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crash Log 110826 (Editor - Part)

Aug 25th, 2011
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  1.  
  2. -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-Editor.dll
  3. Compilation failed: 2 error(s), 0 warnings
  4. -----CompilerOutput:-stderr----------
  5. Assets/Editor/MessageManager/MessageManagerInspector.cs(103,139): error CS1502: The best overloaded method match for `UnityEditor.EditorGUILayout.FloatField(string, float, params UnityEngine.GUILayoutOption[])' has some invalid arguments
  6. /Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll (Location of the symbol related to previous error)
  7. Assets/Editor/MessageManager/MessageManagerInspector.cs(103,139): error CS1503: Argument `#2' cannot convert `UnityEngine.Rect' expression to type `float'
  8. -----EndCompilerOutput---------------
  9. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  10. Assets/Editor/MessageManager/MessageManagerInspector.cs(103,139): error CS1502: The best overloaded method match for `UnityEditor.EditorGUILayout.FloatField(string, float, params UnityEngine.GUILayoutOption[])' has some invalid arguments
  11.  
  12. (Filename: Assets/Editor/MessageManager/MessageManagerInspector.cs Line: 103)
  13.  
  14. Assets/Editor/MessageManager/MessageManagerInspector.cs(103,139): error CS1503: Argument `#2' cannot convert `UnityEngine.Rect' expression to type `float'
  15.  
  16. (Filename: Assets/Editor/MessageManager/MessageManagerInspector.cs Line: 103)
  17.  
  18. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  19. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  20. done: hash - 42b011294d4cae238e5436c8d5f731ed
  21. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  22. Non platform assembly: data-0x29100000 (this message is harmless)
  23. Non platform assembly: data-0x21301600 (this message is harmless)
  24. Non platform assembly: data-0x25c56400 (this message is harmless)
  25. Mono: successfully reloaded assembly
  26. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  27. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  28. done: hash - b46c4aa23a3785b993b3e61b0ec47c6a
  29. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  30. Non platform assembly: data-0x29100000 (this message is harmless)
  31. Non platform assembly: data-0x21301600 (this message is harmless)
  32. Non platform assembly: data-0x25c56400 (this message is harmless)
  33. Mono: successfully reloaded assembly
  34. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  35. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  36. done: hash - 0434882e33245f23374e5c7ad580f32f
  37. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  38. Non platform assembly: data-0x29100000 (this message is harmless)
  39. Non platform assembly: data-0x2fc39200 (this message is harmless)
  40. Non platform assembly: data-0x2fd4dc00 (this message is harmless)
  41. Mono: successfully reloaded assembly
  42. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  43. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  44. done: hash - abd4ae29fa8f507949a555cdca173f4f
  45. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  46. Non platform assembly: data-0x29100000 (this message is harmless)
  47. Non platform assembly: data-0x25f2fc00 (this message is harmless)
  48. Non platform assembly: data-0x25c56400 (this message is harmless)
  49. Mono: successfully reloaded assembly
  50. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  51. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  52. done: hash - 1a225aac59314b8a0a6422927d2ecb48
  53.  
  54. -----Compiler Commandline Arguments:
  55. Filename: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/bin/mono
  56. Arguments: '/Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0/gmcs.exe' @Temp/UnityTempFile-182053d08b14643958b8b241e109149a
  57. MONO_PATH: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/lib/mono/2.0
  58. MONO_CFG_DIR: /Applications/Unity/Unity.app/Contents/Frameworks/Mono/etc
  59. index: 81
  60. Responsefile: Temp/UnityTempFile-182053d08b14643958b8b241e109149a Contents:
  61. -debug
  62. -target:library
  63. -nowarn:0169
  64. -out:'Temp/Assembly-CSharp-Editor.dll'
  65. -r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEngine.dll'
  66. -r:'/Applications/Unity/Unity.app/Contents/Frameworks/Managed/UnityEditor.dll'
  67. -r:'Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll'
  68. -r:'Library/ScriptAssemblies/Assembly-CSharp.dll'
  69. -define:UNITY_3_4_0
  70. -define:UNITY_3_4
  71. -define:UNITY_EDITOR
  72. -define:ENABLE_PROFILER
  73. -define:UNITY_WEBPLAYER
  74. -define:ENABLE_GENERICS
  75. -define:ENABLE_DUCK_TYPING
  76. -define:ENABLE_TERRAIN
  77. -define:ENABLE_MOVIES
  78. -define:ENABLE_NETWORK
  79. -define:ENABLE_CLOTH
  80. -define:ENABLE_WWW
  81. 'Assets/Editor/AnBSoft/Editors/SpriteTimelineEditor.cs'
  82. 'Assets/Editor/AnBSoft/Editors/UICtlEditor.cs'
  83. 'Assets/Editor/AnBSoft/Editors/UIPanelEditor.cs'
  84. 'Assets/Editor/AnBSoft/Inspectors/UIActionBtnInspector.cs'
  85. 'Assets/Editor/AnBSoft/Inspectors/UIBistateInteractivePanelInspector.cs'
  86. 'Assets/Editor/AnBSoft/Inspectors/UIBtnChangePanelInspector.cs'
  87. 'Assets/Editor/AnBSoft/Inspectors/UIBtnLoadSceneInspector.cs'
  88. 'Assets/Editor/AnBSoft/Inspectors/UIBtnWWWInspector.cs'
  89. 'Assets/Editor/AnBSoft/Inspectors/UIButton3DInspector.cs'
  90. 'Assets/Editor/AnBSoft/Inspectors/UIButtonInspector.cs'
  91. 'Assets/Editor/AnBSoft/Inspectors/UICtlInspector.cs'
  92. 'Assets/Editor/AnBSoft/Inspectors/UIInteractivePanelInspector.cs'
  93. 'Assets/Editor/AnBSoft/Inspectors/UIListButtonInspector.cs'
  94. 'Assets/Editor/AnBSoft/Inspectors/UIListItemInspector.cs'
  95. 'Assets/Editor/AnBSoft/Inspectors/UIPanelBaseInspector.cs'
  96. 'Assets/Editor/AnBSoft/Inspectors/UIPanelInspector.cs'
  97. 'Assets/Editor/AnBSoft/Inspectors/UIPanelTabInspector.cs'
  98. 'Assets/Editor/AnBSoft/Inspectors/UIProgressBarInspector.cs'
  99. 'Assets/Editor/AnBSoft/Inspectors/UIRadioBtn3DInspector.cs'
  100. 'Assets/Editor/AnBSoft/Inspectors/UIRadioBtnInspector.cs'
  101. 'Assets/Editor/AnBSoft/Inspectors/UISliderInspector.cs'
  102. 'Assets/Editor/AnBSoft/Inspectors/UIStateToggleBtn3DInspector.cs'
  103. 'Assets/Editor/AnBSoft/Inspectors/UIStateToggleBtnInspector.cs'
  104. 'Assets/Editor/AnBSoft/Inspectors/UITextFieldInspector.cs'
  105. 'Assets/Editor/AnBSoft/Wizards/About_EZ_GUI.cs'
  106. 'Assets/Editor/AnBSoft/Wizards/About_SM2.cs'
  107. 'Assets/Editor/AnBSoft/Wizards/BuildAtlases.cs'
  108. 'Assets/Editor/AnBSoft/Wizards/CopyControl.cs'
  109. 'Assets/Editor/AnBSoft/Wizards/CopyTransitions.cs'
  110. 'Assets/Editor/AnBSoft/Wizards/SetRenderCamera.cs'
  111. 'Assets/Editor/AnBSoft/Wizards/SpriteSizer.cs'
  112. 'Assets/Editor/MessageManager/MessageManagerInspector.cs'
  113.  
  114. -----CompilerOutput:-stdout--exitcode: 1--compilationhadfailure: True--outfile: Temp/Assembly-CSharp-Editor.dll
  115. Compilation failed: 1 error(s), 0 warnings
  116. -----CompilerOutput:-stderr----------
  117. Assets/Editor/MessageManager/MessageManagerInspector.cs(73,109): error CS0019: Operator `!=' cannot be applied to operands of type `MessageDisplay' and `string'
  118. -----EndCompilerOutput---------------
  119. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  120. Assets/Editor/MessageManager/MessageManagerInspector.cs(73,109): error CS0019: Operator `!=' cannot be applied to operands of type `MessageDisplay' and `string'
  121.  
  122. (Filename: Assets/Editor/MessageManager/MessageManagerInspector.cs Line: 73)
  123.  
  124. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  125. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  126. done: hash - 8abb657a15eef2a16ecdf947272d5fa2
  127. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  128. Non platform assembly: data-0x29100000 (this message is harmless)
  129. Non platform assembly: data-0x2fc39200 (this message is harmless)
  130. Non platform assembly: data-0x2fd4dc00 (this message is harmless)
  131. Mono: successfully reloaded assembly
  132. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  133. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  134. done: hash - 4c6a52950e5ad364b2a1cf7972c56625
  135. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  136. Non platform assembly: data-0x29100000 (this message is harmless)
  137. Non platform assembly: data-0x21301600 (this message is harmless)
  138. Non platform assembly: data-0x25c56400 (this message is harmless)
  139. Mono: successfully reloaded assembly
  140. Updating assets/editor/messagemanager/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  141. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  142. done: hash - 9ab470ec9ab00e4da09db318ba56fc4f
  143. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  144. Non platform assembly: data-0x29100000 (this message is harmless)
  145. Non platform assembly: data-0x2fc39200 (this message is harmless)
  146. Non platform assembly: data-0x2fd4dc00 (this message is harmless)
  147. Mono: successfully reloaded assembly
  148. Updating assets/ scenes/main.unity - GUID: b10f46642ba3f4b7aba8a2af06cf9893...
  149. done: hash - eed7fd66e45c4ff2a7ef57077c55b29a
  150. Updating assets/editor/anbsoft/wizards/copytransitions.cs - GUID: 34a0b2546d6134b4cb55e68589ab1486...
  151. done: hash - 6bac76e8b3e9b0fb34b4921d31ced4af
  152. Updating assets/editor/anbsoft/inspectors/uibuttoninspector.cs - GUID: 452d2089cc1e84056b80828a127e99aa...
  153. done: hash - 7497e8437211affe17d8bfb4aa545830
  154. Updating assets/editor/anbsoft/inspectors/uibutton3dinspector.cs - GUID: 7548b6fe8c7304ffdb5eea4f619e208c...
  155. done: hash - 551fc9485a7e2680d204c94193807fbf
  156. Updating assets/editor/anbsoft/inspectors/uisliderinspector.cs - GUID: e4d9de1ca057f46388feb891beb4c248...
  157. done: hash - dc1e70744c13cd118e232a1afabf90a8
  158. Updating assets/editor/anbsoft/inspectors/uiradiobtn3dinspector.cs - GUID: 181720b869e2c4af0b2e588907dc7e35...
  159. done: hash - 0e953dc23a408892b7acebeb22ea72d9
  160. Updating assets/editor/anbsoft/inspectors/uibtnchangepanelinspector.cs - GUID: 08fb1a8ed3b2d406788eb4782829f5a1...
  161. done: hash - 8078fa8ea783358c3311db0baef22352
  162. Updating assets/editor/anbsoft/inspectors/uibistateinteractivepanelinspector.cs - GUID: 5803ba63b003841a59b52e6611fa88cf...
  163. done: hash - a9b244b2b1cc7102d91795c3a6c077e4
  164. Updating assets/editor/anbsoft/inspectors/uictlinspector.cs - GUID: f352fb1eb20cb45a097bf1636bb5c984...
  165. done: hash - 53be3b3a63175a49ee99bcd1956ee133
  166. Updating assets/editor/anbsoft/inspectors/uitextfieldinspector.cs - GUID: 9355036a2285d41eb92be213ea7fd2bb...
  167. done: hash - 4e5fcc49ddb384ea4a147204d9b6214a
  168. Updating assets/editor/anbsoft/editors/uipaneleditor.cs - GUID: daa67f52ce45b4dc59feab1239982d8d...
  169. done: hash - a3dc5029e28c376936690afb298f9ae0
  170. Updating assets/editor/anbsoft/inspectors/uiradiobtninspector.cs - GUID: 9cdef8d1de2da408bacfe57b66d5591a...
  171. done: hash - 4fe513374c10607711179c8d75927da3
  172. Updating assets/editor/anbsoft/inspectors/uilistiteminspector.cs - GUID: 329c8ed62007e4f948e9b84b6c60ce38...
  173. done: hash - 3efd3599cd71f17fc2dd77b4d2a14e88
  174. Updating assets/editor/anbsoft/inspectors/uistatetogglebtninspector.cs - GUID: 7d4c06a67efae4cff9114df73cd10c96...
  175. done: hash - 2ede73e7961318d313259d1ebdadddc0
  176. Updating assets/editor/anbsoft/inspectors/uiinteractivepanelinspector.cs - GUID: 51cc64a87027349aebeb8d1c3d78ed9e...
  177. done: hash - 2428f2f024c1f7d5f6620aded6c727c0
  178. Updating assets/editor/anbsoft/inspectors/uistatetogglebtn3dinspector.cs - GUID: e34f710b262bc4fef94ddaf7d2083aef...
  179. done: hash - 40aac8d6370838b96eabba2de76eacbd
  180. Updating assets/editor/anbsoft/wizards/spritesizer.cs - GUID: c19f5e228add0426e870e82bb9502c26...
  181. done: hash - d1b0a920cbf464c13d439648c6e13ba9
  182. Updating assets/editor/anbsoft/inspectors/uibtnwwwinspector.cs - GUID: 9c23b98458e0c4aa68507b5b58088bfb...
  183. done: hash - 786ac5f972b6779a7a19c5a977c11cd0
  184. Updating assets/editor/anbsoft/wizards/about_ez_gui.cs - GUID: 7bbd0ea2968ad41a6b37b866237ad7a7...
  185. done: hash - 845f55f60afa108dc64a043496d44ec8
  186. Updating assets/editor/anbsoft/inspectors/uibtnloadsceneinspector.cs - GUID: 2266cb490adb44b4a9768d59de981155...
  187. done: hash - 5977109e4c52a0d37a95886936514dc7
  188. Updating assets/editor/anbsoft/inspectors/uilistbuttoninspector.cs - GUID: 1a93f365c811e49b5812b4ebac9cff5e...
  189. done: hash - 8da80ddc2354b8cfaca1f7f028572c80
  190. Updating assets/editor/anbsoft/editors/uictleditor.cs - GUID: f216528ffba9943ebbab223018a4cb4a...
  191. done: hash - cdf4be2baccac37aee3c0e9449b75630
  192. Updating assets/editor/anbsoft/wizards/setrendercamera.cs - GUID: abb4d00e461f740be8499d9733e07ca3...
  193. done: hash - 12d97c85f01131763bd6893d9342f563
  194. Updating assets/editor/anbsoft/wizards/copycontrol.cs - GUID: 5687ba9c6769544e189cb740d90cb2c5...
  195. done: hash - 5d532c6c8e277a495bde5e8e34edb522
  196. Updating assets/editor/anbsoft/inspectors/uipanelinspector.cs - GUID: 4e7becd90905b4b43aa1820469b40c36...
  197. done: hash - de5b444e22482051615fe73b6693b87e
  198. Updating assets/editor/anbsoft/wizards/buildatlases.cs - GUID: 5783d25da9064469fa8b13386d3f12e2...
  199. done: hash - 032c2d73364409306279497e971fe0f8
  200. Updating assets/editor/anbsoft/inspectors/uipanelbaseinspector.cs - GUID: 487fc9452d3c14894912ce3d06562548...
  201. done: hash - 6ac2a4d392491ffddc638eb82b220630
  202. Updating assets/editor/anbsoft/wizards/about_sm2.cs - GUID: 6cc0ab48ebe514afc9e87037b5862779...
  203. done: hash - f1747f4de82daaeb35f0eb7a16b7e96b
  204. Updating assets/editor/anbsoft/editors/spritetimelineeditor.cs - GUID: 84c8e33ed2f1b460ba29e769917dfdd0...
  205. done: hash - e1390af3de1d6a70fc28f37a735d4b8f
  206. Updating assets/editor/anbsoft/inspectors/uipaneltabinspector.cs - GUID: ef2148f6803fa4cdbaa3ecd0a154ebee...
  207. done: hash - a067cf313d8570844d0b37e8c4fe6b2c
  208. Updating assets/editor/anbsoft/inspectors/uiprogressbarinspector.cs - GUID: ca5fceb93642b45ea95f83cec0bbb71a...
  209. done: hash - 5bc705b7d0aa3c2e568569ece2e1c714
  210. Updating assets/editor/anbsoft/inspectors/uiactionbtninspector.cs - GUID: 6dbfd3daf7b1240bc88b4c699bf6210d...
  211. - starting compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll, for buildtarget 6
  212. done: hash - 94adef9f2bc95547640432feac97674d
  213. Cleaning up leaked objects in scene since no game object, component or manager is referencing them
  214. Mesh has been leaked 16 times.
  215.  
  216. (Filename: /Applications/buildAgent/work/842f9557127e852/Editor/Src/BuildPipeline/BuildSerialization.cpp Line: 280)
  217.  
  218. Updating assets/ scenes/main.unity - GUID: b10f46642ba3f4b7aba8a2af06cf9893...
  219. done: hash - cce8dff89203f7d081ca38d309fb4374
  220. - Finished compile Library/ScriptAssemblies/Assembly-CSharp-Editor.dll
  221. Non platform assembly: data-0x29100000 (this message is harmless)
  222. Non platform assembly: data-0x2fc39200 (this message is harmless)
  223. Non platform assembly: data-0x2fd4dc00 (this message is harmless)
  224. Mono: successfully reloaded assembly
  225. Updating assets/webplayertemplates/messagemanagerinspector.cs - GUID: 1213bf6779b534cd1a3eb4ec92624cac...
  226. done: hash - af93ea48de22eab3fc1e916012dfa7fd
  227. - starting compile Library/ScriptAssemblies/Assembly-CSharp-firstpass.dll, for buildtarget 6
  228. GetInstance() == NULL
  229. UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
  230. UnityEditor.BaseProjectWindow:DoDrag(IHierarchyProperty, Boolean)
  231. UnityEditor.BaseProjectWindow:DragElement(IHierarchyProperty, Boolean)
  232. UnityEditor.BaseProjectWindow:HierarchyView()
  233. UnityEditor.BaseProjectWindow:OnGUI()
  234. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  235. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  236. System.Reflection.MethodBase:Invoke(Object, Object[])
  237. UnityEditor.HostView:Invoke(String, Object)
  238. UnityEditor.HostView:Invoke(String)
  239. UnityEditor.DockArea:OnGUI()
  240.  
  241. [/Applications/buildAgent/work/842f9557127e852/Runtime/Mono/MonoBehaviour.cpp line 321]
  242. (Filename: /Applications/buildAgent/work/842f9557127e852/Runtime/Mono/MonoBehaviour.cpp Line: 321)
  243.  
  244. klass == NULL || name == NULL
  245. UnityEditorInternal.InternalEditorUtility:ProjectWindowDrag(HierarchyProperty, Boolean)
  246. UnityEditor.BaseProjectWindow:DoDrag(IHierarchyProperty, Boolean)
  247. UnityEditor.BaseProjectWindow:DragElement(IHierarchyProperty, Boolean)
  248. UnityEditor.BaseProjectWindow:HierarchyView()
  249. UnityEditor.BaseProjectWindow:OnGUI()
  250. System.Reflection.MonoMethod:InternalInvoke(Object, Object[], Exception&)
  251. System.Reflection.MonoMethod:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
  252. System.Reflection.MethodBase:Invoke(Object, Object[])
  253. UnityEditor.HostView:Invoke(String, Object)
  254. UnityEditor.HostView:Invoke(String)
  255. UnityEditor.DockArea:OnGUI()
  256.  
  257. [/Applications/buildAgent/work/842f9557127e852/Runtime/Mono/MonoScript.cpp line 153]
  258. (Filename: /Applications/buildAgent/work/842f9557127e852/Runtime/Mono/MonoScript.cpp Line: 153)
  259.  
  260. Receiving unhandled NULL exception
  261. Launching bug reporter
  262.  
  263. *** Launching bug reporter due to crashbug.
  264. Obtained 57 stack frames.
  265. 0 Unity 0x00fc9de5 _Z17LaunchBugReporter13BugReportMode + 1077
  266. 1 libmono.0.dylib 0x020d3746 mono_chain_signal + 76
  267. 2 libmono.0.dylib 0x0200bafe mono_sigsegv_signal_handler + 263
  268. 3 libSystem.B.dylib 0x94fe405b _sigtramp + 43
  269. 4 ??? 0xffffffff 0x0 + 4294967295
  270. 5 Unity 0x008f47aa _Z32FindMethodWithoutArgumentsByNameP9MonoClassPKc + 58
  271. 6 Unity 0x008d0ae3 _ZN13MonoBehaviour18CallMethodInactiveEPKc + 35
  272. 7 Unity 0x00e9837d _ZN19ActiveEditorTracker20ForceReloadInspectorEv + 93
  273. 8 Unity 0x00fa6e01 _ZN12SceneTracker20ForceReloadInspectorEv + 65
  274. 9 Unity 0x00cb2c54 _ZN14AssetInterface16StopAssetEditingEv + 900
  275. 10 Unity 0x00cb69b4 _ZN14AssetInterface10MoveAssetsERKSt6vectorISsSaISsEERKSs + 500
  276. 11 Unity 0x00f22d59 _Z17ProjectWindowDragRK9UnityGUIDPKN13AssetDatabase21LibraryRepresentationEb + 2025
  277. 12 Unity 0x00b67363 _Z46InternalEditorUtility_CUSTOM_ProjectWindowDragP10MonoObjects + 131
  278. 13 ??? 0x086edac1 0x0 + 141482689
  279. 14 ??? 0x086ed944 0x0 + 141482308
  280. 15 ??? 0x086ecf8d 0x0 + 141479821
  281. 16 ??? 0x08676f2a 0x0 + 140996394
  282. 17 ??? 0x08671c93 0x0 + 140975251
  283. 18 ??? 0x04f3530f 0x0 + 83055375
  284. 19 libmono.0.dylib 0x02012c28 mono_jit_compile_method + 1283
  285. 20 libmono.0.dylib 0x0215a35c mono_runtime_invoke + 133
  286. 21 libmono.0.dylib 0x02162ad3 mono_runtime_invoke_array + 1711
  287. 22 libmono.0.dylib 0x021102c6 mono_class_fill_runtime_generic_context + 20415
  288. 23 ??? 0x04fb1718 0x0 + 83564312
  289. 24 ??? 0x04fb0e45 0x0 + 83562053
  290. 25 ??? 0x04fd20dd 0x0 + 83697885
  291. 26 ??? 0x04f9c575 0x0 + 83477877
  292. 27 ??? 0x04f9c4df 0x0 + 83477727
  293. 28 ??? 0x0690b034 0x0 + 110145588
  294. 29 ??? 0x04f3530f 0x0 + 83055375
  295. 30 libmono.0.dylib 0x02012c28 mono_jit_compile_method + 1283
  296. 31 libmono.0.dylib 0x0215a35c mono_runtime_invoke + 133
  297. 32 Unity 0x008d8d8e _ZN13MonoBehaviour22DoCallInputEventMethodEPS_P10MonoMethodR10InputEventiPPvbbb + 334
  298. 33 Unity 0x008d9c0c _ZN13MonoBehaviour5DoGUIER10InputEventbbbi + 124
  299. 34 Unity 0x00fdc89b _ZN7GUIView12OnInputEventER10InputEvent + 315
  300. 35 Unity 0x00fdd6f0 -[GUIOpenGLView doDrag:type:] + 128
  301. 36 Unity 0x00fda89a -[GUIOpenGLView performDragOperation:] + 74
  302. 37 AppKit 0x9818acf9 NSCoreDragReceiveProc + 1457
  303. 38 HIServices 0x9a0e3ff9 DoDropMessage + 104
  304. 39 HIServices 0x9a0e4543 SendDropMessage + 41
  305. 40 HIServices 0x9a0e6099 DragInApplication + 458
  306. 41 HIServices 0x9a0e6b08 CoreDragStartDragging + 564
  307. 42 AppKit 0x9818bf47 -[NSCoreDragManager _dragUntilMouseUp:accepted:] + 906
  308. 43 AppKit 0x9818b904 -[NSCoreDragManager dragImage:fromWindow:at:offset:event:pasteboard:source:slideBack:] + 1442
  309. 44 AppKit 0x984965af -[NSWindow(NSDrag) dragImage:at:offset:event:pasteboard:source:slideBack:] + 127
  310. 45 Unity 0x00fce553 -[DelayedDrag DoStart] + 499
  311. 46 Unity 0x00fce159 _ZN11DragAndDrop20ApplyQueuedStartDragEv + 41
  312. 47 Unity 0x00fdca98 _ZN7GUIView12OnInputEventER10InputEvent + 824
  313. 48 Unity 0x00fdcedb -[GUIOpenGLView mouseDragged:] + 75
  314. 49 AppKit 0x97f30b28 -[NSWindow sendEvent:] + 5757
  315. 50 AppKit 0x97e4960b -[NSApplication sendEvent:] + 6431
  316. 51 Unity 0x00fdfae4 -[ForwardSendEvent sendEvent:] + 132
  317. 52 AppKit 0x97ddd253 -[NSApplication run] + 917
  318. 53 AppKit 0x97dd5289 NSApplicationMain + 574
  319. 54 Unity 0x00fdfe75 main + 837
  320. 55 Unity 0x0003eade _start + 216
  321. 56 Unity 0x0003ea05 start + 41
  322. Stacktrace:
  323.  
  324. at (wrapper managed-to-native) UnityEditorInternal.InternalEditorUtility.ProjectWindowDrag (UnityEditor.HierarchyProperty,bool) <0x00004>
  325. at (wrapper managed-to-native) UnityEditorInternal.InternalEditorUtility.ProjectWindowDrag (UnityEditor.HierarchyProperty,bool) <0x00004>
  326. at UnityEditor.BaseProjectWindow.DoDrag (UnityEditor.IHierarchyProperty,bool) <IL 0x00034, 0x000f3>
  327. at UnityEditor.BaseProjectWindow.DragElement (UnityEditor.IHierarchyProperty,bool) <IL 0x0001e, 0x000dc>
  328. at UnityEditor.BaseProjectWindow.HierarchyView () <IL 0x00c80, 0x04061>
  329. at UnityEditor.BaseProjectWindow.OnGUI () <IL 0x00088, 0x002a2>
  330. at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x0001c, 0x0008e>
  331. at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004>
  332. at (wrapper managed-to-native) System.Reflection.MonoMethod.InternalInvoke (object,object[],System.Exception&) <0x00004>
  333. at System.Reflection.MonoMethod.Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo) <IL 0x000d6, 0x0036c>
  334. at System.Reflection.MethodBase.Invoke (object,object[]) <IL 0x00006, 0x0004c>
  335. at UnityEditor.HostView.Invoke (string,object) <IL 0x00012, 0x0006c>
  336. at UnityEditor.HostView.Invoke (string) <IL 0x00008, 0x0002e>
  337. at UnityEditor.DockArea.OnGUI () <IL 0x00521, 0x01f43>
  338. at (wrapper runtime-invoke) object.runtime_invoke_void__this__ (object,intptr,intptr,intptr) <IL 0x0001c, 0x0008e>
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