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Squeezy's autoexec

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Jun 20th, 2019
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  1. console "1"
  2. bind "`" "toggleconsole"
  3. bind "~" "toggleconsole"
  4. cam_idealpitch "0"
  5. alias "sc_aliasthird" "thirdperson;alias sc_chasecam sc_aliasfirst"
  6. alias "sc_aliasfirst" "firstperson;alias sc_chasecam sc_aliasthird"
  7. alias "sc_chasecam" "sc_aliasthird"
  8. deathmatch "0"
  9. scr_conspeed "2000"
  10. con_color "180 220 255"
  11. voice_dsound "0"
  12. bgmvolume "1"
  13. pausable "0"
  14. cl_filterstuffcmd "1"
  15. gl_max_size "1024"
  16. gl_round_down "0"
  17. gl_texturemode GL_LINEAR_MIPMAP_LINEAR
  18. gl_dither "0"
  19. gl_overbright "0"
  20. r_detailtextures "1"
  21. cam_idealyaw "0"
  22. //
  23. // Gives the ability to switch between third person and first person mode.
  24. //
  25. bind p "thirdperson"
  26. bind o "firstperson"
  27. //
  28. // Hides the fps counter from screen and replaces it with the network graph.
  29. //
  30. cl_showfps "0"
  31. net_graph "4"
  32. //
  33. // Turns off the bobbing and rollangle movements.
  34. //
  35. cl_bob "0"
  36. cl_rollangle "0"
  37. //
  38. // Hides the decals entirely.
  39. //
  40. r_decals "0"
  41. //
  42. // Overrides the default fps from 200 to 1k.
  43. //
  44. fps_override "1"
  45. fps_max "1000"
  46. //
  47. // Used to keep the game clean and shiny for your own grandma.
  48. //
  49. violence_hblood "0"
  50. violence_hgibs "0"
  51. violence_ablood "0"
  52. violence_agibs "0"
  53. //
  54. // Turns off spammy messages from developer console.
  55. //
  56. r_speeds "0"
  57. net_showpackets "0"
  58. //
  59. // Turns off shadows from the client.
  60. //
  61. r_shadows "0"
  62. //
  63. // Prevents incoming annoying movement freezes.
  64. //
  65. sv_unlag "0"
  66. sv_unlagpush "0"
  67. sv_unlagsamples "0"
  68. //
  69. // Allows further camera movements. (Upsidedown view for example)
  70. //
  71. cl_pitchup "99999"
  72. cl_pitchdown "99999"
  73. //
  74. // Allows zooming with keyboard input.
  75. //
  76. bind l "default_fov 25"
  77. bind k "default_fov 75"
  78. //
  79. // Allows changing thirdperson camera angles.
  80. //
  81. bind b "cam_idealyaw 0"
  82. bind v "cam_idealyaw 180"
  83. //
  84. // Reduces gib amount.
  85. //
  86. cl_gibcount "0"
  87. //
  88. // Hides HEV elements from screen but keeps chat on screen.
  89. //
  90. hud_alpha_default "0"
  91. hud_alpha_max "0"
  92. //
  93. // Enables 'debugging' for developers, Also fixes skins in singleplayer mode.
  94. //
  95. developer "1"
  96. //
  97. // Disables voice entirely from in-game. (Set overdrive, enable, avggain, maxgain and loopback to defaults to fix)
  98. //
  99. voice_enable "1"
  100. voice_forcemicrecord "0"
  101. voice_avggain "100"
  102. voice_maxgain "100"
  103. voice_overdrive "1"
  104. voice_overdrivefadetime "0"
  105. voice_fadeouttime "0"
  106. voice_clientdebug "0"
  107. voice_inputfromfile "0"
  108. voice_modenable "0"
  109. voice_profile "0"
  110. voice_recordtofile "0"
  111. voice_scale "0"
  112. voice_serverdebug "0"
  113. voice_showchannels "0"
  114. voice_showincoming "0"
  115. voice_loopback "1"
  116. sv_voiceenable "0"
  117. speak_enabled "0"
  118. //
  119. // Changes the moving speed from the self-player. Default for back, forward is "400". Side is "450".
  120. //
  121. cl_backspeed "300"
  122. cl_forwardspeed "300"
  123. cl_sidespeed "350"
  124. //
  125. // Changes camera zooming when in third person.
  126. //
  127. cam_idealdist "95"
  128. //
  129. // Disables sound echoes for voice chat and music player.
  130. //
  131. waterroom_type "0"
  132. room_type "0"
  133. //
  134. // Let there be light... (Not recommended for some people who have eye issues)
  135. //
  136. r_dyanmic "0"
  137. r_fullbright "0"
  138. gl_fog "0"
  139. r_lightmap "0"
  140. v_dark "0"
  141. gl_overbright "0"
  142. gl_lightholes "0"
  143. brightness "32"
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