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- GamePack downloading..
- Beginning Deob..
- Deob Finished..
- 342 Classes Found
- %% Identifying Classes..
- (Identified 31 out of 31 Classes) ~ Took 365 ms
- %% Identifying Fields..
- (Identified 152 out of 152 Fields) ~ Took 3981 ms
- %% Populating Multipliers..
- (Populated 88 Multipliers) ~ Took 1834 ms
- # Node: a, 1 duplicates: hj,
- ~> UID : a.t
- ~> Previous : Broken
- ~> Next : a.k
- **Identified (3 / 3) Fields**
- # Cacheable: ht, 0 duplicates
- ~> Next : ht.ct
- ~> Previous : ht.cr
- **Identified (2 / 2) Fields**
- # Renderable: ed, 0 duplicates
- ~> ModelHeight : ed.cs * -1062304309
- **Identified (1 / 1) Fields**
- # Animable: ct, 0 duplicates
- # Model: ei, 0 duplicates
- ~> XTriangles : ei.x
- ~> YTriangles : ei.y
- ~> ZTriangles : ei.a
- ~> XVertices : ei.m
- ~> YVertices : ei.z
- ~> ZVertices : ei.i
- **Identified (6 / 6) Fields**
- # AnimationSequence: ke, 0 duplicates
- # NpcDefinition: jr, 0 duplicates
- ~> ID : jr.h * 810016143
- ~> Actions : jr.b
- **Identified (2 / 2) Fields**
- # LinkedList: hr, 0 duplicates
- ~> Current : hr.k
- ~> Head : hr.o
- **Identified (2 / 2) Fields**
- # Actor: ba, 0 duplicates
- ~> FineX : ba.at * -769054461
- ~> FineY : ba.ac * -1116788229
- ~> Orientation : ba.al * 135285983
- ~> InteractingIndex : ba.bs * 857382859
- ~> Animation : ba.bo * -1498911453
- ~> IdlePoseAnimation : ba.av * -801553363
- ~> QueueX : ba.cu
- ~> QueueY : ba.cm
- ~> QueueSize : ba.ck * -1572892415
- ~> WorldX : ba.at * -769054461
- ~> WorldY : ba.ac * -1116788229
- ~> CombatInfoList : ba.bp
- **Identified (12 / 12) Fields**
- # Npc: cv, 0 duplicates
- ~> Definition : cv.o
- **Identified (1 / 1) Fields**
- # ObjectDefinition: ja, 0 duplicates
- ~> Name : ja.a
- ~> Actions : ja.ag
- **Identified (2 / 2) Fields**
- # Buffer: gc, 0 duplicates
- # Widget: in, 0 duplicates
- ~> AbsoluteX : in.ac * 230864345
- ~> AbsoluteY : in.al * 1361377805
- ~> BoundsIndex : in.ee * 1083889127
- ~> Children : in.ey
- ~> Height : in.af * -1766963359
- ~> InvIDs : in.ex
- ~> IsHidden : in.aa
- ~> ItemAmount : in.em * -1248761781
- ~> ItemID : in.ew * 191731293
- ~> Name : in.cx
- ~> Parent : in.cy
- ~> ParentID : in.az * 1576854845
- ~> RelativeX : in.av * -915809371
- ~> RelativeY : in.am * 368029535
- ~> ScrollX : in.av * -915809371
- ~> ScrollY : in.am * 368029535
- ~> StackSizes : in.ed
- ~> Text : in.bg
- ~> TextureID : in.bm * 580872661
- ~> Type : in.j * 1486359903
- ~> WidgetID : in.q * 1531551039
- ~> Width : in.ah * 286211849
- ~> PaddingX : in.cb * -483485189
- ~> PaddingY : in.cv * 191858229
- **Identified (24 / 24) Fields**
- # WidgetNode: bt, 0 duplicates
- ~> ID : bt.o * -291936541
- **Identified (1 / 1) Fields**
- # HashTable: hh, 0 duplicates
- ~> Bucket : hh.k
- ~> Size : hh.o
- ~> Index : hh.h
- **Identified (3 / 3) Fields**
- # GameShell: br, 0 duplicates
- # Player: bz, 0 duplicates
- ~> CombatLevel : bz.z * -2092196691
- **Identified (1 / 1) Fields**
- # Client: client, 0 duplicates
- ~> LoopCycle : client.bi * -858081889
- ~> CameraPitch : v.gr * 2002711639
- ~> CameraYaw : ag.gz * -1319955551
- ~> CameraX : bz.gm * 1089111841
- ~> CameraY : b.go * -248590319
- ~> CameraZ : eb.gf * -905114669
- ~> ConnectionState : client.bh * 298418965
- ~> LocalPlayer : bm.ip
- ~> Widgets : bc.m
- ~> MouseX : bk.k * 505374563
- ~> MouseY : bk.x * -199746931
- ~> MenuX : bf.jc * 1122519331
- ~> MenuY : bo.ja * -1304361363
- ~> MenuWidth : iu.jo * -806646689
- ~> MenuHeight : iu.jo * -806646689
- ~> MenuVisible : client.el
- ~> MenuActions : client.kd
- ~> MenuRowCount : client.kj * 1938402333
- ~> TileHeights : bj.o
- ~> TileSettings : bj.k
- ~> Plane : a.ib * -1588895343
- ~> Players : client.is
- ~> Npcs : client.dn
- ~> ViewportScale : client.qf * -1199540007
- ~> ViewportHeight : client.qx * 775620137
- ~> ViewportWidth : client.qy * 868408529
- ~> InResizableMode : client.ay
- ~> BaseX : p.ek * 1659864947
- ~> BaseY : p.ek * 1659864947
- ~> Varps : if.k
- ~> Region : ih.fj
- ~> LoginState : cx.aa * 1878211041
- ~> Canvas : br.ah
- ~> Username : cx.ad
- ~> Password : cx.au
- ~> WidgetHashTable : client.la
- ~> WidgetBoundsX : client.nl
- ~> WidgetBoundsY : client.nj
- ~> WidgetBoundsHeight : client.nr
- ~> WidgetBoundsWidth : client.ni
- ~> MinimapAngle : client.gu * -1181284281
- ~> ItemSelectionState : client.kh * -1386896171
- ~> SelectedItemIndex : eq.ky * -730105281
- ~> DestinationX : client.oz * 819559807
- ~> DestinationY : client.oq * 1921263452
- **Identified (45 / 44) Fields**
- # Region: el, 0 duplicates
- ~> Tiles : el.m
- **Identified (1 / 1) Fields**
- # BoundaryObject: ew, 0 duplicates
- ~> FineY : ew.t * 882823813
- ~> FineX : ew.k * 1468676923
- ~> Flags : ew.u * 1828772819
- ~> Height : ew.h * 1998202247
- ~> ID : ew.i * -1042684503
- ~> Orientation : ew.d * 774109897
- ~> Plane : ew.o * -1517793005
- ~> Renderable : ew.m
- ~> SecondRenderable : ew.z
- **Identified (9 / 9) Fields**
- # GameObject: eb, 0 duplicates
- ~> FineX : eb.t * -578308445
- ~> FineY : eb.d * -655554511
- ~> Flags : eb.n * 2062036631
- ~> Height : eb.k * 355953863
- ~> ID : eb.w * -2055602271
- ~> OffsetX : eb.i * 1705717825
- ~> OffsetY : eb.x * 1243283353
- ~> Orientation : eb.m * 1891180903
- ~> Plane : eb.o * 1716707329
- ~> Renderable : eb.h
- ~> WorldX : eb.t * -578308445
- ~> WorldY : eb.ac
- **Identified (12 / 12) Fields**
- # FloorDecoration: dn, 0 duplicates
- ~> FineX : dn.k * -1421060607
- ~> FineY : dn.t * -124099207
- ~> Flags : dn.m * -1159915109
- ~> ID : dn.h * 1211280609
- ~> Plane : dn.o * -51176517
- ~> Renderable : dn.d
- **Identified (6 / 6) Fields**
- # WallDecoration: es, 0 duplicates
- ~> FineX : es.k * -60030067
- ~> FineY : es.t * -519278479
- ~> Flags : es.y * 1338434239
- ~> Height : es.h * 885515339
- ~> ID : es.x * 121355007
- ~> Orientation : es.d * -1094507869
- ~> Plane : es.o * 1568519555
- ~> RelativeX : es.m * 2056488293
- ~> RelativeY : es.z * -717533729
- ~> Renderable : es.i
- ~> SecondRenderable : es.u
- **Identified (11 / 11) Fields**
- # SceneTile: ej, 0 duplicates
- ~> BoundaryObject : ej.z
- ~> InteractableObjects : ej.a
- ~> GroundDecoration : ej.u
- ~> WallDecoration : ej.i
- **Identified (4 / 4) Fields**
- # GameArea: bj, 0 duplicates
- # CollisionMap: fb, 0 duplicates
- ~> Flags : fb.aa
- **Identified (1 / 1) Fields**
- # Canvas: bl, 0 duplicates
- # CombatInfoList: hm, 0 duplicates
- ~> Node : hm.o
- ~> Current : hm.k
- **Identified (2 / 2) Fields**
- # IterableHashTable: ha, 0 duplicates
- # CombatInfoListHolder: cb, 0 duplicates
- ~> CombatInfoList : cb.d
- **Identified (1 / 1) Fields**
- # CombatInfo: bd, 0 duplicates
- ~> HealthRatio : bd.k * -823384967
- **Identified (1 / 1) Fields**
- Broken Fields:
- ~> Previous
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