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- _vertices = new VertexPositionColor[]
- {
- new VertexPositionColor( new Vector3(1 , 1 , -1) ,Color.Red),
- new VertexPositionColor( new Vector3(-1 , 1 , -1) ,Color.Red),
- new VertexPositionColor( new Vector3(-1 , -1 , -1) ,Color.Red),
- new VertexPositionColor( new Vector3(1 , 1 , -1) ,Color.Red),
- new VertexPositionColor( new Vector3(-1 , -1 , -1) ,Color.Red),
- new VertexPositionColor( new Vector3(1 , -1 , -1) ,Color.Red),
- new VertexPositionColor( new Vector3(1 , 1 , 1) ,Color.Green),
- new VertexPositionColor( new Vector3(1 , -1 , 1) ,Color.Green),
- new VertexPositionColor( new Vector3(-1 , -1 , 1) ,Color.Green),
- new VertexPositionColor( new Vector3(1 , 1 , 1) ,Color.Green),
- new VertexPositionColor( new Vector3(-1 , -1 , 1) ,Color.Green),
- new VertexPositionColor( new Vector3(-1 , 1 , 1) ,Color.Green),
- new VertexPositionColor( new Vector3(1 , 1 , -1) ,Color.Blue),
- new VertexPositionColor( new Vector3(1 , -1 , -1) ,Color.Blue),
- new VertexPositionColor( new Vector3(1 , -1 , 1) ,Color.Blue),
- new VertexPositionColor( new Vector3(1 , 1 , -1) ,Color.Blue),
- new VertexPositionColor( new Vector3(1 , -1 , 1) ,Color.Blue),
- new VertexPositionColor( new Vector3(1 , 1 , 1) ,Color.Blue),
- new VertexPositionColor( new Vector3(1 , -1 , -1) ,Color.Orange),
- new VertexPositionColor( new Vector3(-1 , -1 , -1) ,Color.Orange),
- new VertexPositionColor( new Vector3(-1 , -1 , 1) ,Color.Orange),
- new VertexPositionColor( new Vector3(1 , -1 , -1) ,Color.Orange),
- new VertexPositionColor( new Vector3(-1 , -1 , 1) ,Color.Orange),
- new VertexPositionColor( new Vector3(1 , -1 , 1) ,Color.Orange),
- new VertexPositionColor( new Vector3(-1 , -1 , -1) ,Color.Purple),
- new VertexPositionColor( new Vector3(-1 , 1 , -1) ,Color.Purple),
- new VertexPositionColor( new Vector3(-1 , 1 , 1) ,Color.Purple),
- new VertexPositionColor( new Vector3(-1 , -1 , -1) ,Color.Purple),
- new VertexPositionColor( new Vector3(-1 , 1 , 1) ,Color.Purple),
- new VertexPositionColor( new Vector3(-1 , -1 , 1) ,Color.Purple),
- new VertexPositionColor( new Vector3(1 , 1 , 1) ,Color.Yellow),
- new VertexPositionColor( new Vector3(-1 , 1 , 1) ,Color.Yellow),
- new VertexPositionColor( new Vector3(-1 , 1 , -1) ,Color.Yellow),
- new VertexPositionColor( new Vector3(1 , 1 , 1) ,Color.Yellow),
- new VertexPositionColor( new Vector3(-1 , 1 , -1) ,Color.Yellow),
- new VertexPositionColor( new Vector3(1 , 1 , -1) ,Color.Yellow),
- };
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