8  0x0000000000a9de9c in Spell::cast (this=0x7f217908c8c0, skipCheck=<value optimized out>)
  49. #    at /opt/XX/src/server/game/Spells/Spell.cpp:3411     DEBUG FILE LINE 3411:
  50. # No locals.
  51. # #9  0x0000000000a9f413 in Spell::prepare (this=0x7f217908c8c0, targets=<value optimized out>,
  52. #    triggeredByAura=<value optimized out>) at /opt/XX/src/server/game/Spells/Spell.cpp:3106     DEBUG FILE LINE 3106:
  53. #        result = <value optimized out>
  54. # #10 0x000000000089ee4a in Unit::CastCustomSpell (this=0x7f2193220cf0, spellId=<value optimized out>, value=...,
  55. #    Victim=<value optimized out>, triggered=<value optimized out>, castItem=<value optimized out>, triggeredByAura=0x0,
  56. #    originalCaster=98771) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:948     DEBUG FILE LINE 948:
  57. #        spellInfo = 0x7f2c671eb178
  58. #        targets = {
  59. #          m_srcTransGUID = 0,
  60. #          m_srcTransOffset = {
  61. #            m_positionX = 0,
  62. #            m_positionY = 0,
  63. #            m_positionZ = 0,
  64. #            m_orientation = 0
  65. #          },
  66. #          m_srcPos = {
  67. #            m_positionX = 0,
  68. #            m_positionY = 0,
  69. #            m_positionZ = 0,
  70. #            m_orientation = 0
  71. #          },
  72. #          m_dstTransGUID = 0,
  73. #          m_dstTransOffset = {
  74. #            m_positionX = 0,
  75. #            m_positionY = 0,
  76. #            m_positionZ = 0,
  77. #            m_orientation = 0
  78. #          },
  79. #          m_dstPos = {
  80. #            <Position> = {
  81. #              m_positionX = 0,
  82. #              m_positionY = 0,
  83. #              m_positionZ = 0,
  84. #              m_orientation = 0
  85. #            },
  86. #            members of WorldLocation:
  87. #            m_mapId = 4294967295
  88. #          },
  89. #          m_elevation = 0,
  90. #          m_speed = 0,
  91. #          m_strTarget = {
  92. #            static npos = 18446744073709551615,
  93. #            _M_dataplus = {
  94. #              <std::allocator<char>> = {
  95. #                <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  96. #              members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  97. #              _M_p = 0x1504d58 ""
  98. #            }
  99. #          },
  100. #          m_targetMask = 2,
  101. #          m_unitTarget = 0x7f22097e1630,
  102. #          m_GOTarget = 0x0,
  103. #          m_itemTarget = 0x0,
  104. #          m_unitTargetGUID = 98771,
  105. #          m_GOTargetGUID = 0,
  106. #          m_CorpseTargetGUID = 0,
  107. #          m_itemTargetGUID = 0,
  108. #          m_itemTargetEntry = 0
  109. #        }
  110. # #11 0x00000000008a0902 in Unit::CastCustomSpell (this=0x7f2193220cf0, target=0x7f22097e1630, spellId=52042,
  111. #    bp0=<value optimized out>, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=98771)
  112. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:912     DEBUG FILE LINE 912:
  113. #        values = {
  114. #          <std::vector<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {
  115. #            <std::_Vector_base<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {
  116. #              _M_impl = {
  117. #                <std::allocator<std::pair<SpellValueMod, int> >> = {
  118. #                  <__gnu_cxx::new_allocator<std::pair<SpellValueMod, int> >> = {<No data fields>}, <No data fields>},
  119. #                members of std::_Vector_base<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >::_Vector_impl:
  120. #                _M_start = 0x7f21bb3e6f00,
  121. #                _M_finish = 0x7f21bb3e6f08,
  122. #                _M_end_of_storage = 0x7f21bb3e6f08
  123. #              }
  124. #            }, <No data fields>}, <No data fields>}
  125. # #12 0x0000000000c11e11 in Spell::EffectDummy (this=0x7f2178105ea0, effIndex=<value optimized out>)
  126. #    at /opt/XX/src/server/game/Spells/SpellEffects.cpp:1455     DEBUG FILE LINE 1455:
  127. #        spell_id = <value optimized out>
  128. #        bp = <value optimized out>
  129. #        targets = {
  130. #          m_srcTransGUID = 0,
  131. #          m_srcTransOffset = {
  132. #            m_positionX = 0,
  133. #            m_positionY = 0,
  134. #            m_positionZ = 0,
  135. #            m_orientation = 0
  136. #          },
  137. #          m_srcPos = {
  138. #            m_positionX = 0,
  139. #            m_positionY = 0,
  140. #            m_positionZ = 0,
  141. #            m_orientation = 0
  142. #          },
  143. #          m_dstTransGUID = 0,
  144. #          m_dstTransOffset = {
  145. #            m_positionX = 0,
  146. #            m_positionY = 0,
  147. #            m_positionZ = 0,
  148. #            m_orientation = 0
  149. #          },
  150. #          m_dstPos = {
  151. #            <Position> = {
  152. #              m_positionX = 0,
  153. #              m_positionY = 0,
  154. #              m_positionZ = 0,
  155. #              m_orientation = 0
  156. #            },
  157. #            members of WorldLocation:
  158. #            m_mapId = 4294967295
  159. #          },
  160. #          m_elevation = 0,
  161. #          m_speed = 0,
  162. #          m_strTarget = {
  163. #            static npos = 18446744073709551615,
  164. #            _M_dataplus = {
  165. #              <std::allocator<char>> = {
  166. #                <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  167. #              members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  168. #              _M_p = 0x1504d58 ""
  169. #            }
  170. #          },
  171. #          m_targetMask = 0,
  172. #          m_unitTarget = 0x0,
  173. #          m_GOTarget = 0x0,
  174. #          m_itemTarget = 0x0,
  175. #          m_unitTargetGUID = 0,
  176. #          m_GOTargetGUID = 0,
  177. #          m_CorpseTargetGUID = 0,
  178. #          m_itemTargetGUID = 0,
  179. #          m_itemTargetEntry = 0
  180. #        }
  181. # #13 0x0000000000a8a65c in Spell::DoSpellHitOnUnit (this=0x7f2178105ea0, unit=0x7f22097e1630, effectMask=1, scaleAura=false)
  182. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1587     DEBUG FILE LINE 1587:
  183. #        m_source = 0x7f2193220cf0
  184. #        aura_effmask = <value optimized out>
  185. #        __FUNCTION__ =           "DoSpellHitOnUnit"
  186. # #14 0x0000000000a8d5fc in Spell::DoAllEffectOnTarget (this=0x7f2178105ea0, target=0x7f2179ad4730)
  187. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1226     DEBUG FILE LINE 1226:
  188. #        missInfo = <value optimized out>
  189. #        mask = 133 '\205'
  190. #        unit = 0x7f22097e1630
  191. #        caster = 0x7f22097e1630
  192. #        missInfo = SPELL_MISS_NONE
  193. #        procVictim = <value optimized out>
  194. #        spellHitTarget = 0x7f22097e1630
  195. #        procAttacker = 0
  196. #        procEx = <value optimized out>
  197. #        canEffectTrigger = true
  198. # #15 0x0000000000a909c4 in Spell::handle_immediate (this=0x7f2178105ea0) at /opt/XX/src/server/game/Spells/Spell.cpp:3459     DEBUG FILE LINE 3459:
  199. # No locals.
  200. # #16 0x0000000000a9de9c in Spell::cast (this=0x7f2178105ea0, skipCheck=<value optimized out>)
  201. #    at /opt/XX/src/server/game/Spells/Spell.cpp:3411     DEBUG FILE LINE 3411:
  202. # No locals.
  203. # #17 0x0000000000a9f413 in Spell::prepare (this=0x7f2178105ea0, targets=<value optimized out>,
  204. #    triggeredByAura=<value optimized out>) at /opt/XX/src/server/game/Spells/Spell.cpp:3106     DEBUG FILE LINE 3106:
  205. #        result = <value optimized out>
  206. # #18 0x00000000008af883 in Unit::CastSpell (this=0x7f2193220cf0, Victim=<value optimized out>, spellInfo=0x7f2c676f9410,
  207. #    triggered=<value optimized out>, castItem=<value optimized out>, triggeredByAura=0x7f21b207a210, originalCaster=98771)
  208. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:900     DEBUG FILE LINE 900:
  209. #        targets = {
  210. #          m_srcTransGUID = 0,
  211. #          m_srcTransOffset = {
  212. #            m_positionX = 0,
  213. #            m_positionY = 0,
  214. #            m_positionZ = 0,
  215. #            m_orientation = 0
  216. #          },
  217. #          m_srcPos = {
  218. #            m_positionX = 0,
  219. #            m_positionY = 0,
  220. #            m_positionZ = 0,
  221. #            m_orientation = 0
  222. #          },
  223. #          m_dstTransGUID = 0,
  224. #          m_dstTransOffset = {
  225. #            m_positionX = 0,
  226. #            m_positionY = 0,
  227. #            m_positionZ = 0,
  228. #            m_orientation = 0
  229. #          },
  230. #          m_dstPos = {
  231. #            <Position> = {
  232. #              m_positionX = 0,
  233. #              m_positionY = 0,
  234. #              m_positionZ = 0,
  235. #              m_orientation = 0
  236. #            },
  237. #            members of WorldLocation:
  238. #            m_mapId = 4294967295
  239. #          },
  240. #          m_elevation = 0,
  241. #          m_speed = 0,
  242. #          m_strTarget = {
  243. #            static npos = 18446744073709551615,
  244. #            _M_dataplus = {
  245. #              <std::allocator<char>> = {
  246. #                <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  247. #              members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  248. #              _M_p = 0x1504d58 ""
  249. #            }
  250. #          },
  251. #          m_targetMask = 2,
  252. #          m_unitTarget = 0x7f2193220cf0,
  253. #          m_GOTarget = 0x0,
  254. #          m_itemTarget = 0x0,
  255. #          m_unitTargetGUID = 17379391485236946821,
  256. #          m_GOTargetGUID = 0,
  257. #          m_CorpseTargetGUID = 0,
  258. #          m_itemTargetGUID = 0,
  259. #          m_itemTargetEntry = 0
  260. #        }
  261. # #19 0x0000000000aba1e6 in AuraEffect::TriggerSpell (this=0x7f21b207a210, target=0x7f2193220cf0, caster=0x7f22097e1630)
  262. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuraEffects.cpp:2604     DEBUG FILE LINE 2604:
  263. #        triggerCaster = 0x7f2c2fffed10
  264. #        triggerTarget = 0x7f2193220cf0
  265. #        auraId = <value optimized out>
  266. #        triggerSpellId = <value optimized out>
  267. #        triggeredSpellInfo = 0x7f2c676f9410
  268. # #20 0x0000000000ac735f in AuraEffect::PeriodicTick (this=0x7f21b207a210, target=0x7f2193220cf0, caster=0x7f22097e1630)
  269. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1911     DEBUG FILE LINE 1911:
  270. #        prevented = <value optimized out>
  271. # #21 0x0000000000ac838f in AuraEffect::Update (this=0x7f21b207a210, diff=<value optimized out>, caster=0x7f22097e1630)
  272. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1078     DEBUG FILE LINE 1078:
  273. #        effectTargets = {
  274. #          <std::_List_base<Unit*, std::allocator<Unit*> >> = {
  275. #            _M_impl = {
  276. #              <std::allocator<std::_List_node<Unit*> >> = {
  277. #                <__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>},
  278. #              members of std::_List_base<Unit*, std::allocator<Unit*> >::_List_impl:
  279. #              _M_node = {
  280. #                _M_next = 0x7f21a2b6e760,
  281. #                _M_prev = 0x7f21a2b6e760
  282. #              }
  283. #            }
  284. #          }, <No data fields>}
  285. # #22 0x0000000000acd886 in Aura::UpdateOwner (this=0x7f2192c3c730, diff=<value optimized out>, owner=<value optimized out>)
  286. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuras.cpp:615     DEBUG FILE LINE 615:
  287. #        __FUNCTION__ =           "UpdateOwner"
  288. #        caster = 0x7f22097e1630
  289. #        modSpell = 0x0
  290. #        modOwner = 0x7f22097e1630
  291. # #23 0x00000000008b765e in Unit::_UpdateSpells (this=0x7f2193220cf0, time=100)
  292. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:3397     DEBUG FILE LINE 3397:
  293. #        i_aura = 0x7f2192c3c730
  294. # #24 0x00000000008b8b1a in Unit::Update (this=0x7f2193220cf0, p_time=100) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:244     DEBUG FILE LINE 244:
  295. #        __FUNCTION__ =           "Update"
  296. # #25 0x0000000000878cd9 in Creature::Update (this=0x7f2193220cf0, diff=100)
  297. #    at /opt/XX/src/server/game/Entities/Creature/Creature.cpp:527     DEBUG FILE LINE 527:
  298. #        bIsPolymorphed = <value optimized out>
  299. # #26 0x00000000009b8716 in void Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >(Cell const&, TypeContainerVisitor<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >&) ()
  300. # No symbol table info available.
  301. # #27 0x00000000009af8f6 in Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f218b84b320, t_diff=<value optimized out>)
  302. #    at /opt/XX/src/server/game/Grids/Cells/CellImpl.h:50     DEBUG FILE LINE 50:
  303. # No locals.
  304. # #28 Map::Update (this=0x7f218b84b320, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.cpp:548     DEBUG FILE LINE 548:
  305. #        cell = {
  306. #          data = {
  307. #            Part = {
  308. #              grid_x = 31,
  309. #              grid_y = 31,
  310. #              cell_x = 4,
  311. #              cell_y = 4,
  312. #              nocreate = 0,
  313. #              reserved = 16
  314. #            },
  315. #            All = 537937887
  316. #          }
  317. #        }
  318. #        y = <value optimized out>
  319. #        x = 252
  320. #        plr = <value optimized out>
  321. #        updater = {
  322. #          i_timeDiff = 100
  323. #        }
  324. #        grid_object_update = {
  325. #          i_visitor = @0x7f2a2fffafd0
  326. #        }
  327. #        world_object_update = {
  328. #          i_visitor = @0x7f2a2fffafd0
  329. #        }
  330. # #29 0x00000000009b0889 in InstanceMap::Update (this=0x2202, t_diff=@0x7f2193220cf0)
  331. #    at /opt/XX/src/server/game/Maps/Map.cpp:2429     DEBUG FILE LINE 2429:
  332. # No locals.
  333. # #30 0x00000000009bb121 in MapInstanced::Update (this=0x7f21c2584af0, t=@0x7f22045ce450)
  334. #    at /opt/XX/src/server/game/Maps/MapInstanced.cpp:68     DEBUG FILE LINE 68:
  335. #        i = {
  336. #          <std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, Map*>, false>> = {
  337. #            _M_cur_node = 0x7f21abf4b860,
  338. #            _M_cur_bucket = 0x7f21c0a6adb8
  339. #          }, <No data fields>}
  340. # #31 0x000000000099b122 in MapUpdateRequest::call() ()
  341. # No symbol table info available.
  342. # #32 0x0000000000c37e71 in DelayExecutor::svc (this=0x7f2cea71e4f8) at /opt/XX/src/server/shared/Threading/DelayExecutor.cpp:52     DEBUG FILE LINE 52:
  343. #        rq = 0x7f22045ce430
  344. # #33 0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  345. #        t = 0x7f2cea71e4f8
  346. #        svc_status = <value optimized out>
  347. # #34 0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ceba66330) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  348. #        exit_hook_instance = <value optimized out>
  349. #        exit_hook_maybe = {
  350. #          instance_ = 0x0
  351. #        }
  352. #        exit_hook_ptr = <value optimized out>
  353. # #35 0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  354. #        __res = <value optimized out>
  355. #        pd = 0x7f2a2fffb910
  356. #        unwind_buf = {
  357. #          cancel_jmp_buf =             {{
  358. #              jmp_buf =                 {139819170642192,
  359. #                -1150190500894937614,
  360. #                140735117629712,
  361. #                0,
  362. #                0,
  363. #                3,
  364. #                1035243155500363250,
  365. #                1031977449433656818},
  366. #              mask_was_saved = 0
  367. #            }},
  368. #          priv = {
  369. #            pad =               {0x0,
  370. #              0x0,
  371. #              0x0,
  372. #              0x0},
  373. #            data = {
  374. #              prev = 0x0,
  375. #              cleanup = 0x0,
  376. #              canceltype = 0
  377. #            }
  378. #          }
  379. #        }
  380. #        not_first_call = <value optimized out>
  381. #        robust = <value optimized out>
  382. # #36 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  383. # No locals.
  384. # #37 0x0000000000000000 in ?? ()
  385. # No symbol table info available.
  386. #
  387.  
  388. # THREADS
  389. #
  390.  
  391. #  24 Thread 31355  0x00007f2df0e85cfd in pthread_join (threadid=139793132378384, thread_return=0x0) at pthread_join.c:89     DEBUG FILE LINE 89:
  392. #  23 Thread 31357  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  393. #  22 Thread 31358  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  394. #  21 Thread 31359  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  395. #  20 Thread 31368  0x00000000008b8b4a in Unit::Update (this=0x30085330, p_time=100)
  396. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:254     DEBUG FILE LINE 254:
  397. #  19 Thread 31369  0x00000000008c3624 in Unit::isAttackableByAOE (this=0x7f21fa540860, target=0x7f21b62b3ba0, force=true)
  398. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:12521     DEBUG FILE LINE 12521:
  399. #  18 Thread 31370  0x00000000008b76b7 in _Rb_tree_iterator (this=0x7f219bb39b00, time=100)
  400. #    at /usr/include/c++/4.4/bits/stl_tree.h:171     DEBUG FILE LINE 171:       : _M_node(__x) { }
  401.  
  402. #  17 Thread 31371  memset () at ../sysdeps/x86_64/memset.S:1021     DEBUG FILE LINE 1021:
  403. #  16 Thread 31373  LinkedListElement::isInList (this=0x7f29afffa020, m=...)
  404. #    at /opt/XX/src/server/shared/Dynamic/LinkedList.h:42     DEBUG FILE LINE 42:
  405. #  15 Thread 31374  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  406. #  14 Thread 31375  0x00007f2df0be73c2 in select () from /lib/libc.so.6
  407. #  13 Thread 31376  0x00007f2df0e8c8f1 in nanosleep () from /lib/libpthread.so.0
  408. #  12 Thread 31377  0x00007f2df0be73c2 in select () from /lib/libc.so.6
  409. #  11 Thread 31378  0x00007f2df0e8c8f1 in nanosleep () from /lib/libpthread.so.0
  410. #  10 Thread 31379  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  411. #  9 Thread 31380  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  412. #  8 Thread 31381  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  413. #  7 Thread 31382  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  414. #  6 Thread 31383  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  415. #  5 Thread 31384  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  416. #  4 Thread 31385  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  417. #  3 Thread 31386  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  418. #  2 Thread 31387  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  419. # * 1 Thread 31372  0x0000000000baf64c in ThreatContainer::getReferenceByTarget (this=0x7f218182a118, pVictim=0x7f2193220cf0,
  420. #    fThreat=0) at /opt/XX/src/server/game/Combat/ThreatManager.cpp:225     DEBUG FILE LINE 225:
  421. #
  422.  
  423. # Thread 24 (Thread 31355):
  424. # #0  0x00007f2df0e85cfd in pthread_join (threadid=139793132378384, thread_return=0x0) at pthread_join.c:89     DEBUG FILE LINE 89:
  425. #        __ignore = <value optimized out>
  426. #        _tid = 31384
  427. #        _buffer = {
  428. #          __routine = 0x7f2df0e85bd0 <cleanup at pthread_join.c:33     DEBUG FILE LINE 33: >,
  429. #          __arg = 0x7f241fff5d38,
  430. #          __canceltype = 22458400,
  431. #          __prev = 0x0
  432. #        }
  433. #        oldtype = 0
  434. #        result = <value optimized out>
  435. # #1  0x00007f2df22177ec in thr_join (this=<value optimized out>, task=<value optimized out>) at ../../ace/OS_NS_Thread.inl:2798     DEBUG FILE LINE 2798:
  436. #        result = 22458344
  437. # #2  ACE_Thread::join (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread.inl:137     DEBUG FILE LINE 137:
  438. # No locals.
  439. # #3  ACE_Thread_Manager::wait_task (this=<value optimized out>, task=<value optimized out>) at ../../ace/Thread_Manager.cpp:1797     DEBUG FILE LINE 1797:
  440. #        i = 0
  441. #        copy_count = 1
  442. #        copy_table = 0x7f2928046e88
  443. #        result = <value optimized out>
  444. # #4  0x0000000000a12f6f in ReactorRunnable::Wait (this=0x7f29280440d8) at /opt/XX/src/server/game/Server/WorldSocketMgr.cpp:104     DEBUG FILE LINE 104:
  445. # No locals.
  446. # #5  WorldSocketMgr::Wait (this=0x7f29280440d8) at /opt/XX/src/server/game/Server/WorldSocketMgr.cpp:337     DEBUG FILE LINE 337:
  447. #        i = 1
  448. # #6  0x00000000006f89bb in Master::Run (this=0x1550788) at /opt/XX/src/server/worldserver/Master.cpp:365     DEBUG FILE LINE 365:
  449. #        seed1 = {
  450. #          _bn = 0x1550970,
  451. #          _array = 0x0
  452. #        }
  453. #        SignalINT = {
  454. #          <Trinity::SignalHandler> = {
  455. #            <ACE_Event_Handler> = {
  456. #              _vptr.ACE_Event_Handler = 0x102da90,
  457. #              reference_count_ = {
  458. #                <ACE_Atomic_Op_GCC<long>> = {
  459. #                  value_ = 1
  460. #                }, <No data fields>},
  461. #              priority_ = 0,
  462. #              reactor_ = 0x0,
  463. #              reference_counting_policy_ = {
  464. #                <ACE_Event_Handler::Policy> = {
  465. #                  _vptr.Policy = 0x7f2df2469570
  466. #                },
  467. #                members of ACE_Event_Handler::Reference_Counting_Policy:
  468. #                value_ = ACE_Event_Handler::Reference_Counting_Policy::DISABLED
  469. #              }
  470. #            }, <No data fields>}, <No data fields>}
  471. #        SignalTERM = {
  472. #          <Trinity::SignalHandler> = {
  473. #            <ACE_Event_Handler> = {
  474. #              _vptr.ACE_Event_Handler = 0x102da90,
  475. #              reference_count_ = {
  476. #                <ACE_Atomic_Op_GCC<long>> = {
  477. #                  value_ = 1
  478. #                }, <No data fields>},
  479. #              priority_ = 0,
  480. #              reactor_ = 0x0,
  481. #              reference_counting_policy_ = {
  482. #                <ACE_Event_Handler::Policy> = {
  483. #                  _vptr.Policy = 0x7f2df2469570
  484. #                },
  485. #                members of ACE_Event_Handler::Reference_Counting_Policy:
  486. #                value_ = ACE_Event_Handler::Reference_Counting_Policy::DISABLED
  487. #              }
  488. #            }, <No data fields>}, <No data fields>}
  489. #        Handler = {
  490. #          _vptr.ACE_Sig_Handler = 0x1505110,
  491. #          static sig_pending_ = 0,
  492. #          static signal_handlers_ =             {0x0,
  493. #            0x0,
  494. #            0x7fff72b19d00,
  495. #            0x0 <repeats 12 times>,
  496. #            0x7fff72b19cd0,
  497. #            0x0 <repeats 49 times>}
  498. #        }
  499. #        world_thread = {
  500. #          m_iThreadId = 139814607255824,
  501. #          m_hThreadHandle = 139814607255824,
  502. #          m_task = 0x7f292803dd30,
  503. #          static m_ThreadStorage = {
  504. #            _vptr.ACE_TSS = 0x10af930,
  505. #            keylock_ = {
  506. #              lock_ = {
  507. #                __data = {
  508. #                  __lock = 0,
  509. #                  __count = 0,
  510. #                  __owner = 0,
  511. #                  __nusers = 0,
  512. #                  __kind = 0,
  513. #                  __spins = 0,
  514. #                  __list = {
  515. #                    __prev = 0x0,
  516. #                    __next = 0x0
  517. #                  }
  518. #                },
  519. #                __size =                   '\000' <repeats 39 times>,
  520. #                __align = 0
  521. #              },
  522. #              removed_ = false
  523. #            },
  524. #            once_ = true,
  525. #            key_ = 4
  526. #          },
  527. #          static m_TpEnum = {
  528. #            m_priority =               {0,
  529. #              0,
  530. #              0,
  531. #              0,
  532. #              0,
  533. #              0,
  534. #              0}
  535. #          }
  536. #        }
  537. #        rar_thread = {
  538. #          m_iThreadId = 139810312280336,
  539. #          m_hThreadHandle = 139810312280336,
  540. #          m_task = 0x7f292070b6a0,
  541. #          static m_ThreadStorage = {
  542. #            _vptr.ACE_TSS = 0x10af930,
  543. #            keylock_ = {
  544. #              lock_ = {
  545. #                __data = {
  546. #                  __lock = 0,
  547. #                  __count = 0,
  548. #                  __owner = 0,
  549. #                  __nusers = 0,
  550. #                  __kind = 0,
  551. #                  __spins = 0,
  552. #                  __list = {
  553. #                    __prev = 0x0,
  554. #                    __next = 0x0
  555. #                  }
  556. #                },
  557. #                __size =                   '\000' <repeats 39 times>,
  558. #                __align = 0
  559. #              },
  560. #              removed_ = false
  561. #            },
  562. #            once_ = true,
  563. #            key_ = 4
  564. #          },
  565. #          static m_TpEnum = {
  566. #            m_priority =               {0,
  567. #              0,
  568. #              0,
  569. #              0,
  570. #              0,
  571. #              0,
  572. #              0}
  573. #          }
  574. #        }
  575. #        cliThread = 0x7f2928043a90
  576. #        soap_thread = 0x7f2928043ad0
  577. #        bind_ip = {
  578. #          static npos = 18446744073709551615,
  579. #          _M_dataplus = {
  580. #            <std::allocator<char>> = {
  581. #              <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  582. #            members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  583. #            _M_p = 0x7f2928044078 "0.0.0.0"
  584. #          }
  585. #        }
  586. #        pidfile = {
  587. #          static npos = 18446744073709551615,
  588. #          _M_dataplus = {
  589. #            <std::allocator<char>> = {
  590. #              <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  591. #            members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  592. #            _M_p = 0x1504d58 ""
  593. #          }
  594. #        }
  595. #        wsport = 8085
  596. # #7  0x00000000006fb161 in main (argc=1, argv=<value optimized out>) at /opt/XX/src/server/worldserver/Main.cpp:149     DEBUG FILE LINE 149:
  597. #        cfg_file = 0x102e018 "/opt/RC//etc/worldserver.conf"
  598. #        c = <value optimized out>
  599. #        ret = <value optimized out>
  600. #
  601.  
  602. # Thread 23 (Thread 31357):
  603. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  604. # No locals.
  605. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x15336c4, mutex=..., abstime=0x394ef) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  606. #        result = <value optimized out>
  607. #        ts = {
  608. #          tv_sec = 0,
  609. #          tv_nsec = 139782260785184
  610. #        }
  611. # #2  ACE_Condition_Thread_Mutex::wait (this=0x15336c4, mutex=..., abstime=0x394ef) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  612. # No locals.
  613. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x1533640, timeout=0x0)
  614. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  615. #        result = <value optimized out>
  616. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x1533640, first_item=@0x7f2deff28068,
  617. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  618. #        ace_mon = {
  619. #          lock_ = 0x1533690,
  620. #          owner_ = 0
  621. #        }
  622. # #5  0x00007f2df216a142 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x394ef)
  623. #    at ../../ace/Activation_Queue.cpp:91     DEBUG FILE LINE 91:
  624. #        mb = 0x0
  625. # #6  0x0000000000c3dc92 in DatabaseWorker::svc (this=0x156af20) at /opt/XX/src/server/shared/Database/DatabaseWorker.cpp:43     DEBUG FILE LINE 43:
  626. # No locals.
  627. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  628. #        t = 0x156af20
  629. #        svc_status = <value optimized out>
  630. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x156b280) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  631. #        exit_hook_instance = <value optimized out>
  632. #        exit_hook_maybe = {
  633. #          instance_ = 0x0
  634. #        }
  635. #        exit_hook_ptr = <value optimized out>
  636. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  637. #        __res = <value optimized out>
  638. #        pd = 0x7f2deff28910
  639. #        unwind_buf = {
  640. #          cancel_jmp_buf =             {{
  641. #              jmp_buf =                 {139835275905296,
  642. #                -1150190500894937614,
  643. #                140735117629712,
  644. #                139835275905296,
  645. #                0,
  646. #                3,
  647. #                1032006219574865394,
  648. #                1031977449433656818},
  649. #              mask_was_saved = 0
  650. #            }},
  651. #          priv = {
  652. #            pad =               {0x0,
  653. #              0x0,
  654. #              0x0,
  655. #              0x0},
  656. #            data = {
  657. #              prev = 0x0,
  658. #              cleanup = 0x0,
  659. #              canceltype = 0
  660. #            }
  661. #          }
  662. #        }
  663. #        not_first_call = <value optimized out>
  664. #        robust = <value optimized out>
  665. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  666. # No locals.
  667. # #11 0x0000000000000000 in ?? ()
  668. # No symbol table info available.
  669. # Current language:  auto
  670. # The current source language is "auto; currently c".
  671. #
  672.  
  673. # Thread 22 (Thread 31358):
  674. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  675. # No locals.
  676. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x1534ce4, mutex=..., abstime=0x3cb23) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  677. #        result = <value optimized out>
  678. #        ts = {
  679. #          tv_sec = 1,
  680. #          tv_nsec = 139781740456352
  681. #        }
  682. # #2  ACE_Condition_Thread_Mutex::wait (this=0x1534ce4, mutex=..., abstime=0x3cb23) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  683. # No locals.
  684. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x1534c60, timeout=0x0)
  685. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  686. #        result = <value optimized out>
  687. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x1534c60, first_item=@0x7f2d6fd1a068,
  688. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  689. #        ace_mon = {
  690. #          lock_ = 0x1534cb0,
  691. #          owner_ = 0
  692. #        }
  693. # #5  0x00007f2df216a142 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x3cb23)
  694. #    at ../../ace/Activation_Queue.cpp:91     DEBUG FILE LINE 91:
  695. #        mb = 0x0
  696. # #6  0x0000000000c3dc92 in DatabaseWorker::svc (this=0x157df20) at /opt/XX/src/server/shared/Database/DatabaseWorker.cpp:43     DEBUG FILE LINE 43:
  697. # No locals.
  698. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  699. #        t = 0x157df20
  700. #        svc_status = <value optimized out>
  701. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x157e040) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  702. #        exit_hook_instance = <value optimized out>
  703. #        exit_hook_maybe = {
  704. #          instance_ = 0x0
  705. #        }
  706. #        exit_hook_ptr = <value optimized out>
  707. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  708. #        __res = <value optimized out>
  709. #        pd = 0x7f2d6fd1a910
  710. #        unwind_buf = {
  711. #          cancel_jmp_buf =             {{
  712. #              jmp_buf =                 {139833126267152,
  713. #                -1150190500894937614,
  714. #                140735117629712,
  715. #                139833126267152,
  716. #                0,
  717. #                3,
  718. #                1032287994125544946,
  719. #                1031977449433656818},
  720. #              mask_was_saved = 0
  721. #            }},
  722. #          priv = {
  723. #            pad =               {0x0,
  724. #              0x0,
  725. #              0x0,
  726. #              0x0},
  727. #            data = {
  728. #              prev = 0x0,
  729. #              cleanup = 0x0,
  730. #              canceltype = 0
  731. #            }
  732. #          }
  733. #        }
  734. #        not_first_call = <value optimized out>
  735. #        robust = <value optimized out>
  736. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  737. # No locals.
  738. # #11 0x0000000000000000 in ?? ()
  739. # No symbol table info available.
  740. # Current language:  auto
  741. # The current source language is "auto; currently asm".
  742. #
  743.  
  744. # Thread 21 (Thread 31359):
  745. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  746. # No locals.
  747. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x1534e64, mutex=..., abstime=0x406f) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  748. #        result = <value optimized out>
  749. #        ts = {
  750. #          tv_sec = 0,
  751. #          tv_nsec = 139814741475360
  752. #        }
  753. # #2  ACE_Condition_Thread_Mutex::wait (this=0x1534e64, mutex=..., abstime=0x406f) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  754. # No locals.
  755. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x1534de0, timeout=0x0)
  756. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  757. #        result = <value optimized out>
  758. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x1534de0, first_item=@0x7f2ce7fff068,
  759. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  760. #        ace_mon = {
  761. #          lock_ = 0x1534e30,
  762. #          owner_ = 0
  763. #        }
  764. # #5  0x00007f2df216a142 in ACE_Activation_Queue::dequeue (this=<value optimized out>, tv=0x406f)
  765. #    at ../../ace/Activation_Queue.cpp:91     DEBUG FILE LINE 91:
  766. #        mb = 0x0
  767. # #6  0x0000000000c3dc92 in DatabaseWorker::svc (this=0x7f2ce8028f20) at /opt/XX/src/server/shared/Database/DatabaseWorker.cpp:43     DEBUG FILE LINE 43:
  768. # No locals.
  769. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  770. #        t = 0x7f2ce8028f20
  771. #        svc_status = <value optimized out>
  772. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ce8029080) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  773. #        exit_hook_instance = <value optimized out>
  774. #        exit_hook_maybe = {
  775. #          instance_ = 0x0
  776. #        }
  777. #        exit_hook_ptr = <value optimized out>
  778. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  779. #        __res = <value optimized out>
  780. #        pd = 0x7f2ce7fff910
  781. #        unwind_buf = {
  782. #          cancel_jmp_buf =             {{
  783. #              jmp_buf =                 {139830847600912,
  784. #                -1150190500894937614,
  785. #                140735117629712,
  786. #                139830847600912,
  787. #                0,
  788. #                3,
  789. #                1031460837648297458,
  790. #                1031977449433656818},
  791. #              mask_was_saved = 0
  792. #            }},
  793. #          priv = {
  794. #            pad =               {0x0,
  795. #              0x0,
  796. #              0x0,
  797. #              0x0},
  798. #            data = {
  799. #              prev = 0x0,
  800. #              cleanup = 0x0,
  801. #              canceltype = 0
  802. #            }
  803. #          }
  804. #        }
  805. #        not_first_call = <value optimized out>
  806. #        robust = <value optimized out>
  807. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  808. # No locals.
  809. # #11 0x0000000000000000 in ?? ()
  810. # No symbol table info available.
  811. #
  812.  
  813. # Thread 20 (Thread 31368):
  814. # #0  0x00000000008b8b4a in Unit::Update (this=0x30085330, p_time=100) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:254     DEBUG FILE LINE 254:
  815. #        __FUNCTION__ =           "Update"
  816. # #1  0x0000000000878cd9 in Creature::Update (this=0x30085330, diff=100)
  817. #    at /opt/XX/src/server/game/Entities/Creature/Creature.cpp:527     DEBUG FILE LINE 527:
  818. #        bIsPolymorphed = <value optimized out>
  819. # #2  0x00000000008824a8 in TempSummon::Update (this=0x30086dc8, diff=100)
  820. #    at /opt/XX/src/server/game/Entities/Creature/TemporarySummon.cpp:42     DEBUG FILE LINE 42:
  821. # No locals.
  822. # #3  0x00000000009b8716 in void Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >(Cell const&, TypeContainerVisitor<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >&) ()
  823. # No symbol table info available.
  824. # #4  0x00000000009af8f6 in Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f218c5b38b0, t_diff=<value optimized out>)
  825. #    at /opt/XX/src/server/game/Grids/Cells/CellImpl.h:50     DEBUG FILE LINE 50:
  826. # No locals.
  827. # #5  Map::Update (this=0x7f218c5b38b0, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.cpp:548     DEBUG FILE LINE 548:
  828. #        cell = {
  829. #          data = {
  830. #            Part = {
  831. #              grid_x = 15,
  832. #              grid_y = 35,
  833. #              cell_x = 7,
  834. #              cell_y = 5,
  835. #              nocreate = 0,
  836. #              reserved = 16
  837. #            },
  838. #            All = 538212559
  839. #          }
  840. #        }
  841. #        y = <value optimized out>
  842. #        x = 127
  843. #        plr = <value optimized out>
  844. #        updater = {
  845. #          i_timeDiff = 100
  846. #        }
  847. #        grid_object_update = {
  848. #          i_visitor = @0x7f2c2fffefd0
  849. #        }
  850. #        world_object_update = {
  851. #          i_visitor = @0x7f2c2fffefd0
  852. #        }
  853. # #6  0x00000000009b0889 in InstanceMap::Update (this=0x30086dc8, t_diff=@0x64) at /opt/XX/src/server/game/Maps/Map.cpp:2429     DEBUG FILE LINE 2429:
  854. # No locals.
  855. # #7  0x00000000009bb121 in MapInstanced::Update (this=0x7f218c027660, t=@0x7f218ed3b2f0)
  856. #    at /opt/XX/src/server/game/Maps/MapInstanced.cpp:68     DEBUG FILE LINE 68:
  857. #        i = {
  858. #          <std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, Map*>, false>> = {
  859. #            _M_cur_node = 0x7f21b6b4fc20,
  860. #            _M_cur_bucket = 0x7f21b631b630
  861. #          }, <No data fields>}
  862. # #8  0x000000000099b122 in MapUpdateRequest::call() ()
  863. # No symbol table info available.
  864. # #9  0x0000000000c37e71 in DelayExecutor::svc (this=0x7f2cea71e4f8) at /opt/XX/src/server/shared/Threading/DelayExecutor.cpp:52     DEBUG FILE LINE 52:
  865. #        rq = 0x7f218ed3b2d0
  866. # #10 0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  867. #        t = 0x7f2cea71e4f8
  868. #        svc_status = <value optimized out>
  869. # #11 0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ceba67360) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  870. #        exit_hook_instance = <value optimized out>
  871. #        exit_hook_maybe = {
  872. #          instance_ = 0x0
  873. #        }
  874. #        exit_hook_ptr = <value optimized out>
  875. # #12 0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  876. #        __res = <value optimized out>
  877. #        pd = 0x7f2c2ffff910
  878. #        unwind_buf = {
  879. #          cancel_jmp_buf =             {{
  880. #              jmp_buf =                 {139827760593168,
  881. #                -1150190500894937614,
  882. #                140735117629712,
  883. #                0,
  884. #                0,
  885. #                3,
  886. #                1031865457927319026,
  887. #                1031977449433656818},
  888. #              mask_was_saved = 0
  889. #            }},
  890. #          priv = {
  891. #            pad =               {0x0,
  892. #              0x0,
  893. #              0x0,
  894. #              0x0},
  895. #            data = {
  896. #              prev = 0x0,
  897. #              cleanup = 0x0,
  898. #              canceltype = 0
  899. #            }
  900. #          }
  901. #        }
  902. #        not_first_call = <value optimized out>
  903. #        robust = <value optimized out>
  904. # #13 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  905. # No locals.
  906. # #14 0x0000000000000000 in ?? ()
  907. # No symbol table info available.
  908. #
  909.  
  910. # Thread 19 (Thread 31369):
  911. # #0  0x00000000008c3624 in Unit::isAttackableByAOE (this=0x7f21fa540860, target=0x7f21b62b3ba0, force=true)
  912. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:12521     DEBUG FILE LINE 12521:
  913. # No locals.
  914. # #1  Unit::canAttack (this=0x7f21fa540860, target=0x7f21b62b3ba0, force=true)
  915. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:12498     DEBUG FILE LINE 12498:
  916. # No locals.
  917. # #2  0x000000000086fcdb in Creature::canCreatureAttack (this=0x7f21fa540860, pVictim=0x7f21b62b3ba0, force=true)
  918. #    at /opt/XX/src/server/game/Entities/Creature/Creature.cpp:2050     DEBUG FILE LINE 2050:
  919. #        dist = <value optimized out>
  920. # #3  0x0000000000bade02 in ThreatContainer::selectNextVictim (this=0x7f21fa542310, pAttacker=0x7f21fa540860,
  921. #    pCurrentVictim=0x7f21a736eb30) at /opt/XX/src/server/game/Combat/ThreatManager.cpp:306     DEBUG FILE LINE 306:
  922. #        target = 0x7f21b62b3ba0
  923. #        currentRef = 0x7f21a736eb30
  924. #        __FUNCTION__ =           "selectNextVictim"
  925. #        noPriorityTargetFound = false
  926. # #4  0x0000000000bae2f8 in ThreatManager::getHostilTarget (this=0x7f21fa5422f8)
  927. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:432     DEBUG FILE LINE 432:
  928. #        nextVictim = <value optimized out>
  929. # #5  0x00000000008c31a0 in Creature::SelectVictim (this=0x7f21fa540860) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:13199     DEBUG FILE LINE 13199:
  930. #        target = 0x0
  931. # #6  0x0000000000b12825 in CreatureAI::UpdateVictim (this=0x7f21fa542c40) at /opt/XX/src/server/game/AI/CreatureAIImpl.h:555     DEBUG FILE LINE 555:
  932. #        victim = <value optimized out>
  933. # #7  AggressorAI::UpdateAI (this=0x7f21fa542c40) at /opt/XX/src/server/game/AI/CoreAI/CombatAI.cpp:36     DEBUG FILE LINE 36:
  934. # No locals.
  935. # #8  0x0000000000878d1d in Creature::Update (this=0x7f21fa540860, diff=100)
  936. #    at /opt/XX/src/server/game/Entities/Creature/Creature.cpp:546     DEBUG FILE LINE 546:
  937. #        bIsPolymorphed = <value optimized out>
  938. # #9  0x00000000009b8716 in void Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >(Cell const&, TypeContainerVisitor<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >&) ()
  939. # No symbol table info available.
  940. # #10 0x00000000009af8f6 in Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f2cea7684b0, t_diff=<value optimized out>)
  941. #    at /opt/XX/src/server/game/Grids/Cells/CellImpl.h:50     DEBUG FILE LINE 50:
  942. # No locals.
  943. # #11 Map::Update (this=0x7f2cea7684b0, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.cpp:548     DEBUG FILE LINE 548:
  944. #        cell = {
  945. #          data = {
  946. #            Part = {
  947. #              grid_x = 14,
  948. #              grid_y = 31,
  949. #              cell_x = 5,
  950. #              cell_y = 7,
  951. #              nocreate = 0,
  952. #              reserved = 16
  953. #            },
  954. #            All = 538728398
  955. #          }
  956. #        }
  957. #        y = <value optimized out>
  958. #        x = 117
  959. #        plr = <value optimized out>
  960. #        updater = {
  961. #          i_timeDiff = 100
  962. #        }
  963. #        grid_object_update = {
  964. #          i_visitor = @0x7f2bafffe020
  965. #        }
  966. #        world_object_update = {
  967. #          i_visitor = @0x7f2bafffe020
  968. #        }
  969. # #12 0x000000000099b122 in MapUpdateRequest::call() ()
  970. # No symbol table info available.
  971. # #13 0x0000000000c37e71 in DelayExecutor::svc (this=0x7f2cea71e4f8) at /opt/XX/src/server/shared/Threading/DelayExecutor.cpp:52     DEBUG FILE LINE 52:
  972. #        rq = 0x7f21a6d4f2e0
  973. # #14 0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  974. #        t = 0x7f2cea71e4f8
  975. #        svc_status = <value optimized out>
  976. # #15 0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ceba675b0) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  977. #        exit_hook_instance = <value optimized out>
  978. #        exit_hook_maybe = {
  979. #          instance_ = 0x0
  980. #        }
  981. #        exit_hook_ptr = <value optimized out>
  982. # #16 0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  983. #        __res = <value optimized out>
  984. #        pd = 0x7f2bafffe910
  985. #        unwind_buf = {
  986. #          cancel_jmp_buf =             {{
  987. #              jmp_buf =                 {139825613105424,
  988. #                -1150190500894937614,
  989. #                140735117629712,
  990. #                0,
  991. #                0,
  992. #                3,
  993. #                1035524632087686642,
  994. #                1031977449433656818},
  995. #              mask_was_saved = 0
  996. #            }},
  997. #          priv = {
  998. #            pad =               {0x0,
  999. #              0x0,
  1000. #              0x0,
  1001. #              0x0},
  1002. #            data = {
  1003. #              prev = 0x0,
  1004. #              cleanup = 0x0,
  1005. #              canceltype = 0
  1006. #            }
  1007. #          }
  1008. #        }
  1009. #        not_first_call = <value optimized out>
  1010. #        robust = <value optimized out>
  1011. # #17 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  1012. # No locals.
  1013. # #18 0x0000000000000000 in ?? ()
  1014. # No symbol table info available.
  1015. # Current language:  auto
  1016. # The current source language is "auto; currently c++".
  1017. #
  1018.  
  1019. # Thread 18 (Thread 31370):
  1020. # #0  0x00000000008b76b7 in _Rb_tree_iterator (this=0x7f219bb39b00, time=100) at /usr/include/c++/4.4/bits/stl_tree.h:171     DEBUG FILE LINE 171:       : _M_node(__x) { }
  1021.  
  1022. # No locals.
  1023. # #1  std::_Rb_tree<unsigned char, std::pair<unsigned char const, AuraApplication*>, std::_Select1st<std::pair<unsigned char const, AuraApplication*> >, std::less<unsigned char>, std::allocator<std::pair<unsigned char const, AuraApplication*> > >::end (
  1024. #    this=0x7f219bb39b00, time=100) at /usr/include/c++/4.4/bits/stl_tree.h:640     DEBUG FILE LINE 640:       { return iterator(static_cast<_Link_type>(&this->_M_impl._M_header)); }
  1025.  
  1026. # No locals.
  1027. # #2  std::map<unsigned char, AuraApplication*, std::less<unsigned char>, std::allocator<std::pair<unsigned char const, AuraApplication*> > >::end (this=0x7f219bb39b00, time=100) at /usr/include/c++/4.4/bits/stl_map.h:325     DEBUG FILE LINE 325:       { return _M_t.end(); }
  1028.  
  1029. # No locals.
  1030. # #3  Unit::_UpdateSpells (this=0x7f219bb39b00, time=100) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:3409     DEBUG FILE LINE 3409:
  1031. # No locals.
  1032. # #4  0x00000000008b8b1a in Unit::Update (this=0x7f219bb39b00, p_time=100) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:244     DEBUG FILE LINE 244:
  1033. #        __FUNCTION__ =           "Update"
  1034. # #5  0x0000000000878cd9 in Creature::Update (this=0x7f219bb39b00, diff=100)
  1035. #    at /opt/XX/src/server/game/Entities/Creature/Creature.cpp:527     DEBUG FILE LINE 527:
  1036. #        bIsPolymorphed = <value optimized out>
  1037. # #6  0x00000000009b8716 in void Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >(Cell const&, TypeContainerVisitor<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >&) ()
  1038. # No symbol table info available.
  1039. # #7  0x00000000009af8f6 in Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f2cebbbfc50, t_diff=<value optimized out>)
  1040. #    at /opt/XX/src/server/game/Grids/Cells/CellImpl.h:50     DEBUG FILE LINE 50:
  1041. # No locals.
  1042. # #8  Map::Update (this=0x7f2cebbbfc50, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.cpp:548     DEBUG FILE LINE 548:
  1043. #        cell = {
  1044. #          data = {
  1045. #            Part = {
  1046. #              grid_x = 25,
  1047. #              grid_y = 37,
  1048. #              cell_x = 4,
  1049. #              cell_y = 2,
  1050. #              nocreate = 0,
  1051. #              reserved = 16
  1052. #            },
  1053. #            All = 537413977
  1054. #          }
  1055. #        }
  1056. #        y = <value optimized out>
  1057. #        x = 204
  1058. #        plr = <value optimized out>
  1059. #        updater = {
  1060. #          i_timeDiff = 100
  1061. #        }
  1062. #        grid_object_update = {
  1063. #          i_visitor = @0x7f2b2fffd020
  1064. #        }
  1065. #        world_object_update = {
  1066. #          i_visitor = @0x7f2b2fffd020
  1067. #        }
  1068. # #9  0x000000000099b122 in MapUpdateRequest::call() ()
  1069. # No symbol table info available.
  1070. # #10 0x0000000000c37e71 in DelayExecutor::svc (this=0x7f2cea71e4f8) at /opt/XX/src/server/shared/Threading/DelayExecutor.cpp:52     DEBUG FILE LINE 52:
  1071. #        rq = 0x7f21716e3750
  1072. # #11 0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  1073. #        t = 0x7f2cea71e4f8
  1074. #        svc_status = <value optimized out>
  1075. # #12 0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ceba678a0) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  1076. #        exit_hook_instance = <value optimized out>
  1077. #        exit_hook_maybe = {
  1078. #          instance_ = 0x0
  1079. #        }
  1080. #        exit_hook_ptr = <value optimized out>
  1081. # #13 0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  1082. #        __res = <value optimized out>
  1083. #        pd = 0x7f2b2fffd910
  1084. #        unwind_buf = {
  1085. #          cancel_jmp_buf =             {{
  1086. #              jmp_buf =                 {139823465617680,
  1087. #                -1150190500894937614,
  1088. #                140735117629712,
  1089. #                0,
  1090. #                0,
  1091. #                3,
  1092. #                1035806108675010034,
  1093. #                1031977449433656818},
  1094. #              mask_was_saved = 0
  1095. #            }},
  1096. #          priv = {
  1097. #            pad =               {0x0,
  1098. #              0x0,
  1099. #              0x0,
  1100. #              0x0},
  1101. #            data = {
  1102. #              prev = 0x0,
  1103. #              cleanup = 0x0,
  1104. #              canceltype = 0
  1105. #            }
  1106. #          }
  1107. #        }
  1108. #        not_first_call = <value optimized out>
  1109. #        robust = <value optimized out>
  1110. # #14 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  1111. # No locals.
  1112. # #15 0x0000000000000000 in ?? ()
  1113. # No symbol table info available.
  1114. #
  1115.  
  1116. # Thread 17 (Thread 31371):
  1117. # #0  memset () at ../sysdeps/x86_64/memset.S:1021     DEBUG FILE LINE 1021:
  1118. # No locals.
  1119. # #1  0x00000000009af5d4 in std::_Base_bitset<4096ul>::_M_do_reset (this=0x7f21915caca0, t_diff=<value optimized out>)
  1120. #    at /usr/include/c++/4.4/bitset:160     DEBUG FILE LINE 160:       { __builtin_memset(_M_w, 0, _Nw * sizeof(_WordT)); }
  1121.  
  1122. # No locals.
  1123. # #2  std::bitset<262144ul>::reset (this=0x7f21915caca0, t_diff=<value optimized out>) at /usr/include/c++/4.4/bitset:940     DEBUG FILE LINE 940:        this->_M_do_reset();
  1124.  
  1125. # No locals.
  1126. # #3  Map::resetMarkedCells (this=0x7f21915caca0, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.h:388     DEBUG FILE LINE 388:
  1127. # No locals.
  1128. # #4  Map::Update (this=0x7f21915caca0, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.cpp:504     DEBUG FILE LINE 504:
  1129. #        updater = {
  1130. #          i_timeDiff = 100
  1131. #        }
  1132. #        grid_object_update = {
  1133. #          i_visitor = @0x7f2aafffbfd0
  1134. #        }
  1135. #        world_object_update = {
  1136. #          i_visitor = @0x7f2aafffbfd0
  1137. #        }
  1138. # #5  0x00000000009b0889 in InstanceMap::Update (this=0x7f21915dcb80, t_diff=@0x0) at /opt/XX/src/server/game/Maps/Map.cpp:2429     DEBUG FILE LINE 2429:
  1139. # No locals.
  1140. # #6  0x00000000009bb121 in MapInstanced::Update (this=0x2c906df0, t=@0x7f21b577d900)
  1141. #    at /opt/XX/src/server/game/Maps/MapInstanced.cpp:68     DEBUG FILE LINE 68:
  1142. #        i = {
  1143. #          <std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, Map*>, false>> = {
  1144. #            _M_cur_node = 0x7f21b221e130,
  1145. #            _M_cur_bucket = 0x2be771b8
  1146. #          }, <No data fields>}
  1147. # #7  0x000000000099b122 in MapUpdateRequest::call() ()
  1148. # No symbol table info available.
  1149. # #8  0x0000000000c37e71 in DelayExecutor::svc (this=0x7f2cea71e4f8) at /opt/XX/src/server/shared/Threading/DelayExecutor.cpp:52     DEBUG FILE LINE 52:
  1150. #        rq = 0x7f21b577d8e0
  1151. # #9  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  1152. #        t = 0x7f2cea71e4f8
  1153. #        svc_status = <value optimized out>
  1154. # #10 0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ceba66880) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  1155. #        exit_hook_instance = <value optimized out>
  1156. #        exit_hook_maybe = {
  1157. #          instance_ = 0x0
  1158. #        }
  1159. #        exit_hook_ptr = <value optimized out>
  1160. # #11 0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  1161. #        __res = <value optimized out>
  1162. #        pd = 0x7f2aafffc910
  1163. #        unwind_buf = {
  1164. #          cancel_jmp_buf =             {{
  1165. #              jmp_buf =                 {139821318129936,
  1166. #                -1150190500894937614,
  1167. #                140735117629712,
  1168. #                0,
  1169. #                0,
  1170. #                3,
  1171. #                1034961683208007154,
  1172. #                1031977449433656818},
  1173. #              mask_was_saved = 0
  1174. #            }},
  1175. #          priv = {
  1176. #            pad =               {0x0,
  1177. #              0x0,
  1178. #              0x0,
  1179. #              0x0},
  1180. #            data = {
  1181. #              prev = 0x0,
  1182. #              cleanup = 0x0,
  1183. #              canceltype = 0
  1184. #            }
  1185. #          }
  1186. #        }
  1187. #        not_first_call = <value optimized out>
  1188. #        robust = <value optimized out>
  1189. # #12 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  1190. # No locals.
  1191. # #13 0x0000000000000000 in ?? ()
  1192. # No symbol table info available.
  1193. #
  1194.  
  1195. # Thread 16 (Thread 31373):
  1196. # #0  LinkedListElement::isInList (this=0x7f29afffa020, m=...) at /opt/XX/src/server/shared/Dynamic/LinkedList.h:42     DEBUG FILE LINE 42:
  1197. # No locals.
  1198. # #1  LinkedListHead::isEmpty (this=0x7f29afffa020, m=...) at /opt/XX/src/server/shared/Dynamic/LinkedList.h:97     DEBUG FILE LINE 97:
  1199. # No locals.
  1200. # #2  LinkedListHead::getFirst (this=0x7f29afffa020, m=...) at /opt/XX/src/server/shared/Dynamic/LinkedList.h:99     DEBUG FILE LINE 99:
  1201. # No locals.
  1202. # #3  RefManager<GridRefManager<DynamicObject>, DynamicObject>::getFirst (this=0x7f29afffa020, m=...)
  1203. #    at /opt/XX/src/server/shared/Dynamic/LinkedReference/RefManager.h:35     DEBUG FILE LINE 35:
  1204. # No locals.
  1205. # #4  GridRefManager<DynamicObject>::getFirst (this=0x7f29afffa020, m=...) at /opt/XX/src/server/game/Grids/GridRefManager.h:35     DEBUG FILE LINE 35:
  1206. # No locals.
  1207. # #5  GridRefManager<DynamicObject>::begin (this=0x7f29afffa020, m=...) at /opt/XX/src/server/game/Grids/GridRefManager.h:38     DEBUG FILE LINE 38:
  1208. # No locals.
  1209. # #6  Trinity::ObjectUpdater::Visit<DynamicObject> (this=0x7f29afffa020, m=...)
  1210. #    at /opt/XX/src/server/game/Grids/Notifiers/GridNotifiers.cpp:328     DEBUG FILE LINE 328:
  1211. # No locals.
  1212. # #7  0x00000000009b872c in void Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >(Cell const&, TypeContainerVisitor<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >&) ()
  1213. # No symbol table info available.
  1214. # #8  0x00000000009af8f6 in Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f2cebaa57a0, t_diff=<value optimized out>)
  1215. #    at /opt/XX/src/server/game/Grids/Cells/CellImpl.h:50     DEBUG FILE LINE 50:
  1216. # No locals.
  1217. # #9  Map::Update (this=0x7f2cebaa57a0, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.cpp:548     DEBUG FILE LINE 548:
  1218. #        cell = {
  1219. #          data = {
  1220. #            Part = {
  1221. #              grid_x = 49,
  1222. #              grid_y = 19,
  1223. #              cell_x = 4,
  1224. #              cell_y = 0,
  1225. #              nocreate = 0,
  1226. #              reserved = 16
  1227. #            },
  1228. #            All = 536888561
  1229. #          }
  1230. #        }
  1231. #        y = <value optimized out>
  1232. #        x = 396
  1233. #        plr = <value optimized out>
  1234. #        updater = {
  1235. #          i_timeDiff = 100
  1236. #        }
  1237. #        grid_object_update = {
  1238. #          i_visitor = @0x7f29afffa020
  1239. #        }
  1240. #        world_object_update = {
  1241. #          i_visitor = @0x7f29afffa020
  1242. #        }
  1243. # #10 0x000000000099b122 in MapUpdateRequest::call() ()
  1244. # No symbol table info available.
  1245. # #11 0x0000000000c37e71 in DelayExecutor::svc (this=0x7f2cea71e4f8) at /opt/XX/src/server/shared/Threading/DelayExecutor.cpp:52     DEBUG FILE LINE 52:
  1246. #        rq = 0x7f218edce510
  1247. # #12 0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  1248. #        t = 0x7f2cea71e4f8
  1249. #        svc_status = <value optimized out>
  1250. # #13 0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ceba72670) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  1251. #        exit_hook_instance = <value optimized out>
  1252. #        exit_hook_maybe = {
  1253. #          instance_ = 0x0
  1254. #        }
  1255. #        exit_hook_ptr = <value optimized out>
  1256. # #14 0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  1257. #        __res = <value optimized out>
  1258. #        pd = 0x7f29afffa910
  1259. #        unwind_buf = {
  1260. #          cancel_jmp_buf =             {{
  1261. #              jmp_buf =                 {139817023154448,
  1262. #                -1150190500894937614,
  1263. #                140735117629712,
  1264. #                0,
  1265. #                0,
  1266. #                3,
  1267. #                1034398730033360370,
  1268. #                1031977449433656818},
  1269. #              mask_was_saved = 0
  1270. #            }},
  1271. #          priv = {
  1272. #            pad =               {0x0,
  1273. #              0x0,
  1274. #              0x0,
  1275. #              0x0},
  1276. #            data = {
  1277. #              prev = 0x0,
  1278. #              cleanup = 0x0,
  1279. #              canceltype = 0
  1280. #            }
  1281. #          }
  1282. #        }
  1283. #        not_first_call = <value optimized out>
  1284. #        robust = <value optimized out>
  1285. # #15 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  1286. # No locals.
  1287. # #16 0x0000000000000000 in ?? ()
  1288. # No symbol table info available.
  1289. # Current language:  auto
  1290. # The current source language is "auto; currently asm".
  1291. #
  1292.  
  1293. # Thread 15 (Thread 31374):
  1294. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  1295. # No locals.
  1296. # #1  0x00007f2df2182f1a in cond_wait (this=0x7f2cea71e5fc) at ../../ace/OS_NS_Thread.inl:329     DEBUG FILE LINE 329:
  1297. #        result = <value optimized out>
  1298. # #2  ACE_Condition_Thread_Mutex::wait (this=0x7f2cea71e5fc) at ../../ace/Condition_Thread_Mutex.cpp:90     DEBUG FILE LINE 90:
  1299. # No locals.
  1300. # #3  0x000000000099a970 in MapUpdater::wait (this=0x7f2cea71e4f0) at /opt/XX/src/server/game/Maps/MapUpdater.cpp:91     DEBUG FILE LINE 91:
  1301. #        guard = {
  1302. #          lock_ = 0x7f2cea71e5c8,
  1303. #          owner_ = 0
  1304. #        }
  1305. # #4  0x00000000009981c2 in MapManager::Update (this=0x7f2cea71e388, diff=<value optimized out>)
  1306. #    at /opt/XX/src/server/game/Maps/MapManager.cpp:277     DEBUG FILE LINE 277:
  1307. # No locals.
  1308. # #5  0x0000000000aede60 in World::Update (this=0x7f2ce804bd88, diff=100) at /opt/XX/src/server/game/World/World.cpp:1978     DEBUG FILE LINE 1978:
  1309. # No locals.
  1310. # #6  0x00000000006f5eca in WorldRunnable::run (this=<value optimized out>)
  1311. #    at /opt/XX/src/server/worldserver/WorldThread/WorldRunnable.cpp:83     DEBUG FILE LINE 83:
  1312. #        diff = 100
  1313. #        needInit = false
  1314. #        realCurrTime = <value optimized out>
  1315. #        realPrevTime = <value optimized out>
  1316. #        prevSleepTime = 34
  1317. # #7  0x0000000000c3887a in ACE_Based::Thread::ThreadTask (param=0x7f2cea71e5fc)
  1318. #    at /opt/XX/src/server/shared/Threading/Threading.cpp:183     DEBUG FILE LINE 183:
  1319. # No locals.
  1320. # #8  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  1321. #        __res = <value optimized out>
  1322. #        pd = 0x7f291ffff910
  1323. #        unwind_buf = {
  1324. #          cancel_jmp_buf =             {{
  1325. #              jmp_buf =                 {139814607255824,
  1326. #                -1150190500894937614,
  1327. #                140735117630480,
  1328. #                0,
  1329. #                0,
  1330. #                3,
  1331. #                1034574654578159090,
  1332. #                1031977449433656818},
  1333. #              mask_was_saved = 0
  1334. #            }},
  1335. #          priv = {
  1336. #            pad =               {0x0,
  1337. #              0x0,
  1338. #              0x0,
  1339. #              0x0},
  1340. #            data = {
  1341. #              prev = 0x0,
  1342. #              cleanup = 0x0,
  1343. #              canceltype = 0
  1344. #            }
  1345. #          }
  1346. #        }
  1347. #        not_first_call = <value optimized out>
  1348. #        robust = <value optimized out>
  1349. # #9  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  1350. # No locals.
  1351. # #10 0x0000000000000000 in ?? ()
  1352. # No symbol table info available.
  1353. # Current language:  auto
  1354. # The current source language is "auto; currently c++".
  1355. #
  1356.  
  1357. # Thread 14 (Thread 31375):
  1358. # #0  0x00007f2df0be73c2 in select () from /lib/libc.so.6
  1359. # No symbol table info available.
  1360. # #1  0x00007f2df24a2499 in rl_gather_tyi () at /build/buildd/readline5-5.2/input.c:195     DEBUG FILE LINE 195:
  1361. #        tty = 0
  1362. #        tem = <value optimized out>
  1363. #        result = <value optimized out>
  1364. #        chars_avail = 0
  1365. #        k = <value optimized out>
  1366. #        input = <value optimized out>
  1367. #        readfds = {
  1368. #          __fds_bits =             {1,
  1369. #            0 <repeats 15 times>}
  1370. #        }
  1371. #        exceptfds = {
  1372. #          __fds_bits =             {1,
  1373. #            0 <repeats 15 times>}
  1374. #        }
  1375. #        timeout = {
  1376. #          tv_sec = 0,
  1377. #          tv_usec = 20000
  1378. #        }
  1379. # #2  0x00007f2df24a26ee in rl_read_key () at /build/buildd/readline5-5.2/input.c:442     DEBUG FILE LINE 442:
  1380. #        c = 0
  1381. # #3  0x00007f2df248f67f in readline_internal_char () at /build/buildd/readline5-5.2/readline.c:484     DEBUG FILE LINE 484:
  1382. #        lastc = -1
  1383. #        eof_found = 0
  1384. #        c = <value optimized out>
  1385. #        code = <value optimized out>
  1386. #        lk = 0
  1387. # #4  0x00007f2df248fb45 in readline_internal_charloop (prompt=<value optimized out>)
  1388. #    at /build/buildd/readline5-5.2/readline.c:545     DEBUG FILE LINE 545:
  1389. # No locals.
  1390. # #5  readline_internal (prompt=<value optimized out>) at /build/buildd/readline5-5.2/readline.c:559     DEBUG FILE LINE 559:
  1391. #        eof = -514
  1392. # #6  readline (prompt=<value optimized out>) at /build/buildd/readline5-5.2/readline.c:321     DEBUG FILE LINE 321:
  1393. #        value = <value optimized out>
  1394. # #7  0x00000000006ee1ce in CliRunnable::run (this=<value optimized out>)
  1395. #    at /opt/XX/src/server/worldserver/CommandLine/CliRunnable.cpp:725     DEBUG FILE LINE 725:
  1396. #        command_str = 0x7f2928043ab0 "\220\271\002\001"
  1397. # #8  0x0000000000c3887a in ACE_Based::Thread::ThreadTask (param=0x1) at /opt/XX/src/server/shared/Threading/Threading.cpp:183     DEBUG FILE LINE 183:
  1398. # No locals.
  1399. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  1400. #        __res = <value optimized out>
  1401. #        pd = 0x7f289fffe910
  1402. #        unwind_buf = {
  1403. #          cancel_jmp_buf =             {{
  1404. #              jmp_buf =                 {139812459768080,
  1405. #                -1150190500894937614,
  1406. #                140735117630480,
  1407. #                0,
  1408. #                0,
  1409. #                3,
  1410. #                1033730229111156210,
  1411. #                1031977449433656818},
  1412. #              mask_was_saved = 0
  1413. #            }},
  1414. #          priv = {
  1415. #            pad =               {0x0,
  1416. #              0x0,
  1417. #              0x0,
  1418. #              0x0},
  1419. #            data = {
  1420. #              prev = 0x0,
  1421. #              cleanup = 0x0,
  1422. #              canceltype = 0
  1423. #            }
  1424. #          }
  1425. #        }
  1426. #        not_first_call = <value optimized out>
  1427. #        robust = <value optimized out>
  1428. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  1429. # No locals.
  1430. # #11 0x0000000000000000 in ?? ()
  1431. # No symbol table info available.
  1432. # Current language:  auto
  1433. # The current source language is "auto; currently asm".
  1434. #
  1435.  
  1436. # Thread 13 (Thread 31376):
  1437. # #0  0x00007f2df0e8c8f1 in nanosleep () from /lib/libpthread.so.0
  1438. # No symbol table info available.
  1439. # #1  0x0000000000c385b6 in sleep (msecs=<value optimized out>) at /opt/ACE_NEW2/.sys/include/ace/OS_NS_unistd.inl:951     DEBUG FILE LINE 951:
  1440. #        rqtp = {
  1441. #          tv_sec = 0,
  1442. #          tv_nsec = 10000000
  1443. #        }
  1444. # #2  ACE_Based::Thread::Sleep (msecs=<value optimized out>) at /opt/XX/src/server/shared/Threading/Threading.cpp:231     DEBUG FILE LINE 231:
  1445. # No locals.
  1446. # #3  0x00000000006f98b0 in RARunnable::run (this=<value optimized out>) at /opt/XX/src/server/worldserver/Master.cpp:197     DEBUG FILE LINE 197:
  1447. #        needInit = true
  1448. #        socketSelecttime = 10000
  1449. #        h = {
  1450. #          <ISocketHandler> = {
  1451. #            _vptr.ISocketHandler = 0x118c310
  1452. #          },
  1453. #          members of SocketHandler:
  1454. #          m_sockets = {
  1455. #            _M_t = {
  1456. #              _M_impl = {
  1457. #                <std::allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {
  1458. #                  <__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<No data fields>}, <No data fields>},
  1459. #                members of std::_Rb_tree<int, std::pair<int const, Socket*>, std::_Select1st<std::pair<int const, Socket*> >, std::less<int>, std::allocator<std::pair<int const, Socket*> > >::_Rb_tree_impl<std::less<int>, false>:
  1460. #                _M_key_compare = {
  1461. #                  <std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>},
  1462. #                _M_header = {
  1463. #                  _M_color = std::_S_red,
  1464. #                  _M_parent = 0x0,
  1465. #                  _M_left = 0x7f281fffcc60,
  1466. #                  _M_right = 0x7f281fffcc60
  1467. #                },
  1468. #                _M_node_count = 0
  1469. #              }
  1470. #            }
  1471. #          },
  1472. #          m_add = {
  1473. #            _M_t = {
  1474. #              _M_impl = {
  1475. #                <std::allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {
  1476. #                  <__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<int const, Socket*> > >> = {<No data fields>}, <No data fields>},
  1477. #                members of std::_Rb_tree<int, std::pair<int const, Socket*>, std::_Select1st<std::pair<int const, Socket*> >, std::less<int>, std::allocator<std::pair<int const, Socket*> > >::_Rb_tree_impl<std::less<int>, false>:
  1478. #                _M_key_compare = {
  1479. #                  <std::binary_function<int, int, bool>> = {<No data fields>}, <No data fields>},
  1480. #                _M_header = {
  1481. #                  _M_color = std::_S_red,
  1482. #                  _M_parent = 0x0,
  1483. #                  _M_left = 0x7f281fffcc90,
  1484. #                  _M_right = 0x7f281fffcc90
  1485. #                },
  1486. #                _M_node_count = 0
  1487. #              }
  1488. #            }
  1489. #          },
  1490. #          m_delete = {
  1491. #            <std::_List_base<Socket*, std::allocator<Socket*> >> = {
  1492. #              _M_impl = {
  1493. #                <std::allocator<std::_List_node<Socket*> >> = {
  1494. #                  <__gnu_cxx::new_allocator<std::_List_node<Socket*> >> = {<No data fields>}, <No data fields>},
  1495. #                members of std::_List_base<Socket*, std::allocator<Socket*> >::_List_impl:
  1496. #                _M_node = {
  1497. #                  _M_next = 0x7f281fffccb8,
  1498. #                  _M_prev = 0x7f281fffccb8
  1499. #                }
  1500. #              }
  1501. #            }, <No data fields>},
  1502. #          m_stdlog = 0x0,
  1503. #          m_mutex = @0x0,
  1504. #          m_b_use_mutex = false,
  1505. #          m_maxsock = 0,
  1506. #          m_rfds = {
  1507. #            fds_bits =               {0 <repeats 16 times>}
  1508. #          },
  1509. #          m_wfds = {
  1510. #            fds_bits =               {0 <repeats 16 times>}
  1511. #          },
  1512. #          m_efds = {
  1513. #            fds_bits =               {0 <repeats 16 times>}
  1514. #          },
  1515. #          m_preverror = -1,
  1516. #          m_errcnt = 0,
  1517. #          m_tlast = 0,
  1518. #          m_fds = {
  1519. #            <std::_List_base<int, std::allocator<int> >> = {
  1520. #              _M_impl = {
  1521. #                <std::allocator<std::_List_node<int> >> = {
  1522. #                  <__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
  1523. #                members of std::_List_base<int, std::allocator<int> >::_List_impl:
  1524. #                _M_node = {
  1525. #                  _M_next = 0x7f281fffce70,
  1526. #                  _M_prev = 0x7f281fffce70
  1527. #                }
  1528. #              }
  1529. #            }, <No data fields>},
  1530. #          m_fds_erase = {
  1531. #            <std::_List_base<int, std::allocator<int> >> = {
  1532. #              _M_impl = {
  1533. #                <std::allocator<std::_List_node<int> >> = {
  1534. #                  <__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
  1535. #                members of std::_List_base<int, std::allocator<int> >::_List_impl:
  1536. #                _M_node = {
  1537. #                  _M_next = 0x7f281fffce80,
  1538. #                  _M_prev = 0x7f281fffce80
  1539. #                }
  1540. #              }
  1541. #            }, <No data fields>},
  1542. #          m_fds_callonconnect = {
  1543. #            <std::_List_base<int, std::allocator<int> >> = {
  1544. #              _M_impl = {
  1545. #                <std::allocator<std::_List_node<int> >> = {
  1546. #                  <__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
  1547. #                members of std::_List_base<int, std::allocator<int> >::_List_impl:
  1548. #                _M_node = {
  1549. #                  _M_next = 0x7f281fffce90,
  1550. #                  _M_prev = 0x7f281fffce90
  1551. #                }
  1552. #              }
  1553. #            }, <No data fields>},
  1554. #          m_fds_detach = {
  1555. #            <std::_List_base<int, std::allocator<int> >> = {
  1556. #              _M_impl = {
  1557. #                <std::allocator<std::_List_node<int> >> = {
  1558. #                  <__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
  1559. #                members of std::_List_base<int, std::allocator<int> >::_List_impl:
  1560. #                _M_node = {
  1561. #                  _M_next = 0x7f281fffcea0,
  1562. #                  _M_prev = 0x7f281fffcea0
  1563. #                }
  1564. #              }
  1565. #            }, <No data fields>},
  1566. #          m_fds_timeout = {
  1567. #            <std::_List_base<int, std::allocator<int> >> = {
  1568. #              _M_impl = {
  1569. #                <std::allocator<std::_List_node<int> >> = {
  1570. #                  <__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
  1571. #                members of std::_List_base<int, std::allocator<int> >::_List_impl:
  1572. #                _M_node = {
  1573. #                  _M_next = 0x7f281fffceb0,
  1574. #                  _M_prev = 0x7f281fffceb0
  1575. #                }
  1576. #              }
  1577. #            }, <No data fields>},
  1578. #          m_fds_retry = {
  1579. #            <std::_List_base<int, std::allocator<int> >> = {
  1580. #              _M_impl = {
  1581. #                <std::allocator<std::_List_node<int> >> = {
  1582. #                  <__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
  1583. #                members of std::_List_base<int, std::allocator<int> >::_List_impl:
  1584. #                _M_node = {
  1585. #                  _M_next = 0x7f281fffcec0,
  1586. #                  _M_prev = 0x7f281fffcec0
  1587. #                }
  1588. #              }
  1589. #            }, <No data fields>},
  1590. #          m_fds_close = {
  1591. #            <std::_List_base<int, std::allocator<int> >> = {
  1592. #              _M_impl = {
  1593. #                <std::allocator<std::_List_node<int> >> = {
  1594. #                  <__gnu_cxx::new_allocator<std::_List_node<int> >> = {<No data fields>}, <No data fields>},
  1595. #                members of std::_List_base<int, std::allocator<int> >::_List_impl:
  1596. #                _M_node = {
  1597. #                  _M_next = 0x7f281fffced0,
  1598. #                  _M_prev = 0x7f281fffced0
  1599. #                }
  1600. #              }
  1601. #            }, <No data fields>},
  1602. #          m_resolv_id = 0,
  1603. #          m_resolver = 0x0,
  1604. #          m_resolver_port = 0,
  1605. #          m_resolve_q = {
  1606. #            _M_t = {
  1607. #              _M_impl = {
  1608. #                <std::allocator<std::_Rb_tree_node<std::pair<Socket* const, bool> > >> = {
  1609. #                  <__gnu_cxx::new_allocator<std::_Rb_tree_node<std::pair<Socket* const, bool> > >> = {<No data fields>}, <No data fields>},
  1610. #                members of std::_Rb_tree<Socket*, std::pair<Socket* const, bool>, std::_Select1st<std::pair<Socket* const, bool> >, std::less<Socket*>, std::allocator<std::pair<Socket* const, bool> > >::_Rb_tree_impl<std::less<Socket*>, false>:
  1611. #                _M_key_compare = {
  1612. #                  <std::binary_function<Socket*, Socket*, bool>> = {<No data fields>}, <No data fields>},
  1613. #                _M_header = {
  1614. #                  _M_color = std::_S_red,
  1615. #                  _M_parent = 0x0,
  1616. #                  _M_left = 0x7f281fffcf00,
  1617. #                  _M_right = 0x7f281fffcf00
  1618. #                },
  1619. #                _M_node_count = 0
  1620. #              }
  1621. #            }
  1622. #          },
  1623. #          m_b_enable_pool = false,
  1624. #          m_slave = false
  1625. #        }
  1626. #        RAListenSocket = {
  1627. #          <Socket> = {
  1628. #            _vptr.Socket = 0x102dcf0,
  1629. #            m_handler = @0x7f281fffcc50,
  1630. #            m_socket = -1,
  1631. #            m_bDel = false,
  1632. #            m_bClose = false,
  1633. #            m_tCreate = 1284368947,
  1634. #            m_parent = 0x0,
  1635. #            m_b_disable_read = false,
  1636. #            m_connected = false,
  1637. #            m_b_erased_by_handler = false,
  1638. #            m_tClose = 0,
  1639. #            m_client_remote_address = {
  1640. #              _M_ptr = 0x0
  1641. #            },
  1642. #            m_remote_address = {
  1643. #              _M_ptr = 0x0
  1644. #            },
  1645. #            m_traffic_monitor = 0x0,
  1646. #            m_timeout_start = 0,
  1647. #            m_timeout_limit = 0,
  1648. #            m_bLost = false,
  1649. #            m_socket_type = 0,
  1650. #            m_socket_protocol = {
  1651. #              static npos = 18446744073709551615,
  1652. #              _M_dataplus = {
  1653. #                <std::allocator<char>> = {
  1654. #                  <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  1655. #                members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  1656. #                _M_p = 0x1504d58 ""
  1657. #              }
  1658. #            },
  1659. #            m_bClient = false,
  1660. #            m_bRetain = false,
  1661. #            m_detach = false,
  1662. #            m_detached = false,
  1663. #            m_pThread = 0x0,
  1664. #            m_slave_handler = 0x0
  1665. #          },
  1666. #          members of ListenSocket<RASocket>:
  1667. #          m_depth = 0,
  1668. #          m_creator = 0x25e4620,
  1669. #          m_bHasCreate = false
  1670. #        }
  1671. #        usera = <value optimized out>
  1672. # #4  0x0000000000c3887a in ACE_Based::Thread::ThreadTask (param=0x7f281fffcbe0)
  1673. #    at /opt/XX/src/server/shared/Threading/Threading.cpp:183     DEBUG FILE LINE 183:
  1674. # No locals.
  1675. # #5  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  1676. #        __res = <value optimized out>
  1677. #        pd = 0x7f281fffd910
  1678. #        unwind_buf = {
  1679. #          cancel_jmp_buf =             {{
  1680. #              jmp_buf =                 {139810312280336,
  1681. #                -1150190500894937614,
  1682. #                140735117630480,
  1683. #                0,
  1684. #                0,
  1685. #                3,
  1686. #                1034011705698479602,
  1687. #                1031977449433656818},
  1688. #              mask_was_saved = 0
  1689. #            }},
  1690. #          priv = {
  1691. #            pad =               {0x0,
  1692. #              0x0,
  1693. #              0x0,
  1694. #              0x0},
  1695. #            data = {
  1696. #              prev = 0x0,
  1697. #              cleanup = 0x0,
  1698. #              canceltype = 0
  1699. #            }
  1700. #          }
  1701. #        }
  1702. #        not_first_call = <value optimized out>
  1703. #        robust = <value optimized out>
  1704. # #6  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  1705. # No locals.
  1706. # #7  0x0000000000000000 in ?? ()
  1707. # No symbol table info available.
  1708. # Current language:  auto
  1709. # The current source language is "auto; currently c".
  1710. #
  1711.  
  1712. # Thread 12 (Thread 31377):
  1713. # #0  0x00007f2df0be73c2 in select () from /lib/libc.so.6
  1714. # No symbol table info available.
  1715. # #1  0x000000000100137b in tcp_select (soap=0x7f279ffe07e0, s=36, flags=<value optimized out>, timeout=<value optimized out>)
  1716. #    at /opt/XX/dep/gsoap/stdsoap2.cpp:4418     DEBUG FILE LINE 4418:
  1717. #        tv = {
  1718. #          tv_sec = 1,
  1719. #          tv_usec = 870000
  1720. #        }
  1721. #        fd =           {{
  1722. #            fds_bits =               {68719476736,
  1723. #              0 <repeats 15 times>}
  1724. #          },
  1725. #          {
  1726. #            fds_bits =               {68719476736,
  1727. #              0 <repeats 15 times>}
  1728. #          },
  1729. #          {
  1730. #            fds_bits =               {68719476736,
  1731. #              0 <repeats 15 times>}
  1732. #          }}
  1733. #        sfd = 0x7f279ffe0610
  1734. #        efd = 0x7f279ffe0690
  1735. #        r = <value optimized out>
  1736. #        rfd = 0x7f279ffe0590
  1737. # #2  0x000000000100eebf in soap_accept (soap=0x7f279ffe07e0) at /opt/XX/dep/gsoap/stdsoap2.cpp:4486     DEBUG FILE LINE 4486:
  1738. #        r = -514
  1739. #        err = -514
  1740. #        n = 16
  1741. #        len = 65536
  1742. #        set = 1
  1743. # #3  0x00000000006f3587 in TCSoapRunnable::run (this=0x102cab0) at /opt/XX/src/server/worldserver/TCSoap/TCSoap.cpp:53     DEBUG FILE LINE 53:
  1744. #        thread_soap = <value optimized out>
  1745. #        pool = {
  1746. #          <ACE_Task<ACE_MT_SYNCH>> = {
  1747. #            <ACE_Task_Base> = {
  1748. #              <ACE_Service_Object> = {
  1749. #                <ACE_Event_Handler> = {
  1750. #                  _vptr.ACE_Event_Handler = 0x102c7b0,
  1751. #                  reference_count_ = {
  1752. #                    <ACE_Atomic_Op_GCC<long>> = {
  1753. #                      value_ = 1
  1754. #                    }, <No data fields>},
  1755. #                  priority_ = 0,
  1756. #                  reactor_ = 0x0,
  1757. #                  reference_counting_policy_ = {
  1758. #                    <ACE_Event_Handler::Policy> = {
  1759. #                      _vptr.Policy = 0x7f2df2469570
  1760. #                    },
  1761. #                    members of ACE_Event_Handler::Reference_Counting_Policy:
  1762. #                    value_ = ACE_Event_Handler::Reference_Counting_Policy::DISABLED
  1763. #                  }
  1764. #                },
  1765. #                <ACE_Shared_Object> = {
  1766. #                  _vptr.ACE_Shared_Object = 0x102c8b0
  1767. #                }, <No data fields>},
  1768. #              members of ACE_Task_Base:
  1769. #              thr_count_ = 5,
  1770. #              thr_mgr_ = 0x156afd0,
  1771. #              flags_ = 0,
  1772. #              grp_id_ = 5,
  1773. #              lock_ = {
  1774. #                lock_ = {
  1775. #                  __data = {
  1776. #                    __lock = 0,
  1777. #                    __count = 0,
  1778. #                    __owner = 0,
  1779. #                    __nusers = 0,
  1780. #                    __kind = 0,
  1781. #                    __spins = 0,
  1782. #                    __list = {
  1783. #                      __prev = 0x0,
  1784. #                      __next = 0x0
  1785. #                    }
  1786. #                  },
  1787. #                  __size =                     '\000' <repeats 39 times>,
  1788. #                  __align = 0
  1789. #                },
  1790. #                removed_ = false
  1791. #              },
  1792. #              last_thread_id_ = 0
  1793. #            },
  1794. #            members of ACE_Task<ACE_MT_SYNCH>:
  1795. #            msg_queue_ = 0x25f2c60,
  1796. #            delete_msg_queue_ = true,
  1797. #            mod_ = 0x0,
  1798. #            next_ = 0x0
  1799. #          }, <No data fields>}
  1800. #        soap = {
  1801. #          _vptr.soap = 0x1193c50,
  1802. #          state = 1,
  1803. #          version = 0,
  1804. #          mode = 0,
  1805. #          imode = 2097152,
  1806. #          omode = 2097152,
  1807. #          float_format = 0x119055e "%.9G",
  1808. #          double_format = 0x1190563 "%.17lG",
  1809. #          dime_id_format = 0x119056a "cid:id%d",
  1810. #          http_version = 0x1190573 "1.1",
  1811. #          http_content = 0x0,
  1812. #          encodingStyle = 0x1193180 "",
  1813. #          actor = 0x0,
  1814. #          lang = 0x1190e84 "en",
  1815. #          recv_timeout = 5,
  1816. #          send_timeout = 5,
  1817. #          connect_timeout = 0,
  1818. #          accept_timeout = 3,
  1819. #          socket_flags = 0,
  1820. #          connect_flags = 0,
  1821. #          bind_flags = 0,
  1822. #          accept_flags = 0,
  1823. #          linger_time = 0,
  1824. #          namespaces = 0x14f3140,
  1825. #          local_namespaces = 0x0,
  1826. #          nlist = 0x0,
  1827. #          blist = 0x0,
  1828. #          clist = 0x7f2c30d30980,
  1829. #          alist = 0x0,
  1830. #          iht =             {0x0 <repeats 1999 times>},
  1831. #          pht =             {0x0 <repeats 1024 times>},
  1832. #          pblk = 0x0,
  1833. #          pidx = 0,
  1834. #          header = 0x0,
  1835. #          fault = 0x7f2c30d309b0,
  1836. #          idnum = 0,
  1837. #          user = 0x0,
  1838. #          plugins = 0x0,
  1839. #          userid = 0x0,
  1840. #          passwd = 0x0,
  1841. #          fpost = 0x1021560 <http_post at /opt/XX/dep/gsoap/stdsoap2.cpp:14255     DEBUG FILE LINE 14255: >,
  1842. #          fget = 0xfff630 <http_get at /opt/XX/dep/gsoap/stdsoap2.cpp:14236     DEBUG FILE LINE 14236: >,
  1843. #          fput = 0xfff640 <http_405 at /opt/XX/dep/gsoap/stdsoap2.cpp:14246     DEBUG FILE LINE 14246: >,
  1844. #          fdel = 0xfff640 <http_405 at /opt/XX/dep/gsoap/stdsoap2.cpp:14246     DEBUG FILE LINE 14246: >,
  1845. #          fhead = 0xfff640 <http_405 at /opt/XX/dep/gsoap/stdsoap2.cpp:14246     DEBUG FILE LINE 14246: >,
  1846. #          fform = 0,
  1847. #          fposthdr = 0x10079a0 <http_post_header at /opt/XX/dep/gsoap/stdsoap2.cpp:14357     DEBUG FILE LINE 14357: >,
  1848. #          fresponse = 0x1002720 <http_response at /opt/XX/dep/gsoap/stdsoap2.cpp:14373     DEBUG FILE LINE 14373: >,
  1849. #          fparse = 0x1012d90 <http_parse at /opt/XX/dep/gsoap/stdsoap2.cpp:13164     DEBUG FILE LINE 13164: >,
  1850. #          fparsehdr = 0x10209d0 <http_parse_header at /opt/XX/dep/gsoap/stdsoap2.cpp:13311     DEBUG FILE LINE 13311: >,
  1851. #          fheader = 0,
  1852. #          fresolve = 0x1004a30 <tcp_gethost at /opt/XX/dep/gsoap/stdsoap2.cpp:3460     DEBUG FILE LINE 3460: >,
  1853. #          fconnect = 0,
  1854. #          fdisconnect = 0,
  1855. #          fclosesocket = 0x1004a10 <tcp_closesocket at /opt/XX/dep/gsoap/stdsoap2.cpp:4673     DEBUG FILE LINE 4673: >,
  1856. #          fshutdownsocket = 0x1004a00 <tcp_shutdownsocket at /opt/XX/dep/gsoap/stdsoap2.cpp:4683     DEBUG FILE LINE 4683: >,
  1857. #          fopen = 0x1016570 <tcp_connect at /opt/XX/dep/gsoap/stdsoap2.cpp:3529     DEBUG FILE LINE 3529: >,
  1858. #          faccept = 0x1004a20 <tcp_accept at /opt/XX/dep/gsoap/stdsoap2.cpp:4441     DEBUG FILE LINE 4441: >,
  1859. #          fclose = 0xffef50 <tcp_disconnect at /opt/XX/dep/gsoap/stdsoap2.cpp:4596     DEBUG FILE LINE 4596: >,
  1860. #          fsend = 0x10046f0 <fsend at /opt/XX/dep/gsoap/stdsoap2.cpp:515     DEBUG FILE LINE 515: >,
  1861. #          frecv = 0x10044c0 <frecv at /opt/XX/dep/gsoap/stdsoap2.cpp:827     DEBUG FILE LINE 827: >,
  1862. #          fpoll = 0x100f300 <soap_poll at /opt/XX/dep/gsoap/stdsoap2.cpp:4291     DEBUG FILE LINE 4291: >,
  1863. #          fseterror = 0,
  1864. #          fignore = 0,
  1865. #          fserveloop = 0,
  1866. #          fplugin = 0x10026c0 <fplugin at /opt/XX/dep/gsoap/stdsoap2.cpp:15133     DEBUG FILE LINE 15133: >,
  1867. #          fmalloc = 0,
  1868. #          fprepareinit = 0,
  1869. #          fpreparesend = 0,
  1870. #          fpreparerecv = 0,
  1871. #          fpreparefinal = 0,
  1872. #          fdimereadopen = 0,
  1873. #          fdimewriteopen = 0,
  1874. #          fdimereadclose = 0,
  1875. #          fdimewriteclose = 0,
  1876. #          fdimeread = 0,
  1877. #          fdimewrite = 0,
  1878. #          fmimereadopen = 0,
  1879. #          fmimewriteopen = 0,
  1880. #          fmimereadclose = 0,
  1881. #          fmimewriteclose = 0,
  1882. #          fmimeread = 0,
  1883. #          fmimewrite = 0,
  1884. #          master = 36,
  1885. #          socket = -1,
  1886. #          os = 0x0,
  1887. #          is = 0x0,
  1888. #          sendfd = 1,
  1889. #          recvfd = 0,
  1890. #          bufidx = 0,
  1891. #          buflen = 0,
  1892. #          ahead = 0,
  1893. #          cdata = 0,
  1894. #          body = 0,
  1895. #          level = 0,
  1896. #          count = 0,
  1897. #          length = 0,
  1898. #          labbuf = 0x0,
  1899. #          lablen = 0,
  1900. #          labidx = 0,
  1901. #          buf =             '\000' <repeats 65535 times>,
  1902. #          msgbuf =             '\000' <repeats 1023 times>,
  1903. #          tmpbuf =             '\000' <repeats 1023 times>,
  1904. #          tag =             '\000' <repeats 1023 times>,
  1905. #          id =             '\000' <repeats 1023 times>,
  1906. #          href =             '\000' <repeats 1023 times>,
  1907. #          type =             '\000' <repeats 1023 times>,
  1908. #          arrayType =             '\000' <repeats 1023 times>,
  1909. #          arraySize =             '\000' <repeats 1023 times>,
  1910. #          arrayOffset =             '\000' <repeats 1023 times>,
  1911. #          other = 0,
  1912. #          position = 0,
  1913. #          positions =             {0 <repeats 16 times>},
  1914. #          root = 0,
  1915. #          attributes = 0x0,
  1916. #          encoding = 0,
  1917. #          mustUnderstand = 0,
  1918. #          null = 0,
  1919. #          ns = 0,
  1920. #          part = 9,
  1921. #          alloced = 0,
  1922. #          peeked = 0,
  1923. #          chunksize = 0,
  1924. #          chunkbuflen = 0,
  1925. #          endpoint =             '\000' <repeats 1023 times>,
  1926. #          path =             '\000' <repeats 1023 times>,
  1927. #          host =             '\000' <repeats 1023 times>,
  1928. #          action = 0x0,
  1929. #          authrealm = 0x0,
  1930. #          prolog = 0x0,
  1931. #          ip = 2130706433,
  1932. #          port = 42749,
  1933. #          keep_alive = 0,
  1934. #          tcp_keep_alive = 0,
  1935. #          tcp_keep_idle = 0,
  1936. #          tcp_keep_intvl = 0,
  1937. #          tcp_keep_cnt = 0,
  1938. #          max_keep_alive = 100,
  1939. #          proxy_http_version = 0x1190577 "1.0",
  1940. #          proxy_host = 0x0,
  1941. #          proxy_port = 8080,
  1942. #          proxy_userid = 0x0,
  1943. #          proxy_passwd = 0x0,
  1944. #          proxy_from = 0x0,
  1945. #          status = 0,
  1946. #          error = 0,
  1947. #          errmode = 0,
  1948. #          errnum = 0,
  1949. #          dom = 0x0,
  1950. #          dime = {
  1951. #            count = 0,
  1952. #            size = 0,
  1953. #            chunksize = 0,
  1954. #            buflen = 0,
  1955. #            flags = 0 '\000',
  1956. #            ptr = 0x0,
  1957. #            id = 0x0,
  1958. #            type = 0x0,
  1959. #            options = 0x0,
  1960. #            list = 0x0,
  1961. #            first = 0x0,
  1962. #            last = 0x0
  1963. #          },
  1964. #          mime = {
  1965. #            boundary = 0x0,
  1966. #            start = 0x0,
  1967. #            list = 0x0,
  1968. #            first = 0x0,
  1969. #            last = 0x0
  1970. #          },
  1971. #          xlist = 0x0,
  1972. #          logfile =             {0x0,
  1973. #            0x0,
  1974. #            0x0},
  1975. #          fdebug =             {0x0,
  1976. #            0x0,
  1977. #            0x0},
  1978. #          mht =             {0x0 <repeats 1024 times>},
  1979. #          c14ninclude = 0x0,
  1980. #          c14nexclude = 0x0,
  1981. #          cookies = 0x0,
  1982. #          cookie_domain = 0x0,
  1983. #          cookie_path = 0x0,
  1984. #          cookie_max = 32,
  1985. #          ipv6_multicast_if = 0,
  1986. #          ipv4_multicast_if = 0x0,
  1987. #          ipv4_multicast_ttl = 0,
  1988. #          peer = {
  1989. #            sin_family = 0,
  1990. #            sin_port = 0,
  1991. #            sin_addr = {
  1992. #              s_addr = 0
  1993. #            },
  1994. #            sin_zero =               "\000\000\000\000\000\000\000"
  1995. #          },
  1996. #          peerlen = 16,
  1997. #          fsslauth = 0x0,
  1998. #          fsslverify = 0x0,
  1999. #          bio = 0x0,
  2000. #          ssl = 0x0,
  2001. #          ctx = 0x0,
  2002. #          session = 0x0,
  2003. #          ssl_flags = 0,
  2004. #          keyfile = 0x0,
  2005. #          password = 0x0,
  2006. #          dhfile = 0x0,
  2007. #          cafile = 0x0,
  2008. #          capath = 0x0,
  2009. #          crlfile = 0x0,
  2010. #          randfile = 0x0,
  2011. #          session_host =             '\000' <repeats 1008 times>, "@\236\347\360-\177\000\000@\236\347\360-\177\000",
  2012. #          session_port = 4224,
  2013. #          c_locale = 0x0,
  2014. #          d_stream = 0x1030,
  2015. #          z_crc = -253256024,
  2016. #          z_dict = 0x7f2df0b874c9 "L\213\024$D\213D$\030D\211\340I\215T$ H\215]X\301\350\004\211D$ H\211T$(\270\001",
  2017. #          z_dict_len = 4216,
  2018. #          zlib_state = 0,
  2019. #          zlib_in = 0,
  2020. #          zlib_out = -25024,
  2021. #          z_buf = 0x1001 <Address 0x1001 out of bounds>,
  2022. #          z_buflen = 4097,
  2023. #          z_level = 51472,
  2024. #          z_ratio_in = 4.56136663e-41,
  2025. #          z_ratio_out = 0
  2026. #        }
  2027. #        m = <value optimized out>
  2028. #        s = -514
  2029. # #4  0x0000000000c3887a in ACE_Based::Thread::ThreadTask (param=0x25) at /opt/XX/src/server/shared/Threading/Threading.cpp:183     DEBUG FILE LINE 183:
  2030. # No locals.
  2031. # #5  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2032. #        __res = <value optimized out>
  2033. #        pd = 0x7f279fffc910
  2034. #        unwind_buf = {
  2035. #          cancel_jmp_buf =             {{
  2036. #              jmp_buf =                 {139808164792592,
  2037. #                -1150190500894937614,
  2038. #                140735117630480,
  2039. #                0,
  2040. #                0,
  2041. #                3,
  2042. #                1028663680604106226,
  2043. #                1031977449433656818},
  2044. #              mask_was_saved = 0
  2045. #            }},
  2046. #          priv = {
  2047. #            pad =               {0x0,
  2048. #              0x0,
  2049. #              0x0,
  2050. #              0x0},
  2051. #            data = {
  2052. #              prev = 0x0,
  2053. #              cleanup = 0x0,
  2054. #              canceltype = 0
  2055. #            }
  2056. #          }
  2057. #        }
  2058. #        not_first_call = <value optimized out>
  2059. #        robust = <value optimized out>
  2060. # #6  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2061. # No locals.
  2062. # #7  0x0000000000000000 in ?? ()
  2063. # No symbol table info available.
  2064. #
  2065.  
  2066. # Thread 11 (Thread 31378):
  2067. # #0  0x00007f2df0e8c8f1 in nanosleep () from /lib/libpthread.so.0
  2068. # No symbol table info available.
  2069. # #1  0x0000000000c385b6 in sleep (msecs=<value optimized out>) at /opt/ACE_NEW2/.sys/include/ace/OS_NS_unistd.inl:951     DEBUG FILE LINE 951:
  2070. #        rqtp = {
  2071. #          tv_sec = 1,
  2072. #          tv_nsec = 0
  2073. #        }
  2074. # #2  ACE_Based::Thread::Sleep (msecs=<value optimized out>) at /opt/XX/src/server/shared/Threading/Threading.cpp:231     DEBUG FILE LINE 231:
  2075. # No locals.
  2076. # #3  0x00000000006f95d2 in FreezeDetectorRunnable::run (this=0x7f2928043d50) at /opt/XX/src/server/worldserver/Master.cpp:100     DEBUG FILE LINE 100:
  2077. #        curtime = 0
  2078. # #4  0x0000000000c3887a in ACE_Based::Thread::ThreadTask (param=0x7f271fffb060)
  2079. #    at /opt/XX/src/server/shared/Threading/Threading.cpp:183     DEBUG FILE LINE 183:
  2080. # No locals.
  2081. # #5  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2082. #        __res = <value optimized out>
  2083. #        pd = 0x7f271fffb910
  2084. #        unwind_buf = {
  2085. #          cancel_jmp_buf =             {{
  2086. #              jmp_buf =                 {139806017304848,
  2087. #                -1150190500894937614,
  2088. #                140735117630480,
  2089. #                0,
  2090. #                0,
  2091. #                3,
  2092. #                1028945152896462322,
  2093. #                1031977449433656818},
  2094. #              mask_was_saved = 0
  2095. #            }},
  2096. #          priv = {
  2097. #            pad =               {0x0,
  2098. #              0x0,
  2099. #              0x0,
  2100. #              0x0},
  2101. #            data = {
  2102. #              prev = 0x0,
  2103. #              cleanup = 0x0,
  2104. #              canceltype = 0
  2105. #            }
  2106. #          }
  2107. #        }
  2108. #        not_first_call = <value optimized out>
  2109. #        robust = <value optimized out>
  2110. # #6  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2111. # No locals.
  2112. # #7  0x0000000000000000 in ?? ()
  2113. # No symbol table info available.
  2114. #
  2115.  
  2116. # Thread 10 (Thread 31379):
  2117. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  2118. # No locals.
  2119. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x25f2ce4, mutex=..., abstime=0x9a3) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  2120. #        result = <value optimized out>
  2121. #        ts = {
  2122. #          tv_sec = 179872,
  2123. #          tv_nsec = 139782059197488
  2124. #        }
  2125. # #2  ACE_Condition_Thread_Mutex::wait (this=0x25f2ce4, mutex=..., abstime=0x9a3) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  2126. # No locals.
  2127. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x25f2c60, timeout=0x0)
  2128. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  2129. #        result = <value optimized out>
  2130. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x25f2c60, first_item=@0x7f269fffa078,
  2131. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  2132. #        ace_mon = {
  2133. #          lock_ = 0x25f2cb0,
  2134. #          owner_ = 0
  2135. #        }
  2136. # #5  0x00000000006f4a18 in ACE_Task<ACE_MT_SYNCH>::getq (this=0x7f279fffbfe0) at /opt/ACE_NEW2/.sys/include/ace/Task_T.inl:22     DEBUG FILE LINE 22:
  2137. # No locals.
  2138. # #6  SOAPWorkingThread::svc (this=0x7f279fffbfe0) at /opt/XX/src/server/worldserver/TCSoap/TCSoap.h:59     DEBUG FILE LINE 59:
  2139. #        mb = 0x0
  2140. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2141. #        t = 0x7f279fffbfe0
  2142. #        svc_status = <value optimized out>
  2143. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x25f2e20) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2144. #        exit_hook_instance = <value optimized out>
  2145. #        exit_hook_maybe = {
  2146. #          instance_ = 0x0
  2147. #        }
  2148. #        exit_hook_ptr = <value optimized out>
  2149. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2150. #        __res = <value optimized out>
  2151. #        pd = 0x7f269fffa910
  2152. #        unwind_buf = {
  2153. #          cancel_jmp_buf =             {{
  2154. #              jmp_buf =                 {139803869817104,
  2155. #                -1150190500894937614,
  2156. #                139808164676944,
  2157. #                0,
  2158. #                0,
  2159. #                3,
  2160. #                1028100727429459442,
  2161. #                1031977449433656818},
  2162. #              mask_was_saved = 0
  2163. #            }},
  2164. #          priv = {
  2165. #            pad =               {0x0,
  2166. #              0x0,
  2167. #              0x0,
  2168. #              0x0},
  2169. #            data = {
  2170. #              prev = 0x0,
  2171. #              cleanup = 0x0,
  2172. #              canceltype = 0
  2173. #            }
  2174. #          }
  2175. #        }
  2176. #        not_first_call = <value optimized out>
  2177. #        robust = <value optimized out>
  2178. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2179. # No locals.
  2180. # #11 0x0000000000000000 in ?? ()
  2181. # No symbol table info available.
  2182. #
  2183.  
  2184. # Thread 9 (Thread 31380):
  2185. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  2186. # No locals.
  2187. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x25f2ce4, mutex=..., abstime=0x9a5) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  2188. #        result = <value optimized out>
  2189. #        ts = {
  2190. #          tv_sec = 131520,
  2191. #          tv_nsec = 139781455615568
  2192. #        }
  2193. # #2  ACE_Condition_Thread_Mutex::wait (this=0x25f2ce4, mutex=..., abstime=0x9a5) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  2194. # No locals.
  2195. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x25f2c60, timeout=0x0)
  2196. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  2197. #        result = <value optimized out>
  2198. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x25f2c60, first_item=@0x7f261fff9078,
  2199. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  2200. #        ace_mon = {
  2201. #          lock_ = 0x25f2cb0,
  2202. #          owner_ = 0
  2203. #        }
  2204. # #5  0x00000000006f4a18 in ACE_Task<ACE_MT_SYNCH>::getq (this=0x7f279fffbfe0) at /opt/ACE_NEW2/.sys/include/ace/Task_T.inl:22     DEBUG FILE LINE 22:
  2205. # No locals.
  2206. # #6  SOAPWorkingThread::svc (this=0x7f279fffbfe0) at /opt/XX/src/server/worldserver/TCSoap/TCSoap.h:59     DEBUG FILE LINE 59:
  2207. #        mb = 0x0
  2208. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2209. #        t = 0x7f279fffbfe0
  2210. #        svc_status = <value optimized out>
  2211. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2cebbe61b0) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2212. #        exit_hook_instance = <value optimized out>
  2213. #        exit_hook_maybe = {
  2214. #          instance_ = 0x0
  2215. #        }
  2216. #        exit_hook_ptr = <value optimized out>
  2217. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2218. #        __res = <value optimized out>
  2219. #        pd = 0x7f261fff9910
  2220. #        unwind_buf = {
  2221. #          cancel_jmp_buf =             {{
  2222. #              jmp_buf =                 {139801722329360,
  2223. #                -1150190500894937614,
  2224. #                139808164676944,
  2225. #                0,
  2226. #                0,
  2227. #                3,
  2228. #                1028382204016782834,
  2229. #                1031977449433656818},
  2230. #              mask_was_saved = 0
  2231. #            }},
  2232. #          priv = {
  2233. #            pad =               {0x0,
  2234. #              0x0,
  2235. #              0x0,
  2236. #              0x0},
  2237. #            data = {
  2238. #              prev = 0x0,
  2239. #              cleanup = 0x0,
  2240. #              canceltype = 0
  2241. #            }
  2242. #          }
  2243. #        }
  2244. #        not_first_call = <value optimized out>
  2245. #        robust = <value optimized out>
  2246. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2247. # No locals.
  2248. # #11 0x0000000000000000 in ?? ()
  2249. # No symbol table info available.
  2250. # Current language:  auto
  2251. # The current source language is "auto; currently asm".
  2252. #
  2253.  
  2254. # Thread 8 (Thread 31381):
  2255. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  2256. # No locals.
  2257. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x25f2ce4, mutex=..., abstime=0x9a7) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  2258. #        result = <value optimized out>
  2259. #        ts = {
  2260. #          tv_sec = 131520,
  2261. #          tv_nsec = 139781455615568
  2262. #        }
  2263. # #2  ACE_Condition_Thread_Mutex::wait (this=0x25f2ce4, mutex=..., abstime=0x9a7) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  2264. # No locals.
  2265. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x25f2c60, timeout=0x0)
  2266. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  2267. #        result = <value optimized out>
  2268. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x25f2c60, first_item=@0x7f259fff8078,
  2269. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  2270. #        ace_mon = {
  2271. #          lock_ = 0x25f2cb0,
  2272. #          owner_ = 0
  2273. #        }
  2274. # #5  0x00000000006f4a18 in ACE_Task<ACE_MT_SYNCH>::getq (this=0x7f279fffbfe0) at /opt/ACE_NEW2/.sys/include/ace/Task_T.inl:22     DEBUG FILE LINE 22:
  2275. # No locals.
  2276. # #6  SOAPWorkingThread::svc (this=0x7f279fffbfe0) at /opt/XX/src/server/worldserver/TCSoap/TCSoap.h:59     DEBUG FILE LINE 59:
  2277. #        mb = 0x0
  2278. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2279. #        t = 0x7f279fffbfe0
  2280. #        svc_status = <value optimized out>
  2281. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2cebbe6860) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2282. #        exit_hook_instance = <value optimized out>
  2283. #        exit_hook_maybe = {
  2284. #          instance_ = 0x0
  2285. #        }
  2286. #        exit_hook_ptr = <value optimized out>
  2287. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2288. #        __res = <value optimized out>
  2289. #        pd = 0x7f259fff8910
  2290. #        unwind_buf = {
  2291. #          cancel_jmp_buf =             {{
  2292. #              jmp_buf =                 {139799574841616,
  2293. #                -1150190500894937614,
  2294. #                139808164676944,
  2295. #                0,
  2296. #                0,
  2297. #                3,
  2298. #                1027537778549779954,
  2299. #                1031977449433656818},
  2300. #              mask_was_saved = 0
  2301. #            }},
  2302. #          priv = {
  2303. #            pad =               {0x0,
  2304. #              0x0,
  2305. #              0x0,
  2306. #              0x0},
  2307. #            data = {
  2308. #              prev = 0x0,
  2309. #              cleanup = 0x0,
  2310. #              canceltype = 0
  2311. #            }
  2312. #          }
  2313. #        }
  2314. #        not_first_call = <value optimized out>
  2315. #        robust = <value optimized out>
  2316. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2317. # No locals.
  2318. # #11 0x0000000000000000 in ?? ()
  2319. # No symbol table info available.
  2320. #
  2321.  
  2322. # Thread 7 (Thread 31382):
  2323. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  2324. # No locals.
  2325. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x25f2ce4, mutex=..., abstime=0x99f) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  2326. #        result = <value optimized out>
  2327. #        ts = {
  2328. #          tv_sec = 178096,
  2329. #          tv_nsec = 139782034392656
  2330. #        }
  2331. # #2  ACE_Condition_Thread_Mutex::wait (this=0x25f2ce4, mutex=..., abstime=0x99f) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  2332. # No locals.
  2333. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x25f2c60, timeout=0x0)
  2334. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  2335. #        result = <value optimized out>
  2336. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x25f2c60, first_item=@0x7f251fff7078,
  2337. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  2338. #        ace_mon = {
  2339. #          lock_ = 0x25f2cb0,
  2340. #          owner_ = 0
  2341. #        }
  2342. # #5  0x00000000006f4a18 in ACE_Task<ACE_MT_SYNCH>::getq (this=0x7f279fffbfe0) at /opt/ACE_NEW2/.sys/include/ace/Task_T.inl:22     DEBUG FILE LINE 22:
  2343. # No locals.
  2344. # #6  SOAPWorkingThread::svc (this=0x7f279fffbfe0) at /opt/XX/src/server/worldserver/TCSoap/TCSoap.h:59     DEBUG FILE LINE 59:
  2345. #        mb = 0x0
  2346. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2347. #        t = 0x7f279fffbfe0
  2348. #        svc_status = <value optimized out>
  2349. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2cebc1b5d0) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2350. #        exit_hook_instance = <value optimized out>
  2351. #        exit_hook_maybe = {
  2352. #          instance_ = 0x0
  2353. #        }
  2354. #        exit_hook_ptr = <value optimized out>
  2355. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2356. #        __res = <value optimized out>
  2357. #        pd = 0x7f251fff7910
  2358. #        unwind_buf = {
  2359. #          cancel_jmp_buf =             {{
  2360. #              jmp_buf =                 {139797427353872,
  2361. #                -1150190500894937614,
  2362. #                139808164676944,
  2363. #                0,
  2364. #                0,
  2365. #                3,
  2366. #                1027819259432070642,
  2367. #                1031977449433656818},
  2368. #              mask_was_saved = 0
  2369. #            }},
  2370. #          priv = {
  2371. #            pad =               {0x0,
  2372. #              0x0,
  2373. #              0x0,
  2374. #              0x0},
  2375. #            data = {
  2376. #              prev = 0x0,
  2377. #              cleanup = 0x0,
  2378. #              canceltype = 0
  2379. #            }
  2380. #          }
  2381. #        }
  2382. #        not_first_call = <value optimized out>
  2383. #        robust = <value optimized out>
  2384. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2385. # No locals.
  2386. # #11 0x0000000000000000 in ?? ()
  2387. # No symbol table info available.
  2388. #
  2389.  
  2390. # Thread 6 (Thread 31383):
  2391. # #0  pthread_cond_wait@@GLIBC_2.3.2 () at ../nptl/sysdeps/unix/sysv/linux/x86_64/pthread_cond_wait.S:261     DEBUG FILE LINE 261:
  2392. # No locals.
  2393. # #1  0x00007f2df2182fc5 in cond_timedwait (this=0x25f2ce4, mutex=..., abstime=0x9a1) at ../../ace/OS_NS_Thread.inl:362     DEBUG FILE LINE 362:
  2394. #        result = <value optimized out>
  2395. #        ts = {
  2396. #          tv_sec = 178096,
  2397. #          tv_nsec = 139782034392656
  2398. #        }
  2399. # #2  ACE_Condition_Thread_Mutex::wait (this=0x25f2ce4, mutex=..., abstime=0x9a1) at ../../ace/Condition_Thread_Mutex.cpp:100     DEBUG FILE LINE 100:
  2400. # No locals.
  2401. # #3  0x00000000006f40db in ACE_Message_Queue<ACE_MT_SYNCH>::wait_not_empty_cond (this=0x25f2c60, timeout=0x0)
  2402. #    at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1746     DEBUG FILE LINE 1746:
  2403. #        result = <value optimized out>
  2404. # #4  0x00000000006f4e89 in ACE_Message_Queue<ACE_MT_SYNCH>::dequeue_head (this=0x25f2c60, first_item=@0x7f249fff6078,
  2405. #    timeout=0x0) at /opt/ACE_NEW2/.sys/include/ace/Message_Queue_T.cpp:1938     DEBUG FILE LINE 1938:
  2406. #        ace_mon = {
  2407. #          lock_ = 0x25f2cb0,
  2408. #          owner_ = 0
  2409. #        }
  2410. # #5  0x00000000006f4a18 in ACE_Task<ACE_MT_SYNCH>::getq (this=0x7f279fffbfe0) at /opt/ACE_NEW2/.sys/include/ace/Task_T.inl:22     DEBUG FILE LINE 22:
  2411. # No locals.
  2412. # #6  SOAPWorkingThread::svc (this=0x7f279fffbfe0) at /opt/XX/src/server/worldserver/TCSoap/TCSoap.h:59     DEBUG FILE LINE 59:
  2413. #        mb = 0x0
  2414. # #7  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2415. #        t = 0x7f279fffbfe0
  2416. #        svc_status = <value optimized out>
  2417. # #8  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2cebc1b7b0) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2418. #        exit_hook_instance = <value optimized out>
  2419. #        exit_hook_maybe = {
  2420. #          instance_ = 0x0
  2421. #        }
  2422. #        exit_hook_ptr = <value optimized out>
  2423. # #9  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2424. #        __res = <value optimized out>
  2425. #        pd = 0x7f249fff6910
  2426. #        unwind_buf = {
  2427. #          cancel_jmp_buf =             {{
  2428. #              jmp_buf =                 {139795279866128,
  2429. #                -1150190500894937614,
  2430. #                139808164676944,
  2431. #                0,
  2432. #                0,
  2433. #                3,
  2434. #                1026974833965067762,
  2435. #                1031977449433656818},
  2436. #              mask_was_saved = 0
  2437. #            }},
  2438. #          priv = {
  2439. #            pad =               {0x0,
  2440. #              0x0,
  2441. #              0x0,
  2442. #              0x0},
  2443. #            data = {
  2444. #              prev = 0x0,
  2445. #              cleanup = 0x0,
  2446. #              canceltype = 0
  2447. #            }
  2448. #          }
  2449. #        }
  2450. #        not_first_call = <value optimized out>
  2451. #        robust = <value optimized out>
  2452. # #10 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2453. # No locals.
  2454. # #11 0x0000000000000000 in ?? ()
  2455. # No symbol table info available.
  2456. #
  2457.  
  2458. # Thread 5 (Thread 31384):
  2459. # #0  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  2460. # No symbol table info available.
  2461. # #1  0x00007f2df2194294 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7f29280438a0, max_wait_time=<value optimized out>)
  2462. #    at ../../ace/Dev_Poll_Reactor.cpp:983     DEBUG FILE LINE 983:
  2463. #        timer_buf = {
  2464. #          static zero = {
  2465. #            static zero = <same as static member of an already seen type>,
  2466. #            static max_time = {
  2467. #              static zero = <same as static member of an already seen type>,
  2468. #              static max_time = <same as static member of an already seen type>,
  2469. #              tv_ = {
  2470. #                tv_sec = 9223372036854775807,
  2471. #                tv_usec = 999999
  2472. #              }
  2473. #            },
  2474. #            tv_ = {
  2475. #              tv_sec = 0,
  2476. #              tv_usec = 0
  2477. #            }
  2478. #          },
  2479. #          static max_time = <same as static member of an already seen type>,
  2480. #          tv_ = {
  2481. #            tv_sec = 0,
  2482. #            tv_usec = 10000
  2483. #          }
  2484. #        }
  2485. #        this_timeout = <value optimized out>
  2486. #        timeout = 10
  2487. #        nfds = <value optimized out>
  2488. # #2  0x00007f2df219627c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7f29280438a0, max_wait_time=0x7f241fff5050, guard=...)
  2489. #    at ../../ace/Dev_Poll_Reactor.cpp:1056     DEBUG FILE LINE 1056:
  2490. #        result = <value optimized out>
  2491. # #3  0x00007f2df219643e in ACE_Dev_Poll_Reactor::handle_events (this=0x7f29280438a0, max_wait_time=0x7f241fff5050)
  2492. #    at ../../ace/Dev_Poll_Reactor.cpp:1038     DEBUG FILE LINE 1038:
  2493. #        countdown = {
  2494. #          <ACE_Copy_Disabled> = {<No data fields>},
  2495. #          members of ACE_Countdown_Time:
  2496. #          max_wait_time_ = 0x7f241fff5050,
  2497. #          start_time_ = {
  2498. #            static zero = {
  2499. #              static zero = <same as static member of an already seen type>,
  2500. #              static max_time = {
  2501. #                static zero = <same as static member of an already seen type>,
  2502. #                static max_time = <same as static member of an already seen type>,
  2503. #                tv_ = {
  2504. #                  tv_sec = 9223372036854775807,
  2505. #                  tv_usec = 999999
  2506. #                }
  2507. #              },
  2508. #              tv_ = {
  2509. #                tv_sec = 0,
  2510. #                tv_usec = 0
  2511. #              }
  2512. #            },
  2513. #            static max_time = <same as static member of an already seen type>,
  2514. #            tv_ = {
  2515. #              tv_sec = 1284381339,
  2516. #              tv_usec = 19907
  2517. #            }
  2518. #          },
  2519. #          stopped_ = false
  2520. #        }
  2521. #        guard = {
  2522. #          token_ = @0x7f2928043918,
  2523. #          owner_ = 1
  2524. #        }
  2525. #        result = -1
  2526. # #4  0x00007f2df21ee72d in ACE_Reactor::run_reactor_event_loop (this=0x7f2cebac1190, tv=..., eh=0) at ../../ace/Reactor.cpp:271     DEBUG FILE LINE 271:
  2527. #        result = 671367512
  2528. # #5  0x0000000000a14b5e in ReactorRunnable::svc (this=0x7f2928044158) at /opt/XX/src/server/game/Server/WorldSocketMgr.cpp:181     DEBUG FILE LINE 181:
  2529. #        interval = {
  2530. #          static zero = {
  2531. #            static zero = <same as static member of an already seen type>,
  2532. #            static max_time = {
  2533. #              static zero = <same as static member of an already seen type>,
  2534. #              static max_time = <same as static member of an already seen type>,
  2535. #              tv_ = {
  2536. #                tv_sec = 9223372036854775807,
  2537. #                tv_usec = 999999
  2538. #              }
  2539. #            },
  2540. #            tv_ = {
  2541. #              tv_sec = 0,
  2542. #              tv_usec = 0
  2543. #            }
  2544. #          },
  2545. #          static max_time = <same as static member of an already seen type>,
  2546. #          tv_ = {
  2547. #            tv_sec = 0,
  2548. #            tv_usec = 10000
  2549. #          }
  2550. #        }
  2551. #        needInit = false
  2552. # #6  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2553. #        t = 0x7f2928044158
  2554. #        svc_status = <value optimized out>
  2555. # #7  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x2632600) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2556. #        exit_hook_instance = <value optimized out>
  2557. #        exit_hook_maybe = {
  2558. #          instance_ = 0x0
  2559. #        }
  2560. #        exit_hook_ptr = <value optimized out>
  2561. # #8  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2562. #        __res = <value optimized out>
  2563. #        pd = 0x7f241fff5910
  2564. #        unwind_buf = {
  2565. #          cancel_jmp_buf =             {{
  2566. #              jmp_buf =                 {139793132378384,
  2567. #                -1150190500894937614,
  2568. #                140735117629808,
  2569. #                0,
  2570. #                0,
  2571. #                3,
  2572. #                1027256310552391154,
  2573. #                1031977449433656818},
  2574. #              mask_was_saved = 0
  2575. #            }},
  2576. #          priv = {
  2577. #            pad =               {0x0,
  2578. #              0x0,
  2579. #              0x0,
  2580. #              0x0},
  2581. #            data = {
  2582. #              prev = 0x0,
  2583. #              cleanup = 0x0,
  2584. #              canceltype = 0
  2585. #            }
  2586. #          }
  2587. #        }
  2588. #        not_first_call = <value optimized out>
  2589. #        robust = <value optimized out>
  2590. # #9  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2591. # No locals.
  2592. # #10 0x0000000000000000 in ?? ()
  2593. # No symbol table info available.
  2594. #
  2595.  
  2596. # Thread 4 (Thread 31385):
  2597. # #0  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  2598. # No symbol table info available.
  2599. # #1  0x00007f2df2194294 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7f2cebc1b950, max_wait_time=<value optimized out>)
  2600. #    at ../../ace/Dev_Poll_Reactor.cpp:983     DEBUG FILE LINE 983:
  2601. #        timer_buf = {
  2602. #          static zero = {
  2603. #            static zero = <same as static member of an already seen type>,
  2604. #            static max_time = {
  2605. #              static zero = <same as static member of an already seen type>,
  2606. #              static max_time = <same as static member of an already seen type>,
  2607. #              tv_ = {
  2608. #                tv_sec = 9223372036854775807,
  2609. #                tv_usec = 999999
  2610. #              }
  2611. #            },
  2612. #            tv_ = {
  2613. #              tv_sec = 0,
  2614. #              tv_usec = 0
  2615. #            }
  2616. #          },
  2617. #          static max_time = <same as static member of an already seen type>,
  2618. #          tv_ = {
  2619. #            tv_sec = 0,
  2620. #            tv_usec = 9855
  2621. #          }
  2622. #        }
  2623. #        this_timeout = <value optimized out>
  2624. #        timeout = 9
  2625. #        nfds = <value optimized out>
  2626. # #2  0x00007f2df219627c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7f2cebc1b950, max_wait_time=0x7f239fff4050, guard=...)
  2627. #    at ../../ace/Dev_Poll_Reactor.cpp:1056     DEBUG FILE LINE 1056:
  2628. #        result = <value optimized out>
  2629. # #3  0x00007f2df219643e in ACE_Dev_Poll_Reactor::handle_events (this=0x7f2cebc1b950, max_wait_time=0x7f239fff4050)
  2630. #    at ../../ace/Dev_Poll_Reactor.cpp:1038     DEBUG FILE LINE 1038:
  2631. #        countdown = {
  2632. #          <ACE_Copy_Disabled> = {<No data fields>},
  2633. #          members of ACE_Countdown_Time:
  2634. #          max_wait_time_ = 0x7f239fff4050,
  2635. #          start_time_ = {
  2636. #            static zero = {
  2637. #              static zero = <same as static member of an already seen type>,
  2638. #              static max_time = {
  2639. #                static zero = <same as static member of an already seen type>,
  2640. #                static max_time = <same as static member of an already seen type>,
  2641. #                tv_ = {
  2642. #                  tv_sec = 9223372036854775807,
  2643. #                  tv_usec = 999999
  2644. #                }
  2645. #              },
  2646. #              tv_ = {
  2647. #                tv_sec = 0,
  2648. #                tv_usec = 0
  2649. #              }
  2650. #            },
  2651. #            static max_time = <same as static member of an already seen type>,
  2652. #            tv_ = {
  2653. #              tv_sec = 1284381339,
  2654. #              tv_usec = 27794
  2655. #            }
  2656. #          },
  2657. #          stopped_ = false
  2658. #        }
  2659. #        guard = {
  2660. #          token_ = @0x7f2cebc1b9c8,
  2661. #          owner_ = 1
  2662. #        }
  2663. #        result = -1
  2664. # #4  0x00007f2df21ee72d in ACE_Reactor::run_reactor_event_loop (this=0x7f2cebac9500, tv=..., eh=0) at ../../ace/Reactor.cpp:271     DEBUG FILE LINE 271:
  2665. #        result = 1
  2666. # #5  0x0000000000a14b5e in ReactorRunnable::svc (this=0x7f2928044290) at /opt/XX/src/server/game/Server/WorldSocketMgr.cpp:181     DEBUG FILE LINE 181:
  2667. #        interval = {
  2668. #          static zero = {
  2669. #            static zero = <same as static member of an already seen type>,
  2670. #            static max_time = {
  2671. #              static zero = <same as static member of an already seen type>,
  2672. #              static max_time = <same as static member of an already seen type>,
  2673. #              tv_ = {
  2674. #                tv_sec = 9223372036854775807,
  2675. #                tv_usec = 999999
  2676. #              }
  2677. #            },
  2678. #            tv_ = {
  2679. #              tv_sec = 0,
  2680. #              tv_usec = 0
  2681. #            }
  2682. #          },
  2683. #          static max_time = <same as static member of an already seen type>,
  2684. #          tv_ = {
  2685. #            tv_sec = 0,
  2686. #            tv_usec = 9855
  2687. #          }
  2688. #        }
  2689. #        needInit = false
  2690. # #6  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2691. #        t = 0x7f2928044290
  2692. #        svc_status = <value optimized out>
  2693. # #7  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x26348e0) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2694. #        exit_hook_instance = <value optimized out>
  2695. #        exit_hook_maybe = {
  2696. #          instance_ = 0x0
  2697. #        }
  2698. #        exit_hook_ptr = <value optimized out>
  2699. # #8  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2700. #        __res = <value optimized out>
  2701. #        pd = 0x7f239fff4910
  2702. #        unwind_buf = {
  2703. #          cancel_jmp_buf =             {{
  2704. #              jmp_buf =                 {139790984890640,
  2705. #                -1150190500894937614,
  2706. #                140735117629808,
  2707. #                0,
  2708. #                0,
  2709. #                3,
  2710. #                1030915484712758770,
  2711. #                1031977449433656818},
  2712. #              mask_was_saved = 0
  2713. #            }},
  2714. #          priv = {
  2715. #            pad =               {0x0,
  2716. #              0x0,
  2717. #              0x0,
  2718. #              0x0},
  2719. #            data = {
  2720. #              prev = 0x0,
  2721. #              cleanup = 0x0,
  2722. #              canceltype = 0
  2723. #            }
  2724. #          }
  2725. #        }
  2726. #        not_first_call = <value optimized out>
  2727. #        robust = <value optimized out>
  2728. # #9  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2729. # No locals.
  2730. # #10 0x0000000000000000 in ?? ()
  2731. # No symbol table info available.
  2732. # Current language:  auto
  2733. # The current source language is "auto; currently c".
  2734. #
  2735.  
  2736. # Thread 3 (Thread 31386):
  2737. # #0  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  2738. # No symbol table info available.
  2739. # #1  0x00007f2df2194294 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x7f2cebc52710, max_wait_time=<value optimized out>)
  2740. #    at ../../ace/Dev_Poll_Reactor.cpp:983     DEBUG FILE LINE 983:
  2741. #        timer_buf = {
  2742. #          static zero = {
  2743. #            static zero = <same as static member of an already seen type>,
  2744. #            static max_time = {
  2745. #              static zero = <same as static member of an already seen type>,
  2746. #              static max_time = <same as static member of an already seen type>,
  2747. #              tv_ = {
  2748. #                tv_sec = 9223372036854775807,
  2749. #                tv_usec = 999999
  2750. #              }
  2751. #            },
  2752. #            tv_ = {
  2753. #              tv_sec = 0,
  2754. #              tv_usec = 0
  2755. #            }
  2756. #          },
  2757. #          static max_time = <same as static member of an already seen type>,
  2758. #          tv_ = {
  2759. #            tv_sec = 0,
  2760. #            tv_usec = 8739
  2761. #          }
  2762. #        }
  2763. #        this_timeout = <value optimized out>
  2764. #        timeout = 8
  2765. #        nfds = <value optimized out>
  2766. # #2  0x00007f2df219627c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x7f2cebc52710, max_wait_time=0x7f231fff3050, guard=...)
  2767. #    at ../../ace/Dev_Poll_Reactor.cpp:1056     DEBUG FILE LINE 1056:
  2768. #        result = <value optimized out>
  2769. # #3  0x00007f2df219643e in ACE_Dev_Poll_Reactor::handle_events (this=0x7f2cebc52710, max_wait_time=0x7f231fff3050)
  2770. #    at ../../ace/Dev_Poll_Reactor.cpp:1038     DEBUG FILE LINE 1038:
  2771. #        countdown = {
  2772. #          <ACE_Copy_Disabled> = {<No data fields>},
  2773. #          members of ACE_Countdown_Time:
  2774. #          max_wait_time_ = 0x7f231fff3050,
  2775. #          start_time_ = {
  2776. #            static zero = {
  2777. #              static zero = <same as static member of an already seen type>,
  2778. #              static max_time = {
  2779. #                static zero = <same as static member of an already seen type>,
  2780. #                static max_time = <same as static member of an already seen type>,
  2781. #                tv_ = {
  2782. #                  tv_sec = 9223372036854775807,
  2783. #                  tv_usec = 999999
  2784. #                }
  2785. #              },
  2786. #              tv_ = {
  2787. #                tv_sec = 0,
  2788. #                tv_usec = 0
  2789. #              }
  2790. #            },
  2791. #            static max_time = <same as static member of an already seen type>,
  2792. #            tv_ = {
  2793. #              tv_sec = 1284381339,
  2794. #              tv_usec = 28120
  2795. #            }
  2796. #          },
  2797. #          stopped_ = false
  2798. #        }
  2799. #        guard = {
  2800. #          token_ = @0x7f2cebc52788,
  2801. #          owner_ = 1
  2802. #        }
  2803. #        result = -1
  2804. # #4  0x00007f2df21ee72d in ACE_Reactor::run_reactor_event_loop (this=0x25d4320, tv=..., eh=0) at ../../ace/Reactor.cpp:271     DEBUG FILE LINE 271:
  2805. #        result = 1
  2806. # #5  0x0000000000a14b5e in ReactorRunnable::svc (this=0x7f29280443c8) at /opt/XX/src/server/game/Server/WorldSocketMgr.cpp:181     DEBUG FILE LINE 181:
  2807. #        interval = {
  2808. #          static zero = {
  2809. #            static zero = <same as static member of an already seen type>,
  2810. #            static max_time = {
  2811. #              static zero = <same as static member of an already seen type>,
  2812. #              static max_time = <same as static member of an already seen type>,
  2813. #              tv_ = {
  2814. #                tv_sec = 9223372036854775807,
  2815. #                tv_usec = 999999
  2816. #              }
  2817. #            },
  2818. #            tv_ = {
  2819. #              tv_sec = 0,
  2820. #              tv_usec = 0
  2821. #            }
  2822. #          },
  2823. #          static max_time = <same as static member of an already seen type>,
  2824. #          tv_ = {
  2825. #            tv_sec = 0,
  2826. #            tv_usec = 8739
  2827. #          }
  2828. #        }
  2829. #        needInit = false
  2830. # #6  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2831. #        t = 0x7f29280443c8
  2832. #        svc_status = <value optimized out>
  2833. # #7  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2928046710) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2834. #        exit_hook_instance = <value optimized out>
  2835. #        exit_hook_maybe = {
  2836. #          instance_ = 0x0
  2837. #        }
  2838. #        exit_hook_ptr = <value optimized out>
  2839. # #8  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2840. #        __res = <value optimized out>
  2841. #        pd = 0x7f231fff3910
  2842. #        unwind_buf = {
  2843. #          cancel_jmp_buf =             {{
  2844. #              jmp_buf =                 {139788837402896,
  2845. #                -1150190500894937614,
  2846. #                140735117629808,
  2847. #                0,
  2848. #                0,
  2849. #                3,
  2850. #                1031196957005114866,
  2851. #                1031977449433656818},
  2852. #              mask_was_saved = 0
  2853. #            }},
  2854. #          priv = {
  2855. #            pad =               {0x0,
  2856. #              0x0,
  2857. #              0x0,
  2858. #              0x0},
  2859. #            data = {
  2860. #              prev = 0x0,
  2861. #              cleanup = 0x0,
  2862. #              canceltype = 0
  2863. #            }
  2864. #          }
  2865. #        }
  2866. #        not_first_call = <value optimized out>
  2867. #        robust = <value optimized out>
  2868. # #9  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  2869. # No locals.
  2870. # #10 0x0000000000000000 in ?? ()
  2871. # No symbol table info available.
  2872. #
  2873.  
  2874. # Thread 2 (Thread 31387):
  2875. # #0  0x00007f2df0beedf8 in epoll_wait () from /lib/libc.so.6
  2876. # No symbol table info available.
  2877. # #1  0x00007f2df2194294 in ACE_Dev_Poll_Reactor::work_pending_i (this=0x25fd310, max_wait_time=<value optimized out>)
  2878. #    at ../../ace/Dev_Poll_Reactor.cpp:983     DEBUG FILE LINE 983:
  2879. #        timer_buf = {
  2880. #          static zero = {
  2881. #            static zero = <same as static member of an already seen type>,
  2882. #            static max_time = {
  2883. #              static zero = <same as static member of an already seen type>,
  2884. #              static max_time = <same as static member of an already seen type>,
  2885. #              tv_ = {
  2886. #                tv_sec = 9223372036854775807,
  2887. #                tv_usec = 999999
  2888. #              }
  2889. #            },
  2890. #            tv_ = {
  2891. #              tv_sec = 0,
  2892. #              tv_usec = 0
  2893. #            }
  2894. #          },
  2895. #          static max_time = <same as static member of an already seen type>,
  2896. #          tv_ = {
  2897. #            tv_sec = 0,
  2898. #            tv_usec = 1252
  2899. #          }
  2900. #        }
  2901. #        this_timeout = <value optimized out>
  2902. #        timeout = 1
  2903. #        nfds = <value optimized out>
  2904. # #2  0x00007f2df219627c in ACE_Dev_Poll_Reactor::handle_events_i (this=0x25fd310, max_wait_time=0x7f229fff2050, guard=...)
  2905. #    at ../../ace/Dev_Poll_Reactor.cpp:1056     DEBUG FILE LINE 1056:
  2906. #        result = <value optimized out>
  2907. # #3  0x00007f2df219643e in ACE_Dev_Poll_Reactor::handle_events (this=0x25fd310, max_wait_time=0x7f229fff2050)
  2908. #    at ../../ace/Dev_Poll_Reactor.cpp:1038     DEBUG FILE LINE 1038:
  2909. #        countdown = {
  2910. #          <ACE_Copy_Disabled> = {<No data fields>},
  2911. #          members of ACE_Countdown_Time:
  2912. #          max_wait_time_ = 0x7f229fff2050,
  2913. #          start_time_ = {
  2914. #            static zero = {
  2915. #              static zero = <same as static member of an already seen type>,
  2916. #              static max_time = {
  2917. #                static zero = <same as static member of an already seen type>,
  2918. #                static max_time = <same as static member of an already seen type>,
  2919. #                tv_ = {
  2920. #                  tv_sec = 9223372036854775807,
  2921. #                  tv_usec = 999999
  2922. #                }
  2923. #              },
  2924. #              tv_ = {
  2925. #                tv_sec = 0,
  2926. #                tv_usec = 0
  2927. #              }
  2928. #            },
  2929. #            static max_time = <same as static member of an already seen type>,
  2930. #            tv_ = {
  2931. #              tv_sec = 1284381339,
  2932. #              tv_usec = 26380
  2933. #            }
  2934. #          },
  2935. #          stopped_ = false
  2936. #        }
  2937. #        guard = {
  2938. #          token_ = @0x25fd388,
  2939. #          owner_ = 1
  2940. #        }
  2941. #        result = -1
  2942. # #4  0x00007f2df21ee72d in ACE_Reactor::run_reactor_event_loop (this=0x25dc390, tv=..., eh=0) at ../../ace/Reactor.cpp:271     DEBUG FILE LINE 271:
  2943. #        result = 1
  2944. # #5  0x0000000000a14b5e in ReactorRunnable::svc (this=0x7f2928044500) at /opt/XX/src/server/game/Server/WorldSocketMgr.cpp:181     DEBUG FILE LINE 181:
  2945. #        interval = {
  2946. #          static zero = {
  2947. #            static zero = <same as static member of an already seen type>,
  2948. #            static max_time = {
  2949. #              static zero = <same as static member of an already seen type>,
  2950. #              static max_time = <same as static member of an already seen type>,
  2951. #              tv_ = {
  2952. #                tv_sec = 9223372036854775807,
  2953. #                tv_usec = 999999
  2954. #              }
  2955. #            },
  2956. #            tv_ = {
  2957. #              tv_sec = 0,
  2958. #              tv_usec = 0
  2959. #            }
  2960. #          },
  2961. #          static max_time = <same as static member of an already seen type>,
  2962. #          tv_ = {
  2963. #            tv_sec = 0,
  2964. #            tv_usec = 1252
  2965. #          }
  2966. #        }
  2967. #        needInit = false
  2968. # #6  0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  2969. #        t = 0x7f2928044500
  2970. #        svc_status = <value optimized out>
  2971. # #7  0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2928046be0) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  2972. #        exit_hook_instance = <value optimized out>
  2973. #        exit_hook_maybe = {
  2974. #          instance_ = 0x0
  2975. #        }
  2976. #        exit_hook_ptr = <value optimized out>
  2977. # #8  0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  2978. #        __res = <value optimized out>
  2979. #        pd = 0x7f229fff2910
  2980. #        unwind_buf = {
  2981. #          cancel_jmp_buf =             {{
  2982. #              jmp_buf =                 {139786689915152,
  2983. #                -1150190500894937614,
  2984. #                140735117629808,
  2985. #                0,
  2986. #                0,
  2987. #                3,
  2988. #                1030352531538111986,
  2989. #                1031977449433656818},
  2990. #              mask_was_saved = 0
  2991. #            }},
  2992. #          priv = {
  2993. #            pad =               {0x0,
  2994. #              0x0,
  2995. #              0x0,
  2996. #              0x0},
  2997. #            data = {
  2998. #              prev = 0x0,
  2999. #              cleanup = 0x0,
  3000. #              canceltype = 0
  3001. #            }
  3002. #          }
  3003. #        }
  3004. #        not_first_call = <value optimized out>
  3005. #        robust = <value optimized out>
  3006. # #9  0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  3007. # No locals.
  3008. # #10 0x0000000000000000 in ?? ()
  3009. # No symbol table info available.
  3010. #
  3011.  
  3012. # Thread 1 (Thread 31372):
  3013. # #0  0x0000000000baf64c in ThreatContainer::getReferenceByTarget (this=0x7f218182a118, pVictim=0x7f2193220cf0, fThreat=0)
  3014. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:225     DEBUG FILE LINE 225:
  3015. #        guid = 17379391485236946821
  3016. # #1  ThreatContainer::addThreat (this=0x7f218182a118, pVictim=0x7f2193220cf0, fThreat=0)
  3017. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:240     DEBUG FILE LINE 240:
  3018. # No locals.
  3019. # #2  ThreatManager::_addThreat (this=0x7f218182a118, pVictim=0x7f2193220cf0, fThreat=0)
  3020. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:404     DEBUG FILE LINE 404:
  3021. #        ref = 0x2202
  3022. # #3  0x0000000000baf915 in ThreatManager::addThreat (this=0x7f218182a118, pVictim=0x7f2193220cf0,
  3023. #    fThreat=<value optimized out>, schoolMask=SPELL_SCHOOL_MASK_NORMAL, pThreatSpell=0x0)
  3024. #    at /opt/XX/src/server/game/Combat/ThreatManager.cpp:399     DEBUG FILE LINE 399:
  3025. #        threat = 0
  3026. # #4  0x0000000000bad45e in HostileRefManager::threatAssist (this=0x7f22097e3168, pVictim=0x7f2193220cf0,
  3027. #    fThreat=<value optimized out>, pThreatSpell=0x0, pSingleTarget=<value optimized out>)
  3028. #    at /opt/XX/src/server/game/Combat/HostileRefManager.cpp:49     DEBUG FILE LINE 49:
  3029. #        threat = 0
  3030. #        ref = 0x7f218362fac0
  3031. #        size = 6
  3032. # #5  0x0000000000a8a29b in Spell::DoSpellHitOnUnit (this=0x7f217908c8c0, unit=0x7f22097e1630, effectMask=1, scaleAura=false)
  3033. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1487     DEBUG FILE LINE 1487:
  3034. #        m_source = 0x7f2193220cf0
  3035. #        aura_effmask = <value optimized out>
  3036. #        __FUNCTION__ =           "DoSpellHitOnUnit"
  3037. # #6  0x0000000000a8d5fc in Spell::DoAllEffectOnTarget (this=0x7f217908c8c0, target=0x7f21a2ee06f0)
  3038. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1226     DEBUG FILE LINE 1226:
  3039. #        missInfo = <value optimized out>
  3040. #        mask = 133 '\205'
  3041. #        unit = 0x7f22097e1630
  3042. #        caster = 0x7f22097e1630
  3043. #        missInfo = SPELL_MISS_NONE
  3044. #        procVictim = <value optimized out>
  3045. #        spellHitTarget = 0x7f22097e1630
  3046. #        procAttacker = 0
  3047. #        procEx = <value optimized out>
  3048. #        canEffectTrigger = true
  3049. # #7  0x0000000000a909c4 in Spell::handle_immediate (this=0x7f217908c8c0) at /opt/XX/src/server/game/Spells/Spell.cpp:3459     DEBUG FILE LINE 3459:
  3050. # No locals.
  3051. # #8  0x0000000000a9de9c in Spell::cast (this=0x7f217908c8c0, skipCheck=<value optimized out>)
  3052. #    at /opt/XX/src/server/game/Spells/Spell.cpp:3411     DEBUG FILE LINE 3411:
  3053. # No locals.
  3054. # #9  0x0000000000a9f413 in Spell::prepare (this=0x7f217908c8c0, targets=<value optimized out>,
  3055. #    triggeredByAura=<value optimized out>) at /opt/XX/src/server/game/Spells/Spell.cpp:3106     DEBUG FILE LINE 3106:
  3056. #        result = <value optimized out>
  3057. # #10 0x000000000089ee4a in Unit::CastCustomSpell (this=0x7f2193220cf0, spellId=<value optimized out>, value=...,
  3058. #    Victim=<value optimized out>, triggered=<value optimized out>, castItem=<value optimized out>, triggeredByAura=0x0,
  3059. #    originalCaster=98771) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:948     DEBUG FILE LINE 948:
  3060. #        spellInfo = 0x7f2c671eb178
  3061. #        targets = {
  3062. #          m_srcTransGUID = 0,
  3063. #          m_srcTransOffset = {
  3064. #            m_positionX = 0,
  3065. #            m_positionY = 0,
  3066. #            m_positionZ = 0,
  3067. #            m_orientation = 0
  3068. #          },
  3069. #          m_srcPos = {
  3070. #            m_positionX = 0,
  3071. #            m_positionY = 0,
  3072. #            m_positionZ = 0,
  3073. #            m_orientation = 0
  3074. #          },
  3075. #          m_dstTransGUID = 0,
  3076. #          m_dstTransOffset = {
  3077. #            m_positionX = 0,
  3078. #            m_positionY = 0,
  3079. #            m_positionZ = 0,
  3080. #            m_orientation = 0
  3081. #          },
  3082. #          m_dstPos = {
  3083. #            <Position> = {
  3084. #              m_positionX = 0,
  3085. #              m_positionY = 0,
  3086. #              m_positionZ = 0,
  3087. #              m_orientation = 0
  3088. #            },
  3089. #            members of WorldLocation:
  3090. #            m_mapId = 4294967295
  3091. #          },
  3092. #          m_elevation = 0,
  3093. #          m_speed = 0,
  3094. #          m_strTarget = {
  3095. #            static npos = 18446744073709551615,
  3096. #            _M_dataplus = {
  3097. #              <std::allocator<char>> = {
  3098. #                <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  3099. #              members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  3100. #              _M_p = 0x1504d58 ""
  3101. #            }
  3102. #          },
  3103. #          m_targetMask = 2,
  3104. #          m_unitTarget = 0x7f22097e1630,
  3105. #          m_GOTarget = 0x0,
  3106. #          m_itemTarget = 0x0,
  3107. #          m_unitTargetGUID = 98771,
  3108. #          m_GOTargetGUID = 0,
  3109. #          m_CorpseTargetGUID = 0,
  3110. #          m_itemTargetGUID = 0,
  3111. #          m_itemTargetEntry = 0
  3112. #        }
  3113. # #11 0x00000000008a0902 in Unit::CastCustomSpell (this=0x7f2193220cf0, target=0x7f22097e1630, spellId=52042,
  3114. #    bp0=<value optimized out>, bp1=0x0, bp2=0x0, triggered=true, castItem=0x0, triggeredByAura=0x0, originalCaster=98771)
  3115. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:912     DEBUG FILE LINE 912:
  3116. #        values = {
  3117. #          <std::vector<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {
  3118. #            <std::_Vector_base<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >> = {
  3119. #              _M_impl = {
  3120. #                <std::allocator<std::pair<SpellValueMod, int> >> = {
  3121. #                  <__gnu_cxx::new_allocator<std::pair<SpellValueMod, int> >> = {<No data fields>}, <No data fields>},
  3122. #                members of std::_Vector_base<std::pair<SpellValueMod, int>, std::allocator<std::pair<SpellValueMod, int> > >::_Vector_impl:
  3123. #                _M_start = 0x7f21bb3e6f00,
  3124. #                _M_finish = 0x7f21bb3e6f08,
  3125. #                _M_end_of_storage = 0x7f21bb3e6f08
  3126. #              }
  3127. #            }, <No data fields>}, <No data fields>}
  3128. # #12 0x0000000000c11e11 in Spell::EffectDummy (this=0x7f2178105ea0, effIndex=<value optimized out>)
  3129. #    at /opt/XX/src/server/game/Spells/SpellEffects.cpp:1455     DEBUG FILE LINE 1455:
  3130. #        spell_id = <value optimized out>
  3131. #        bp = <value optimized out>
  3132. #        targets = {
  3133. #          m_srcTransGUID = 0,
  3134. #          m_srcTransOffset = {
  3135. #            m_positionX = 0,
  3136. #            m_positionY = 0,
  3137. #            m_positionZ = 0,
  3138. #            m_orientation = 0
  3139. #          },
  3140. #          m_srcPos = {
  3141. #            m_positionX = 0,
  3142. #            m_positionY = 0,
  3143. #            m_positionZ = 0,
  3144. #            m_orientation = 0
  3145. #          },
  3146. #          m_dstTransGUID = 0,
  3147. #          m_dstTransOffset = {
  3148. #            m_positionX = 0,
  3149. #            m_positionY = 0,
  3150. #            m_positionZ = 0,
  3151. #            m_orientation = 0
  3152. #          },
  3153. #          m_dstPos = {
  3154. #            <Position> = {
  3155. #              m_positionX = 0,
  3156. #              m_positionY = 0,
  3157. #              m_positionZ = 0,
  3158. #              m_orientation = 0
  3159. #            },
  3160. #            members of WorldLocation:
  3161. #            m_mapId = 4294967295
  3162. #          },
  3163. #          m_elevation = 0,
  3164. #          m_speed = 0,
  3165. #          m_strTarget = {
  3166. #            static npos = 18446744073709551615,
  3167. #            _M_dataplus = {
  3168. #              <std::allocator<char>> = {
  3169. #                <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  3170. #              members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  3171. #              _M_p = 0x1504d58 ""
  3172. #            }
  3173. #          },
  3174. #          m_targetMask = 0,
  3175. #          m_unitTarget = 0x0,
  3176. #          m_GOTarget = 0x0,
  3177. #          m_itemTarget = 0x0,
  3178. #          m_unitTargetGUID = 0,
  3179. #          m_GOTargetGUID = 0,
  3180. #          m_CorpseTargetGUID = 0,
  3181. #          m_itemTargetGUID = 0,
  3182. #          m_itemTargetEntry = 0
  3183. #        }
  3184. # #13 0x0000000000a8a65c in Spell::DoSpellHitOnUnit (this=0x7f2178105ea0, unit=0x7f22097e1630, effectMask=1, scaleAura=false)
  3185. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1587     DEBUG FILE LINE 1587:
  3186. #        m_source = 0x7f2193220cf0
  3187. #        aura_effmask = <value optimized out>
  3188. #        __FUNCTION__ =           "DoSpellHitOnUnit"
  3189. # #14 0x0000000000a8d5fc in Spell::DoAllEffectOnTarget (this=0x7f2178105ea0, target=0x7f2179ad4730)
  3190. #    at /opt/XX/src/server/game/Spells/Spell.cpp:1226     DEBUG FILE LINE 1226:
  3191. #        missInfo = <value optimized out>
  3192. #        mask = 133 '\205'
  3193. #        unit = 0x7f22097e1630
  3194. #        caster = 0x7f22097e1630
  3195. #        missInfo = SPELL_MISS_NONE
  3196. #        procVictim = <value optimized out>
  3197. #        spellHitTarget = 0x7f22097e1630
  3198. #        procAttacker = 0
  3199. #        procEx = <value optimized out>
  3200. #        canEffectTrigger = true
  3201. # #15 0x0000000000a909c4 in Spell::handle_immediate (this=0x7f2178105ea0) at /opt/XX/src/server/game/Spells/Spell.cpp:3459     DEBUG FILE LINE 3459:
  3202. # No locals.
  3203. # #16 0x0000000000a9de9c in Spell::cast (this=0x7f2178105ea0, skipCheck=<value optimized out>)
  3204. #    at /opt/XX/src/server/game/Spells/Spell.cpp:3411     DEBUG FILE LINE 3411:
  3205. # No locals.
  3206. # #17 0x0000000000a9f413 in Spell::prepare (this=0x7f2178105ea0, targets=<value optimized out>,
  3207. #    triggeredByAura=<value optimized out>) at /opt/XX/src/server/game/Spells/Spell.cpp:3106     DEBUG FILE LINE 3106:
  3208. #        result = <value optimized out>
  3209. # #18 0x00000000008af883 in Unit::CastSpell (this=0x7f2193220cf0, Victim=<value optimized out>, spellInfo=0x7f2c676f9410,
  3210. #    triggered=<value optimized out>, castItem=<value optimized out>, triggeredByAura=0x7f21b207a210, originalCaster=98771)
  3211. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:900     DEBUG FILE LINE 900:
  3212. #        targets = {
  3213. #          m_srcTransGUID = 0,
  3214. #          m_srcTransOffset = {
  3215. #            m_positionX = 0,
  3216. #            m_positionY = 0,
  3217. #            m_positionZ = 0,
  3218. #            m_orientation = 0
  3219. #          },
  3220. #          m_srcPos = {
  3221. #            m_positionX = 0,
  3222. #            m_positionY = 0,
  3223. #            m_positionZ = 0,
  3224. #            m_orientation = 0
  3225. #          },
  3226. #          m_dstTransGUID = 0,
  3227. #          m_dstTransOffset = {
  3228. #            m_positionX = 0,
  3229. #            m_positionY = 0,
  3230. #            m_positionZ = 0,
  3231. #            m_orientation = 0
  3232. #          },
  3233. #          m_dstPos = {
  3234. #            <Position> = {
  3235. #              m_positionX = 0,
  3236. #              m_positionY = 0,
  3237. #              m_positionZ = 0,
  3238. #              m_orientation = 0
  3239. #            },
  3240. #            members of WorldLocation:
  3241. #            m_mapId = 4294967295
  3242. #          },
  3243. #          m_elevation = 0,
  3244. #          m_speed = 0,
  3245. #          m_strTarget = {
  3246. #            static npos = 18446744073709551615,
  3247. #            _M_dataplus = {
  3248. #              <std::allocator<char>> = {
  3249. #                <__gnu_cxx::new_allocator<char>> = {<No data fields>}, <No data fields>},
  3250. #              members of std::basic_string<char, std::char_traits<char>, std::allocator<char> >::_Alloc_hider:
  3251. #              _M_p = 0x1504d58 ""
  3252. #            }
  3253. #          },
  3254. #          m_targetMask = 2,
  3255. #          m_unitTarget = 0x7f2193220cf0,
  3256. #          m_GOTarget = 0x0,
  3257. #          m_itemTarget = 0x0,
  3258. #          m_unitTargetGUID = 17379391485236946821,
  3259. #          m_GOTargetGUID = 0,
  3260. #          m_CorpseTargetGUID = 0,
  3261. #          m_itemTargetGUID = 0,
  3262. #          m_itemTargetEntry = 0
  3263. #        }
  3264. # #19 0x0000000000aba1e6 in AuraEffect::TriggerSpell (this=0x7f21b207a210, target=0x7f2193220cf0, caster=0x7f22097e1630)
  3265. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuraEffects.cpp:2604     DEBUG FILE LINE 2604:
  3266. #        triggerCaster = 0x7f2c2fffed10
  3267. #        triggerTarget = 0x7f2193220cf0
  3268. #        auraId = <value optimized out>
  3269. #        triggerSpellId = <value optimized out>
  3270. #        triggeredSpellInfo = 0x7f2c676f9410
  3271. # #20 0x0000000000ac735f in AuraEffect::PeriodicTick (this=0x7f21b207a210, target=0x7f2193220cf0, caster=0x7f22097e1630)
  3272. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1911     DEBUG FILE LINE 1911:
  3273. #        prevented = <value optimized out>
  3274. # #21 0x0000000000ac838f in AuraEffect::Update (this=0x7f21b207a210, diff=<value optimized out>, caster=0x7f22097e1630)
  3275. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuraEffects.cpp:1078     DEBUG FILE LINE 1078:
  3276. #        effectTargets = {
  3277. #          <std::_List_base<Unit*, std::allocator<Unit*> >> = {
  3278. #            _M_impl = {
  3279. #              <std::allocator<std::_List_node<Unit*> >> = {
  3280. #                <__gnu_cxx::new_allocator<std::_List_node<Unit*> >> = {<No data fields>}, <No data fields>},
  3281. #              members of std::_List_base<Unit*, std::allocator<Unit*> >::_List_impl:
  3282. #              _M_node = {
  3283. #                _M_next = 0x7f21a2b6e760,
  3284. #                _M_prev = 0x7f21a2b6e760
  3285. #              }
  3286. #            }
  3287. #          }, <No data fields>}
  3288. # #22 0x0000000000acd886 in Aura::UpdateOwner (this=0x7f2192c3c730, diff=<value optimized out>, owner=<value optimized out>)
  3289. #    at /opt/XX/src/server/game/Spells/Auras/SpellAuras.cpp:615     DEBUG FILE LINE 615:
  3290. #        __FUNCTION__ =           "UpdateOwner"
  3291. #        caster = 0x7f22097e1630
  3292. #        modSpell = 0x0
  3293. #        modOwner = 0x7f22097e1630
  3294. # #23 0x00000000008b765e in Unit::_UpdateSpells (this=0x7f2193220cf0, time=100)
  3295. #    at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:3397     DEBUG FILE LINE 3397:
  3296. #        i_aura = 0x7f2192c3c730
  3297. # #24 0x00000000008b8b1a in Unit::Update (this=0x7f2193220cf0, p_time=100) at /opt/XX/src/server/game/Entities/Unit/Unit.cpp:244     DEBUG FILE LINE 244:
  3298. #        __FUNCTION__ =           "Update"
  3299. # #25 0x0000000000878cd9 in Creature::Update (this=0x7f2193220cf0, diff=100)
  3300. #    at /opt/XX/src/server/game/Entities/Creature/Creature.cpp:527     DEBUG FILE LINE 527:
  3301. #        bIsPolymorphed = <value optimized out>
  3302. # #26 0x00000000009b8716 in void Map::Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >(Cell const&, TypeContainerVisitor<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > >&) ()
  3303. # No symbol table info available.
  3304. # #27 0x00000000009af8f6 in Visit<Trinity::ObjectUpdater, TypeMapContainer<TypeList<GameObject, TypeList<Creature, TypeList<DynamicObject, TypeList<Corpse, TypeNull> > > > > > (this=0x7f218b84b320, t_diff=<value optimized out>)
  3305. #    at /opt/XX/src/server/game/Grids/Cells/CellImpl.h:50     DEBUG FILE LINE 50:
  3306. # No locals.
  3307. # #28 Map::Update (this=0x7f218b84b320, t_diff=<value optimized out>) at /opt/XX/src/server/game/Maps/Map.cpp:548     DEBUG FILE LINE 548:
  3308. #        cell = {
  3309. #          data = {
  3310. #            Part = {
  3311. #              grid_x = 31,
  3312. #              grid_y = 31,
  3313. #              cell_x = 4,
  3314. #              cell_y = 4,
  3315. #              nocreate = 0,
  3316. #              reserved = 16
  3317. #            },
  3318. #            All = 537937887
  3319. #          }
  3320. #        }
  3321. #        y = <value optimized out>
  3322. #        x = 252
  3323. #        plr = <value optimized out>
  3324. #        updater = {
  3325. #          i_timeDiff = 100
  3326. #        }
  3327. #        grid_object_update = {
  3328. #          i_visitor = @0x7f2a2fffafd0
  3329. #        }
  3330. #        world_object_update = {
  3331. #          i_visitor = @0x7f2a2fffafd0
  3332. #        }
  3333. # #29 0x00000000009b0889 in InstanceMap::Update (this=0x2202, t_diff=@0x7f2193220cf0)
  3334. #    at /opt/XX/src/server/game/Maps/Map.cpp:2429     DEBUG FILE LINE 2429:
  3335. # No locals.
  3336. # #30 0x00000000009bb121 in MapInstanced::Update (this=0x7f21c2584af0, t=@0x7f22045ce450)
  3337. #    at /opt/XX/src/server/game/Maps/MapInstanced.cpp:68     DEBUG FILE LINE 68:
  3338. #        i = {
  3339. #          <std::tr1::__detail::_Hashtable_iterator_base<std::pair<unsigned int const, Map*>, false>> = {
  3340. #            _M_cur_node = 0x7f21abf4b860,
  3341. #            _M_cur_bucket = 0x7f21c0a6adb8
  3342. #          }, <No data fields>}
  3343. # #31 0x000000000099b122 in MapUpdateRequest::call() ()
  3344. # No symbol table info available.
  3345. # #32 0x0000000000c37e71 in DelayExecutor::svc (this=0x7f2cea71e4f8) at /opt/XX/src/server/shared/Threading/DelayExecutor.cpp:52     DEBUG FILE LINE 52:
  3346. #        rq = 0x7f22045ce430
  3347. # #33 0x00007f2df2213df7 in ACE_Task_Base::svc_run (args=<value optimized out>) at ../../ace/Task.cpp:275     DEBUG FILE LINE 275:
  3348. #        t = 0x7f2cea71e4f8
  3349. #        svc_status = <value optimized out>
  3350. # #34 0x00007f2df2215181 in ACE_Thread_Adapter::invoke (this=0x7f2ceba66330) at ../../ace/Thread_Adapter.cpp:98     DEBUG FILE LINE 98:
  3351. #        exit_hook_instance = <value optimized out>
  3352. #        exit_hook_maybe = {
  3353. #          instance_ = 0x0
  3354. #        }
  3355. #        exit_hook_ptr = <value optimized out>
  3356. # #35 0x00007f2df0e84a04 in start_thread (arg=<value optimized out>) at pthread_create.c:300     DEBUG FILE LINE 300:
  3357. #        __res = <value optimized out>
  3358. #        pd = 0x7f2a2fffb910
  3359. #        unwind_buf = {
  3360. #          cancel_jmp_buf =             {{
  3361. #              jmp_buf =                 {139819170642192,
  3362. #                -1150190500894937614,
  3363. #                140735117629712,
  3364. #                0,
  3365. #                0,
  3366. #                3,
  3367. #                1035243155500363250,
  3368. #                1031977449433656818},
  3369. #              mask_was_saved = 0
  3370. #            }},
  3371. #          priv = {
  3372. #            pad =               {0x0,
  3373. #              0x0,
  3374. #              0x0,
  3375. #              0x0},
  3376. #            data = {
  3377. #              prev = 0x0,
  3378. #              cleanup = 0x0,
  3379. #              canceltype = 0
  3380. #            }
  3381. #          }
  3382. #        }
  3383. #        not_first_call = <value optimized out>
  3384. #        robust = <value optimized out>
  3385. # #36 0x00007f2df0bee7bd in clone () at ../sysdeps/unix/sysv/linux/x86_64/clone.S:112     DEBUG FILE LINE 112:
  3386. # No locals.
  3387. # #37 0x0000000000000000 in ?? ()
  3388. # No symbol table info available.
  3389. # Current language:  auto
  3390. # The current source language is "auto; currently c++".
RAW Paste Data
We use cookies for various purposes including analytics. By continuing to use Pastebin, you agree to our use of cookies as described in the Cookies Policy. OK, I Understand
 
Top