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  1. 10-14 19:34:55.434 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  2. 10-14 19:34:55.434 21952 22048 I Unity :
  3. 10-14 19:34:57.252 21952 22048 I Unity : Click on dinek_pnt_topiary4
  4. 10-14 19:34:57.252 21952 22048 I Unity : Managers.ObjectClickView:OnPointerUp(PointerEventData)
  5. 10-14 19:34:57.252 21952 22048 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  6. 10-14 19:34:57.252 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  7. 10-14 19:34:57.252 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  8. 10-14 19:34:57.252 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  9. 10-14 19:34:57.252 21952 22048 I Unity :
  10. 10-14 19:34:57.252 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  11. 10-14 19:34:57.252 21952 22048 I Unity :
  12. 10-14 19:34:59.574 21952 22048 I Unity : Click on dinek_pnt_topiary4
  13. 10-14 19:34:59.574 21952 22048 I Unity : Managers.ObjectClickView:OnPointerUp(PointerEventData)
  14. 10-14 19:34:59.574 21952 22048 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  15. 10-14 19:34:59.574 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  16. 10-14 19:34:59.574 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  17. 10-14 19:34:59.574 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  18. 10-14 19:34:59.574 21952 22048 I Unity :
  19. 10-14 19:34:59.574 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  20. 10-14 19:34:59.574 21952 22048 I Unity :
  21. 10-14 19:35:00.001 1990 1990 I ActivityManager: Killing 9745:com.android.camera/u0a29 (adj 906): empty #11
  22. 10-14 19:34:59.759 21952 22048 I Unity : Click on dinek_pnt_topiary4
  23. 10-14 19:34:59.759 21952 22048 I Unity : Managers.ObjectClickView:OnPointerUp(PointerEventData)
  24. 10-14 19:34:59.759 21952 22048 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  25. 10-14 19:34:59.759 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  26. 10-14 19:34:59.759 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  27. 10-14 19:34:59.759 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  28. 10-14 19:34:59.759 21952 22048 I Unity :
  29. 10-14 19:34:59.759 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  30. 10-14 19:34:59.759 21952 22048 I Unity :
  31. 10-14 19:35:02.070 1990 2252 I ActivityManager: Start proc 10758:com.android.camera/u0a29 for FastRestart caller=system
  32. 10-14 19:35:02.103 1990 3297 I ActivityManager: Killing 9892:store.panda.client/u0a166 (adj 906): empty #11
  33. 10-14 19:35:02.144 21952 22048 I Unity : Click on dinek_pnt_topiary4
  34. 10-14 19:35:02.144 21952 22048 I Unity : Managers.ObjectClickView:OnPointerUp(PointerEventData)
  35. 10-14 19:35:02.144 21952 22048 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  36. 10-14 19:35:02.144 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  37. 10-14 19:35:02.144 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  38. 10-14 19:35:02.144 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  39. 10-14 19:35:02.144 21952 22048 I Unity :
  40. 10-14 19:35:02.144 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  41. 10-14 19:35:02.144 21952 22048 I Unity :
  42. 10-14 19:35:02.343 21952 22048 I Unity : Click on dinek_pnt_topiary4
  43. 10-14 19:35:02.343 21952 22048 I Unity : Managers.ObjectClickView:OnPointerUp(PointerEventData)
  44. 10-14 19:35:02.343 21952 22048 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  45. 10-14 19:35:02.343 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  46. 10-14 19:35:02.343 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  47. 10-14 19:35:02.343 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  48. 10-14 19:35:02.343 21952 22048 I Unity :
  49. 10-14 19:35:02.343 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  50. 10-14 19:35:02.343 21952 22048 I Unity :
  51. 10-14 19:35:02.553 21952 22048 I Unity : Click on dinek_pnt_topiary4
  52. 10-14 19:35:02.553 21952 22048 I Unity : Managers.ObjectClickView:OnPointerUp(PointerEventData)
  53. 10-14 19:35:02.553 21952 22048 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  54. 10-14 19:35:02.553 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  55. 10-14 19:35:02.553 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  56. 10-14 19:35:02.553 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  57. 10-14 19:35:02.553 21952 22048 I Unity :
  58. 10-14 19:35:02.553 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  59. 10-14 19:35:02.553 21952 22048 I Unity :
  60. 10-14 19:35:02.737 21952 22048 I Unity : Click on dinek_pnt_topiary4
  61. 10-14 19:35:02.737 21952 22048 I Unity : Managers.ObjectClickView:OnPointerUp(PointerEventData)
  62. 10-14 19:35:02.737 21952 22048 I Unity : UnityEngine.EventSystems.ExecuteEvents:Execute(GameObject, BaseEventData, EventFunction`1)
  63. 10-14 19:35:02.737 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchPress(PointerEventData, Boolean, Boolean)
  64. 10-14 19:35:02.737 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:ProcessTouchEvents()
  65. 10-14 19:35:02.737 21952 22048 I Unity : UnityEngine.EventSystems.StandaloneInputModule:Process()
  66. 10-14 19:35:02.737 21952 22048 I Unity :
  67. 10-14 19:35:02.737 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  68. 10-14 19:35:02.737 21952 22048 I Unity :
  69. 10-14 19:35:04.626 21952 22048 I Unity : ========== giveInHandActionDescription.UseLeftHand: False
  70. 10-14 19:35:04.626 21952 22048 I Unity : Characters.Actions.<>c__DisplayClass2_0:<Create>b__0(IObserver`1)
  71. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.CreateObservable`1:SubscribeCore(IObserver`1, IDisposable)
  72. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  73. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.Concat:RecursiveRun(Action)
  74. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.ImmediateScheduler:Schedule(Action)
  75. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Scheduler:Schedule(IScheduler, Action`1)
  76. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.Concat:Run()
  77. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  78. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.Finally:Run()
  79. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.<>c__DisplayClass3_0:<Subscribe>b__0()
  80. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Trampoline:Run(SchedulerQueue)
  81. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.CurrentThreadScheduler:Schedule(TimeSpan, Action)
  82. 10-14 19:35:04.626 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  83. 10-14 19:35:04.626 21952 22048 I Unity : Characters.Actions.ActionFactory:CreateRun(AIEntity, CharactersEntity)
  84. 10-14 19:35:04.626 21952 22048 I Unity : Characters.Actions.StartActionSystem:Execute(List`1)
  85. 10-14 19:35:04.626 21952 22048 I Unity : Entitas.ReactiveSystem`1:Execute()
  86. 10-14 19:35:04.626 21952 22048 I Unity : Entitas.Systems:Execute()
  87. 10-14 19:35:04.626 21952 22048 I Unity : Entitas.Systems:Execute()
  88. 10-14 19:35:04.626 21952 22048 I Unity : GameSystems.WorldLoop:Update()
  89. 10-14 19:35:04.626 21952 22048 I Unity :
  90. 10-14 19:35:04.626 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Lin
  91. 10-14 19:35:04.659 21952 22048 I Unity : ========== handBone.name: Wrist_R
  92. 10-14 19:35:04.659 21952 22048 I Unity : Characters.Actions.<>c__DisplayClass2_0:<Create>b__0(IObserver`1)
  93. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.CreateObservable`1:SubscribeCore(IObserver`1, IDisposable)
  94. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  95. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.Concat:RecursiveRun(Action)
  96. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.ImmediateScheduler:Schedule(Action)
  97. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Scheduler:Schedule(IScheduler, Action`1)
  98. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.Concat:Run()
  99. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  100. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.Finally:Run()
  101. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.<>c__DisplayClass3_0:<Subscribe>b__0()
  102. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Trampoline:Run(SchedulerQueue)
  103. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.CurrentThreadScheduler:Schedule(TimeSpan, Action)
  104. 10-14 19:35:04.659 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  105. 10-14 19:35:04.659 21952 22048 I Unity : Characters.Actions.ActionFactory:CreateRun(AIEntity, CharactersEntity)
  106. 10-14 19:35:04.659 21952 22048 I Unity : Characters.Actions.StartActionSystem:Execute(List`1)
  107. 10-14 19:35:04.659 21952 22048 I Unity : Entitas.ReactiveSystem`1:Execute()
  108. 10-14 19:35:04.659 21952 22048 I Unity : Entitas.Systems:Execute()
  109. 10-14 19:35:04.659 21952 22048 I Unity : Entitas.Systems:Execute()
  110. 10-14 19:35:04.659 21952 22048 I Unity : GameSystems.WorldLoop:Update()
  111. 10-14 19:35:04.659 21952 22048 I Unity :
  112. 10-14 19:35:04.659 21952 22048 I Unity : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
  113. 10-14 19:35:04.659 21952 22048 I Unity :
  114. 10-14 19:35:04.737 21952 22048 I Unity : ~~~~~ Play: Pankrat_Skeleton:-2012 with chitaet_knigu at 1851.223
  115. 10-14 19:35:04.737 21952 22048 I Unity : Quests.<>c__DisplayClass1_0:<PlayAsObservable>b__0(IObserver`1)
  116. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.CreateObservable`1:SubscribeCore(IObserver`1, IDisposable)
  117. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  118. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.SelectManyOuterObserver:OnNext(TSource)
  119. 10-14 19:35:04.737 21952 22048 I Unity : Data.Characters.Actions.Descriptions.<>c__DisplayClass2_0:<Create>b__0(IObserver`1)
  120. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.CreateObservable`1:SubscribeCore(IObserver`1, IDisposable)
  121. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  122. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.SelectManyOuterObserver:Run()
  123. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  124. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.OperatorObservableBase`1:Subscribe(IObserver`1)
  125. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.Concat:RecursiveRun(Action)
  126. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.<>c__DisplayClass11_1:<Schedule>b__2()
  127. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.ImmediateScheduler:Schedule(Action)
  128. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.<>c__DisplayClass11_0:<Schedule>b__1()
  129. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.Create:OnCompleted()
  130. 10-14 19:35:04.737 21952 22048 I Unity : Characters.Actions.<>c__DisplayClass2_0:<Create>b__0(IObserver`1)
  131. 10-14 19:35:04.737 21952 22048 I Unity : UniRx.Operators.Create
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