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- Knave's Rules for Tag-Team Smash
- 1. One stock, no time, no items
- 2. A distinct, clear section in the centre of the map is designated as the ring, the boundaries of which extent to the vertical limits of the stage. By default this is the actual ring of the Punch Out stage.
- 3. Fighters inside the ring are considered active. No team may have two active or inactive players for more than three seconds at a time, or they are immediately disqualified.
- 4. While a fighter is inactive, they may attack active players with melee attacks only. If a projectile fired from outside of the ring lands inside the ring, the offending player's team is disqualified.
- 5. Active players may only attack inactive players as they are in the air on their exit from the ring. After they have landed outside the ring, attacking an inactive player results in immediate DQ. Attacks with an area of effect that damage inactive players are legal as long as the centre of the area of effect is inside the ring.
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