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  1. ### Create time: Tuesday 30 Sep 2025 07:38:00 PM Central Daylight Time
  2.  
  3. CKPE Runtime:
  4. 0.6 build 267
  5.  
  6. OS:
  7. Microsoft Windows 11
  8. 10.0 build 26100
  9.  
  10. Processor:
  11. GenuineIntel
  12. 13th Gen Intel(R) Core(TM) i9-13900KS
  13.  
  14. MHz: 3200
  15. Threads: 128
  16. Logical cores: 128
  17. Physical cores: 64
  18. Hyper-threads technology: true
  19. Supports the SSE 4.1: true
  20. Supports the AVX 2: true
  21.  
  22. Game:
  23. SkyrimSE
  24.  
  25. Load game library: "CKPE.SkyrimSE.dll"
  26. Name: SkyrimSE
  27. Author: Perchik71
  28. Version: 601B20000 (0.6.434.0)
  29. Launch: Skyrim Special Edition [v1.5.73]
  30.  
  31. Module base: 140000000
  32. DIALOG: Open archive "CreationKitPlatformExtended_SSE_Dialogs.pak"
  33. DIALOG: The dialog has been added: "122.json"
  34. DIALOG: The dialog has been added: "141.json"
  35. DIALOG: The dialog has been added: "162.json"
  36. DIALOG: The dialog has been added: "175.json"
  37. DIALOG: The dialog has been added: "220.json"
  38. DIALOG: The dialog has been added: "3366.json"
  39. DIALOG: The dialog has been added: "3368.json"
  40. DIALOG: The dialog has been added: "494.json"
  41. DIALOG: The dialog has been added: "5503.json"
  42. Set high priority has been set for process
  43. Set high priority has been set for main thread
  44. ProcessMask: 0xFFFFFF
  45. SystemMask: 0xFFFFFF
  46. CKPE_ThreadMain 10180
  47. Messages Blacklist: 150
  48. Number of messages whose hash has already been added: 22
  49. [SSE] Register patches...
  50. [ERROR] PatchManager::Register no found this patch name "Add Change Ref" in db
  51. [ERROR] PatchManager::Register no found this patch name "Upload PS4 modded without assets" in db
  52. [ERROR] PatchManager::Register no found this patch name "Crash Merge Forms" in db
  53. [ERROR] PatchManager::Register no found this patch name "Crash MHDT More Than 70" in db
  54. [ERROR] PatchManager::Register no found this patch name "Crash Nullptr DXGISurface" in db
  55. [ERROR] PatchManager::Register no found this patch name "Fix VTXT params sections" in db
  56. [ERROR] PatchManager::Register no found this patch name "Misc Messages" in db
  57. [SSE] Install patches...
  58. [SSE] Total patches: 112
  59. [SSE] The "VCBitArray" patch has been initialized
  60. [SSE] The "Allow Multiple Window And Master" patch has been initialized
  61. [SSE] The "Allow PlayerKnows Condition" patch has been initialized
  62. [SSE] The "Console" patch has been initialized
  63. [SSE] The "Allow Save ESM and Master ESP" patch has been initialized
  64. [SSE] The "Altered Form List And Reference Map" patch has been initialized
  65. [SSE] The "BGSPerkRankArray" patch has been initialized
  66. [SSE] The "BNet Convert Unicode String" patch has been initialized
  67. [SSE] The "Broken Terrain Edit Dlg" patch has been initialized
  68. [SSE] The "BSArchiveManager Modded" patch has been initialized
  69. [SSE] The "Replace BSPointerHandle And Manager" patch has been initialized
  70. [SSE] The "Re-enable fog rendering" patch has been initialized
  71. [SSE] The "D3D11 Patch" patch has been initialized
  72. [SSE] The "Render Window" patch has been initialized
  73. [SSE] The "Object Window" patch has been initialized
  74. [SSE] The "Main Window" patch has been initialized
  75. [SSE] The "Cell View Window" patch has been initialized
  76. [SSE] The "Check D3D11" patch has been initialized
  77. [SSE] The "Check Texture In Material" patch has been initialized
  78. [SSE] The "Choose Sound File" patch has been initialized
  79. [SSE] The "Crash after Multiple Masters Warning" patch has been initialized
  80. [SSE] The "Crash Dump" patch has been initialized
  81. [SSE] The "Crash Duplicate Worldspace" patch has been initialized
  82. [SSE] The "Crash FlowChartX" patch has been initialized
  83. [SSE] The "Crash Footstep Set Remove" patch has been initialized
  84. [SSE] The "Crash HairKS" patch has been initialized
  85. [SSE] The "Crash Inventory Iterators" patch has been initialized
  86. [SSE] The "Crash Nullptr FaceGen" patch has been initialized
  87. [SSE] The "Crash Sort Function" patch has been initialized
  88. [SSE] The "Crash Test Radius" patch has been initialized
  89. [SSE] The "Crash Upload BNet Mod With Archive" patch has been initialized
  90. [SSE] The "Crash Using More 16 NPC For FaceGen" patch has been initialized
  91. [SSE] The "Data Window" patch has been initialized
  92. [SSE] The "Deferred dialog loading" patch has been initialized
  93. [SSE] The "Disable Assertion" patch can't be installed, it is disabled by the option
  94. [SSE] The "Enable Game Button To VC" patch has been initialized
  95. [SSE] The "Enable State Parent Workaround" patch can't be installed, it is disabled by the option
  96. Disabling automatic calling FaceGen
  97. Disabling export FaceGen .TGA files
  98. Disabling export FaceGen .NIF files
  99. [SSE] The "Facegen" patch has been initialized
  100. [SSE] The "Fix Actor Dlg" patch has been initialized
  101. [SSE] The "Fix BGSEntryPointFunctionDataTwoValue" patch has been initialized
  102. [SSE] The "Fix Bright Light Color" patch has been initialized
  103. [SSE] The "BSShadowDirectionalLight Fix" patch has been initialized
  104. [SSE] The "Fix CellView Object List" patch has been initialized
  105. [SSE] The "Fix Class Dlg" patch has been initialized
  106. [SSE] The "Fix Crash Duplicate Form" patch has been initialized
  107. [SSE] The "Fix Crash In Armor Addon" patch has been initialized
  108. [SSE] The "Fix Crash Lighting Shader" patch has been initialized
  109. [SSE] The "Fix Crash MakeXYZCircles" patch has been initialized
  110. [SSE] The "Fix Crash PluginTXT" patch has been initialized
  111. [SSE] The "Fix Crash TabControl" patch has been initialized
  112. [SSE] The "Fix Data Dlg with PluginTXT" patch has been initialized
  113. [SSE] The "Fix Dialogue Branch" patch has been initialized
  114. [SSE] The "File in use" patch has been initialized
  115. [SSE] The "Fix FormIDs In Load File" patch has been initialized
  116. [SSE] The "Fix Icons Script Prop" patch has been initialized
  117. [SSE] The "Fix Intersection Triangle" patch has been initialized
  118. [SSE] The "TESDataHandler" patch has been initialized
  119. [SSE] The "Fix Load Archive Active Plugin" patch has been initialized
  120. [SSE] The "Fix Load More 32K Animation" patch has been initialized
  121. [SSE] The "Fix Memory Leak ActorDlg" patch has been initialized
  122. [SSE] The "Fix Move to topic" patch has been initialized
  123. [SSE] The "Fix MusicTrack Form" patch has been initialized
  124. [SSE] The "NiSkinInstance Fix" patch has been initialized
  125. [SSE] The "Fix Object Palette" patch has been initialized
  126. [SSE] The "Fix ATXT params sections" patch has been initialized
  127. [SSE] The "Fix Race Dlg" patch has been initialized
  128. [SSE] The "Fix Remote Desktop" patch has been initialized
  129. [SSE] The "Fix RenderPass" patch has been initialized
  130. [SSE] The "Fix Reverb Parameters" patch has been initialized
  131. [SSE] The "Fix Selected Package Data" patch has been initialized
  132. [SSE] The "Fix Spell Dlg" patch has been initialized
  133. [SSE] The "Fix a spell effect duration" patch has been initialized
  134. [SSE] The "Fix Unable To Find Variable" patch has been initialized
  135. [SSE] The "Fix Vertex Normals" patch has been initialized
  136. [SSE] The "Fix Water In Ortho mode" patch has been initialized
  137. [SSE] The "Fix Water Type" patch has been initialized
  138. [SSE] The "FlowChartX Library" patch has been initialized
  139. [SSE] The "Ignore Ground Height Test" patch can't be installed, it is disabled by the option
  140. [SSE] The "Increase the maximum navmesh" patch has been initialized
  141. [SSE] The "LipGen" patch has been initialized
  142. [SSE] The "Load .DDS File" patch can't be installed, it is disabled by the option
  143. [SSE] The "Progress Window" patch has been initialized
  144. [SSE] The "Load Optimization" patch has been initialized
  145. [SSE] The "Memory Leak class BSString" patch has been initialized
  146. [SSE] The "Memory Leak In Peview Window" patch has been initialized
  147. Physical Memory (Total: 63.7 Gb, Available: 47.0 Gb)
  148. Memory (Total: 67.7 Gb, Available: 48.3 Gb)
  149. [SSE] The "Memory Manager" patch has been initialized
  150. [SSE] The "UI Dark Theme Additional" patch has been initialized
  151. [SSE] The "NavMesh Info Map" patch has been initialized
  152. [SSE] The "NavMesh Pseudo Delete" patch can't be installed, it is disabled by the option
  153. [SSE] The "NavMesh Window" patch has been initialized
  154. [SSE] The "New Format 1.71" patch has been initialized
  155. [SSE] The "NiCollisionObject Cloned Warning" patch has been initialized
  156. [SSE] The "Papyrus Editor Limit" patch has been initialized
  157. [SSE] The "Re-enable land shadows" patch has been initialized
  158. [SSE] The "Ref Link Geometry Hang Workaround" patch can't be installed, it is disabled by the option
  159. [SSE] The "Remove Useless Messages" patch has been initialized
  160. [SSE] The "Rename Creation Kit App" patch has been initialized
  161. [SSE] The "Render Window 60 FPS" patch has been initialized
  162. [SSE] The "Response Ignore Max" patch has been initialized
  163. [SSE] The "Show Reload Shaders Always" patch has been initialized
  164. [SSE] The "Skip Topic Info Validation" patch has been initialized
  165. [SSE] The "Spell Enable Casting And Delivery Always" patch has been initialized
  166. [SSE] The "Stable Sort For Perks" patch has been initialized
  167. [SSE] The "TESModelTextureSwap Correctly Load" patch has been initialized
  168. [SSE] The "TESParameters CTDA" patch has been initialized
  169. [SSE] The "UI Hotkeys" patch has been initialized
  170. [SSE] The "UnEquip Sound" patch has been initialized
  171. [SSE] The "Unicode" patch can't be installed, it is disabled by the option
  172. [SSE] The "Update UI When Fog Toggled" patch has been initialized
  173. [SSE] The "Version Control Merge Workaround" patch can't be installed, it is disabled by the option
  174. [SSE] The "Weapon Critical Effect" patch has been initialized
  175. [SSE] The "Runtime Optimization" patch has been initialized
  176. Scanning plugin directory: "D:/SteamLibrary/steamapps/common/Skyrim Special Edition/CKPEPlugins/"
  177. [ERROR] FindFirstFileW returned failed: "D:/SteamLibrary/steamapps/common/Skyrim Special Edition/CKPEPlugins/"
  178. The system cannot find the path specified.
  179. [SSE] Important optimization patch...
  180. Created D3D11 device with feature level B100...
  181. Force DirectX11.2
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