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- // Send: GAMES-icon-gamename...
- std::stringstream str;
- str << "GAMES";
- // Oh god this code
- for (std::map<uint32, Battleground*>::iterator iterator =
- sBattlegroundMgr->bgDataStore[BATTLEGROUND_HG_1].m_Battlegrounds.begin();
- iterator != sBattlegroundMgr->bgDataStore[BATTLEGROUND_HG_1].m_Battlegrounds.end();
- iterator++)
- {
- HG_Game* temp = (HG_Game*)iterator->second;
- str << (temp->HasGameStarted() ? "-2-" : "-1");
- str << temp->GetGameName();
- }
- SendAddonMessage(sender, str.str().c_str());
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