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  1. Mono path[0] = 'D:/steam/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'D:/steam/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 970 (ID=0x13c2)
  8. Vendor:
  9. VRAM: 4043 MB
  10. Driver: 26.21.14.4187
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.153 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.754400 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 8:36:30 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  31. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  32. Fallback handler could not load library D:/steam/steamapps/common/Temtem/Temtem_Data/Mono/libc
  33. Setting up 4 worker threads for Enlighten.
  34. Thread -> id: 4600 -> priority: 1
  35. Thread -> id: 32c0 -> priority: 1
  36. Thread -> id: 289c -> priority: 1
  37. Thread -> id: 4588 -> priority: 1
  38. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  39.  
  40. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174335.
  41. Total: 340.143000 ms (FindLiveObjects: 8.865000 ms CreateObjectMapping: 19.054400 ms MarkObjects: 311.715700 ms DeleteObjects: 0.507600 ms)
  42.  
  43. Tamer ID: 96713
  44.  
  45. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  46.  
  47. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  48.  
  49. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175137.
  50. Total: 311.183000 ms (FindLiveObjects: 8.149100 ms CreateObjectMapping: 16.155700 ms MarkObjects: 286.510600 ms DeleteObjects: 0.367300 ms)
  51.  
  52. Unloading 11 Unused Serialized files (Serialized files now loaded: 1)
  53.  
  54. Unloading 256 unused Assets to reduce memory usage. Loaded Objects now: 186260.
  55. Total: 325.925600 ms (FindLiveObjects: 9.481700 ms CreateObjectMapping: 16.348000 ms MarkObjects: 299.317700 ms DeleteObjects: 0.777800 ms)
  56.  
  57. Unloading 4 Unused Serialized files (Serialized files now loaded: 2)
  58.  
  59. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 187558.
  60. Total: 336.328600 ms (FindLiveObjects: 9.188100 ms CreateObjectMapping: 16.957000 ms MarkObjects: 309.885300 ms DeleteObjects: 0.297800 ms)
  61.  
  62. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  63.  
  64. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 187558.
  65. Total: 312.901400 ms (FindLiveObjects: 9.170900 ms CreateObjectMapping: 15.915000 ms MarkObjects: 287.503800 ms DeleteObjects: 0.311100 ms)
  66.  
  67. Unloading 0 Unused Serialized files (Serialized files now loaded: 2)
  68.  
  69. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 187558.
  70. Total: 316.308800 ms (FindLiveObjects: 9.189300 ms CreateObjectMapping: 16.202200 ms MarkObjects: 290.606200 ms DeleteObjects: 0.310700 ms)
  71.  
  72. Close Time: 1/23/2020 8:37:06 AM
  73.  
  74. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  75.  
  76. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  77.  
  78. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  79.  
  80. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  81.  
  82. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  83.  
  84. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  85.  
  86. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  87.  
  88. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  89.  
  90. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  91.  
  92. [SFS - ERROR] [UDPSocketLayer] Error reading data from socket: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  93.  
  94. [SFS - ERROR] [TCPSocketLayer] General error reading data from socket: Unable to read data from the transport connection: Ein Blockierungsvorgang wurde durch einen Aufruf von WSACancelBlockingCall unterbrochen.
  95. . at System.Net.Sockets.NetworkStream.Read (System.Byte[] buffer, System.Int32 offset, System.Int32 size) [0x000e2] in <0079a30f96a047348857e1cecc6c638a>:0
  96. at Sfs2X.Core.Sockets.TCPSocketLayer.Read () [0x0003a] in <9bfe5727c1e148feb52fa1397dabf0b5>:0
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