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TheInsidiousOne

Star-Wing pt2

Aug 13th, 2021
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  1. Neo Gradius
  2. Level 4 LIGHT Machine/Normal
  3. 1200/800
  4.  
  5. Bacterian Starfighter
  6. Level 4 LIGHT Machine/Normal
  7. 2000/100
  8.  
  9. Star-Wing Pegasus
  10. Level 4 Scale 5 LIGHT Machine/Pendulum/Effect
  11. 1800/1200
  12. Once per turn, during your Main Phase, if this card was activated this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using Machine monsters you control as Fusion Materials.
  13. ----
  14. Once per turn, during your Main Phase, if this card was Special Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Machine monsters you control as Fusion Materials.
  15.  
  16. Star-Wing Skyfisher
  17. Level 4 Scale 3 LIGHT Machine/Pendulum/Effect
  18. 0/0
  19. If you have "Star-Wing Skyfisher" in your other Pendulum Zone: You can destroy both it and this card, and if you do, draw 2 cards. You can only use this effect of "Star-Wing Skyfisher" once per turn.
  20. ----
  21. If this card in your Pendulum Zone is destroyed by a card effect, except by its own Pendulum Effect: You can target 1 card on the field; destroy it. You can only use this effect of "Star-Wing Skyfisher" once per turn.
  22.  
  23. Star-Wing Grizzly
  24. Level 4 Scale 5 LIGHT Machine/Pendulum/Effect
  25. 1200/900
  26. While this card is in the Pendulum Zone, any battle damage you take becomes halved.
  27. ----
  28. When this card is Pendulum Summoned from the hand (and no other cards are Pendulum Summoned at the same time): You can add 1 "Star-Wing" card from your Deck to your hand, except "Star-Wing Grizzly".
  29.  
  30. Star-Wing Kuwaga
  31. Level 4 Scale 3 LIGHT Machine/Pendulum/Effect
  32. 1700/900
  33. If a "Star-Wing" monster(s) you control would be destroyed by battle or card effect, you can destroy this card instead.
  34. ----
  35. If you Fusion or Xyz Summon a Machine Fusion or Xyz Monster from the Extra Deck (except during the Damage Step): You can Special Summon this card from your GY (if it was there when the Summon resolved) or hand (even if not), but place it in your Pendulum Zone when it leaves the field. You can only use this effect of "Star-Wing Kuwaga" once per turn.
  36.  
  37. Star-Wing Serpent
  38. Level 4 Scale 5 LIGHT Machine/Pendulum/Effect
  39. 1200/1200
  40. During your Main Phase, if this card was activated this turn: You can target 1 "Star-Wing" Xyz Monster in your GY; Special Summon that target, and if you do, attach this card to it as material. You can only use this effect of "Star-Wing Serpent" once per turn.
  41. ----
  42. If this card is used as Fusion Material for the Fusion Summon of a "Star-Wing" monster: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Star-Wing" card to your hand, also shuffle the rest into your Deck. You can only use this effect of "Star-Wing Serpent" once per turn.
  43.  
  44. Star-Wing Hornet
  45. Level 4 Scale 3 LIGHT Machine/Pendulum/Effect
  46. 900/1700
  47. During your Main Phase, if this card was activated this turn: You can target 1 "Star-Wing" card in your GY, except "Star-Wing Hornet"; add it to your hand. You can only use this effect of "Star-Wing Hornet" once per turn.
  48. ----
  49. If this card is added to your hand, except by drawing it: You can Special Summon it, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Fusion and Xyz Monsters. If this card is Normal or Special Summoned: You can send 1 "Star-Wing" monster from your Deck to the GY, except "Star-Wing Hornet". You can only use each effect of "Star-Wing Hornet" once per turn.
  50.  
  51. Star-Wing Rooster
  52. Level 4 Scale 5 LIGHT Machine/Pendulum/Effect
  53. 1600/1400
  54. At the start of the Damage Step, if your "Star-Wing" monster battles a monster: You can destroy that monster.
  55. ----
  56. If this card is Normal or Special Summoned: You can Special Summon 1 "Star-Wing" monster from your hand with ATK less than or equal to this card's ATK on the field. You can only use this effect of "Star-Wing Rooster" once per turn. At the start of the Damage Step, if this card battles a monster: You can destroy that monste.
  57.  
  58. Star-Wing Recovery Tether Manta
  59. Link-3 LIGHT Machine/Link/Effect
  60. 2400/BL B BR
  61. 3 Machine monsters
  62. Gains 300 ATK for each monster it points to. Once per opponent's Main Phase, you can (Quick Effect): Immediately after this effect resolves, you can conduct 1 Pendulum Summon of up to 2 Machine monsters. When you Xyz Summon a "Star-Wing" monster(s): You can add 1 "Star-Wing" Pendulum Monster from your Deck to your hand. You can only use this effect of "Star-Wing Recovery Tether Manta" once per turn.
  63.  
  64. Harmonic Xyz Fusion
  65. Normal Spell
  66. Fusion Summon 1 Machine Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. You can banish this card from your GY, then target 2 Machine monsters with the same Level in your GY; Special Summon them, then, immediately after this effect resolves, Xyz Summon 1 Machine monster from your Extra Deck, using only the Summoned monsters. You can only use each effect of "Harmonic Xyz Fusion" once per turn.
  67.  
  68. Star Reflection
  69. Normal Spell
  70. Target 2 Machine Monster Cards in your Pendulum Zones; destroy them, and if you do, draw 2 cards. You can only activate 1 "Star Reflection" once per turn.
  71.  
  72. Star Alliance
  73. Equip Spell
  74. Equip only to a Machine Xyz Monster you control. It gains 500 ATK. Once per turn, during your Main Phase: You can increase the equipped monster's by 1. The equipped monster gains effects depending on its current Rank.
  75. ● 4 or lower: This card cannot be destroyed by battle.
  76. ● 5 to 7: If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.
  77. ● 8 or higher: This card can attack all monsters your opponent controls, once each.
  78.  
  79. Purple and Black Collision
  80. Normal Trap
  81. If you control an Xyz Monster with a Fusion Monster as material: The ATK of all face-up monsters your opponent controls becomes 0.
  82.  
  83. Star-Wing Blast
  84. Normal Trap
  85. If this Set card in its owner's control has left the field because of an opponent's effect, and is now in the GY or banished: You can inflict 600 damage to your opponent for each face-up Machine Pendulum Monster in your Extra Deck.
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