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- ### Create time: Tuesday 30 Sep 2025 07:38:00 PM Central Daylight Time
- CKPE Runtime:
- 0.6 build 267
- OS:
- Microsoft Windows 11
- 10.0 build 26100
- Processor:
- GenuineIntel
- 13th Gen Intel(R) Core(TM) i9-13900KS
- MHz: 3200
- Threads: 128
- Logical cores: 128
- Physical cores: 64
- Hyper-threads technology: true
- Supports the SSE 4.1: true
- Supports the AVX 2: true
- Game:
- SkyrimSE
- Load game library: "CKPE.SkyrimSE.dll"
- Name: SkyrimSE
- Author: Perchik71
- Version: 601B20000 (0.6.434.0)
- Launch: Skyrim Special Edition [v1.5.73]
- Module base: 140000000
- DIALOG: Open archive "CreationKitPlatformExtended_SSE_Dialogs.pak"
- DIALOG: The dialog has been added: "122.json"
- DIALOG: The dialog has been added: "141.json"
- DIALOG: The dialog has been added: "162.json"
- DIALOG: The dialog has been added: "175.json"
- DIALOG: The dialog has been added: "220.json"
- DIALOG: The dialog has been added: "3366.json"
- DIALOG: The dialog has been added: "3368.json"
- DIALOG: The dialog has been added: "494.json"
- DIALOG: The dialog has been added: "5503.json"
- Set high priority has been set for process
- Set high priority has been set for main thread
- ProcessMask: 0xFFFFFF
- SystemMask: 0xFFFFFF
- CKPE_ThreadMain 10180
- Messages Blacklist: 150
- Number of messages whose hash has already been added: 22
- [SSE] Register patches...
- [ERROR] PatchManager::Register no found this patch name "Add Change Ref" in db
- [ERROR] PatchManager::Register no found this patch name "Upload PS4 modded without assets" in db
- [ERROR] PatchManager::Register no found this patch name "Crash Merge Forms" in db
- [ERROR] PatchManager::Register no found this patch name "Crash MHDT More Than 70" in db
- [ERROR] PatchManager::Register no found this patch name "Crash Nullptr DXGISurface" in db
- [ERROR] PatchManager::Register no found this patch name "Fix VTXT params sections" in db
- [ERROR] PatchManager::Register no found this patch name "Misc Messages" in db
- [SSE] Install patches...
- [SSE] Total patches: 112
- [SSE] The "VCBitArray" patch has been initialized
- [SSE] The "Allow Multiple Window And Master" patch has been initialized
- [SSE] The "Allow PlayerKnows Condition" patch has been initialized
- [SSE] The "Console" patch has been initialized
- [SSE] The "Allow Save ESM and Master ESP" patch has been initialized
- [SSE] The "Altered Form List And Reference Map" patch has been initialized
- [SSE] The "BGSPerkRankArray" patch has been initialized
- [SSE] The "BNet Convert Unicode String" patch has been initialized
- [SSE] The "Broken Terrain Edit Dlg" patch has been initialized
- [SSE] The "BSArchiveManager Modded" patch has been initialized
- [SSE] The "Replace BSPointerHandle And Manager" patch has been initialized
- [SSE] The "Re-enable fog rendering" patch has been initialized
- [SSE] The "D3D11 Patch" patch has been initialized
- [SSE] The "Render Window" patch has been initialized
- [SSE] The "Object Window" patch has been initialized
- [SSE] The "Main Window" patch has been initialized
- [SSE] The "Cell View Window" patch has been initialized
- [SSE] The "Check D3D11" patch has been initialized
- [SSE] The "Check Texture In Material" patch has been initialized
- [SSE] The "Choose Sound File" patch has been initialized
- [SSE] The "Crash after Multiple Masters Warning" patch has been initialized
- [SSE] The "Crash Dump" patch has been initialized
- [SSE] The "Crash Duplicate Worldspace" patch has been initialized
- [SSE] The "Crash FlowChartX" patch has been initialized
- [SSE] The "Crash Footstep Set Remove" patch has been initialized
- [SSE] The "Crash HairKS" patch has been initialized
- [SSE] The "Crash Inventory Iterators" patch has been initialized
- [SSE] The "Crash Nullptr FaceGen" patch has been initialized
- [SSE] The "Crash Sort Function" patch has been initialized
- [SSE] The "Crash Test Radius" patch has been initialized
- [SSE] The "Crash Upload BNet Mod With Archive" patch has been initialized
- [SSE] The "Crash Using More 16 NPC For FaceGen" patch has been initialized
- [SSE] The "Data Window" patch has been initialized
- [SSE] The "Deferred dialog loading" patch has been initialized
- [SSE] The "Disable Assertion" patch can't be installed, it is disabled by the option
- [SSE] The "Enable Game Button To VC" patch has been initialized
- [SSE] The "Enable State Parent Workaround" patch can't be installed, it is disabled by the option
- Disabling automatic calling FaceGen
- Disabling export FaceGen .TGA files
- Disabling export FaceGen .NIF files
- [SSE] The "Facegen" patch has been initialized
- [SSE] The "Fix Actor Dlg" patch has been initialized
- [SSE] The "Fix BGSEntryPointFunctionDataTwoValue" patch has been initialized
- [SSE] The "Fix Bright Light Color" patch has been initialized
- [SSE] The "BSShadowDirectionalLight Fix" patch has been initialized
- [SSE] The "Fix CellView Object List" patch has been initialized
- [SSE] The "Fix Class Dlg" patch has been initialized
- [SSE] The "Fix Crash Duplicate Form" patch has been initialized
- [SSE] The "Fix Crash In Armor Addon" patch has been initialized
- [SSE] The "Fix Crash Lighting Shader" patch has been initialized
- [SSE] The "Fix Crash MakeXYZCircles" patch has been initialized
- [SSE] The "Fix Crash PluginTXT" patch has been initialized
- [SSE] The "Fix Crash TabControl" patch has been initialized
- [SSE] The "Fix Data Dlg with PluginTXT" patch has been initialized
- [SSE] The "Fix Dialogue Branch" patch has been initialized
- [SSE] The "File in use" patch has been initialized
- [SSE] The "Fix FormIDs In Load File" patch has been initialized
- [SSE] The "Fix Icons Script Prop" patch has been initialized
- [SSE] The "Fix Intersection Triangle" patch has been initialized
- [SSE] The "TESDataHandler" patch has been initialized
- [SSE] The "Fix Load Archive Active Plugin" patch has been initialized
- [SSE] The "Fix Load More 32K Animation" patch has been initialized
- [SSE] The "Fix Memory Leak ActorDlg" patch has been initialized
- [SSE] The "Fix Move to topic" patch has been initialized
- [SSE] The "Fix MusicTrack Form" patch has been initialized
- [SSE] The "NiSkinInstance Fix" patch has been initialized
- [SSE] The "Fix Object Palette" patch has been initialized
- [SSE] The "Fix ATXT params sections" patch has been initialized
- [SSE] The "Fix Race Dlg" patch has been initialized
- [SSE] The "Fix Remote Desktop" patch has been initialized
- [SSE] The "Fix RenderPass" patch has been initialized
- [SSE] The "Fix Reverb Parameters" patch has been initialized
- [SSE] The "Fix Selected Package Data" patch has been initialized
- [SSE] The "Fix Spell Dlg" patch has been initialized
- [SSE] The "Fix a spell effect duration" patch has been initialized
- [SSE] The "Fix Unable To Find Variable" patch has been initialized
- [SSE] The "Fix Vertex Normals" patch has been initialized
- [SSE] The "Fix Water In Ortho mode" patch has been initialized
- [SSE] The "Fix Water Type" patch has been initialized
- [SSE] The "FlowChartX Library" patch has been initialized
- [SSE] The "Ignore Ground Height Test" patch can't be installed, it is disabled by the option
- [SSE] The "Increase the maximum navmesh" patch has been initialized
- [SSE] The "LipGen" patch has been initialized
- [SSE] The "Load .DDS File" patch can't be installed, it is disabled by the option
- [SSE] The "Progress Window" patch has been initialized
- [SSE] The "Load Optimization" patch has been initialized
- [SSE] The "Memory Leak class BSString" patch has been initialized
- [SSE] The "Memory Leak In Peview Window" patch has been initialized
- Physical Memory (Total: 63.7 Gb, Available: 47.0 Gb)
- Memory (Total: 67.7 Gb, Available: 48.3 Gb)
- [SSE] The "Memory Manager" patch has been initialized
- [SSE] The "UI Dark Theme Additional" patch has been initialized
- [SSE] The "NavMesh Info Map" patch has been initialized
- [SSE] The "NavMesh Pseudo Delete" patch can't be installed, it is disabled by the option
- [SSE] The "NavMesh Window" patch has been initialized
- [SSE] The "New Format 1.71" patch has been initialized
- [SSE] The "NiCollisionObject Cloned Warning" patch has been initialized
- [SSE] The "Papyrus Editor Limit" patch has been initialized
- [SSE] The "Re-enable land shadows" patch has been initialized
- [SSE] The "Ref Link Geometry Hang Workaround" patch can't be installed, it is disabled by the option
- [SSE] The "Remove Useless Messages" patch has been initialized
- [SSE] The "Rename Creation Kit App" patch has been initialized
- [SSE] The "Render Window 60 FPS" patch has been initialized
- [SSE] The "Response Ignore Max" patch has been initialized
- [SSE] The "Show Reload Shaders Always" patch has been initialized
- [SSE] The "Skip Topic Info Validation" patch has been initialized
- [SSE] The "Spell Enable Casting And Delivery Always" patch has been initialized
- [SSE] The "Stable Sort For Perks" patch has been initialized
- [SSE] The "TESModelTextureSwap Correctly Load" patch has been initialized
- [SSE] The "TESParameters CTDA" patch has been initialized
- [SSE] The "UI Hotkeys" patch has been initialized
- [SSE] The "UnEquip Sound" patch has been initialized
- [SSE] The "Unicode" patch can't be installed, it is disabled by the option
- [SSE] The "Update UI When Fog Toggled" patch has been initialized
- [SSE] The "Version Control Merge Workaround" patch can't be installed, it is disabled by the option
- [SSE] The "Weapon Critical Effect" patch has been initialized
- [SSE] The "Runtime Optimization" patch has been initialized
- Scanning plugin directory: "D:/SteamLibrary/steamapps/common/Skyrim Special Edition/CKPEPlugins/"
- [ERROR] FindFirstFileW returned failed: "D:/SteamLibrary/steamapps/common/Skyrim Special Edition/CKPEPlugins/"
- The system cannot find the path specified.
- [SSE] Important optimization patch...
- Created D3D11 device with feature level B100...
- Force DirectX11.2
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