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Aria Awakening Patch Notes

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Jul 20th, 2018
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  1. 1. The level-cap has been increased to 100
  2. a) New Attributes: Block Rate and Block Strength; Block Rate affects the chance to perform a block. Block Strength affects how much damage is reduced when performed a block.
  3. b) New Attributes: Unaspected Mastery and Unaspected Resistance; The two new attributes will be taking into account when a monster attacks you. These attributes cannot be obtained through Mastery Resistance Training, however, some Talents do provide them.
  4. c) Added Rank 5 Hero Gear and Defensive Class Gear Set. All new gears and upgrade items can be exchanged from Astraea and Roxy, who can be located at Hall of Glory in Nightfall Citadel.
  5.  
  6. 2. New Feature - Elemental Relic
  7. a) Elemental Relics - see Morin in Winter Heights, he will start you on this (overly long) quest to obtain your relic, and unlock the Relic feature!
  8. b) Elemental Relics can be merged together in order to raise their Growth. Furthermore, you can recover their potential powers by going through Evolution or infusing Relic Spirits.
  9.  
  10. 3. New Main Story Quests: The counter-attack of Winter Heights is almost at its end, but the flame shall not be extinguished, for a second counter-attack has been planned. Now, the Lionheart Champions are recruiting new soldiers for the second strike! Players with level 90 will get the starting quest upon login.
  11.  
  12. 4. New World Area - Ever Abyss. Rose Queen, Shadow of the Rose Queen, you learn to really hate her!
  13.  
  14. 5. Child of Light and Dark
  15. a) Awakening offers TWO Light or Dark skills for you. Make your choice carefully, as you _cannot_ change it until Home Coming!
  16.  
  17. 6. Events
  18. a) 95 Zodiac bosses appear in the Ever Abyss now.
  19. b) 95 zodiac event is very different than prior, so pay attention to your friends who are familiar with Soul Perfusion and the guild base event.
  20.  
  21. 7). Event Times
  22. a) Eternal Belief (75/85/95) Zodiacs will occur today (7/20) at 17:00 server time. This will be moved to Saturday next week. This change is to allow your European and Asia friends to attend events with you on the weekends.
  23. b) Elemental (7 boss event) will take place on Sunday at 16:00 server time.
  24.  
  25. 8. Elemental Prison
  26. a) The event starts at 16:00 of every Sunday. You need to sign up from the Elemental Prison teleporter before jumping into the Field Vortexes.
  27. b) The vortexes of Thunder Elementals, Water Elementa, and Fire Elementals will spawn at 16:10.
  28. c) The vortexes of Earth Elementals and Wind Elementals will spawn at 16:20.
  29. d) The vortexes of Light Elementals and Dark Elementals will spawn at 16:30.
  30. e) In order to guarantee the vortex entrance, everyone needs to sigh up 10 minutes before of the event.
  31.  
  32. 9. Three new Gear Instances have been added. The instances require a 3-men party with level 90 players to enter. The instances can be entered by either talking to the NPCs at the entrances, or by queuing up the Random Challenge Instances (Expert) in the Instance Finder interface.
  33. a) Hellroad III - A group challenge, very different than the normal hell road -- enjoy!
  34. b) Gorge of Bravery: Diphilus, and a fight against actual player NPCs with enhanced versions of your own skills.
  35. c) Calamity Ruins: Calamities were one of the most dangerous demon species, now they await inside the ruins to eat your face!
  36.  
  37. 10. A new option "Random Challenge Instances (Expert)" has been added to the Instance Finder, which includes the following instances: Hell Road III, and Gorge of Bravery
  38. a) Level 90 players are able to queue up the new instances through Instance Finder, both solo or party.
  39. b) The following difficulties have been added for now: Easy (default difficulty), Normal (difficulty 2), Hard (Difficulty 3). More difficulties are coming in near future.
  40. c) The bosses are extremely tough in Hard difficulty, thus, an appropriate party composition, along with characters with higher PVE Tenacity, are the keys to conquer those hard fights.
  41.  
  42. 11. New Raid Temple of Disciples. Level 95 players are able to enter the raid through "Shadow of Rose Queen". Can you say HR5?
  43.  
  44. 12. Guild Auction event has been added:
  45. a) A new guild support building has been added: Guild Auction House. The building increases the Guild Financial Point of your guild by 20000 upon constructed.
  46. b) As your guild members participate events such as Battlefield PVP, Arena PVP, Raids, Guild Invasions, they will obtain Adamantine Coin, which can be handed to the Guild Auctioneer in exchange for Guild Financial Points.
  47. c) At 18:00 of every Monday, your Guild Auction House will update 1-4 new items for you to bid, the quantity of updated items is depending on the current Guild Financial Point of your Guild. The potential catagories of the updated items can be: Mounts, level 95 Elemental Gears, and level 90 Gemini Weapons.
  48. d) From 18:00 of Monday to 19:00 of Sunday, all guild members who have joined the guild for 7 days long will be able to place bids on items in your Guild Auction House.
  49. e) Once an item has been sold successfully, the item will be sent to the buyer through mails. In addition, 50% of the amount of payment received will be added to your Guild Midas Bonus.
  50. f) If you failed a bidding, all the funds that has been used to bid will be returned to you through mails.
  51.  
  52. 13. New Couple Events
  53. a) Wedding Parade: A new sub-event "Wedding Parade Red Packet" has been added. The marrying couple can submit Red Packets to [Wedding Manager] Larry White in order to summon Tricksters. Upon defeated, the Tricksters will potentially drop Red Packets! The Red Packets have 3 tiers, each of which can only be submitted once per day.
  54. b) New Daily Random Events: Added new random events for players who have married in-game.
  55. c) New Daily Couple Quests: Couples can hand Love Tokens to [Wedding Manager] Larry White in exchange for items.
  56.  
  57. 14. New Job Recipes
  58. a) As explorers have discovered new herbs and mines in the Ever Abyss, crafters have also created new potion recipes and off-hand item recipes.
  59. b) Poion recipes, Green Off-hand Recipes, and Blue Off-hand Recipes can be bought from Base Merchants. Purple Off-hand Recipes can be bought from Quartermaster Avari in Hall of Glory.
  60.  
  61. 15. BOT Changes
  62. a) The second preset configuration has been added, players can switch between the two presets with hotkey Shitf+C (default).
  63.  
  64. Class Skills and Class Awakening
  65.  
  66. a) Warrior: Heart of the Sentinel
  67. Claudius Aepelio, the best of the best within the Warrior rank, is going to teach you one of his best art "Heart of Sentinel", the warrior would guard their allies by detering nearby enemies.
  68.  
  69. b) Protector: Gust Bond
  70. The Stoneman Protectors have discovered the power of the gust in the ruins of their ancestors. Empowered by such strength, the Protector would ride the wind in the journal to protect their own kins.
  71.  
  72. c) Assassin: Blade of Sorrow
  73. Assassin Dante has asked you a question: What is the life goal of an assassin? To kill by following orders? Or to protect through killings? The Blade of Sorrow is not a blade to cause sorrow, instad, it ends sorrow.
  74.  
  75. d) Marksman: The Eye of Winterfall
  76. Pippi was good, perhaps too good to be a best hunter. He tracked a sizable troop for a whole night without being detected while still being able to leave marks for his potential reinforcement. The Eye of Winerfall, Pippi has been granted with this title after killing the leader of the troop with only himself, and his beloved firearm.
  77.  
  78. e) Mage: Grimore of Trinity
  79. Legend has it that the Grimore of Trinity can provide infinite magical power for its wielders. Now, the grimore has been discovered, everything will be changed. Although the mages have barely scratched the surface of what its true power could be, the grimore still provides more than enough power to make the Storm Legion die crying!
  80.  
  81. f) Priest: Primal Soul
  82. Can the word holy and the word devotion trully be defined by the ones with physical minds? To find the answer, the priests have discovered a way to temporarily rid of their physical form, and embrace the purity of being a living soul.
  83.  
  84. g) Vampire: Sanguine Kiss
  85. It goes without saying that a single kiss from a vampire could drive one mad.
  86.  
  87. h) Bard: Voice of Tides
  88. Siren's harp, a once vile instrument, now purified by the lord of the ocean. Now the harp would play out the voide of the tides should the bards weave their fingers on its strings, and swallow anyone who dares to harm the ocean.
  89.  
  90. i) Reaper: Gale of Chaos
  91. The Reapers are as bloodthirsty as the Vampires. They used to manipulate the power of the wind in their advantage to track and immobilize their target. Now the power has come back to them, a feast of wild hunt will soon begin.
  92.  
  93. j) Tormentor: Inferno Sacrifice
  94. Ancient demons would summon the inferno from the nether world by sacrificing one's body and mind slowly to the burning flame, tormenting them in the process. That, is what the Tormentors have discovered after years of researching the art of tormenting.
  95.  
  96. 3. Blessing Skills adjustments:
  97. a) Blessing of the Humans: Now increases all Masteries by 25. Also increases Basic Health by 3%.
  98. b) Blessing of the Elves: Now increases all Resistances by 25. Also increases Maximum Mana by 5%, and Accuracy by 25.
  99. c) Blessing of the Dwarves: Now increases Crit Chance Reduction by 1%. Also increases Crit Damage Reduction by 5%.
  100. d) Blessing of the Kindred: Now increases Basic Health by 8%.
  101.  
  102. e) Blessing of the Stonemen: Increases Basic Defense by 3%. Also increases Overall Damage Reduction by 1%
  103.  
  104. 4. Race Active Skills adjustments:
  105. a) Natural Extraction has been revamped into Natural Concealment. Natrual Concealment: Boosts the target's Evasion to extreme for 3 seconds while restoring 5% of their Maximum Mana every 1s. (The skill can be used while being controlled. The skill can be used on self)
  106. b) The effect of Vampiric Kiss has been revamped: Restores the target's hp equalling the amount of 15% of your own HP. In addition, dispels all Stun and Bleed effects on the target while rendering them both Silenced and Invincible for 3 seconds.
  107.  
  108. Classes Re-balanced
  109. 1. Warrior:
  110. a) Universal Skills adjustments:
  111. i. Lightning Slash: The Basic Attack Damage has been increased by 45%.
  112. ii. Evil Ward: No longer reduces cooldown by 6s when being in Combat Stance.
  113. iii. Bash: The cooldown has been reduced by 2.5s when being in Combat Stance.
  114. iv. Thunder Slash: The additional damage has been adjusted.
  115. v. Thunderous Cleave: The Basic Attack Damage has been increased by 10%. (Also fixed a text error in its tooltip, now the damage value should be displayed as 140%)
  116. vi. Bloodsuck Slash: The Basic Attack Damage has been increased by 40%
  117. b) Aegis Talent:
  118. i. Fading Corruption: Each level now provides Evil Ward with a 2 meters range bonus. The Taunt duration as been increased from 2s to 4s.
  119. ii. Toughness: The Basic Health gained from each level has been increased from 1% to 4%.
  120. iii. Lightning Fury: Each level now reduces the cooldown of Lightning Slash by 2.7s when being in Combat Stance.
  121. iv. Enhanced Defense: Instead of increasing Physical Resistance by 15 per level, now the skill increases Unaspected Resistance by 66 per level.
  122. v. Combat Defense: The additional Defense provided by each level has been increased to 60.
  123. vi. Damnation: The cooldown of Raging Shock has been reduced by 2s. The additional PVE Tenacity effect has been removed. Raging Shock can now reduce the target's Unaspected Mastery by 200 for 10s.
  124. vii. Will of the Warrior: The PVE Tenacity provided by each level has been increased to 66.
  125. viii. Die Hard: The HP regeneration effect has been increased from 2% per level to 5% per level.
  126. ix. Contempt: The Threat provided by each level has been increased by 200%.
  127. c) Bloodlust Talent:
  128. i. High Frequency Blade: A new effect has been added óó Increases the Basic Attack Damage of Bash by 20% per level.
  129. ii. Sacrifice: The additional damage gained from Health has been increased.
  130. d) Rampage Talent:
  131. i. Lightning Mystery: The required skill for learning this skill has been changed to level 1 "Lethal Lightning".
  132. e) Soul Power related adjustments:
  133. i. Added a new effect when Dyos' Fervor reaches to 100: The amount of additional Attack provided by Sacrifice will always be calculated in a situation where the Warrior's HP is above 90%.
  134. ii. When Dyos' Nature and Nyos' Nature reach to 85 points, the Basic Attack Damage of Thunder Slash will be increased by 50%.
  135.  
  136. 2. Protector:
  137. a) Universal Skills adjustments:
  138. i. Hard Smash: The Basic Attack Damage has been increased by 40%.
  139. b) Diamond Talent:
  140. i. Soul of the Land: The Basic Attack Damage has been increased by 50%. In addition, increases Movement Speed by 30% upon casting the skill.
  141. ii. Crushing Attack: The Cooldown has been reduced by 2s. The Basic Cast Time has been adjusted to 1s. The Basic Attack Damage has been increased by 25%. After learning this skill, it will replace any effect that was previously associated with the "Fury" generated by Counter Strike.
  142. c) Marble Talent:
  143. i. Stone Skin: Each level now grants 50 Unaspected Resistance. The Physical Resistance effect has been removed. The overall effectiveness of the skill has been increased.
  144. ii. Protection Fortify: The Defense gained from each level has been increased from 36 to 50.
  145. iii. Unbending: No longer provide PVE Tenacity for Faith of Protection status.
  146. iv. Tenacity of Rock: Provides 66 PVE Tenacity per level, and no longer provide Crit Chance Reduction.
  147. v. Firepower Coverage: Now provide 260% additional Threat per level.
  148.  
  149. 3. Assassin:
  150. a) Universal Skills adjustments:
  151. i. Assassinate: The Basic Attack Damage has been increased by 40%.
  152. ii. If pets are going to attack an Assassin under Stealth, they will be Recalled by force.
  153.  
  154. b) Venom Talent:
  155. i. Mysterious Spike: Increases the additional Attack of Assassinate by 6% per level.
  156. ii. Killer of Darkness: Increases Mastery by 15 per level.
  157. iii. Dual Stings: The value has been adjusted to 10% per level.
  158.  
  159. c) Edge Talent:
  160. i. Final Seal: The Attack Reduction provided by each level has been increased to 40.
  161. ii. Keen Eye: Increases Mastery by 15 per level.
  162. iii. Drastic Banish: The value has been adjusted to 10% per level.
  163. iv. Seal Thorn: Increases the additional Attack of Assassinate by 6% per level.
  164.  
  165. d) Dark Talent (Aria Custom):
  166. i. Phased Action: at 3/3 - upon using Swift Evasion(instant, 5 evasions NOT required), the dark sin(only) _will_ by default
  167. enter an enhanced stealth state that can last up to 45s while in this stealth state, the dark sin may attack/take damage.
  168. ii. Relentless Quality: at 3/3 gives 12% critical chance
  169. iii. Shadow Bites: Cooldown reduced to 6s from 10s
  170.  
  171. 4. Priest:
  172. a) Universal Skills adjustments:
  173. i. Divine Judgment: The Basic Attack Damage has been increased by 20%. The Basic Mana lost caused by Judgment Sigil has been reduced by 60%.
  174. ii. Ice Blade Strike: The Basic Attack Damage has been increased by 25%.
  175. iii. Holy Prayer - Enigma: The Basic Attack Damage has been increased by 25%.
  176. iv. Frost Concentration: The Basic Attack Damage has been increased by 25%.
  177. v. Divine Strike: The Basic Attack Damage has been increased by 50%.
  178. vi. Holy Prayer - Trance: The Basic Attack Damage has been increased by 100%.
  179. vii. Heal: The Basic Cast Time has been reduced by 0.5s.
  180.  
  181. b) Divine Talent:
  182. i. Blessed Recovery: Increases the average healing amount of Heal by 100 per level.
  183. ii. Source of Magic: Provides fixed amount of Mana of 200 per level.
  184. iii. Divine Light: The Maximum Health increase provided has been increased to 5000 on the first level. Every subsequent level now provides 2000 additional Maximum Health increase. The Health increase effect has been doubled.
  185. iv. Purifying Light: Can now dispel more types of negative effects.
  186. v. Wild Light (Lycan): The multi-effect triggered by Heal has been increased to 20% per level. Fixed the text error in the tooltip, the correction is: This effect will not end the Light of Healing effect.
  187.  
  188. c) Rebel Talent:
  189. i. Penalty Mark: Increases the Basic Attack Damage of Strike of Punishment by 20% per level.
  190. ii. Light Punishment: Increases the Basic Attack Damage by 10% per level.
  191.  
  192. d) Glacial Talent:
  193. i. Conviction: The Mana lost effect has been removed.
  194. ii. Stilled World: The Basic Attack Damage has been increased by 25%.
  195. iii. Prayer of Frost: The Basic Attack Damage increase effect has been reduced to 25%.
  196.  
  197. 5. Vampire:
  198. a) Universal Skills adjustments:
  199. i. Shadow Scar: The Basic Attack Damage has been increased by 50%.
  200. ii. Vampire's Sigil: The Basic Attack Damage has been increased by 40%.
  201. iii. The Basic Attack Damage has been increased by 30%.
  202. iv. Gale Wings: The skill can now be used while under Blood Control effect.
  203. v. Dark Contract: Reduces the Basic Healing Potency by 20%.
  204.  
  205. b) Blood Talent:
  206. i. Withered Space: The skill has been replace by the new skill "Bloodmourner". Bloodmourner is a Single-target blessing skill.
  207. ii. Bloodmourner: Single-target blessing, uses 5% of the target's Health to generate a barrier on the target, reducing all incoming damage by 10% and granting 400 Defense. Can be applied up to 3 stacks. Lasts 10s. In addition, upon casting, the caster will gain an effect that dispels negative effects on self and grants immunity towards Reflection Damage for 5s. During such period, if the caster casts Dark Contract and Seed of Life, their effects will be duplicated onto the caster themselves as well. This skill requires Blood Control status to cast.
  208. iii. Blood Addiction: Increases the Healing Potency Received for the target by 5%.
  209. iv. Demon Realm: Upon casting Bloodmourner, increases Crit Damage Reduction by 15% for 3s.
  210. v. Bloody Evil Strike: The amount of Health Absorption has been increased to 500 per level.
  211. vi. Blood Sign: The amount of Health Absorption has been increased to 50 per level.
  212. vii. Seed of Life: Can be cast while being controlled. Can only be cast while under Blood Control status. Dispels a single negative effect on self upon casting. The Basic Healing Potency has been reduced by 40%.
  213. viii. Blood Control: After learning this skill, Feast will no longer do any damage, instead, it will heal your allies.
  214. ix. Blood Curse: The skill has been replace with the new skill "Blood Surge". Blood Surge is a multi-target blessing.
  215. x. Blood Surge: Group Recovery Skill, restores 1586-1838 Health every 2s for 15s. If a target affected by Blood Surge is attacked, they will gain a 2400 Health increase for 20s, this effect can be applied up to 5 stacks, in addition, they will also have a 10% chance to enter Vampire Form upon receiving damage.
  216. xi. Cold Vein: Increases the Healing Range and reduces the Cooldown of Blood Surge.
  217. c) Soul Power related adjustments:
  218. i. Adjusted the effect when Dyos' Nature reaches 100: After using Imp Form, the damage of Charmed Strike will always be 270%.
  219. ii. When Dyos' Wisdom reaches 80 yellow energy, it will provide Bloodmourner with a 450 Defense increase.
  220. iii. When Dyos' Wisdom reaches 100 yellow energy, it will provide Bloodmourner with a 15% Crit Damage Reduction for the caster themselves.
  221. iv. When Nyos' Wisdom reaches 65 yellow energy, it will provide Bloodmourner with a 3% Movement Speed increase. Every energy point provides an additional 0.2% Movement Speed increase. When Nyos' Wisdom reaches 85 yellow energy, it will provide Bloodmourner with a 450 Defense increase.
  222. iii. When Nyos' Wisdom reaches 100 yellow energy, it will provide Bloodmourner with a 15% Crit Damage Reduction for the caster themselves.
  223.  
  224. 6. Bard
  225. a) Universal Skills adjustments:
  226. i. Tuneless Sound: The skill has been revamped into a single-target blessing with a Mana restoration effect.
  227. ii. Rhapsody of Wind: The Basic Attack Damage has been increased by 40%.
  228. iii. Chord of Wind: The Basic Attack Damage has been increased by 5%.
  229. iv. Rhapsody of Water: The Basic Attack Damage has been increased by 60%.
  230. v. Chord of Water: The Basic Attack Damage has been increased by 15%.
  231.  
  232. b) Light Talent:
  233. i. Solo of Light: Effect has been changed from Self-target blessing to Single-target blessing.
  234. ii. Advanced Solo of Light: Reduces the cooldown by 4s per level.
  235. iii. Concerto of Life: The skill has been revamped into a multi-target blessing skill.
  236. iv. Blessings of Light: The amount of Health restoration when applying E Chords to self has been increased to 800 per level.
  237. v. Concerto of Life: The skill has been revamped into a multi-target blessing skill. Restores 2337-3895 Health for the nearby allies, while restoring Health for self equaling the amount of 4% of your current Mana (up to 4876 Health can be restored). In addition, you also gain a barrier that absorbs damage equaling the amount of 100% of your current Mana (Cannot excess the amount of 1.5 x your Maximum Health). The barrier effect can only be triggered once per 28s. The skill will also dispel a single negative effect upon casting. The skill requires Holy Light Melody to cast.
  238. vi. Holy Song: Applies a Mark of Light on self for 18s, restoring 5% of your Health when attacked. The effect can be triggered up to 10 times.
  239. vii. Shine: The Attack Damage bonuses associated with Concerto of Life have been removed.
  240. viii. Crescendo: The Attack Damage bonuses associated with Concerto of Life have been removed.
  241. ix. Blind: The talent has been adjusted. Now it enhances the barrier provided by Concerto of Life. Starting from 100% of your current Mana, each level grants an additional 15% absorbtion based on your current mana. (15%/30%/45%/60%)(Cannot excess the amount of 1.5 x your Maximum Health)
  242. x. Tuneless Light: Reduces the cooldown by 1s/2s/3s, and generates a C Chord or a D Chord.
  243.  
  244. c) Water Talent:
  245. x. Tuneless Water: Reduces the cooldown by 1s/2s/3s, and generates a C Chord or a E Chord.
  246.  
  247. d) Wind Talent:
  248. i. Tuneless Wind: Reduces the cooldown by 1s/2s/3s, and generates a D Chord or a E Chord.
  249.  
  250. 7. Marksman:
  251.  
  252. a) Precision Talent:
  253. i. Burst Fire: Further reduce the cooldown of Fire At Will by 0.5s per level.
  254. ii. Aimed Shot: The Basic Attack Damage has been increased by 40%.
  255.  
  256. b) Soul Talent:
  257. i. Burst of Rage: The Basic Attack Damage of every level has been adjusted to 100%.
  258.  
  259. c) Burst Talent:
  260. i. Heat Bullet: Soul Snipe no longer provides additional Attack, instead, it provides Basic Attack Damage by 5% per level now.
  261. ii. Soul Burn: Reduces the cooldown of Soul Snipe by 1.5s per level.
  262. iii. Bullet Screen: Increases the Basic Attack Damage of Rake of Fury by 5%.
  263. d) Soul Power related adjustments:
  264. i. When Dyos' Wisdom or Nyos' Wisdom reaches to 85 energy: Reduces the Cast Time of Extreme Sniping by 80%.
  265.  
  266. 8. Mage:
  267. a) Universal Skills adjustments:
  268. i. Fireball: The Basic Attack Damage has been increased by 25%.
  269. ii. Thunderclap: The Basic Attack Damage has been adjusted to 100%.
  270. iii. Ice Arrow: The Basic Attack Damage has been increased by 15%.
  271. iv. Arctic Rage: The Basic Attack Damage has been increased by 40%.
  272. v. Fury of Ice: The value of the additional Attack has been adjusted.
  273. vi. Nature's Fury: The Basic Attack Damage has been increased by 40%.
  274.  
  275. b) Fire Talent:
  276. xi. Flame of Fury: The Basic Attack Damage has been increased by 10%.
  277. ii. Spark Burst: The Basic Attack Damage has been increased by 30%.
  278.  
  279. c) Lightning Talent:
  280. i. Purgatory of Lightning: The Basic Attack Damage has been increased by 10%.
  281. ii. Lightning Shadow (Kindred): The effect of the skill has been changed. Now the skill increases the Basic Attack Damage by of Thunderclap 15%.
  282. iii. Might of Thunder (Kindred): The effect of the skill has been changed. Now the skill reduces the cooldown of Thunderclap and Streak of Lightning by 1s.
  283.  
  284. d) Frost Talent:
  285. i. Ice Spike: The additional Attack provided by the Deep Freeze effect has been increased from 100 to 1000. The starting point of of Deep Freeze is 1000 Attack.
  286.  
  287. 9. Reaper:
  288. a) Universal Skills adjustments:
  289. i. Breeze of Serenity: The Basic Attack Damage has been increased by 20%.
  290. ii. Shadow Grip: The Basic Attack Damage has been increased by 15%.
  291. iii. Shadow Cyclone: The Basic Attack Damage has been increased by 20%.
  292. iv. Shadow Twister: The Basic Attack Damage has been increased by 40%.
  293.  
  294. b) Bloodbrawl Talent:
  295. i. Hostility: The increased Bonus Damage effect
  296. ii. Root of Bloodfight: The Basic Attack Damage of Grand Cleave has been adjusted from 10% to 20%.
  297.  
  298. c) Shadowbind Talent:
  299. i. Provocative Cleave: No longer provides Taunt effect.
  300. ii. Cleave Master: Reduces the cooldown of Grand Cleave by 1s on level 1.
  301. iii. Dark Shadow Wall: The effect of the skill has been changed. Now it increases Unaspected Resistance by 66 per level.
  302. iv. Corrupting Seizure: No longer provides Taunt effect.
  303. v. Cursed Poison: No loner triggers Corruting Skin effect.
  304. vi. Dark Shadow Armor: No longer increases Crit Chance Reduction, instead, it reduces overall damage taken by 3.5% per level.
  305. vii. Shadewrath: The Threat provided by each level has been increased by 200%.
  306. d) Soul Power related adjustments:
  307. i. When Wisdom reaches to 40 energy, the Cast Time reduction potency for Sinister Speed has been increased to 100%.
  308.  
  309. e) Wind Talent:
  310. i. To fix a bug that came with Awakening, where any skill would grant max stacks of Rain Storm & Son of Wind. The casting speed bonus now caps at 3 stacks.
  311.  
  312. 10. Tormentor:
  313. a) Universal Skills adjustments:
  314. i. Stare from the Depths
  315. ii. Gut Drain: The lost potency of Movement Speed and Cast Speed has been increased from 15% to 50%.
  316. iii. Demon Contract: No longer has Damage Reduction effect. The Basic Attack Damage increase has been increased from 30% to 42%.
  317. iv. The Soul jailer: Basic Attack Damage has been reduced by 20%. The additional Attack provided has been increased by 20%.
  318. v. Painful Torture: The Basic Duration has been reduced to 7s.
  319.  
  320. b) Hellfire Talent:
  321. i. Ignition: The active duration has been increased to 2s.
  322. ii. Inferno Rain: The skill will only be triggering the Stun effect when critically hit.
  323. iii. Burning Rage: The effect of the talent has been adjusted. Now the talent provides a conversation that a 2% of your damage taken will be converted into a 2% Crit Chance increase.
  324.  
  325. c) Torture Talent:
  326. i. Cruelty: No longer provides Invincibility after killing, and the Health restoration effect has been doubled.
  327. ii. Fallen Embrace: The damage of Soul Harvest will be doubled against targets with less than 20% Health.
  328. iii. Brand of Purgatory: The damage type has been adjusted to Additional Damage. Fading Suffering will no longer be affected by this skill.
  329.  
  330. d) Darkpact Talent:
  331. i. Cascaded Thrust: After learning Primal Power, the cooldown of this skill will be reduced to 2s. The skill no longer requires Primal Power to cast.
  332. ii. Thrust of Slaughter: The Basic Attack Damage has been increased by 50%. Range reduced to 30m
  333. e) Soul Power related adjustments:
  334. i. The effect that occurs when Wisdom reaches 100 can only be triggered once per 45s.
  335.  
  336. Stuff copied from retail patch notes:
  337.  
  338. [Changes]
  339. 1. New instance Glistening Lowland Lv90 and above is added onto Pet Journey. The reward is Glistening Lowland Pack IV.
  340. 2. The Abyssal Hermits is changed from personal quest to group share quest.
  341. 3. Remedy Dealers who were short of Remedy in some areas have got new Health and Mana Tonic. Adventurers can get better Remedies.
  342. 4. Champion obtained from Guild Invasions is increased from 300 to 900.
  343. 5. The difficulty of The Bottomless Inferno is modified.
  344. 6. The amount of EXP obtained from Advanced Random Instances and Vengeance Phase 2 is modified and it won't be larger than that from more advanced instances and event. The amount of EXP from Expert Random Instances becomes larger.
  345. 7. Fashion Certificates and Advanced Runes obtained by opening Magic Orb will have World Radio.
  346. 8. At Benjamin Taylor, players can exchange Certificate Fragments for Fantastic Certificate, Fresh Summer Certificate, Luxuriant Spring Certificate and Chromafate Certificate.
  347. 9. Modifications on Anonymous Map:
  348. a) Block the name of players in quick party.
  349. b) Block the name of players in Mini-Map.
  350. c) Now players can party through Chat Channel in Anonymous Map.
  351. 10. Players with Shylia's Bliss Card can receive 150 Champion every day.
  352. 11. New Lv90-100 recommended events are added onto Recommended Events Interface (Shortcut Key U)
  353. 12. The amount of EXP required to unlock Shining Miracle and Dancing Miracle is modified.
  354. 13. Level cap of Transmutation Scroll and Essence Scroll is changed to Level 100.
  355. 14. The Threat system of Defense Talents of Warrior, Protector and Reaper is modified.
  356. 15. The population of Elemental Spirits required to remove Invincibility is reduced.
  357. 16. The Basic Attributes of Level 95 Element Gear and Zodiac Weapon are improved.
  358.  
  359.  
  360. [Issue Fixes]
  361. 1. The mistake that Winter Heights is not a safe zone is corrected.
  362. 2. The mistake that Tormentor Lv3 Deluxe Rune Exchange can't be done in the Mystery Exchange at Ferrie is corrected.
  363. 3. The problem that players can't receive daily quest of Child of Light and Child of Darkness because of death is solved. Now players can receive the quest at Rose Queen.
  364. 4. The problem that players can't receive follow-up quest after Karma Choice is solved.
  365. 5. The quests related to Elemental Relic become more eye-catching and be easier to be found.
  366. 6. There is a leader for Magic Sword Guards in Calamity Ruins. Now they are closer with Magic Sword and won't lose it again.
  367. 7. The mistake that Pet is always being recalled is corrected.
  368. 8. The mistakes in the description of Thunder Slash and Lightning Slash are corrected.
  369. 9. The mistakes in the description of Frost Concentration and Spark Burst are corrected.
  370. 10. Soul Power skills won't stop working because of death.
  371. 11. The stealth skills that can't be used by Assassins can't be used by Marksman now.
  372. 12. The problem that Mark of Light of Bard's Concerto of Life disappears is solved.
  373. 13. Bard's Tuneless Sound will ignores controlling effects.
  374.  
  375.  
  376. Stuff copied from retail patch notes:
  377.  
  378. [Changes]
  379. 1. White Hermit Scroll and Green Hermit Scroll can be used only in Ever Abyss.
  380. 2. Now players can switch Talents in Calamity Ruins.
  381. 3. The repsawn position is changed.
  382.  
  383.  
  384. [Issue Fixes]
  385. 1. The problem that Phoenix Order and Dragon Order can't be shared is solved.
  386. 2. The problem that Couple Wish quest can't be received is solved.
  387.  
  388.  
  389. Stuff copied from retail patch notes:
  390.  
  391. New Content
  392. 1. The 5th Season of Arena will open on July 23rd. By then, players' Arena Points will be cleared out. And parts of Arena Points will be reset and saved. And Gear Exchange NPC will be changed. Arena Gear Exchange of the 5th Season which requires Level 95 and the requirements for Gear Exchange in former seasons are lowered.
  393. 2. New Arena Scene: Stonewhisper Garden
  394. 3. New Festival Event: Sail Setting Day
  395. a) From July 23rd to July 29th, players can go to Twilight Square in Nightfall Citadel to acquire the festival quest from Festival Ambassador, and complete the quest from Teece, and join the counter attack to celebrate the festival.
  396.  
  397. Modifications on Class Skills
  398. 1. Guild Combat Skills: The Cooldown of all skills is 120 seconds.
  399. 2. Warrior:
  400. a) Heart of the Sentinel: The effect of Shield is modified. It will absorb 30% of Warrior's Max Health and reduce 90% of incoming damage.
  401. b) Assault: The chance to trigger Valiant Sortie is increased by 25%.
  402. c) Soul Devour: Cast time is reduced by 0.5 second and Soul Devour won't disappear after attacking.
  403. d) Raging Devour: At level 3, while Soul Devour is active, characters are immune to stun and bleeding. The bug that characters can't be immune to stun under this state is fixed.
  404. e) Weapon Sabotage: Upon leveling up, the chance that Thunder Slash disarms enemy is increased by 26% (Human) and 13% (Elf).
  405. 3. Tormentor:
  406. a) Inferno Sacrifice: Cooldown of this skill is removed and Accuracy of it is greatly increased.
  407. b) The bug that immunity duration of Thrust of Slaughter is too long is fixed.
  408. 4. Vampire:
  409. a) Dark Ripple: Basic Attack Damage is increased by 30%.
  410. b) Congealed Veins: Immunity duration of Bloodline Awakening is increased from 2 seconds to 4 seconds.
  411. 5. Reaper:
  412. a) Transform time for Lycan Reaper when casting Wrathful Twister and Whirlwind Strike won't be extended.
  413. 6. Marksman:
  414. a) Hunter Mark: When Hunter Mark is activated, Marksman can't do Force Sneak.
  415. 7. Modifications on Light and Dark skills:
  416. a) Divine Uphold (Dark): Defense and Crit Defense Bonus is reduced by 10% at every level and additional Crit Damage is 10%.
  417. b) Divine Uphold (Light): Crit Chance bonus is reduced by 10% at every level.
  418. c) Magic Meditation (Dark): Mastery bonus is reduced by 10% at every level.
  419. d) Magic Meditation (Light): Resistance bonus is reduced by 10% at every level.
  420. e) Chorus of Fantasy (Dark): The Crit Damage Defense is increased by 1% at every level.
  421. f) Demon Contract (Light): Increased Attack is reduced by 10% at every level.
  422.  
  423.  
  424. [Changes]
  425. a) The requirements to upgrade Arena gear are reduced. (Requires 5th Season Score Medal)
  426. 1. Ever Abyss Challenge: Soul Weakened only takes effect from 22:30 to 0:10 the next day. Devil's Breath buff won't be cast when Boss' HP is low but when Boss is killed. All players who attack Boss and meet the requirements of Soul Perfusion can get this buff and Soul Perfusion reminding quest.
  427. 2. Elemental Prison event: For the purpose that players can participate in this event more actively, Elemental Spirit will activate the Aura only after certain amount of HP is reduced and cast attacking skills. Players can go to talk to the npc at the respawn platform in Elemental Prison to restore Health and Mana and gain All Class Blessing.
  428.  
  429. [Issue Fixes]
  430. 1. Pet Evolution: The mistake that the number of required items for Pet to evolve from Lv90 to Lv100 is too large is corrected.
  431. 2. The mistake that Great Health Elixir can't be produced is corrected.
  432. 3. The problem that Wish interface of Couple Daily Wish quest can't be opened is solved.
  433. 4. The problem that Wife's Lunchbox in Couple's Tuesday quest can't be received is solved.
  434. 5. The Flyer that can't fly and players get in Guild Auction can be exchanged for Flyer that can fly at Guild Auctioneer.
  435. 6. The problem that Lv100 Belief Exterm. Order can't be shared is solved.
  436.  
  437. [Aria Specific]:
  438.  
  439. [Twilight Bridge area of Nightfall]:
  440.  
  441. - The Instance King offers you a chance to trade in coins earned from RCI for quality items.
  442. - Bubbles (twilight bride): sells all mounts new and old.
  443. - You will find three new fashion NPCs in the Twilight Bridge area, who sell fashions, new and old!
  444. - Zodiacs Have been moved to the weekend at 17:00 and spawn 30 minutes after
  445. - Lost Lighthouse and Welkins are closed for a short term basis while we revamp the drop tables and boss AI.
  446. - HR4 and Season 3 Arena gear have made free to all classes
  447. - Winky was killed during an accident and the god of destruction took his place
  448. - Zamradiel (Donations): Added Fusion Agent Lv5, Flame Crystals, Elemental Star Essence.
  449. - Zamradiel (Donations): Reduced the price of Lv5 Gems, Light Dragonscale Fluxes
  450. - Zamradiel (Donations): Added the new Gold Mounted Combat Badges to her
  451. - Aziza (F2P Shop): She now carries a powerful wiff of Magic that was handed down from the rose princess
  452. - The Heart of Miracle offers powerful Shards for upgraded relics
  453. - Over the course of Testing we were never really able to fully test Ice and Fire and 12 vs 12 due to the small testing group we have, however while the counter does not currently function
  454. i do beleive it should still work and if it doesn't it is something we will fix over time just be patient
  455. - We have modified the global variable for vengeance quests
  456. - THE CHAT CLIENT CRASH FROM SERENITY AND RETAIL DURING THIS EXPANSION HAS BEEN FIXED BY YOURS TRULY FYYRE
  457. - Relics cannot be upgraded past rank 1 for now we have some theory as to why this is happening but we did not have the time to properly debug and fix this it will be fixed in time as well
  458. please have patience on this as well
  459. - 95% of the interfaces and skills have been fixed during this time of testing
  460. - Some say an old wizard hangs out around nightfall for now....
  461. - Avari, offers new items - HOWEVER Shylia Fortunes and the Book are incorrectly priced
  462. - Golden Boots with Light Dragonscale Flux 60%/40%/20% with regular flux 5%
  463. - Daily login gift changed to better suit Aria.
  464. - I forgot to fix the gear swap time, this will be patched and fixed tomorrow
  465.  
  466. I would like to thank the following people for the dedication and hard work during this process:
  467.  
  468. Tweetlicious, Harmony, Flow, Cholon, Nyre, Titan, Mielikki/Lopa, Krizzi, Allula.
  469.  
  470. And a very special thanks to: Gothic and Yolaus!!
  471.  
  472. Gothic: Without you, the work load would be unmanageable for me alone. I thank for your tireless work and dedication to Aria
  473. Yolaus: You are a wizard at game interfaces, and the item you raised lead me to identify the cause of the client crashing when selecting channels (chat) and the fix that followed.
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