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- # Everything except 'material' is optional.
- item-name: 'Dragon Slayer'
- display-name: '&6Dragon Slayer'
- lore:
- - '&bline1'
- - 'line2'
- material: IRON_SWORD
- amount: 1
- max-stack: 1
- model-data: 0
- durability: 1000
- missing-durability: 200
- unbreakable: false
- hide-tooltip: false
- enchants:
- # https://helpch.at/docs/1.21.1/org/bukkit/enchantments/Enchantment.html
- - SHARPNESS:6
- - UNBREAKING:2
- - MENDING:1
- attributes:
- # https://helpch.at/docs/1.21.1/org/bukkit/attribute/Attribute.html
- # https://helpch.at/docs/1.21.1/org/bukkit/inventory/EquipmentSlotGroup.html
- # https://helpch.at/docs/1.21.1/org/bukkit/attribute/AttributeModifier.Operation.html
- # - attribute:value:slot:operation
- - ATTACK_DAMAGE:14:MAINHAND:ADD_NUMBER
- - ATTACK_SPEED:0.15:MAINHAND:ADD_SCALAR
- item-flags:
- # https://helpch.at/docs/1.21.1/org/bukkit/inventory/ItemFlag.html
- - HIDE_ENCHANTS
- nbt:
- # key:value:type (string (text), integer (whole number), boolean (true/false), double (decimal number))
- - key:value:STRING
- tags:
- # namespace:key:value:type (string (text), integer (whole number), boolean (true/false), double (decimal number))
- - namespace:key:value:STRING
- ### Misc
- trim:
- pattern: minecraft:snout
- material: minecraft:copper
- dyed: '#63faff' # Leather Armor
- banner-patterns:
- # https://helpch.at/docs/1.21.1/org/bukkit/block/banner/PatternType.html
- # https://helpch.at/docs/1.21.1/org/bukkit/DyeColor.html
- # pattern:color
- - RHOMBUS:CYAN
- - STRIPE_BOTTOM:LIGHT_GRAY
- potion-effects:
- # if 'material' is a potion type, or TIPPED_ARROW
- # https://helpch.at/docs/1.21.1/org/bukkit/potion/PotionEffect.html
- # https://helpch.at/docs/1.21.1/org/bukkit/potion/PotionEffectType.html
- # effect:level:duration:ambient:particles:icon
- - SPEED:1:20
- - STRENGTH:2:10:false:true:false
- stored-enchantments:
- # For ENCHANTED_BOOK
- # https://helpch.at/docs/1.21.1/org/bukkit/enchantments/Enchantment.html
- # enchant:level
- - UNBREAKING:5
- - LOOTING:4
- - MENDING
- spawner:
- type: ZOMBIE # https://helpch.at/docs/1.21.1/org/bukkit/entity/EntityType.html
- spawn-count: 5 # Set how many mobs attempt to spawn.
- delay: 200 # If set to -1, the spawn delay will be reset to a random value between getMinSpawnDelay() and getMaxSpawnDelay().
- min-spawn-delay: 100 # Set the minimum spawn delay amount (in ticks).
- max-spawn-delay: 600 # Set the maximum spawn delay amount (in ticks).
- max-nearby-entities: 7 # Set the maximum number of similar entities that are allowed to be within spawning range of this spawner.
- food:
- # Values are an example of HONEY_BOTTLE
- hunger: 6 # 6 = 3 drumstick.
- saturation: 1.2 # Saturation is an instant status effect that reduces the need for eating.
- eat-speed: 1.61 # Time in seconds it will take for this item to be eaten.
- converts-to: GLASS_BOTTLE # What the item becomes when eaten. Like an empty glass bottle. Can be custom item.
- can-always-eat: false # Sets if this item can be eaten even when not hungry.
- effects:
- # Ofc honey bottles have no effects, but still.
- # duration in ticks. (20 = 1s)
- # effect:level:duration:chance
- - SPEED:1:200:0.5
- tool:
- base: IRON_PICKAXE # Tool we'll use as our tool base.
- mining-speed: 6.0
- damage-per-block: 1
- blocks: # List of blocks this tool is for.
- - STONE
- - IRON_ORE
- - COAL_ORE
- - GRANITE
- - DIRT
- playable:
- song: minecraft:pigstep # namespace:song - https://helpch.at/docs/1.21.1/org/bukkit/JukeboxSong.html
- song-tooltip: true # Sets if the song will show in the item tooltip.
- head-texture: 'eyJ0ZXh0dXJlcyI6eyJTS0lOIjp7InVybCI6Imh0dHA6Ly90ZXh0dXJlcy5taW5lY3JhZnQubmV0L3RleHR1cmUvMmYyN2U1M2YxMDFjMzQ5ODAxZmMzMzJhZDIzYTMyNTQ3MjU4MThhMDE3MDdkNTUyZTYzM2E2MzRhZTJjZjBkMSJ9fX0='
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