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Spirit of the Pharaoh (5 Cards)

Mar 15th, 2017
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  1. Spirit of the Tyrant Pharaoh
  2. Zombie-Type/Level 6/LIGHT/ATK 2500/DEF 2000
  3. Cannot be Normal Summoned/Set. Must be Special Summoned by the effect of "The First Great Pyramid", and cannot be Special Summoned by other ways. While you control a Zombie monster other than "Spirit of the Tyrant Pharaoh", your opponent cannot target this card for attacks or by card effects. You can only use each of these effects of "Spirit of the Tyrant Pharaoh" once per turn.
  4. ● You can discard this card; send 1 Zombie monster from your hand or Deck to the GY, and if you do, add 1 "The First Great Pyramid" from your Deck to your hand.
  5. ● If this card is Special Summoned: You can Special Summon any number of Zombie monsters from any GY to your side of the field.
  6.  
  7. The Pharaoh's Land
  8. Field Spell
  9. Zombie monsters you control gain 500 ATK. All monsters in every GY become Zombie monsters. "Great Pyramid" cards you control cannot be targeted by your opponent's card effects. Once per turn, if a Zombie monster(s) you control would be destroyed by battle or card effect, you can banish 1 Zombie monster from your GY instead.
  10.  
  11. The First Great Pyramid
  12. Continuous Trap
  13. During each of your opponent's End Phases, place 1 card face-up on your side of the field from your hand, Deck, or GY in this order: "The Second Great Pyramid", "The Third Great Pyramid". If 1 "Great Pyramid" card is removed from your side of the field, all of them on your side of the field are sent to the GY. When you have all 3 "Great Pyramid" cards on your side of the field, send all "Great Pyramid" cards on your side of the field to the GY, and if you do, Special Summon 1 "Spirit of the Tyrant Pharaoh" from your hand, Deck, or GY. If a "Great Pyramid" card(s) you control would be destroyed, you can banish 1 Zombie monster from any GY instead.
  14.  
  15. The Second Great Pyramid
  16. Continuous Spell
  17. This card can only be placed on the field by the effect of "The First Great Pyramid". Once per turn: You can discard 1 card, then target 1 Zombie monster in your GY; Special Summon it.
  18.  
  19. The Third Great Pyramid
  20. Continuous Spell
  21. This card can only be placed on the field by the effect of "The First Great Pyramid". If this card is sent from the field to the GY: You can banish "The First Great Pyramid" from your GY and send 1 Zombie monster from your hand or Deck to the GY; add 1 Zombie monster from your Deck to your hand.
  22.  
  23. Tyrant Oharaoh unaffected?
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