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  1. 0.001 2019-04-20 16:12:28; Factorio 0.17.32 (build 44530, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1803)
  3. 0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "4780"
  4. 0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
  5. 0.002 Write data path: C:/Users/maxim/AppData/Roaming/Factorio [31675/228454MB]
  6. 0.002 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
  7. 0.008 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 7197/16271 MB, page: 12805/19727 MB, virtual: 4327/134217727 MB, extended virtual: 0 MB]
  8. 0.008 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
  9. 0.020 Available displays: 2
  10. 0.020 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.021 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
  12. 0.091 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  13. 0.206 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 25.21.14.1771
  14. 0.206 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
  15. 0.206 [Local Video Memory] Budget: 6874MB, CurrentUsage: 2MB, Reservation: 0/3639MB
  16. 0.206 [Non-Local Vid.Mem.] Budget: 7321MB, CurrentUsage: 0MB, Reservation: 0/3864MB
  17. 0.206 Tiled resources: Tier 2
  18. 0.206 Unified Memory Architecture: No
  19. 0.206 BGR 565 Supported: Yes
  20. 0.206 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.248 Desktop composition is active.
  22. 0.248 Graphics settings preset: very-high
  23. 0.249 Dedicated video memory size 8088 MB
  24. 0.249 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  25. 0.249 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
  26. 0.313 DSound: Starting _dsound_update thread
  27. 0.314 DSound: Enter _dsound_update; tid=11556
  28. 0.421 Info ModManager.cpp:240: Found duplicate mod Squeak Through, using higher version (1.3.0 > 1.2.2).
  29. 0.430 Loading mod core 0.0.0 (data.lua)
  30. 0.517 Loading mod base 0.17.32 (data.lua)
  31. 0.754 Loading mod base 0.17.32 (data-updates.lua)
  32. 0.865 Checksum for core: 161597740
  33. 0.865 Checksum of base: 3343873766
  34. 1.408 Loading sounds...
  35. 1.487 Info PlayerData.cpp:69: Local player-data.json unavailable
  36. 1.487 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1555680307
  37. 1.626 Initial atlas bitmap size is 16384
  38. 1.674 Created atlas bitmap 16384x16384 [none]
  39. 1.680 Created atlas bitmap 16384x11380 [none]
  40. 1.681 Created atlas bitmap 8192x3892 [decal]
  41. 1.683 Created atlas bitmap 16384x3808 [low-object]
  42. 1.683 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
  43. 1.684 Created atlas bitmap 8192x3488 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  44. 1.686 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  45. 1.686 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
  46. 1.687 Created atlas bitmap 4096x1392 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  47. 1.688 Created atlas bitmap 8192x1496 [alpha-mask]
  48. 1.693 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
  49. 1.693 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
  50. 1.703 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  51. 2.759 Parallel Sprite Loader initialized (threads: 3)
  52. 23.191 Sprites loaded
  53. 23.257 Generated mipmaps for atlas of size 16384x3808
  54. 23.279 Generated mipmaps for atlas of size 8192x3488
  55. 23.301 Generated mipmaps for atlas of size 16384x6880
  56. 23.312 Generated mipmaps for atlas of size 4096x1600
  57. 23.323 Generated mipmaps for atlas of size 4096x1392
  58. 23.334 Generated mipmaps for atlas of size 8192x2336
  59. 23.342 Custom inputs active: 6
  60. 23.438 Factorio initialised
  61. 23.440 Game is running on selected version branch on Steam.
  62. 29.716 Loading map C:\Users\maxim\AppData\Roaming\Factorio\saves\_autosave2.zip: 1975879 bytes.
  63. 29.793 Loading level.dat: 3356313 bytes.
  64. 29.797 Info Scenario.cpp:161: Map version 0.17.32-1
  65. 30.389 Loading script.dat: 13255 bytes.
  66. 30.392 Checksum for script C:/Users/maxim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
  67. 90.016 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  68. 90.265 Info AppManagerStates.cpp:1747: Saving finished
  69. 210.250 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  70. 210.516 Info AppManagerStates.cpp:1747: Saving finished
  71. 332.869 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  72. 333.134 Info AppManagerStates.cpp:1747: Saving finished
  73. 455.170 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  74. 455.436 Info AppManagerStates.cpp:1747: Saving finished
  75. 575.422 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  76. 575.704 Info AppManagerStates.cpp:1747: Saving finished
  77. 695.690 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  78. 695.972 Info AppManagerStates.cpp:1747: Saving finished
  79. 819.825 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  80. 820.106 Info AppManagerStates.cpp:1747: Saving finished
  81. 940.094 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
  82. 940.376 Info AppManagerStates.cpp:1747: Saving finished
  83. 1060.365 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
  84. 1060.660 Info AppManagerStates.cpp:1747: Saving finished
  85. 1181.094 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
  86. 1181.377 Info AppManagerStates.cpp:1747: Saving finished
  87. 1185.913 Error CrashHandler.cpp:425: Exception Code: c0000005, Address: 0x00007ff6823890f6
  88. ModuleBase: 0x00007ff681500000, ImageSize: 01650000, RelativeAddress: 00e890f6
  89. 1185.913 Error CrashHandler.cpp:431: Access Violation: Read at address 0000000000000128
  90. 1185.913 Error CrashHandler.cpp:445: Exception Context:
  91. rax=0000000000000000, rbx=0000000000000000, rcx=000001e595080cb0,
  92. rdx=000001e5126fa430, rsi=0000000000000001, rdi=000001e579bf70a0,
  93. rip=00007ff6823890f6, rsp=0000004b7e31f9a8, rbp=0000004b7e31fa61,
  94. r8=0000000000000000, r9=0000004b7e31f9c0, r10=000001e595080cb0,
  95. r11=000001e5126fa430, r12=0000000000000003, r13=0000004b7e31fb28,
  96. r14=0000000000000000, r15=0000000000000007
  97. 1185.913 Crashed in D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff681500000 - 0x00007ff682b50000)
  98. Factorio crashed. Generating symbolized stacktrace, please wait ...
  99. c:\cygwin64\tmp\factorio-build-mtwebf\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
  100. c:\cygwin64\tmp\factorio-build-mtwebf\src\util\logger.cpp (376): Logger::writeStacktrace
  101. c:\cygwin64\tmp\factorio-build-mtwebf\src\util\logger.cpp (527): Logger::logStacktrace
  102. c:\cygwin64\tmp\factorio-build-mtwebf\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
  103. c:\cygwin64\tmp\factorio-build-mtwebf\src\util\crashhandler.cpp (472): CrashHandler::SehHandler
  104. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9F31BDD0)
  105. 00007FFF9F31BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
  106. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BE3167)
  107. 00007FFFA2BE3167 (ntdll): (filename not available): memset
  108. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BCB5E6)
  109. 00007FFFA2BCB5E6 (ntdll): (filename not available): _C_specific_handler
  110. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BDF7DD)
  111. 00007FFFA2BDF7DD (ntdll): (filename not available): _chkstk
  112. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2B4D856)
  113. 00007FFFA2B4D856 (ntdll): (filename not available): RtlWalkFrameChain
  114. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BDE70E)
  115. 00007FFFA2BDE70E (ntdll): (filename not available): KiUserExceptionDispatcher
  116. f:\dd\vctools\crt\crtw32\concrt\schedulerbase.cpp (235): Concurrency::details::SchedulerBase::GetNextSchedulingRing
  117. f:\dd\vctools\crt\crtw32\concrt\searchalgorithms.cpp (1464): Concurrency::details::WorkSearchContext::SearchCacheLocal
  118. f:\dd\vctools\crt\crtw32\concrt\internalcontextbase.cpp (1531): Concurrency::details::InternalContextBase::WorkWasFound
  119. f:\dd\vctools\crt\crtw32\concrt\internalcontextbase.cpp (1699): Concurrency::details::InternalContextBase::Dispatch
  120. f:\dd\vctools\crt\crtw32\concrt\freethreadproxy.cpp (203): Concurrency::details::FreeThreadProxy::Dispatch
  121. f:\dd\vctools\crt\crtw32\concrt\threadproxy.cpp (177): Concurrency::details::ThreadProxy::ThreadProxyMain
  122. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2754034)
  123. 00007FFFA2754034 (KERNEL32): (filename not available): BaseThreadInitThunk
  124. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BB3691)
  125. 00007FFFA2BB3691 (ntdll): (filename not available): RtlUserThreadStart
  126. Stack trace logging done
  127. 1188.134 Error CrashHandler.cpp:177: Map tick at moment of crash: 108407
  128. 1188.134 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  129. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  130. 1195.509 Info AppManagerStates.cpp:1747: Saving finished
  131. 1249.215 Quitting: user-quit.
  132. 1249.330 DSound: Stopping voice
  133. 1249.330 DSound: Joining thread
  134. 1249.333 DSound: Exit _dsound_update; tid=11556
  135. 1249.334 DSound: Waiting for voice to stop ... signaled
  136. 1249.334 DSound: Joined thread
  137. 1249.334 DSound: Destroying thread
  138. 1249.334 DSound: Thread destroyed
  139. 1249.334 DSound: Releasing buffer
  140. 1249.334 DSound: Voice stopped
  141. 1249.334 DSound: Deallocating voice
  142. 1249.334 DSound: Deallocated voice
  143. 1249.358 Steam API shutdown.
  144. 1249.364 Goodbye
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