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ErrShift

Untitled

Mar 11th, 2025
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  1. local Rayfield = loadstring(game:HttpGet('https://sirius.menu/rayfield'))()
  2.  
  3. local Window = Rayfield:CreateWindow({
  4. Name = "Amare Scripts - Dessert Detectors Money & EXP GIVER",
  5. Icon = 0,
  6. LoadingTitle = "Loading Functions",
  7. LoadingSubtitle = "by AmareScripts",
  8. Theme = "Amethyst",
  9. DisableRayfieldPrompts = false,
  10. DisableBuildWarnings = false,
  11. ConfigurationSaving = {
  12. Enabled = false,
  13. FolderName = nil,
  14. FileName = "Big Hub"
  15. },
  16. Discord = {
  17. Enabled = false,
  18. Invite = "noinvitelink",
  19. RememberJoins = true
  20. },
  21. KeySystem = false,
  22. KeySettings = {
  23. Title = "Untitled",
  24. Subtitle = "Key System",
  25. Note = "No method of obtaining the key is provided",
  26. FileName = "Key",
  27. SaveKey = true,
  28. GrabKeyFromSite = false,
  29. Key = {"Hello"}
  30. }
  31. })
  32.  
  33. local Tab = Window:CreateTab("Money & EXP", 4483362458)
  34.  
  35. local Button = Tab:CreateButton({
  36. Name = "Money & EXP Giver (CLICK)",
  37. Callback = function()
  38. local args = {
  39. [1] = {
  40. [1] = "Getting Settled",
  41. [2] = {
  42. [1] = {
  43. [1] = 0,
  44. [2] = 0
  45. },
  46. [2] = "Any"
  47. },
  48. [3] = {
  49. [1] = 9e9
  50. },
  51. [4] = "Return to Diddy"
  52. }
  53. }
  54. game:GetService("ReplicatedStorage"):WaitForChild("Give_Quest"):FireServer(unpack(args))
  55. local args = {
  56. [1] = "Getting Settled"
  57. }
  58. game:GetService("ReplicatedStorage"):WaitForChild("Win_Quest"):FireServer(unpack(args))
  59. end,
  60. })
  61.  
  62. local Toggle = Tab:CreateToggle({
  63. Name = "Money & EXP Giver (LOOP)",
  64. CurrentValue = false,
  65. Flag = "Toggle1",
  66. Callback = function(Value)
  67. _G.loopRunning = Value
  68. if _G.loopRunning then
  69. task.spawn(function()
  70. while _G.loopRunning do
  71. wait()
  72. local args = {
  73. [1] = {
  74. [1] = "Getting Settled",
  75. [2] = {
  76. [1] = {
  77. [1] = 0,
  78. [2] = 0
  79. },
  80. [2] = "Any"
  81. },
  82. [3] = {
  83. [1] = 9e9
  84. },
  85. [4] = "Return to Diddy"
  86. }
  87. }
  88. game:GetService("ReplicatedStorage"):WaitForChild("Give_Quest"):FireServer(unpack(args))
  89. local args = {
  90. [1] = "Getting Settled"
  91. }
  92. game:GetService("ReplicatedStorage"):WaitForChild("Win_Quest"):FireServer(unpack(args))
  93. end
  94. end)
  95. end
  96. end,
  97. })
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