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- for _,a in pairs(game:GetService("CoreGui"):GetChildren()) do
- if a.Name == "TheStreetsStuffz" then
- a:Remove()
- end
- end
- for _,a in pairs(workspace:GetDescendants()) do
- if a:IsA("Seat") then
- a:Remove()
- end
- end
- dupetable = {}
- local P = game:GetService("Players")
- local LP = P.LocalPlayer
- local RunService = game:GetService("RunService")
- local mouse = LP:GetMouse()
- local lighting = game:GetService('Lighting')
- local TheStreetsStuffz = Instance.new("ScreenGui")
- local Top = Instance.new("Frame")
- local MainFrame = Instance.new("Frame")
- local GripPos = Instance.new("TextButton")
- local NA2 = Instance.new("TextButton")
- local Settings = Instance.new("TextButton")
- local NAHolder2 = Instance.new("Frame")
- local SettingsHolder = Instance.new("Frame")
- local BFG = Instance.new("TextButton")
- local BFGONOFF = Instance.new("Frame")
- local Duplicate = Instance.new("TextButton")
- local DUPLICATEONOFF = Instance.new("Frame")
- local DuplicateMenu = Instance.new("TextButton")
- local DupeChooseHolder = Instance.new("Frame")
- local Knife = Instance.new("TextButton")
- local KNIFEONOFF = Instance.new("Frame")
- local Jutsu = Instance.new("TextButton")
- local JUTSUONOFF = Instance.new("Frame")
- local Spray = Instance.new("TextButton")
- local SPRAYONOFF = Instance.new("Frame")
- local BoomBox = Instance.new("TextButton")
- local BOOMBOXONOFF = Instance.new("Frame")
- local Pipe = Instance.new("TextButton")
- local PIPEONOFF = Instance.new("Frame")
- local Glock = Instance.new("TextButton")
- local GLOCKONOFF = Instance.new("Frame")
- local Shotty = Instance.new("TextButton")
- local SHOTTYONOFF = Instance.new("Frame")
- local Sign = Instance.new("TextButton")
- local SIGNONOFF = Instance.new("Frame")
- local Lockpick = Instance.new("TextButton")
- local LOCKPICKONOFF = Instance.new("Frame")
- local Save = Instance.new("TextButton")
- local Load = Instance.new("TextButton")
- local Airwalk = Instance.new("TextButton")
- local AIRWALKONOFF = Instance.new("Frame")
- local Drop = Instance.new("TextButton")
- local MinigunMode = Instance.new("TextButton")
- local MINIGUNONOFF = Instance.new("Frame")
- local Invisible = Instance.new("TextButton")
- local ShiftSprint = Instance.new("TextButton")
- local SHIFTSPRINTONOFF = Instance.new("Frame")
- local TriggerBot = Instance.new("TextButton")
- local TRIGGERBOTONOFF = Instance.new("Frame")
- local GripPosHolder = Instance.new("Frame")
- local HCircle = Instance.new("TextButton")
- local HCircleValue = Instance.new("TextBox")
- local VCircle = Instance.new("TextButton")
- local VCircleValue = Instance.new("TextBox")
- local Spiral = Instance.new("TextButton")
- local Tornado = Instance.new("TextButton")
- local Swastika = Instance.new("TextButton")
- local Line = Instance.new("Frame")
- local CMDBAR = Instance.new("TextBox")
- local Close = Instance.new("TextButton")
- local TitleName = Instance.new("TextLabel")
- TheStreetsStuffz.Name = "TheStreetsStuffz"
- TheStreetsStuffz.Parent = game:GetService("CoreGui")
- Top.Name = "Top"
- Top.Parent = TheStreetsStuffz
- Top.Active = true
- Top.BackgroundColor3 = Color3.new(0.513726, 0.513726, 0.513726)
- Top.BorderSizePixel = 0
- Top.Draggable = true
- Top.Position = UDim2.new(0.519799352, -147, 0.499138474, -10)
- Top.Size = UDim2.new(0, 365, 0, 20)
- Top.ZIndex = 2
- MainFrame.Name = "MainFrame"
- MainFrame.Parent = Top
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.356863, 0.356863, 0.356863)
- MainFrame.BorderSizePixel = 0
- MainFrame.Position = UDim2.new(0.410958916, -150, 0.5, -10)
- MainFrame.Size = UDim2.new(0, 365, 0, 300)
- GripPos.Name = "GripPos"
- GripPos.Parent = MainFrame
- GripPos.BackgroundColor3 = Color3.new(0.513726, 0.513726, 0.513726)
- GripPos.BorderSizePixel = 0
- GripPos.Position = UDim2.new(0.0273972601, 0, 0.0933333337, 0)
- GripPos.Size = UDim2.new(0, 90, 0, 24)
- GripPos.Font = Enum.Font.SourceSans
- GripPos.Text = "GripPos"
- GripPos.TextColor3 = Color3.new(0, 0, 0)
- GripPos.TextSize = 20
- NA2.Name = "N/A2"
- NA2.Parent = MainFrame
- NA2.BackgroundColor3 = Color3.new(0.513726, 0.513726, 0.513726)
- NA2.BorderSizePixel = 0
- NA2.Position = UDim2.new(0.375342458, 0, 0.0933333337, 0)
- NA2.Size = UDim2.new(0, 90, 0, 24)
- NA2.Font = Enum.Font.SourceSans
- NA2.Text = "N/A"
- NA2.TextColor3 = Color3.new(0, 0, 0)
- NA2.TextSize = 20
- Settings.Name = "Settings"
- Settings.Parent = MainFrame
- Settings.BackgroundColor3 = Color3.new(0.513726, 0.513726, 0.513726)
- Settings.BorderSizePixel = 0
- Settings.Position = UDim2.new(0.717808247, 0, 0.0933333337, 0)
- Settings.Size = UDim2.new(0, 90, 0, 24)
- Settings.Font = Enum.Font.SourceSans
- Settings.Text = "Settings"
- Settings.TextColor3 = Color3.new(0, 0, 0)
- Settings.TextSize = 20
- NAHolder2.Name = "N/A Holder2"
- NAHolder2.Parent = MainFrame
- NAHolder2.BackgroundColor3 = Color3.new(1, 1, 1)
- NAHolder2.BackgroundTransparency = 1
- NAHolder2.Position = UDim2.new(0, 0, 0.173333332, 0)
- NAHolder2.Size = UDim2.new(0, 365, 0, 248)
- NAHolder2.Visible = false
- SettingsHolder.Name = "SettingsHolder"
- SettingsHolder.Parent = MainFrame
- SettingsHolder.BackgroundColor3 = Color3.new(1, 1, 1)
- SettingsHolder.BackgroundTransparency = 1
- SettingsHolder.Position = UDim2.new(0, 0, 0.173333332, 0)
- SettingsHolder.Size = UDim2.new(0, 365, 0, 248)
- BFG.Name = "BFG"
- BFG.Parent = SettingsHolder
- BFG.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- BFG.BackgroundTransparency = 0.5
- BFG.BorderSizePixel = 0
- BFG.Position = UDim2.new(0.0273972601, 0, 0.0768280029, 0)
- BFG.Size = UDim2.new(0, 90, 0, 33)
- BFG.Font = Enum.Font.SourceSans
- BFG.Text = "BFG"
- BFG.TextColor3 = Color3.new(0, 0, 0)
- BFG.TextSize = 20
- BFGONOFF.Name = "BFGONOFF"
- BFGONOFF.Parent = BFG
- BFGONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- BFGONOFF.BorderSizePixel = 0
- BFGONOFF.Position = UDim2.new(0, 0, 1, 0)
- BFGONOFF.Size = UDim2.new(0, 90, 0, 2)
- Duplicate.Name = "Duplicate"
- Duplicate.Parent = SettingsHolder
- Duplicate.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Duplicate.BackgroundTransparency = 0.5
- Duplicate.BorderSizePixel = 0
- Duplicate.Position = UDim2.new(0.0270000007, 0, 0.451999992, 0)
- Duplicate.Size = UDim2.new(0, 90, 0, 33)
- Duplicate.Font = Enum.Font.SourceSans
- Duplicate.Text = "Duplicate"
- Duplicate.TextColor3 = Color3.new(0, 0, 0)
- Duplicate.TextSize = 20
- DUPLICATEONOFF.Name = "DUPLICATEONOFF"
- DUPLICATEONOFF.Parent = Duplicate
- DUPLICATEONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- DUPLICATEONOFF.BorderSizePixel = 0
- DUPLICATEONOFF.Position = UDim2.new(0, 0, 0.939393878, 0)
- DUPLICATEONOFF.Size = UDim2.new(0, 90, 0, 2)
- DuplicateMenu.Name = "DuplicateMenu"
- DuplicateMenu.Parent = Duplicate
- DuplicateMenu.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- DuplicateMenu.BackgroundTransparency = 0.5
- DuplicateMenu.BorderSizePixel = 0
- DuplicateMenu.Position = UDim2.new(0.00138888892, 0, 1, 0)
- DuplicateMenu.Size = UDim2.new(0, 90, 0, 10)
- DuplicateMenu.ZIndex = 2
- DuplicateMenu.Font = Enum.Font.SourceSans
- DuplicateMenu.Text = "v"
- DuplicateMenu.TextColor3 = Color3.new(0, 0, 0)
- DuplicateMenu.TextSize = 14
- DupeChooseHolder.Name = "DupeChooseHolder"
- DupeChooseHolder.Parent = DuplicateMenu
- DupeChooseHolder.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- DupeChooseHolder.BackgroundTransparency = 0.5
- DupeChooseHolder.BorderSizePixel = 0
- DupeChooseHolder.Size = UDim2.new(0, 90, 0, 10)
- Knife.Name = "Knife"
- Knife.Parent = DupeChooseHolder
- Knife.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Knife.BackgroundTransparency = 0.5
- Knife.BorderSizePixel = 0
- Knife.Position = UDim2.new(0.0507810712, 0, 0.109614879, 0)
- Knife.Size = UDim2.new(0, 90, 0, 33)
- Knife.Visible = false
- Knife.Font = Enum.Font.SourceSans
- Knife.Text = "Knife"
- Knife.TextColor3 = Color3.new(0, 0, 0)
- Knife.TextSize = 20
- KNIFEONOFF.Name = "KNIFEONOFF"
- KNIFEONOFF.Parent = Knife
- KNIFEONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- KNIFEONOFF.BorderSizePixel = 0
- KNIFEONOFF.Position = UDim2.new(0, 0, 1, 0)
- KNIFEONOFF.Size = UDim2.new(0, 90, 0, 2)
- Jutsu.Name = "Jutsu"
- Jutsu.Parent = DupeChooseHolder
- Jutsu.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Jutsu.BackgroundTransparency = 0.5
- Jutsu.BorderSizePixel = 0
- Jutsu.Position = UDim2.new(0.360722601, 0, 0.109614879, 0)
- Jutsu.Size = UDim2.new(0, 90, 0, 33)
- Jutsu.Visible = false
- Jutsu.Font = Enum.Font.SourceSans
- Jutsu.Text = "Jutsu"
- Jutsu.TextColor3 = Color3.new(0, 0, 0)
- Jutsu.TextSize = 20
- JUTSUONOFF.Name = "JUTSUONOFF"
- JUTSUONOFF.Parent = Jutsu
- JUTSUONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- JUTSUONOFF.BorderSizePixel = 0
- JUTSUONOFF.Position = UDim2.new(0, 0, 1, 0)
- JUTSUONOFF.Size = UDim2.new(0, 90, 0, 2)
- Spray.Name = "Spray"
- Spray.Parent = DupeChooseHolder
- Spray.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Spray.BackgroundTransparency = 0.5
- Spray.BorderSizePixel = 0
- Spray.Position = UDim2.new(0.682360053, 0, 0.109614879, 0)
- Spray.Size = UDim2.new(0, 90, 0, 33)
- Spray.Visible = false
- Spray.Font = Enum.Font.SourceSans
- Spray.Text = "Spray"
- Spray.TextColor3 = Color3.new(0, 0, 0)
- Spray.TextSize = 20
- SPRAYONOFF.Name = "SPRAYONOFF"
- SPRAYONOFF.Parent = Spray
- SPRAYONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- SPRAYONOFF.BorderSizePixel = 0
- SPRAYONOFF.Position = UDim2.new(0, 0, 1, 0)
- SPRAYONOFF.Size = UDim2.new(0, 90, 0, 2)
- BoomBox.Name = "BoomBox"
- BoomBox.Parent = DupeChooseHolder
- BoomBox.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- BoomBox.BackgroundTransparency = 0.5
- BoomBox.BorderSizePixel = 0
- BoomBox.Position = UDim2.new(0.682360053, 0, 0.404696852, 0)
- BoomBox.Size = UDim2.new(0, 90, 0, 33)
- BoomBox.Visible = false
- BoomBox.Font = Enum.Font.SourceSans
- BoomBox.Text = "BoomBox"
- BoomBox.TextColor3 = Color3.new(0, 0, 0)
- BoomBox.TextSize = 20
- BOOMBOXONOFF.Name = "BOOMBOXONOFF"
- BOOMBOXONOFF.Parent = BoomBox
- BOOMBOXONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- BOOMBOXONOFF.BorderSizePixel = 0
- BOOMBOXONOFF.Position = UDim2.new(0, 0, 1, 0)
- BOOMBOXONOFF.Size = UDim2.new(0, 90, 0, 2)
- Pipe.Name = "Pipe"
- Pipe.Parent = DupeChooseHolder
- Pipe.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Pipe.BackgroundTransparency = 0.5
- Pipe.BorderSizePixel = 0
- Pipe.Position = UDim2.new(0.360722631, 0, 0.404696852, 0)
- Pipe.Size = UDim2.new(0, 90, 0, 33)
- Pipe.Visible = false
- Pipe.Font = Enum.Font.SourceSans
- Pipe.Text = "Pipe"
- Pipe.TextColor3 = Color3.new(0, 0, 0)
- Pipe.TextSize = 20
- PIPEONOFF.Name = "PIPEONOFF"
- PIPEONOFF.Parent = Pipe
- PIPEONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- PIPEONOFF.BorderSizePixel = 0
- PIPEONOFF.Position = UDim2.new(0, 0, 1, 0)
- PIPEONOFF.Size = UDim2.new(0, 90, 0, 2)
- Glock.Name = "Glock"
- Glock.Parent = DupeChooseHolder
- Glock.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Glock.BackgroundTransparency = 0.5
- Glock.BorderSizePixel = 0
- Glock.Position = UDim2.new(0.050781101, 0, 0.404696852, 0)
- Glock.Size = UDim2.new(0, 90, 0, 33)
- Glock.Visible = false
- Glock.Font = Enum.Font.SourceSans
- Glock.Text = "Glock"
- Glock.TextColor3 = Color3.new(0, 0, 0)
- Glock.TextSize = 20
- GLOCKONOFF.Name = "GLOCKONOFF"
- GLOCKONOFF.Parent = Glock
- GLOCKONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- GLOCKONOFF.BorderSizePixel = 0
- GLOCKONOFF.Position = UDim2.new(0, 0, 1, 0)
- GLOCKONOFF.Size = UDim2.new(0, 90, 0, 2)
- Shotty.Name = "Shotty"
- Shotty.Parent = DupeChooseHolder
- Shotty.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Shotty.BackgroundTransparency = 0.5
- Shotty.BorderSizePixel = 0
- Shotty.Position = UDim2.new(0.050781101, 0, 0.716172218, 0)
- Shotty.Size = UDim2.new(0, 90, 0, 33)
- Shotty.Visible = false
- Shotty.Font = Enum.Font.SourceSans
- Shotty.Text = "Shotty"
- Shotty.TextColor3 = Color3.new(0, 0, 0)
- Shotty.TextSize = 20
- SHOTTYONOFF.Name = "SHOTTYONOFF"
- SHOTTYONOFF.Parent = Shotty
- SHOTTYONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- SHOTTYONOFF.BorderSizePixel = 0
- SHOTTYONOFF.Position = UDim2.new(0, 0, 1, 0)
- SHOTTYONOFF.Size = UDim2.new(0, 90, 0, 2)
- Sign.Name = "Sign"
- Sign.Parent = DupeChooseHolder
- Sign.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Sign.BackgroundTransparency = 0.5
- Sign.BorderSizePixel = 0
- Sign.Position = UDim2.new(0.366570562, 0, 0.716172218, 0)
- Sign.Size = UDim2.new(0, 90, 0, 33)
- Sign.Visible = false
- Sign.Font = Enum.Font.SourceSans
- Sign.Text = "Sign"
- Sign.TextColor3 = Color3.new(0, 0, 0)
- Sign.TextSize = 20
- SIGNONOFF.Name = "SIGNONOFF"
- SIGNONOFF.Parent = Sign
- SIGNONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- SIGNONOFF.BorderSizePixel = 0
- SIGNONOFF.Position = UDim2.new(0, 0, 1, 0)
- SIGNONOFF.Size = UDim2.new(0, 90, 0, 2)
- Lockpick.Name = "Lockpick"
- Lockpick.Parent = DupeChooseHolder
- Lockpick.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Lockpick.BackgroundTransparency = 0.5
- Lockpick.BorderSizePixel = 0
- Lockpick.Position = UDim2.new(0.682360053, 0, 0.727101207, 0)
- Lockpick.Size = UDim2.new(0, 90, 0, 33)
- Lockpick.Visible = false
- Lockpick.Font = Enum.Font.SourceSans
- Lockpick.Text = "Lockpick"
- Lockpick.TextColor3 = Color3.new(0, 0, 0)
- Lockpick.TextSize = 20
- LOCKPICKONOFF.Name = "LOCKPICKONOFF"
- LOCKPICKONOFF.Parent = Lockpick
- LOCKPICKONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- LOCKPICKONOFF.BorderSizePixel = 0
- LOCKPICKONOFF.Position = UDim2.new(0, 0, 1, 0)
- LOCKPICKONOFF.Size = UDim2.new(0, 90, 0, 2)
- Save.Name = "Save"
- Save.Parent = SettingsHolder
- Save.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Save.BackgroundTransparency = 0.5
- Save.BorderSizePixel = 0
- Save.Position = UDim2.new(0.0273972601, 0, 0.830860376, 0)
- Save.Size = UDim2.new(0, 34, 0, 33)
- Save.Font = Enum.Font.SourceSans
- Save.Text = "Save"
- Save.TextColor3 = Color3.new(0, 0, 0)
- Save.TextSize = 20
- Load.Name = "Load"
- Load.Parent = SettingsHolder
- Load.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Load.BackgroundTransparency = 0.5
- Load.BorderSizePixel = 0
- Load.Position = UDim2.new(0.153424665, 0, 0.830860376, 0)
- Load.Size = UDim2.new(0, 34, 0, 33)
- Load.Font = Enum.Font.SourceSans
- Load.Text = "Load"
- Load.TextColor3 = Color3.new(0, 0, 0)
- Load.TextSize = 20
- Airwalk.Name = "Airwalk"
- Airwalk.Parent = SettingsHolder
- Airwalk.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Airwalk.BackgroundTransparency = 0.5
- Airwalk.BorderSizePixel = 0
- Airwalk.Position = UDim2.new(0.375342488, 0, 0.0768279955, 0)
- Airwalk.Size = UDim2.new(0, 90, 0, 33)
- Airwalk.Font = Enum.Font.SourceSans
- Airwalk.Text = "Airwalk"
- Airwalk.TextColor3 = Color3.new(0, 0, 0)
- Airwalk.TextSize = 20
- AIRWALKONOFF.Name = "AIRWALKONOFF"
- AIRWALKONOFF.Parent = Airwalk
- AIRWALKONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- AIRWALKONOFF.BorderSizePixel = 0
- AIRWALKONOFF.Position = UDim2.new(0, 0, 1, 0)
- AIRWALKONOFF.Size = UDim2.new(0, 90, 0, 2)
- Drop.Name = "Drop"
- Drop.Parent = SettingsHolder
- Drop.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Drop.BackgroundTransparency = 0.5
- Drop.BorderSizePixel = 0
- Drop.Position = UDim2.new(0.273972601, 0, 0.830860376, 0)
- Drop.Size = UDim2.new(0, 34, 0, 33)
- Drop.Font = Enum.Font.SourceSans
- Drop.Text = "Drop"
- Drop.TextColor3 = Color3.new(0, 0, 0)
- Drop.TextSize = 20
- MinigunMode.Name = "Minigun Mode"
- MinigunMode.Parent = SettingsHolder
- MinigunMode.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- MinigunMode.BackgroundTransparency = 0.5
- MinigunMode.BorderSizePixel = 0
- MinigunMode.Position = UDim2.new(0.0273972787, 0, 0.262311876, 0)
- MinigunMode.Size = UDim2.new(0, 90, 0, 33)
- MinigunMode.Font = Enum.Font.SourceSans
- MinigunMode.Text = "Minigun Mode"
- MinigunMode.TextColor3 = Color3.new(0, 0, 0)
- MinigunMode.TextScaled = true
- MinigunMode.TextSize = 20
- MinigunMode.TextWrapped = true
- MINIGUNONOFF.Name = "MINIGUNONOFF"
- MINIGUNONOFF.Parent = MinigunMode
- MINIGUNONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- MINIGUNONOFF.BorderSizePixel = 0
- MINIGUNONOFF.Position = UDim2.new(0, 0, 1, 0)
- MINIGUNONOFF.Size = UDim2.new(0, 90, 0, 2)
- Invisible.Name = "Invisible"
- Invisible.Parent = SettingsHolder
- Invisible.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Invisible.BackgroundTransparency = 0.5
- Invisible.BorderSizePixel = 0
- Invisible.Position = UDim2.new(0.717808247, 0, 0.0768280029, 0)
- Invisible.Size = UDim2.new(0, 90, 0, 33)
- Invisible.Font = Enum.Font.SourceSans
- Invisible.Text = "Invisible"
- Invisible.TextColor3 = Color3.new(0, 0, 0)
- Invisible.TextSize = 20
- ShiftSprint.Name = "ShiftSprint"
- ShiftSprint.Parent = SettingsHolder
- ShiftSprint.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- ShiftSprint.BackgroundTransparency = 0.5
- ShiftSprint.BorderSizePixel = 0
- ShiftSprint.Position = UDim2.new(0.375342488, 0, 0.262311876, 0)
- ShiftSprint.Size = UDim2.new(0, 90, 0, 33)
- ShiftSprint.Font = Enum.Font.SourceSans
- ShiftSprint.Text = "Shift Sprint"
- ShiftSprint.TextColor3 = Color3.new(0, 0, 0)
- ShiftSprint.TextSize = 20
- SHIFTSPRINTONOFF.Name = "SHIFTSPRINTONOFF"
- SHIFTSPRINTONOFF.Parent = ShiftSprint
- SHIFTSPRINTONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- SHIFTSPRINTONOFF.BorderSizePixel = 0
- SHIFTSPRINTONOFF.Position = UDim2.new(0, 0, 1, 0)
- SHIFTSPRINTONOFF.Size = UDim2.new(0, 90, 0, 2)
- TriggerBot.Name = "TriggerBot"
- TriggerBot.Parent = SettingsHolder
- TriggerBot.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- TriggerBot.BackgroundTransparency = 0.5
- TriggerBot.BorderSizePixel = 0
- TriggerBot.Position = UDim2.new(0.375342488, 0, 0.451828003, 0)
- TriggerBot.Size = UDim2.new(0, 90, 0, 33)
- TriggerBot.Font = Enum.Font.SourceSans
- TriggerBot.Text = "Trigger Bot"
- TriggerBot.TextColor3 = Color3.new(0, 0, 0)
- TriggerBot.TextSize = 20
- TRIGGERBOTONOFF.Name = "TRIGGERBOTONOFF"
- TRIGGERBOTONOFF.Parent = TriggerBot
- TRIGGERBOTONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- TRIGGERBOTONOFF.BorderSizePixel = 0
- TRIGGERBOTONOFF.Position = UDim2.new(0, 0, 1, 0)
- TRIGGERBOTONOFF.Size = UDim2.new(0, 90, 0, 2)
- GripPosHolder.Name = "GripPosHolder"
- GripPosHolder.Parent = MainFrame
- GripPosHolder.BackgroundColor3 = Color3.new(1, 1, 1)
- GripPosHolder.BackgroundTransparency = 1
- GripPosHolder.Position = UDim2.new(0, 0, 0.173333332, 0)
- GripPosHolder.Size = UDim2.new(0, 365, 0, 248)
- GripPosHolder.Visible = false
- HCircle.Name = "HCircle"
- HCircle.Parent = GripPosHolder
- HCircle.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- HCircle.BackgroundTransparency = 0.5
- HCircle.BorderSizePixel = 0
- HCircle.Position = UDim2.new(0.0273972601, 0, 0.0768280029, 0)
- HCircle.Size = UDim2.new(0, 90, 0, 33)
- HCircle.Font = Enum.Font.SourceSans
- HCircle.Text = "HCircle"
- HCircle.TextColor3 = Color3.new(0, 0, 0)
- HCircle.TextSize = 20
- HCircleValue.Name = "HCircleValue"
- HCircleValue.Parent = HCircle
- HCircleValue.BackgroundColor3 = Color3.new(1, 1, 1)
- HCircleValue.BorderSizePixel = 0
- HCircleValue.Position = UDim2.new(0.226636231, 0, 1.37524438, 0)
- HCircleValue.Size = UDim2.new(0, 49, 0, 19)
- HCircleValue.Font = Enum.Font.SourceSans
- HCircleValue.Text = "Amount"
- HCircleValue.TextColor3 = Color3.new(0, 0, 0)
- HCircleValue.TextSize = 14
- VCircle.Name = "VCircle"
- VCircle.Parent = GripPosHolder
- VCircle.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- VCircle.BackgroundTransparency = 0.5
- VCircle.BorderSizePixel = 0
- VCircle.Position = UDim2.new(0.375342458, 0, 0.0768280029, 0)
- VCircle.Size = UDim2.new(0, 90, 0, 33)
- VCircle.Font = Enum.Font.SourceSans
- VCircle.Text = "VCircle"
- VCircle.TextColor3 = Color3.new(0, 0, 0)
- VCircle.TextSize = 20
- VCircleValue.Name = "VCircleValue"
- VCircleValue.Parent = VCircle
- VCircleValue.BackgroundColor3 = Color3.new(1, 1, 1)
- VCircleValue.BorderSizePixel = 0
- VCircleValue.Position = UDim2.new(0.230136976, 0, 1.37524438, 0)
- VCircleValue.Size = UDim2.new(0, 49, 0, 19)
- VCircleValue.Font = Enum.Font.SourceSans
- VCircleValue.Text = "Amount"
- VCircleValue.TextColor3 = Color3.new(0, 0, 0)
- VCircleValue.TextSize = 14
- Spiral.Name = "Spiral"
- Spiral.Parent = GripPosHolder
- Spiral.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Spiral.BackgroundTransparency = 0.5
- Spiral.BorderSizePixel = 0
- Spiral.Position = UDim2.new(0.0246575475, 0, 0.39134413, 0)
- Spiral.Size = UDim2.new(0, 90, 0, 33)
- Spiral.Font = Enum.Font.SourceSans
- Spiral.Text = "Spiral"
- Spiral.TextColor3 = Color3.new(0, 0, 0)
- Spiral.TextSize = 20
- Tornado.Name = "Tornado"
- Tornado.Parent = GripPosHolder
- Tornado.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Tornado.BackgroundTransparency = 0.5
- Tornado.BorderSizePixel = 0
- Tornado.Position = UDim2.new(0.375342488, 0, 0.39134413, 0)
- Tornado.Size = UDim2.new(0, 90, 0, 33)
- Tornado.Font = Enum.Font.SourceSans
- Tornado.Text = "Tornado"
- Tornado.TextColor3 = Color3.new(0, 0, 0)
- Tornado.TextSize = 20
- Swastika.Name = "Swastika"
- Swastika.Parent = GripPosHolder
- Swastika.BackgroundColor3 = Color3.new(0.67451, 0.67451, 0.67451)
- Swastika.BackgroundTransparency = 0.5
- Swastika.BorderSizePixel = 0
- Swastika.Position = UDim2.new(0.0273972601, 0, 0.596989274, 0)
- Swastika.Size = UDim2.new(0, 90, 0, 33)
- Swastika.Font = Enum.Font.SourceSans
- Swastika.Text = "Swastika"
- Swastika.TextColor3 = Color3.new(0, 0, 0)
- Swastika.TextSize = 20
- Line.Name = "Line"
- Line.Parent = MainFrame
- Line.BackgroundColor3 = Color3.new(0.513726, 0.513726, 0.513726)
- Line.BorderSizePixel = 0
- Line.Position = UDim2.new(0, 0, 0.200000003, 0)
- Line.Size = UDim2.new(0, 365, 0, 4)
- CMDBAR.Name = "CMDBAR"
- CMDBAR.Parent = MainFrame
- CMDBAR.Active = false
- CMDBAR.BackgroundColor3 = Color3.new(0.513726, 0.513726, 0.513726)
- CMDBAR.BorderSizePixel = 0
- CMDBAR.Position = UDim2.new(0, 0, 1, 0)
- CMDBAR.Size = UDim2.new(0, 365, 0, 1)
- CMDBAR.Visible = false
- CMDBAR.Font = Enum.Font.SourceSans
- CMDBAR.Text = ""
- CMDBAR.TextColor3 = Color3.new(0, 0, 0)
- CMDBAR.TextSize = 14
- Close.Name = "Close"
- Close.Parent = Top
- Close.BackgroundColor3 = Color3.new(1, 1, 1)
- Close.BackgroundTransparency = 1
- Close.Position = UDim2.new(0.947945178, 0, 0, 0)
- Close.Size = UDim2.new(0, 19, 0, 20)
- Close.ZIndex = 3
- Close.Font = Enum.Font.SourceSans
- Close.Text = "X"
- Close.TextColor3 = Color3.new(0, 0, 0)
- Close.TextSize = 20
- TitleName.Name = "TitleName"
- TitleName.Parent = Top
- TitleName.BackgroundColor3 = Color3.new(1, 1, 1)
- TitleName.BackgroundTransparency = 1
- TitleName.Position = UDim2.new(0, 110, 0, 0)
- TitleName.Size = UDim2.new(0, 140, 0, 20)
- TitleName.ZIndex = 2
- TitleName.Font = Enum.Font.SourceSans
- TitleName.Text = ""
- TitleName.TextColor3 = Color3.new(0, 0, 0)
- TitleName.TextScaled = true
- TitleName.TextSize = 14
- TitleName.TextWrapped = true
- _G.glock = false
- Glock.MouseButton1Click:Connect(function()
- if _G.glock == false then
- _G.glock = true
- table.insert(dupetable,"Glock")
- GLOCKONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.glock == true then
- _G.glock = false
- for i,z in next, dupetable do
- if z == "Glock" then
- table.remove(dupetable,i)
- end
- end
- GLOCKONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.shotty = false
- Shotty.MouseButton1Click:Connect(function()
- if _G.shotty == false then
- _G.shotty = true
- table.insert(dupetable,"Shotty")
- SHOTTYONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.shotty == true then
- _G.shotty = false
- for i,z in next, dupetable do
- if z == "Shotty" then
- table.remove(dupetable,i)
- end
- end
- SHOTTYONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.knife = false
- Knife.MouseButton1Click:Connect(function()
- if _G.knife == false then
- _G.knife = true
- table.insert(dupetable,"Knife")
- KNIFEONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.knife == true then
- _G.knife = false
- for i,z in next, dupetable do
- if z == "Knife" then
- table.remove(dupetable,i)
- end
- end
- KNIFEONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.jutsu = false
- Jutsu.MouseButton1Click:Connect(function()
- if _G.jutsu == false then
- _G.jutsu = true
- table.insert(dupetable,"Jutsu")
- JUTSUONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.jutsu == true then
- _G.jutsu = false
- for i,z in next, dupetable do
- if z == "Jutsu" then
- table.remove(dupetable,i)
- end
- end
- JUTSUONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.spray = false
- Spray.MouseButton1Click:Connect(function()
- if _G.spray == false then
- _G.spray = true
- table.insert(dupetable,"Spray")
- SPRAYONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.spray == true then
- _G.spray = false
- for i,z in next, dupetable do
- if z == "Spray" then
- table.remove(dupetable,i)
- end
- end
- SPRAYONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.pipe = false
- Pipe.MouseButton1Click:Connect(function()
- if _G.pipe == false then
- _G.pipe = true
- table.insert(dupetable,"Pipe")
- PIPEONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.pipe == true then
- _G.pipe = false
- for i,z in next, dupetable do
- if z == "Pipe" then
- table.remove(dupetable,i)
- end
- end
- PIPEONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.boombox = false
- BoomBox.MouseButton1Click:Connect(function()
- if _G.boombox == false then
- _G.boombox = true
- table.insert(dupetable,"BoomBox")
- BOOMBOXONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.boombox == true then
- _G.boombox = false
- for i,z in next, dupetable do
- if z == "BoomBox" then
- table.remove(dupetable,i)
- end
- end
- BOOMBOXONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.sign = false
- Sign.MouseButton1Click:Connect(function()
- if _G.sign == false then
- _G.sign = true
- table.insert(dupetable,"Sign")
- SIGNONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.sign == true then
- _G.sign = false
- for i,z in next, dupetable do
- if z == "Sign" then
- table.remove(dupetable,i)
- end
- end
- SIGNONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.lockpick = false
- Lockpick.MouseButton1Click:Connect(function()
- if _G.lockpick == false then
- _G.lockpick = true
- table.insert(dupetable,"Lockpick")
- LOCKPICKONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.lockpick == true then
- _G.lockpick = false
- for i,z in next, dupetable do
- if z == "Lockpick" then
- table.remove(dupetable,i)
- end
- end
- LOCKPICKONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- LP.Chatted:Connect(function(msg)
- if msg:sub(1,3) == "ws " then
- LP.Character.Humanoid.WalkSpeed = tonumber(msg:sub(4,1000))
- end
- end)
- LP.Chatted:connect(function(msg)
- if msg:sub(1,3) == "to " then
- for _,z in pairs(P:GetPlayers()) do
- if string.match(string.lower(z.Name),msg:sub(4,string.len(z.Name))) then
- LP.Character.HumanoidRootPart.CFrame = z.Character.HumanoidRootPart.CFrame
- end
- end
- end
- end)
- LP.Chatted:Connect(function(msg)
- if msg == "thru" then
- LP.Character.HumanoidRootPart.CFrame = LP.Character.HumanoidRootPart.CFrame + LP.Character.HumanoidRootPart.CFrame.lookVector * 8
- end
- end)
- LP.Chatted:Connect(function(msg)
- if msg == "reset" then
- prev = LP.Character:WaitForChild('HumanoidRootPart').CFrame
- LP.Character.Parent = workspace.Terrain
- LP.Character:BreakJoints()
- game:GetService('Workspace'):WaitForChild(LP.Name)
- for i=1,10 do
- LP.Character:WaitForChild('HumanoidRootPart').CFrame = prev
- wait()
- end
- end
- end)
- LP.Chatted:Connect(function(msg)
- if msg == "rejoin" then
- game:GetService("TeleportService"):Teleport(4669040, LocalPlayer)
- end
- end)
- LP.Chatted:Connect(function(msg)
- if msg == "load" then
- for _,a in pairs(LP:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- end
- end)
- LP.Chatted:Connect(function(msg)
- if msg == "save" then
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" or a.Name == "Uzi" then
- a.Parent = LP.Backpack
- end
- end
- for _,a in pairs(LP.Backpack:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" or a.Name == "Uzi" then
- a.Parent = LP
- end
- end
- end
- end)
- LP.Chatted:Connect(function(msg)
- if msg == "hide" then
- local boom = LP.Character:FindFirstChild("BoomBox")
- if boom then
- local server = boom:FindFirstChild("Server")
- if server then
- server:Destroy()
- boom.Parent = LP.Backpack
- end
- end
- end
- end)
- RunService.Heartbeat:Connect(function()
- local r = (math.sin(workspace.DistributedGameTime/2)/2)+0.5
- local g = (math.sin(workspace.DistributedGameTime)/2)+0.5
- local b = (math.sin(workspace.DistributedGameTime*1.5)/2)+0.5
- local color = Color3.new(r, g, b)
- Line.BackgroundColor3 = color
- Top.BackgroundColor3 = color
- end)
- local cmdbarhotkey = "'"
- mouse.KeyDown:connect(function(key1)
- if key1 == cmdbarhotkey then
- CMDBAR.Visible = true
- CMDBAR.Text = ""
- CMDBAR:CaptureFocus()
- CMDBAR:TweenSize(UDim2.new(0, 365,0, 22),'Out','Quad',0.5)
- end
- end)
- CMDBAR.FocusLost:connect(function(enter)
- if enter then
- P:Chat(CMDBAR.Text)
- CMDBAR.Text = ""
- CMDBAR:TweenSize(UDim2.new(0, 365,0, 1),'Out','Quad',0.5)
- wait(0.5)
- CMDBAR.Visible = false
- end
- end)
- local dupemenu = false
- DuplicateMenu.MouseButton1Click:Connect(function()
- if dupemenu == false then
- dupemenu = true
- for _,z in next, SettingsHolder:GetChildren() do
- if z:IsA("Frame") and z.Name ~= "DUPLICATEONOFF" then
- z.Visible = false
- end
- end
- for _,z in next, SettingsHolder:GetChildren() do
- if z:IsA("TextButton") and z.Name ~= "Duplicate" then
- z.Visible = false
- end
- end
- DuplicateMenu.Text = "v"
- DuplicateMenu:TweenPosition(UDim2.new(1.001, 0,0.636, 0), "Out", "Quad", 0.3, false)
- Duplicate:TweenPosition(UDim2.new(0.027, 0,0.077, 0), "Out", "Quad", 0.3, false)
- wait(0.3)
- DupeChooseHolder:TweenSize(UDim2.new(0, 342,0, 183), "Out", "Quad", 0.3, false)
- DupeChooseHolder:TweenPosition(UDim2.new(-0.989, 0,1, 0), "Out", "Quad", 0.3, false)
- wait(0.3)
- for _,z in next, DupeChooseHolder:GetChildren() do
- z.Visible = true
- wait()
- end
- else
- if dupemenu == true then
- dupemenu = false
- for _,z in next, DupeChooseHolder:GetChildren() do
- z.Visible = false
- wait()
- end
- DupeChooseHolder:TweenSize(UDim2.new(0, 90,0, 10), "Out", "Quad", 0.3, false)
- DupeChooseHolder:TweenPosition(UDim2.new(0, 0,0, 0), "Out", "Quad", 0.3, false)
- wait(0.5)
- Duplicate:TweenPosition(UDim2.new(0.027, 0,0.452, 0), "Out", "Quad", 0.3, false)
- DuplicateMenu:TweenPosition(UDim2.new(0.001, 0,1, 0), "Out", "Quad", 0.3, false)
- DuplicateMenu.Text = "^"
- wait()
- for _,z in next, SettingsHolder:GetChildren() do
- if z:IsA("Frame") and z.Name ~= "DUPLICATEONOFF" then
- z.Visible = true
- end
- end
- for _,z in next, SettingsHolder:GetChildren() do
- if z:IsA("TextButton") and z.Name ~= "Duplicate" then
- z.Visible = true
- end
- end
- end
- end
- end)
- Drop.MouseButton1Click:Connect(function()
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- for i,z in pairs(LP.Backpack:GetChildren()) do
- if z:IsA("Tool") then
- for _,a in pairs(z:GetChildren()) do
- if a:IsA("Part") then
- a.CanCollide = true
- end
- end
- z.Parent = LP.Character
- z.Parent = LP.Character.Head
- z.Parent = workspace.Terrain
- end
- end
- wait(0.1)
- LP.Character:BreakJoints()
- prev = LP.Character:WaitForChild('HumanoidRootPart').CFrame
- LP.Character.Parent = workspace.Terrain
- LP.Character:BreakJoints()
- game:GetService('Workspace'):WaitForChild(LP.Name)
- for i=1,10 do
- LP.Character:WaitForChild('HumanoidRootPart').CFrame = prev
- wait()
- end
- end)
- function equippunchhit()
- local reee = LP.Backpack:FindFirstChild("Punch")
- if reee then
- LP.Character.Humanoid:EquipTool(reee)
- LP.Backpack.ServerTraits.Touch:FireServer(reee, LP.Character.RightHand, true)
- elseif not ree then
- reee = LP.Character:FindFirstChild("Punch")
- LP.Character.Humanoid:EquipTool(reee)
- LP.Backpack.ServerTraits.Touch:FireServer(reee, LP.Character.RightHand, true)
- end
- end
- Invisible.MouseButton1Click:Connect(function()
- --[[
- local epic = LP.Character:FindFirstChild("HumanoidRootPart")
- if epic then
- local wot_the_frick = epic:FindFirstChild("RootJoint")
- if wot_the_frick then
- wot_the_frick.Parent = nil
- wait()
- wot_the_frick.Parent = LP.Character.HumanoidRootPart
- end
- end
- --]]
- Invisible.TextScaled = true
- Invisible.Text = "Currently buggy so removed"
- wait(1)
- Invisible.TextScaled = false
- Invisible.Text = "Invisible"
- end)
- _G.dupeweps = false
- Duplicate.MouseButton1Click:Connect(function()
- if _G.dupeweps == false then
- _G.dupeweps = true
- LP.Character:BreakJoints()
- DUPLICATEONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- while _G.dupeweps == true do
- repeat wait() until LP.Backpack:FindFirstChild("Knife") or _G.dupeweps == false
- wait(1)
- for _,a in next, LP.Backpack:GetChildren() do
- for _,guns in next, dupetable do
- if a:IsA("Tool") and a.Name == guns then
- a.Parent = LP
- end
- end
- end
- repeat
- for _,v in pairs(game:GetService('Players').LocalPlayer.Character:GetChildren()) do
- v:Destroy()
- end
- local prt1 = Instance.new('Model', workspace)
- prt1.Name = "delet"
- local Torso1 = Instance.new('Part', prt1)
- Torso1.Name = 'Torso1'
- Torso1.Transparency = 1
- local Head1 = Instance.new('Part',prt1)
- Head1.Name = 'Head1'
- Head1.Transparency = 1
- local Humanoid1 = Instance.new('Humanoid',prt1)
- Humanoid1.Name = 'Humanoid'
- game:GetService('Players').LocalPlayer.Character = prt1
- wait(1)
- until LP.Backpack:FindFirstChild("Knife") or _G.dupeweps == false
- wait(1)
- local loopCount = 25
- local count = 0
- RunService.Heartbeat:Connect(function(step)
- if count < loopCount then
- count = count + 1
- for _,a in next, LP.Backpack:GetChildren() do
- for _,guns in next, dupetable do
- if a:IsA("Tool") and a.Name == guns then
- a.Parent = LP
- end
- end
- end
- repeat wait() until LP.Character
- LP.Character:BreakJoints()
- end
- end)
- end
- else
- if _G.dupeweps == true then
- _G.dupeweps = false
- for _,z in pairs(workspace:GetChildren()) do
- if z.Name == "delet" then
- z:Destroy()
- end
- end
- DUPLICATEONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- Save.MouseButton1Click:Connect(function()
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" or a.Name == "Uzi" then
- a.Parent = LP.Backpack
- end
- end
- for _,a in pairs(LP.Backpack:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" or a.Name == "Uzi" then
- a.Parent = LP
- end
- end
- end)
- _G.GAirwalk = false
- Airwalk.MouseButton1Click:Connect(function()
- if _G.GAirwalk == false then
- _G.GAirwalk = true
- local part = Instance.new("Part",workspace)
- part.Size = Vector3.new(5,1,3)
- part.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0,-4,0)
- part.Transparency = 1
- part.Anchored = true
- part.Name = "EpicAirwalkPart"
- AIRWALKONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- while _G.GAirwalk == true do
- part.CFrame = LP.Character.HumanoidRootPart.CFrame + Vector3.new(0,-4,0)
- wait()
- end
- else
- if _G.GAirwalk == true then
- _G.GAirwalk = false
- for _,z in pairs(workspace:GetChildren()) do
- if z.Name == "EpicAirwalkPart" then
- z:Destroy()
- end
- end
- AIRWALKONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- Load.MouseButton1Click:Connect(function()
- for _,a in pairs(LP:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- end)
- Save.MouseButton1Click:Connect(function()
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP
- end
- end
- end)
- _G.minigun = false
- MinigunMode.MouseButton1Click:Connect(function()
- if _G.minigun == false then
- _G.minigun = true
- MINIGUNONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.minigun == true then
- _G.minigun = false
- MINIGUNONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- mouse.Button1Down:Connect(function()
- if _G.bfg == true and _G.minigun == false then
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Shotty" or a.Name == "Glock" or a.Name == "Uzi" then
- a.Fire:FireServer(mouse.Hit)
- end
- end
- else
- if _G.bfg == true and _G.minigun == true then
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Shotty" or a.Name == "Glock" or a.Name == "Uzi" then
- a.Fire:FireServer(mouse.Hit)
- wait()
- end
- end
- end
- end
- end)
- ShiftSprint.MouseButton1Click:connect(function()
- if _G.sprinttoggle == false then
- _G.sprinttoggle = true
- SHIFTSPRINTONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.sprinttoggle == true then
- _G.sprinttoggle = false
- SHIFTSPRINTONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- _G.sprinttoggle = false
- mouse.KeyDown:connect(function(key)
- key = string.lower(key)
- if string.byte(key) == 48 and _G.sprinttoggle == true then
- LP.Character.Humanoid.WalkSpeed = LP.Character.Humanoid.WalkSpeed + 30
- else
- if string.byte(key) == 48 and _G.sprinttoggle == false then
- LP.Character.Humanoid.WalkSpeed = 25
- end
- end
- end)
- mouse.KeyUp:connect(function(key)
- key = string.lower(key)
- if string.byte(key) == 48 and _G.sprinttoggle == true then
- LP.Character.Humanoid.WalkSpeed = LP.Character.Humanoid.WalkSpeed - 30
- else
- if string.byte(key) == 48 and _G.sprinttoggle == false then
- LP.Character.Humanoid.WalkSpeed = 16
- end
- end
- end)
- _G.mute = false
- LP.Chatted:Connect(function(msg)
- if msg == "/mute" and _G.mute == false then
- _G.mute = true
- for _,a in pairs(P:GetPlayers()) do
- if a.Name == LP.Name then
- print("nah")
- else
- for _,b in pairs(a.Character:GetChildren()) do
- if b.Name == "Torso" then
- for _,c in pairs(b:GetChildren()) do
- if c.Name == "Song" then
- c.MaxDistance = 0
- end
- end
- end
- end
- end
- end
- else
- if msg == "/unmute" and _G.mute == true then
- _G.mute = false
- for _,a in pairs(P:GetPlayers()) do
- if a.Name == LP.Name then
- print("nah")
- else
- for _,b in pairs(a.Character:GetChildren()) do
- if b.Name == "Torso" then
- for _,c in pairs(b:GetChildren()) do
- if c.Name == "Song" then
- c.MaxDistance = 100
- end
- end
- end
- end
- end
- end
- end
- end
- end)
- P.ChildAdded:connect(function(epic)
- epic.CharacterAdded:Connect(function(mhm)
- if _G.mute == true then
- mhm:WaitForChild("Torso")
- local torso = mhm:FindFirstChild("Torso")
- if torso then
- torso:WaitForChild("Song")
- for _,a in pairs(torso:GetChildren()) do
- if a:IsA("Sound") and a.Name == "Song" then
- a.MaxDistance = 0
- end
- end
- end
- end
- end)
- end)
- _G.bfg = false
- _G.triggerbot = false
- function pew(name)
- for _,a in next, LP.Backpack:GetChildren() do if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" then a.Parent = LP.Character end end
- for _,a in next, LP.Character:GetChildren() do if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" then a.Fire:FireServer(workspace[name].HumanoidRootPart.CFrame) end end
- end
- LP.Character:WaitForChild("Humanoid").ChildAdded:connect(function(epic)
- if epic.Name == "creator" and _G.triggerbot == true then
- local creator = epic:clone()
- creator.Parent = epic.Parent
- name = tostring(creator.Value.Name)
- creator:Destroy()
- repeat
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(13,0,-3)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(4,0,-2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-4,0,2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(6,0,3)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-6,0,-6)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-4,0,-2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(8,0,-2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-6,0,-3)
- pew(name)
- wait()
- end
- end
- end
- end
- end
- end
- end
- end
- until LP.Character.Humanoid.Health == 0 or LP.Character:FindFirstChild("KO") or workspace[name]:FindFirstChild("KO") or workspace[name].Humanoid.Health == 0 or _G.triggerbot == false
- end
- end)
- LP.CharacterAdded:connect(function(charr)
- charr:WaitForChild("Humanoid").ChildAdded:connect(function(epic)
- if epic.Name == "creator" and _G.triggerbot == true then
- local creator = epic:clone()
- creator.Parent = epic.Parent
- name = tostring(creator.Value.Name)
- creator:Destroy()
- repeat
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(13,0,-3)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(4,0,-2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-4,0,2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(6,0,3)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-6,0,-6)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-4,0,-2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(8,0,-2)
- pew(name)
- wait()
- if LP.Character.Humanoid.Health > 0 and not LP.Character:FindFirstChild("KO") and not workspace[name]:FindFirstChild("KO") and workspace[name].Humanoid.Health > 0 and _G.triggerbot == true then
- LP.Character.HumanoidRootPart.CFrame = workspace[name].HumanoidRootPart.CFrame + Vector3.new(-6,0,-3)
- pew(name)
- wait()
- end
- end
- end
- end
- end
- end
- end
- end
- until LP.Character.Humanoid.Health == 0 or LP.Character:FindFirstChild("KO") or workspace[name]:FindFirstChild("KO") or workspace[name].Humanoid.Health == 0 or _G.triggerbot == false
- end
- end)
- game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
- charr.ChildAdded:connect(function(gay)
- if _G.bfg == true then
- if gay:IsA("Tool") and gay.Name == "Glock" or gay.Name == "Shotty" or gay.Name == "Uzi" then
- for _,a in pairs(LP.Backpack:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" or a.Name == "Uzi" then
- a.Parent = LP.Character
- end
- end
- end
- end
- end)
- end)
- LP.Character.ChildAdded:connect(function(gay)
- if _G.bfg == true then
- if gay:IsA("Tool") and gay.Name == "Glock" or gay.Name == "Shotty" or gay.Name == "Uzi" then
- for _,a in pairs(LP.Backpack:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Glock" or a.Name == "Shotty" or a.Name == "Uzi" then
- a.Parent = LP.Character
- end
- end
- end
- end
- end)
- _G.bfg = false
- BFG.MouseButton1Click:connect(function()
- if _G.bfg == false then
- _G.bfg = true
- BFGONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.bfg == true then
- _G.bfg = false
- BFGONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- TriggerBot.MouseButton1Click:connect(function()
- if _G.triggerbot == false then
- _G.triggerbot = true
- TRIGGERBOTONOFF.BackgroundColor3 = Color3.new(0.0666667, 1, 0)
- else
- if _G.triggerbot == true then
- _G.triggerbot = false
- TRIGGERBOTONOFF.BackgroundColor3 = Color3.new(1, 0, 0)
- end
- end
- end)
- GripPos.MouseButton1Click:connect(function()
- GripPosHolder.Visible = true
- SettingsHolder.Visible = false
- end)
- Settings.MouseButton1Click:connect(function()
- GripPosHolder.Visible = false
- SettingsHolder.Visible = true
- end)
- local CLOSECD = true
- Close.MouseButton1Click:connect(function()
- if CLOSECD == true then
- CLOSECD = false
- MainFrame:TweenSize(UDim2.new(0, 365, 0, 20), "Out", "Quad", 0.3, false)
- Close.Text = '-'
- SettingsHolder.Visible = false
- GripPosHolder.Visible = false
- Settings.Visible = false
- NAHolder2.Visible = false
- GripPos.Visible = false
- NA2.Visible = false
- else
- if CLOSECD == false then
- CLOSECD = true
- MainFrame:TweenSize(UDim2.new(0, 365, 0, 300), "Out", "Quad", 0.3, false)
- Close.Text = 'X'
- Settings.Visible = true
- NAHolder2.Visible = true
- GripPos.Visible = true
- NA2.Visible = true
- end
- end
- end)
- HCircle.MouseButton1Down:connect(function()
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- for e,a in pairs(LP.Backpack:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Shotty" or a.Name == "Glock" or a.Name == "Uzi" then
- for _,z in pairs(a:GetChildren()) do
- if z:IsA("Part") then
- z.CanCollide = false
- end
- end
- a.Grip = CFrame.Angles(0,e,0) + Vector3.new(HCircleValue.Text,0,0)
- a.Parent = LP.Character
- end
- end
- end)
- Swastika.MouseButton1Down:connect(function()
- guns = {}
- _G.bfg = false
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- for i,z in next, LP.Backpack:GetChildren() do
- if z:IsA("Tool") and z.Name == "Shotty" then
- table.insert(guns,z)
- end
- end
- for i,a in next, guns do
- for _,z in pairs(a:GetChildren()) do
- if z:IsA("Part") then
- z.CanCollide = false
- end
- end
- for i,a in next, guns do
- a.Grip = CFrame.Angles(0,0,0) * CFrame.new(0,0,0)
- if i == 2 then
- a.Grip = CFrame.Angles(4.701,0,0) * CFrame.new(0,2,3)
- a.Parent = LP.Character
- elseif i == 3 then
- a.Grip = CFrame.Angles(-4.701,0,0) * CFrame.new(0,-2,2.2)
- a.Parent = LP.Character
- elseif i == 4 then
- a.Grip = CFrame.Angles(0,4.701,0) * CFrame.new(1,-3,2.6)
- a.Parent = LP.Character
- elseif i == 5 then
- a.Grip = CFrame.Angles(0,-4.701,0) * CFrame.new(-0.8,3.5,2.6)
- a.Parent = LP.Character
- elseif i == 6 then
- a.Grip = CFrame.Angles(0,4.701,0) * CFrame.new(-2.7,0.3,2.6)
- a.Parent = LP.Character
- elseif i == 7 then
- a.Grip = CFrame.Angles(4.701,0,0) * CFrame.new(-3.5,-1.5,3)
- a.Parent = LP.Character
- elseif i == 8 then
- a.Grip = CFrame.Angles(0,-4.701,0) * CFrame.new(2.8,0.3,2.6)
- a.Parent = LP.Character
- elseif i == 9 then
- a.Grip = CFrame.Angles(-4.701,0,0) * CFrame.new(3.5,1,2.2)
- a.Parent = LP.Character
- else
- a.Parent = LP.Character
- end
- _G.bfg = true
- end
- end
- end)
- Spiral.MouseButton1Down:connect(function()
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- for i,a in pairs(LP.Backpack:GetChildren()) do
- if a.Name == "Shotty" or a.Name == "Glock" or a.Name == "Uzi" then
- a.Grip = CFrame.Angles(0,i+i+i,0) + Vector3.new(-i/2.5,-1,2)
- a.Parent = LP.Character
- for _,z in pairs(a:GetChildren()) do
- if z:IsA("Part") then
- z.CanCollide = false
- end
- end
- end
- end
- end)
- Tornado.MouseButton1Click:Connect(function()
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- for i,a in pairs(LP.Backpack:GetChildren()) do
- if a.Name == "Shotty" or a.Name == "Glock" or a.Name == "Uzi" then
- a.Grip = CFrame.Angles(0,i+i+i+i+i+i+i+i+i+i+i+i+i+i+i+i,0) + Vector3.new(-i/5,-i/5,0)
- a.Parent = LP.Character
- for _,z in pairs(a:GetChildren()) do
- if z:IsA("Part") then
- z.CanCollide = false
- end
- end
- end
- end
- end)
- _G.minigun = false
- VCircle.MouseButton1Down:connect(function()
- _G.VCircle = true
- for _,a in pairs(LP.Character:GetChildren()) do
- if a:IsA("Tool") then
- a.Parent = LP.Backpack
- end
- end
- for e,a in pairs(LP.Backpack:GetChildren()) do
- if a:IsA("Tool") and a.Name == "Shotty" or a.Name == "Glock" or a.Name == "Uzi" then
- for _,z in pairs(a:GetChildren()) do
- if z:IsA("Part") then
- z.CanCollide = false
- end
- end
- a.Grip = CFrame.Angles(0,0,e) + Vector3.new(0,VCircleValue.Text,0)
- a.Parent = LP.Character
- end
- end
- end)
- local megameme = 1
- local smolmeme = 0
- RunService.Heartbeat:Connect(function(step)
- if smolmeme < megameme then
- smolmeme = smolmeme + 1
- local a
- for b, c in pairs(getreg()) do
- if type(c) == "function" and islclosure(c) then
- local d = false
- local e = false
- for f, g in pairs(debug.getconstants(c)) do
- if g == "Dragging" then
- d = true
- elseif g == "SetStateEnabled" then
- e = true
- end
- end
- if d and e then
- a=c
- end
- end
- end
- if not a then
- error("SIP Aurora: Failed to find function")
- end
- LocalPlayer = game:GetService("Players").LocalPlayer
- Character = nil
- Humanoid = nil
- HumanoidRootPart = nil
- LocalPlayer.CharacterAdded:connect(function(h)
- Character = h
- Humanoid = Character:WaitForChild("Humanoid")
- HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
- end)
- if LocalPlayer.Character then
- Character = LocalPlayer.Character
- Humanoid = Character:WaitForChild("Humanoid")
- HumanoidRootPart = Character:WaitForChild("HumanoidRootPart")
- end
- local i = debug.getconstants(a)[36]
- local k = Enum.HumanoidStateType.StrafingNoPhysics
- local l = game.Workspace
- local m = getrawmetatable(game)
- local n = m.__namecall
- local o = m.__newindex
- local p = table.remove
- setreadonly(m, false)
- m.__namecall = newcclosure(function(q, ...)
- if checkcaller() then
- return n(q, ...)
- end
- local r = {...}
- local s = p(r)
- if q == Character and s == "BreakJoints" then
- return
- end
- if q == Humanoid and s == "SetStateEnabled" and r[1] == k then
- return
- end
- return n(q,...)
- end)
- m.__newindex = newcclosure(function(q, t, c)
- if checkcaller() then
- return o(q, t, c)
- end
- if q == Humanoid then
- if t == "Health" then
- return
- end
- if t == "WalkSpeed" then
- return
- end
- if t == "JumpPower" then
- return
- end
- end
- if q == HumanoidRootPart then
- if t == "CFrame" then
- return
- end
- end
- if q == l and t == "Gravity" then
- return
- end
- return o(q, t, c)
- end)
- end
- end)
- local yahstuff = 1
- local epiclul = 0
- RunService.Heartbeat:Connect(function(step)
- if epiclul < yahstuff then
- epiclul = epiclul + 1
- for _,a in pairs(P:GetChildren()) do
- P.PlayerAdded:connect(function(ree)
- for i=1,math.huge do
- ree.NameDisplayDistance = 100000
- ree.HealthDisplayDistance = 100000
- wait(1)
- ree.NameDisplayDistance = 1000000
- ree.HealthDisplayDistance = 1000000
- wait(1)
- end
- end)
- for i=1,math.huge do
- a.NameDisplayDistance = 100000
- a.HealthDisplayDistance = 100000
- wait(1)
- a.NameDisplayDistance = 1000000
- a.HealthDisplayDistance = 1000000
- wait(1)
- end
- end
- end
- end)
- for i=1,math.huge do
- TitleName.Text = "D"
- wait()
- TitleName.Text = "Dr"
- wait()
- TitleName.Text = "DrP"
- wait()
- TitleName.Text = "DrPo"
- wait()
- TitleName.Text = "DrPop"
- wait()
- TitleName.Text = "DrPopp"
- wait()
- TitleName.Text = "DrPoppa"
- wait()
- TitleName.Text = "DrPoppa G"
- wait()
- TitleName.Text = "DrPoppa GUI"
- wait(5)
- TitleName.Text = "DrPoppa GU"
- wait()
- TitleName.Text = "DrPoppa G"
- wait()
- TitleName.Text = "DrPoppa"
- wait()
- TitleName.Text = "DrPopp"
- wait()
- TitleName.Text = "DrPop"
- wait()
- TitleName.Text = "DrPo"
- wait()
- TitleName.Text = "DrP"
- wait()
- TitleName.Text = "Dr"
- wait()
- TitleName.Text = "D"
- wait()
- TitleName.Text = "T"
- wait()
- TitleName.Text = "Ty"
- wait()
- TitleName.Text = "Typ"
- wait()
- TitleName.Text = "Type"
- wait()
- TitleName.Text = "Type c"
- wait()
- TitleName.Text = "Type c"
- wait()
- TitleName.Text = "Type cm"
- wait()
- TitleName.Text = "Type cmd"
- wait()
- TitleName.Text = "Type cmds"
- wait()
- TitleName.Text = "Type cmds f"
- wait()
- TitleName.Text = "Type cmds fo"
- wait()
- TitleName.Text = "Type cmds for"
- wait()
- TitleName.Text = "Type cmds for c"
- wait()
- TitleName.Text = "Type cmds for co"
- wait()
- TitleName.Text = "Type cmds for comm"
- wait()
- TitleName.Text = "Type cmds for comma"
- wait()
- TitleName.Text = "Type cmds for comman"
- wait()
- TitleName.Text = "Type cmds for command"
- wait()
- TitleName.Text = "Type cmds for commands"
- wait(5)
- TitleName.Text = "Type cmds for command"
- wait()
- TitleName.Text = "Type cmds for comman"
- wait()
- TitleName.Text = "Type cmds for comma"
- wait()
- TitleName.Text = "Type cmds for comm"
- wait()
- TitleName.Text = "Type cmds for com"
- wait()
- TitleName.Text = "Type cmds for co"
- wait()
- TitleName.Text = "Type cmds for c"
- wait()
- TitleName.Text = "Type cmds for"
- wait()
- TitleName.Text = "Type cmds fo"
- wait()
- TitleName.Text = "Type cmds f"
- wait()
- TitleName.Text = "Type cmds"
- wait()
- TitleName.Text = "Type cmd"
- wait()
- TitleName.Text = "Type cm"
- wait()
- TitleName.Text = "Type c"
- wait()
- TitleName.Text = "Typ"
- wait()
- TitleName.Text = "Ty"
- wait()
- TitleName.Text = "T"
- wait()
- TitleName.Text = "C"
- wait()
- TitleName.Text = "Co"
- wait()
- TitleName.Text = "Com"
- wait()
- TitleName.Text = "Comm"
- wait()
- TitleName.Text = "Comma"
- wait()
- TitleName.Text = "Comman"
- wait()
- TitleName.Text = "Command"
- wait()
- TitleName.Text = "Command b"
- wait()
- TitleName.Text = "Command ba"
- wait()
- TitleName.Text = "Command bar"
- wait()
- TitleName.Text = "Command bar p"
- wait()
- TitleName.Text = "Command bar pr"
- wait()
- TitleName.Text = "Command bar pre"
- wait()
- TitleName.Text = "Command bar pref"
- wait()
- TitleName.Text = "Command bar prefi"
- wait()
- TitleName.Text = "Command bar prefix"
- wait()
- TitleName.Text = "Command bar prefix i"
- wait()
- TitleName.Text = "Command bar prefix is"
- wait()
- TitleName.Text = "Command bar prefix is '"
- wait(5)
- TitleName.Text = "Command bar prefix is"
- wait()
- TitleName.Text = "Command bar prefix i"
- wait()
- TitleName.Text = "Command bar prefix"
- wait()
- TitleName.Text = "Command bar prefi"
- wait()
- TitleName.Text = "Command bar pref"
- wait()
- TitleName.Text = "Command bar pre"
- wait()
- TitleName.Text = "Command bar pre"
- wait()
- TitleName.Text = "Command bar pr"
- wait()
- TitleName.Text = "Command bar p"
- wait()
- TitleName.Text = "Command bar"
- wait()
- TitleName.Text = "Command ba"
- wait()
- TitleName.Text = "Command b"
- wait()
- TitleName.Text = "Command"
- wait()
- TitleName.Text = "Comman"
- wait()
- TitleName.Text = "Comma"
- wait()
- TitleName.Text = "Comm"
- wait()
- TitleName.Text = "Com"
- wait()
- TitleName.Text = "Co"
- wait()
- TitleName.Text = "C"
- wait()
- end
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