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Config

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Oct 20th, 2017
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  1. con_enable "1" //Enables Console
  2.  
  3. cl_crosshair_drawoutline "1"
  4. cl_crosshair_dynamic_maxdist_splitratio "0.35"
  5. cl_crosshair_dynamic_splitalpha_innermod "1"
  6. cl_crosshair_dynamic_splitalpha_outermod "0.5"
  7. cl_crosshair_dynamic_splitdist "7"
  8. cl_crosshair_outlinethickness "1"
  9. cl_crosshair_sniper_show_normal_inaccuracy "0"
  10. cl_crosshair_sniper_width "2"
  11. cl_crosshairalpha "255"
  12. cl_crosshaircolor "4"
  13. cl_crosshaircolor_b "0"
  14. cl_crosshaircolor_g "0"
  15. cl_crosshaircolor_r "250"
  16. cl_crosshairdot "0"
  17. cl_crosshairgap "-2"
  18. cl_crosshairgap_useweaponvalue "0"
  19. cl_crosshairscale "0"
  20. cl_crosshairsize "2"
  21. cl_crosshairstyle "4"
  22. cl_crosshairthickness "1"
  23. cl_crosshairusealpha "1"
  24. cl_fixedcrosshairgap "3"
  25. cl_crosshair_t "1"
  26.  
  27. viewmodel_offset_x "1" //Changes viewmodel view in X scale
  28. viewmodel_offset_y "2" //Changes viewmodel view in Y scale
  29. viewmodel_offset_z "-2" //Changes viewmodel view in Z scale
  30. viewmodel_fov "68" //Highest viewmodel FOV
  31.  
  32. cl_bob_lower_amt "5" //How much the viewmodel lowers when running, set to lowest for less distraction
  33. cl_bobamt_lat "0.1" //How much the viewmodel moves side to side when running, set to lowest for less distraction
  34. cl_bobamt_vert "0.1" //How much the viewmodel moves up and down when running, set to lowest for less distraction
  35. cl_bobcycle "0.98" //The frequency at which the viewmodel bobs, set to default
  36. cl_viewmodel_shift_left_amt "0" //Removes shifting of arms
  37. cl_viewmodel_shift_right_amt "0" //Removes shifting of arms
  38.  
  39. bind "v" "+voicerecord" //You can communicate with the V key instead of K
  40. bind "f4" "ignoremsg" //Ignore chat by turning off enemies, teams and both
  41. bind "f" "+lookatweapon" //Inspect your weapon with F
  42. bind "del" "buy ak47; buy m4a1; buy vesthelm; buy defuser;"
  43. bind "ins" "buy flashbang; buy smokegrenade; buy molotov; buy hegrenade"
  44. bind 8 "say from the air (ilmasta)"
  45. unbind "i" //So you don't accidentally enable hud fade, which is very annoying
  46. bind "leftarrow" "+left" //Turn left with arrow key
  47. bind "rightarrow" "+right" //Turn right with arrow key
  48. bind mwheeldown +jump
  49.  
  50. gameinstructor_enable "0" //Removes in game lessons
  51. cl_showhelp "0" //Removes on-screen help
  52. cl_autohelp "0" //Removes automatic help
  53. cl_disablefreezecam "1" //Disables Freezecam, very important to have off
  54. cl_disablehtmlmotd "1" //Removes "Message of the day" page when joining a server
  55.  
  56. rate "786432"
  57. cl_updaterate "128"
  58. cl_cmdrate "128"
  59. cl_interp "0"
  60. cl_interp_ratio "1"
  61. cl_predict "1"
  62. cl_predictweapons "1"
  63. cl_lagcompensation "1"
  64.  
  65. mat_monitorgamma "1.6" //Sets the Brightness to it's highest value, highly recommended
  66. mat_monitorgamma_tv_enabled "0" //Turn off TV Mode for less off-set light
  67.  
  68. voice_scale "0.4" //Turns down the volume of other players voice to 40%
  69. snd_musicvolume "0.5" //Turns off all music, easier to focus
  70. snd_use_hrtf 1 //Turn ON Head-Related Transfer Function
  71.  
  72. fps_max "300" //Map loads fast and allows high frames
  73. fps_max_menu "300"
  74. net_graph "1" //Shows my network usage data
  75. net_graphheight "0" //Changes height
  76. net_graphmsecs "400" //The latency graph represents this many milliseconds
  77. net_graphpos "2" //Positioning of Net Graph
  78. net_graphproportionalfont "0" //Makes font smaller
  79. net_graphshowinterp "1" //Shows interpolation value
  80. net_graphshowlatency "1" //Shows latency value
  81. net_graphsolid "1" //Solid Net Graph
  82. net_graphtext "1" //Shows text fields
  83. net_maxroutable "1200" //Requested max packet size before packets are 'split'
  84. net_scale "5" //Makes font smaller
  85.  
  86. r_drawtracers_firstperson "0" //Hides bullet tracers in first person view
  87. lobby_voice_chat_enabled "0" //Turns microphone off in lobby, really useful
  88. cl_use_opens_buy_menu "0" //Disables E from opening buy-menu, really useful
  89. mm_dedicated_search_maxping "50" //Maxping Search in Matchmaking
  90. cl_autowepswitch 0 //Don't auto-pick weapons
  91. func_break_max_pieces 0 //Less clutter from breaking vents (especially in Mirage)
  92.  
  93. m_rawinput "1" //Enable Raw Input for perfect precision (Raw input is unavailable on OSX)
  94. m_mouseaccel2 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  95. m_mouseaccel1 "0" //Disables windows mouse acceleration initial threshold, safety precaution
  96. m_customaccel "0" //Custom mouse acceleration disabled
  97. m_mousespeed "0" //Windows mouse acceleration disabled, just for precaution
  98. zoom_sensitivity_ratio_mouse "1" //Fixes your zoom sensitivity to act as your actual sensitivity, default is 1.
  99.  
  100. hud_showtargetid "1" //Enables display of target names, important
  101. cl_teammate_colors_show 1 //Show teammates as separate colors in the radar, 2 is for letters
  102. cl_hud_bomb_under_radar "1" //Draws bomb under radar, convenient
  103. cl_hud_color "9" //Changes hud color
  104. cl_hud_radar_scale "1" //Radar Size, not too big and not too small
  105. cl_radar_scale "0.4" //Radar Map Scale Size, 0.4 is perfect on all maps
  106. cl_radar_always_centered "0" //Centers map instead of player in radar, important
  107. cl_hud_playercount_showcount "0" //Shows player avatars instead of numbers left
  108. cl_hud_playercount_pos "0" //Puts player information in the bottom instead of top
  109. cl_hud_healthammo_style "1" //Simplified information on HP/AP and ammo
  110. cl_hud_background_alpha "0.4" //Hidden but still visible black bars, easy on the eyes
  111. cl_loadout_colorweaponnames "1" //Weapon names are colored in loadout to match their rarity, cool feature
  112. cl_radar_icon_scale_min "1" //Sets the minimum player icon scale, this value feels good
  113. cl_showloadout "1" //So it doesnt fade out the weapon slots, very annoying otherwise
  114. hud_scaling "0.95" //Scales hud elements to maximum value
  115. cl_teamid_overhead_always 1 //Always show team behind walls
  116.  
  117. safezonex "1" //Default Value is 1.0
  118. safezoney "1" //Default Value is 1.0
  119.  
  120. // Shortcut for disconnet
  121. alias "dc" "disconnect"
  122.  
  123. // Netgraph + Scoreboard
  124. alias "+scorenet" "+showscores; net_graphheight 0"
  125. alias "-scorenet" "-showscores; net_graphheight 9999"
  126. bind "TAB" "+scorenet" //Bind to whatever you prefer (Default TAB)
  127.  
  128. // Display Advanced Damage Details
  129. alias displaydamage "displaydamage_on"
  130. alias displaydamage_on "con_filter_text Damage Given To; con_filter_text_out Player:; con_filter_enable 2; developer 1; playvol buttons\blip1 0.5; alias displaydamage "displaydamage_off""
  131. alias displaydamage_off "con_filter_enable 0; developer 0; playvol buttons\blip2 0.5; alias displaydamage "displaydamage_on""
  132. bind "F5" "displaydamage" //Bind to whatever you prefer (Default F5)
  133.  
  134. // Jump Throw (For Smokes)
  135. alias "+jumpthrow" "+jump;-attack"
  136. alias "-jumpthrow" "-jump"
  137. bind "mouse4" "+jumpthrow" //Bind to whatever you prefer (Default Mouse5)
  138.  
  139. //Show Help Lines
  140. alias "-crosshairsmoke" "cl_crosshairsize 2;cl_crosshairdot 0;cl_crosshairgap -2;cl_crosshair_t 1"
  141. alias "+crosshairsmoke" "cl_crosshairsize 1337;cl_crosshairdot 1;cl_crosshairgap 10;cl_crosshair_t 0"
  142. // Change the first line so that crosshairsize, dot and gap are the same as your own crosshair settings.
  143. // Don’t change the second line.
  144. bind "mouse5" "+crosshairsmoke"
  145.  
  146. // Voice Toggle
  147. alias "togglevoice" "togglev"
  148. alias "togglev" "voice_1"
  149. alias "voice_1" "voice_scale 0.2; playvol buttons\blip1 0.5; alias togglev voice_0"
  150. alias "voice_0" "voice_scale 0.0; playvol buttons\blip2 0.5; alias togglev voice_1"
  151.  
  152. // Toggle Info Target ID 2017-03-16
  153. alias "ToggleInfo" "info_on"
  154. alias "info_on" "+cl_show_team_equipment; alias ToggleInfo info_off"
  155. alias "info_off" "-cl_show_team_equipment; alias ToggleInfo info_on"
  156. info_on
  157.  
  158. // Advanced Bind Script
  159.  
  160. alias defA "bind q lastinv"
  161. alias defB "bind e +use"
  162. alias defC "bind f +lookatweapon"
  163. alias defD "bind g drop"
  164. alias defE "bind v +voicerecord"
  165. alias defF "bind 1 slot1"
  166. alias defG "bind 2 slot2"
  167. alias defH "bind c slot3"
  168. alias defJ "bind space +jump; -jump" //Added -jump to turn off +jump in part 3
  169.  
  170. alias keyA "bind q keyAA"
  171. alias keyB "bind e keyBB"
  172. alias keyC "bind 1 keyCC"
  173. alias keyD "bind 2 keyDD"
  174. alias keyE "bind v keyEE"
  175. alias keyF "bind 3 keyFF"
  176. alias keyJ "bind space keyJJ"
  177.  
  178. alias keyAA "use weapon_hegrenade"
  179. alias keyBB "use weapon_flashbang"
  180. alias keyCC "use weapon_smokegrenade"
  181. alias keyDD "use weapon_molotov; use weapon_incgrenade"
  182. alias keyEE "togglevoice"
  183. alias keyFF "use weapon_decoy"
  184. alias keyJJ "+jump;-attack" //+commands need to be turned off with -commands in part 1 to work
  185.  
  186. alias +keybinds "keyA; keyB; keyC; keyD; keyE; keyF; keyG; keyH; keyI; keyJ"
  187. alias -keybinds "defA; defB; defC; defD; defE; defF; defG; defH; defI; defJ"
  188.  
  189. bind alt +keybinds
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