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- Update v1.0.2 Changelog:
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- Items
- • The Stash in the Saloon now has 3 tabs worth of storage, with 32 items each.
- • Talrie has added an AutoCraft Bench to her shop. If y’all have Blueprint Chips, this’d be the place to use them.
- • Blueprint Chips and crafting components are now unique. If a unique item is rolled to drop and is already present in your inventory or stash, another loot drop will replace it.
- • Removed AutoCraft Benches from spawning in facility maps as you can now craft in the comfort of your home station.
- • New crafting opportunities are on the way soon!
- Force Psyker
- • Fixed a bug with Purity Prism that could fail to clear Stun.
- Smuggler
- • Artifacts created with Bag of Wonders will clean up correctly if destroyed before activating.
- Soldier
- • Fixed an issue preventing FoxKin being recognized when using the Custom Armor passive.
- UI
- • Hitting the Tab key will now toggle display of health bars over mobs in combat.
- • Added a option for Sticky Ability Wheel in combat. This will cause the Ability Wheel to persist after an enemy is clicked instead of fading when the mouse button is released.
- • Attack results are now logged first in Combat Log, followed by factors that affected the final damage.
- • Attacks that miss because the target dodged are now called out in the Combat Log.
- • Crit resistance successes are now shown in the Combat Log.
- • The Combat Log, Crew Monitor and Timeline now all scroll independently, based on mouse cursor location.
- • The Combat Log will now also show event messages.
- Mobs & Combat
- • All characters now correctly have 0% Dodge chance while affected by Stun (though attacks against them can still miss).
- • Slight reduction in base damage and critical chance for CorpSec Heavy’s Power shot.
- • CorpSec Heavy’s Battle Scan no longer stacks.
- • Fixed certain Void-tainted mobs from having an outsized shield effect.
- Misc
- • Fixed Lungquake syndrome boosting damage resistance incorrectly.
- • Fixed a stacking crit buff upgrade when dealing elemental damage from failing at 20 stacks.
- • Fixed an issue that could cause an Autosave to be unrecognized in the Title Screen if preferences had been reset.
- • Fixed an issue with forced player movement that could cause strange behaviour.
- • Minor text fixes.
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