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May 28th, 2017
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  1. #ifndef PRZESZKODA_HH
  2. #define PRZESZKODA_HH
  3. #include <iostream>
  4. #include "Wektor2D.hh"
  5. #include "ObiektGraficzny.hh"
  6.  
  7. class Przeszkoda:public ObiektGraficzny {
  8.  
  9. public:
  10. Przeszkoda(Wektor2D A,Wektor2D C);
  11. Wektor2D operator [] (int ind) {return ZW[ind];}
  12. void Wyswietl (std::ostream& Strm);
  13. std::ostream& operator << (std::ostream& Strm);
  14.  
  15. };
  16.  
  17.  
  18. #endif
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