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- 0.001 2019-04-20 16:12:28; Factorio 0.17.32 (build 44530, win64, steam)
- 0.001 Operating system: Windows 10 (version 1803)
- 0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "4780"
- 0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
- 0.002 Write data path: C:/Users/maxim/AppData/Roaming/Factorio [31675/228454MB]
- 0.002 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
- 0.008 System info: [CPU: Intel(R) Core(TM) i5-3570K CPU @ 3.40GHz, 4 cores, RAM: 7197/16271 MB, page: 12805/19727 MB, virtual: 4327/134217727 MB, extended virtual: 0 MB]
- 0.008 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: 00] [Lang: en]
- 0.020 Available displays: 2
- 0.020 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
- 0.021 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
- 0.091 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
- 0.206 Initialised Direct3D[0]: NVIDIA GeForce GTX 1070; id: 10de-1b81; driver: nvldumdx.dll 25.21.14.1771
- 0.206 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 1,discard,-,-,none
- 0.206 [Local Video Memory] Budget: 6874MB, CurrentUsage: 2MB, Reservation: 0/3639MB
- 0.206 [Non-Local Vid.Mem.] Budget: 7321MB, CurrentUsage: 0MB, Reservation: 0/3864MB
- 0.206 Tiled resources: Tier 2
- 0.206 Unified Memory Architecture: No
- 0.206 BGR 565 Supported: Yes
- 0.206 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.248 Desktop composition is active.
- 0.248 Graphics settings preset: very-high
- 0.249 Dedicated video memory size 8088 MB
- 0.249 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
- 0.249 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Color: 32bit]
- 0.313 DSound: Starting _dsound_update thread
- 0.314 DSound: Enter _dsound_update; tid=11556
- 0.421 Info ModManager.cpp:240: Found duplicate mod Squeak Through, using higher version (1.3.0 > 1.2.2).
- 0.430 Loading mod core 0.0.0 (data.lua)
- 0.517 Loading mod base 0.17.32 (data.lua)
- 0.754 Loading mod base 0.17.32 (data-updates.lua)
- 0.865 Checksum for core: 161597740
- 0.865 Checksum of base: 3343873766
- 1.408 Loading sounds...
- 1.487 Info PlayerData.cpp:69: Local player-data.json unavailable
- 1.487 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1555680307
- 1.626 Initial atlas bitmap size is 16384
- 1.674 Created atlas bitmap 16384x16384 [none]
- 1.680 Created atlas bitmap 16384x11380 [none]
- 1.681 Created atlas bitmap 8192x3892 [decal]
- 1.683 Created atlas bitmap 16384x3808 [low-object]
- 1.683 Created atlas bitmap 2048x192 [icon-background, not-compressed, linear-minification, linear-magnification, linear-mip-level, , no-crop, no-scale]
- 1.684 Created atlas bitmap 8192x3488 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 1.686 Created atlas bitmap 16384x6880 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
- 1.686 Created atlas bitmap 4096x1600 [smoke, mipmap, linear-minification, linear-magnification]
- 1.687 Created atlas bitmap 4096x1392 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 1.688 Created atlas bitmap 8192x1496 [alpha-mask]
- 1.693 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
- 1.693 Created atlas bitmap 8192x2336 [shadow, mipmap, linear-magnification, alpha-mask]
- 1.703 Texture processor created. GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
- 2.759 Parallel Sprite Loader initialized (threads: 3)
- 23.191 Sprites loaded
- 23.257 Generated mipmaps for atlas of size 16384x3808
- 23.279 Generated mipmaps for atlas of size 8192x3488
- 23.301 Generated mipmaps for atlas of size 16384x6880
- 23.312 Generated mipmaps for atlas of size 4096x1600
- 23.323 Generated mipmaps for atlas of size 4096x1392
- 23.334 Generated mipmaps for atlas of size 8192x2336
- 23.342 Custom inputs active: 6
- 23.438 Factorio initialised
- 23.440 Game is running on selected version branch on Steam.
- 29.716 Loading map C:\Users\maxim\AppData\Roaming\Factorio\saves\_autosave2.zip: 1975879 bytes.
- 29.793 Loading level.dat: 3356313 bytes.
- 29.797 Info Scenario.cpp:161: Map version 0.17.32-1
- 30.389 Loading script.dat: 13255 bytes.
- 30.392 Checksum for script C:/Users/maxim/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1848333929
- 90.016 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
- 90.265 Info AppManagerStates.cpp:1747: Saving finished
- 210.250 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
- 210.516 Info AppManagerStates.cpp:1747: Saving finished
- 332.869 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
- 333.134 Info AppManagerStates.cpp:1747: Saving finished
- 455.170 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
- 455.436 Info AppManagerStates.cpp:1747: Saving finished
- 575.422 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
- 575.704 Info AppManagerStates.cpp:1747: Saving finished
- 695.690 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
- 695.972 Info AppManagerStates.cpp:1747: Saving finished
- 819.825 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
- 820.106 Info AppManagerStates.cpp:1747: Saving finished
- 940.094 Info AppManager.cpp:277: Saving to _autosave1 (blocking).
- 940.376 Info AppManagerStates.cpp:1747: Saving finished
- 1060.365 Info AppManager.cpp:277: Saving to _autosave2 (blocking).
- 1060.660 Info AppManagerStates.cpp:1747: Saving finished
- 1181.094 Info AppManager.cpp:277: Saving to _autosave3 (blocking).
- 1181.377 Info AppManagerStates.cpp:1747: Saving finished
- 1185.913 Error CrashHandler.cpp:425: Exception Code: c0000005, Address: 0x00007ff6823890f6
- ModuleBase: 0x00007ff681500000, ImageSize: 01650000, RelativeAddress: 00e890f6
- 1185.913 Error CrashHandler.cpp:431: Access Violation: Read at address 0000000000000128
- 1185.913 Error CrashHandler.cpp:445: Exception Context:
- rax=0000000000000000, rbx=0000000000000000, rcx=000001e595080cb0,
- rdx=000001e5126fa430, rsi=0000000000000001, rdi=000001e579bf70a0,
- rip=00007ff6823890f6, rsp=0000004b7e31f9a8, rbp=0000004b7e31fa61,
- r8=0000000000000000, r9=0000004b7e31f9c0, r10=000001e595080cb0,
- r11=000001e5126fa430, r12=0000000000000003, r13=0000004b7e31fb28,
- r14=0000000000000000, r15=0000000000000007
- 1185.913 Crashed in D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe (0x00007ff681500000 - 0x00007ff682b50000)
- Factorio crashed. Generating symbolized stacktrace, please wait ...
- c:\cygwin64\tmp\factorio-build-mtwebf\libraries\stackwalker\stackwalker.cpp (924): StackWalker::ShowCallstack
- c:\cygwin64\tmp\factorio-build-mtwebf\src\util\logger.cpp (376): Logger::writeStacktrace
- c:\cygwin64\tmp\factorio-build-mtwebf\src\util\logger.cpp (527): Logger::logStacktrace
- c:\cygwin64\tmp\factorio-build-mtwebf\src\util\crashhandler.cpp (172): CrashHandler::writeStackTrace
- c:\cygwin64\tmp\factorio-build-mtwebf\src\util\crashhandler.cpp (472): CrashHandler::SehHandler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF9F31BDD0)
- 00007FFF9F31BDD0 (KERNELBASE): (filename not available): UnhandledExceptionFilter
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BE3167)
- 00007FFFA2BE3167 (ntdll): (filename not available): memset
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BCB5E6)
- 00007FFFA2BCB5E6 (ntdll): (filename not available): _C_specific_handler
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BDF7DD)
- 00007FFFA2BDF7DD (ntdll): (filename not available): _chkstk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2B4D856)
- 00007FFFA2B4D856 (ntdll): (filename not available): RtlWalkFrameChain
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BDE70E)
- 00007FFFA2BDE70E (ntdll): (filename not available): KiUserExceptionDispatcher
- f:\dd\vctools\crt\crtw32\concrt\schedulerbase.cpp (235): Concurrency::details::SchedulerBase::GetNextSchedulingRing
- f:\dd\vctools\crt\crtw32\concrt\searchalgorithms.cpp (1464): Concurrency::details::WorkSearchContext::SearchCacheLocal
- f:\dd\vctools\crt\crtw32\concrt\internalcontextbase.cpp (1531): Concurrency::details::InternalContextBase::WorkWasFound
- f:\dd\vctools\crt\crtw32\concrt\internalcontextbase.cpp (1699): Concurrency::details::InternalContextBase::Dispatch
- f:\dd\vctools\crt\crtw32\concrt\freethreadproxy.cpp (203): Concurrency::details::FreeThreadProxy::Dispatch
- f:\dd\vctools\crt\crtw32\concrt\threadproxy.cpp (177): Concurrency::details::ThreadProxy::ThreadProxyMain
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2754034)
- 00007FFFA2754034 (KERNEL32): (filename not available): BaseThreadInitThunk
- ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFFA2BB3691)
- 00007FFFA2BB3691 (ntdll): (filename not available): RtlUserThreadStart
- Stack trace logging done
- 1188.134 Error CrashHandler.cpp:177: Map tick at moment of crash: 108407
- 1188.134 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
- Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
- 1195.509 Info AppManagerStates.cpp:1747: Saving finished
- 1249.215 Quitting: user-quit.
- 1249.330 DSound: Stopping voice
- 1249.330 DSound: Joining thread
- 1249.333 DSound: Exit _dsound_update; tid=11556
- 1249.334 DSound: Waiting for voice to stop ... signaled
- 1249.334 DSound: Joined thread
- 1249.334 DSound: Destroying thread
- 1249.334 DSound: Thread destroyed
- 1249.334 DSound: Releasing buffer
- 1249.334 DSound: Voice stopped
- 1249.334 DSound: Deallocating voice
- 1249.334 DSound: Deallocated voice
- 1249.358 Steam API shutdown.
- 1249.364 Goodbye
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