Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 000000.000| ALWAYS| Logging started at 2018-07-21T00:10:32.198
- 000000.001| ALWAYS| Begin command line toggles...
- 000000.002| ALWAYS| -UseNewX3D = 1
- 000000.002| ALWAYS| -UseNewX3DFramebuffers = 1
- 000000.002| ALWAYS| End command line toggles.
- 000000.006| OKAY| Riot::RADS::Reader::RadsMain::Initialize: RADS library initializing with specified working directory "D:\Games\PBE\RADS\solutions\lol_game_client_sln\releases\0.0.6.51\deploy".
- 000000.006| OKAY| Riot::RADS::Reader::RuntimeEnvironment::Create: Creating RADS runtime environment: RADS root directory = "D:/Games/PBE/RADS"
- 000000.008| OKAY| Riot::RADS::Reader::SolutionManifest::Load: ("D:/Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.51/solutionmanifest")
- 000000.011| OKAY| Riot::RADS::Reader::ConfigurationManifest::Load: ("D:/Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.51/configurationmanifest")
- 000000.012| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("D:/Games/PBE/RADS/projects/lol_game_client_en_us/releases/0.0.6.83/releasemanifest")
- 000000.021| OKAY| Riot::RADS::Reader::ReleaseManifest::LoadInternal: ("D:/Games/PBE/RADS/projects/lol_game_client/releases/0.0.6.60/releasemanifest")
- 000000.343| OKAY| Unable to process data overlay file ./ToolsConfig.xml, defaulting to overlay now
- 000000.343| ALWAYS| Data overlay start folder initialized to DATA, Content/Src
- 000000.389| ALWAYS| CFG| Command Line: "104.160.129.229 5182 R7RRJrjUSpZy5Okkm7TCgQ== 2173630981" "-PlayerID=2173630981" "-GameID=109780813" "-UseRads" "-EnableLNP=2-104019170-114019170" "-RiotClientPort=56633" "-RiotClientAuthToken=t4FWlf8tkmCZICYdEDh3Ww"
- 000000.390| ALWAYS| GameStartData::GameID=109780813
- 000000.400| ALWAYS| CFG| MultiplayerSettings EnableLNP=false Encryption=true Compression=true Logging=false Wireless=false Redundancy=false Threshold=0 Capacity=1000 Resends=20
- 000000.404| ALWAYS| Build Version: Version 8.15.238.8240 (Jul 20 2018/04:49:21) [PUBLIC] <__MAIN__> ChangeList: 2388240
- 000000.418| ALWAYS| Live Profiling enabled. Will overwrite old RPD.
- 000001.791| ALWAYS| CFG| OS Version: 10 Home, x64 CPU: Intel(R) Core(TM) i7-7700HQ CPU @ 2.80GHz, 2817Mhz (4 cores) Instruction Set Level 7Physical memory: 8589934592Display info: Driver: UNKNOWN
- 000001.795| ALWAYS| Started System Init
- 000001.798| ALWAYS| LCURemotingClient: Initializing on port 56633
- 000001.853| ALWAYS| LCURemotingClient: Connected to app process.
- 000001.856| ALWAYS| CONN| Connecting to address (104.160.129.229) port (5182)
- 000001.863| ALWAYS| Waiting for response from server...
- 000002.385| ALWAYS| InitRenderer() enter
- 000002.387| ALWAYS| r3dRenderLayer::Init(0x000F063C) enter
- 000002.388| ALWAYS| r3dRenderLayer::Init() exit successfully
- 000002.739| ALWAYS| Loaded locale en_us via fontconfig
- 000002.769| ALWAYS| IME file, 'D:/Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.51/deploy/Data/Menu/IMEConfig.xml', is optional. The following error is expected.
- 000002.777| ERROR| Missing file on r3dGFile open :D:/Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.51/deploy/Data/Menu/IMEConfig.xml
- 000002.777| ERROR| Missing file on r3dGFile open :\Bin\Data\D:/Games/PBE/RADS/solutions/lol_game_client_sln/releases/0.0.6.51/deploy/Data/Menu/IMEConfig.xml
- 000002.818| ALWAYS| rr3dRenderLayer::InitDevice(XRes = 1920, YRes = 1080, BPP = 32) enter
- 000002.818| ALWAYS| rr3dRenderLayer::InitDevice: Creating X3D device
- 000004.740| ALWAYS| r3dRenderLayer::RecreateOwnedResources
- 000004.853| ALWAYS| r3dRenderLayer::InitResources exit successfully
- 000005.340| ALWAYS| Waiting for client ID
- 000035.374| ERROR| Timeout waiting for server response.
- 000062.706| ALWAYS| Waiting for client ID
- 000065.526| ALWAYS| CONN| {"messageType":"riot__game_client__connection_info","message_body":"Disconnected","disconnect_delay":60.000003814697265625,"disconnect_timestamp":5.1289539337158203125}
- 000092.793| ERROR| Timeout waiting for server response.
- 000101.736| ERROR| User cancelled after timeout while waiting for client ID
- 000101.737| ALWAYS| {"messageType":"riot__game_client__connection_info","message_body":"Game exited","exit_code":"EXITCODE_NONE"}
- 000101.948| ALWAYS| r3dRenderLayer::Close() enter
- 000101.953| ALWAYS| r3dRenderLayer::Close() exit
- 000101.953| ALWAYS| Destroying the Renderer (1)
- 000101.954| ALWAYS| FLOW| ALE-8SDFH23F
- 000101.982| ALWAYS| Updating LCU GAMEFLOW_EVENT.GAME_EXIT_EARLY with game status 200: SUCCESS
- 000101.983| ALWAYS| Bugsplat disabled
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement