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- InventoryItem < Item
- $on:
- image-source: /images/ui/item-blessed
- HeadSlot < InventoryItem
- id: slot1
- image-source: /images/game/slots/head
- &position: {x=65535, y=1, z=0}
- $on:
- image-source: /images/game/slots/head-blessed
- BodySlot < InventoryItem
- id: slot4
- image-source: /images/game/slots/body
- &position: {x=65535, y=4, z=0}
- $on:
- image-source: /images/game/slots/body-blessed
- LegSlot < InventoryItem
- id: slot7
- image-source: /images/game/slots/legs
- &position: {x=65535, y=7, z=0}
- $on:
- image-source: /images/game/slots/legs-blessed
- FeetSlot < InventoryItem
- id: slot8
- image-source: /images/game/slots/feet
- &position: {x=65535, y=8, z=0}
- $on:
- image-source: /images/game/slots/feet-blessed
- NeckSlot < InventoryItem
- id: slot2
- image-source: /images/game/slots/neck
- &position: {x=65535, y=2, z=0}
- $on:
- image-source: /images/game/slots/neck-blessed
- LeftSlot < InventoryItem
- id: slot6
- image-source: /images/game/slots/left-hand
- &position: {x=65535, y=6, z=0}
- $on:
- image-source: /images/game/slots/left-hand-blessed
- FingerSlot < InventoryItem
- id: slot9
- image-source: /images/game/slots/finger
- &position: {x=65535, y=9, z=0}
- $on:
- image-source: /images/game/slots/finger-blessed
- BackSlot < InventoryItem
- id: slot3
- image-source: /images/game/slots/back
- &position: {x=65535, y=3, z=0}
- $on:
- image-source: /images/game/slots/back-blessed
- RightSlot < InventoryItem
- id: slot5
- image-source: /images/game/slots/right-hand
- &position: {x=65535, y=5, z=0}
- $on:
- image-source: /images/game/slots/right-hand-blessed
- AmmoSlot < InventoryItem
- id: slot10
- image-source: /images/game/slots/ammo
- &position: {x=65535, y=10, z=0}
- $on:
- image-source: /images/game/slots/ammo-blessed
- PurseButton < UIButton
- id: purseButton
- size: 34 12
- !tooltip: tr('Open purse')
- icon-source: /images/game/slots/purse
- icon-clip: 0 0 34 12
- $on:
- icon-clip: 0 12 34 12
- $pressed:
- icon-clip: 0 12 34 12
- CombatBox < UICheckBox
- size: 20 20
- image-clip: 0 0 20 20
- margin-left: 4
- $checked:
- image-clip: 0 20 20 20
- InventoryButton < Button
- height: 18
- margin-top: 2
- text-align: center
- font: cipsoftFont
- color: white
- size: 45 18
- text-offset: 2 2
- SoulCapLabel < GameLabel
- text-align: center
- color: #FFFFFF
- font: cipsoftFont
- margin-top: 4
- text-offset: 0 3
- width: 36
- height: 20
- icon-source: /images/game/slots/soulcap
- FightOffensiveBox < CombatBox
- image-source: /images/game/combatmodes/fightoffensive
- FightBalancedBox < CombatBox
- image-source: /images/game/combatmodes/fightbalanced
- FightDefensiveBox < CombatBox
- image-source: /images/game/combatmodes/fightdefensive
- ChaseModeBox < CombatBox
- image-source: /images/game/combatmodes/chasemode
- SafeFightBox < CombatBox
- image-source: /images/game/combatmodes/safefight
- MountButton < CombatBox
- image-source: /images/game/combatmodes/mount
- InventoryWindow < HeadlessMiniWindow
- icon: /images/topbuttons/inventory
- height: 178
- id: inventoryWindow
- @onClose: modules.game_inventory.onMiniWindowClose()
- &save: true
- &autoOpen: 3
- &forceOpen: true
- MiniWindowContents
- anchors.left: parent.left
- margin-top: 0
- UIButton
- id: minimizeButton
- anchors.top: parent.top
- anchors.left: parent.left
- size: 14 14
- image-source: /images/ui/miniwindow_buttons
- image-clip: 0 0 14 14
- margin-top: 3
- margin-left: 4
- $hover:
- image-clip: 0 14 14 14
- $pressed:
- image-clip: 0 28 14 14
- $on:
- image-clip: 14 0 14 14
- $on hover:
- image-clip: 14 14 14 14
- $on pressed:
- image-clip: 14 28 14 14
- @onClick: |
- self:getParent():getParent().minimizeButton:onClick()
- Panel
- id: inventoryPanel
- margin-right: 47
- margin-top: 2
- anchors.fill: parent
- HeadSlot
- anchors.top: parent.top
- anchors.horizontalCenter: parent.horizontalCenter
- margin-top: 3
- BodySlot
- anchors.top: prev.bottom
- anchors.horizontalCenter: prev.horizontalCenter
- margin-top: 3
- LegSlot
- anchors.top: prev.bottom
- anchors.horizontalCenter: prev.horizontalCenter
- margin-top: 3
- FeetSlot
- anchors.top: prev.bottom
- anchors.horizontalCenter: prev.horizontalCenter
- margin-top: 3
- NeckSlot
- anchors.top: slot1.top
- anchors.right: slot1.left
- margin-top: 13
- margin-right: 5
- LeftSlot
- anchors.top: prev.bottom
- anchors.horizontalCenter: prev.horizontalCenter
- margin-top: 3
- FingerSlot
- anchors.top: prev.bottom
- anchors.horizontalCenter: prev.horizontalCenter
- margin-top: 3
- BackSlot
- anchors.top: slot1.top
- anchors.left: slot1.right
- margin-top: 13
- margin-left: 5
- RightSlot
- anchors.top: prev.bottom
- anchors.horizontalCenter: prev.horizontalCenter
- margin-top: 3
- AmmoSlot
- anchors.top: prev.bottom
- anchors.horizontalCenter: prev.horizontalCenter
- margin-top: 3
- SoulCapLabel
- id: soulLabel
- anchors.top: slot10.bottom
- anchors.horizontalCenter: slot10.horizontalCenter
- SoulCapLabel
- id: capLabel
- anchors.top: slot9.bottom
- anchors.horizontalCenter: slot9.horizontalCenter
- PurseButton
- anchors.left: slot3.left
- anchors.bottom: slot3.top
- margin-bottom: 3
- Panel
- id: conditionPanel
- layout:
- type: horizontalBox
- height: 22
- padding: 2
- anchors.top: slot8.bottom
- anchors.left: slot6.left
- anchors.right: slot5.right
- margin-top: 4
- border-width: 1
- border-color: #00000077
- background-color: #ffffff22
- Panel
- margin-top: 5
- anchors.fill: parent
- anchors.left: prev.right
- FightOffensiveBox
- id: fightOffensiveBox
- anchors.left: parent.left
- anchors.top: parent.top
- margin-left: 8
- ChaseModeBox
- id: chaseModeBox
- anchors.left: prev.right
- anchors.top: parent.top
- FightBalancedBox
- id: fightBalancedBox
- margin-top: 22
- anchors.left: parent.left
- anchors.top: parent.top
- margin-left: 8
- SafeFightBox
- id: safeFightBox
- margin-top: 22
- anchors.left: prev.right
- anchors.top: parent.top
- FightDefensiveBox
- id: fightDefensiveBox
- margin-top: 44
- anchors.left: parent.left
- anchors.top: parent.top
- margin-left: 8
- MountButton
- id: mountButton
- margin-top: 44
- anchors.left: prev.right
- anchors.top: parent.top
- Panel
- id: buttonsPanel
- margin-top: 4
- margin-left: 5
- anchors.fill: parent
- anchors.top: prev.bottom
- layout:
- type: verticalBox
- UIButton
- id: buttonPvp
- height: 20
- icon: /images/game/combatmodes/pvp
- icon-clip: 0 0 42 20
- $on:
- icon-clip: 0 20 42 20
- InventoryButton
- !text: tr('Stop')
- @onClick: g_game.stop(); g_game.cancelAttackAndFollow()
- InventoryButton
- !text: tr('Options')
- @onClick: modules.client_options.toggle()
- InventoryButton
- !text: tr('Hotkeys')
- @onClick: modules.game_hotkeys.toggle()
- InventoryButton
- !text: tr('Logout')
- @onClick: modules.game_interface.tryLogout()
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