warpdragon

Lotus Sphere

Feb 21st, 2017
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  1. //=================================================================================================================
  2. // Recipe: Lotus Sphere
  3. //=================================================================================================================
  4. "item_recipe_lotus_sphere"
  5. {
  6. // General
  7. //-------------------------------------------------------------------------------------------------------------
  8. "ID" "3208" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  9. "Model" "models/props_gameplay/recipe.vmdl"
  10.  
  11. // Item Info
  12. //-------------------------------------------------------------------------------------------------------------
  13. "ItemCost" "0"
  14. "ItemShopTags" ""
  15.  
  16. // Recipe
  17. //-------------------------------------------------------------------------------------------------------------
  18. "ItemRecipe" "1"
  19. "ItemResult" "item_lotus_sphere"
  20. "ItemRequirements"
  21. {
  22. "01" "item_lotus_orb;item_sphere;item_combiner;item_recipe_lotus_sphere"
  23. }
  24. }
  25.  
  26. "item_recipe_lotus_sphere_2"
  27. {
  28. // General
  29. //-------------------------------------------------------------------------------------------------------------
  30. "ID" "3209" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  31. "Model" "models/props_gameplay/recipe.vmdl"
  32.  
  33. // Item Info
  34. //-------------------------------------------------------------------------------------------------------------
  35. "ItemCost" "0"
  36. "ItemShopTags" ""
  37.  
  38. // Recipe
  39. //-------------------------------------------------------------------------------------------------------------
  40. "ItemRecipe" "1"
  41. "ItemResult" "item_lotus_sphere_2"
  42. "ItemRequirements"
  43. {
  44. "01" "item_lotus_orb;item_upgrade_core;item_recipe_lotus_orb"
  45. }
  46. }
  47.  
  48.  
  49. //=================================================================================================================
  50. // Lotus Orb
  51. //=================================================================================================================
  52. "item_lotus_orb"
  53. {
  54. // General
  55. //-------------------------------------------------------------------------------------------------------------
  56. "ID" "3210" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  57. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  58. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY"
  59. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO"
  60. "FightRecapLevel" "1"
  61.  
  62. "AbilityCooldown" "15.0"
  63. "AbilityCastRange" "900"
  64. "AbilityManaCost" "75"
  65.  
  66. "MaxUpgradeLevel" "2"
  67. "ItemBaseLevel" "1"
  68. "UpgradesItems" "item_lotus_orb"
  69. "UpgradeRecipe" "item_recipe_lotus_orb"
  70.  
  71. // Item Info
  72. //-------------------------------------------------------------------------------------------------------------
  73. "ItemCost" "4000"
  74. "ItemShopTags" "regen_health;regen_mana;str;agi;int;hard_to_tag"
  75. "ItemQuality" "epic"
  76. "ItemAliases" "ls;lotus orb"
  77. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  78. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  79.  
  80. // Special
  81. //-------------------------------------------------------------------------------------------------------------
  82. "AbilitySpecial"
  83. {
  84. "01"
  85. {
  86. "var_type" "FIELD_INTEGER"
  87. "bonus_damage" "10 15"
  88. }
  89. "02"
  90. {
  91. "var_type" "FIELD_INTEGER"
  92. "bonus_armor" "10 15"
  93. }
  94. "03"
  95. {
  96. "var_type" "FIELD_INTEGER"
  97. "bonus_health_regen" "6 9"
  98. }
  99. "04"
  100. {
  101. "var_type" "FIELD_INTEGER"
  102. "bonus_mana_regen" "125 175"
  103. }
  104. "05"
  105. {
  106. "var_type" "FIELD_INTEGER"
  107. "bonus_mana" "250 350"
  108. }
  109. "06"
  110. {
  111. "var_type" "FIELD_FLOAT"
  112. "active_duration" "6 8"
  113. }
  114. "07"
  115. {
  116. "var_type" "FIELD_FLOAT"
  117. "cast_range_tooltip" "900"
  118. }
  119. }
  120. }
  121.  
  122. "item_lotus_orb_2"
  123. {
  124. // General
  125. //-------------------------------------------------------------------------------------------------------------
  126. "ID" "3211" // unique ID number for this item. Do not change this once established or it will invalidate collected stats.
  127. "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_UNIT_TARGET"
  128. "AbilityUnitTargetTeam" "DOTA_UNIT_TARGET_TEAM_FRIENDLY"
  129. "AbilityUnitTargetType" "DOTA_UNIT_TARGET_HERO"
  130. "FightRecapLevel" "1"
  131.  
  132. "AbilityCooldown" "15.0"
  133. "AbilityCastRange" "900"
  134. "AbilityManaCost" "75"
  135.  
  136. "MaxUpgradeLevel" "2"
  137. "ItemBaseLevel" "2"
  138.  
  139. // Item Info
  140. //-------------------------------------------------------------------------------------------------------------
  141. "ItemCost" "7500"
  142. "ItemShopTags" "regen_health;regen_mana;str;agi;int;hard_to_tag"
  143. "ItemQuality" "epic"
  144. "ItemAliases" "ls;lotus orb"
  145. "ItemDeclarations" "DECLARE_PURCHASES_TO_TEAMMATES | DECLARE_PURCHASES_IN_SPEECH | DECLARE_PURCHASES_TO_SPECTATORS"
  146. "ItemDisassembleRule" "DOTA_ITEM_DISASSEMBLE_ALWAYS"
  147.  
  148. // Special
  149. //-------------------------------------------------------------------------------------------------------------
  150. "AbilitySpecial"
  151. {
  152. "01"
  153. {
  154. "var_type" "FIELD_INTEGER"
  155. "bonus_damage" "10 15"
  156. }
  157. "02"
  158. {
  159. "var_type" "FIELD_INTEGER"
  160. "bonus_armor" "10 15"
  161. }
  162. "03"
  163. {
  164. "var_type" "FIELD_INTEGER"
  165. "bonus_health_regen" "6 9"
  166. }
  167. "04"
  168. {
  169. "var_type" "FIELD_INTEGER"
  170. "bonus_mana_regen" "125 175"
  171. }
  172. "05"
  173. {
  174. "var_type" "FIELD_INTEGER"
  175. "bonus_mana" "250 350"
  176. }
  177. "06"
  178. {
  179. "var_type" "FIELD_FLOAT"
  180. "active_duration" "6 8"
  181. }
  182. "07"
  183. {
  184. "var_type" "FIELD_FLOAT"
  185. "cast_range_tooltip" "900"
  186. }
  187. }
  188. }
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