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Jul 2nd, 2017
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  1. LoginTD[ playerid ][ 0 ] = CreatePlayerTextDraw(playerid, 283.047393, 55.893329, "NewNation");
  2. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 0 ], 0.516665, 3.370666);
  3. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 0 ], 100.952407, 228.266708);
  4. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 0 ], 1);
  5. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 0 ], -5963521);
  6. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 0 ], 3);
  7. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 0 ], 0);
  8. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 0 ], 51);
  9. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 0 ], 1);
  10. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 0 ], 1);
  11. PlayerTextDrawSetSelectable(playerid, LoginTD[ playerid ][ 0 ], true);
  12.  
  13. LoginTD[ playerid ][ 1 ] = CreatePlayerTextDraw(playerid, 641.619079, 1.500000, "usebox");
  14. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 1 ], 0.000000, 12.009260);
  15. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 1 ], -2.000000, 0.000000);
  16. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 1 ], 1);
  17. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 1 ], 0);
  18. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 1 ], true);
  19. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 1 ], 102);
  20. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 1 ], 0);
  21. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 1 ], 0);
  22. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 1 ], 0);
  23.  
  24. LoginTD[ playerid ][ 2 ] = CreatePlayerTextDraw(playerid, 210.666763, 88.746673, "MJESTO GDJE SE STVARA ZABAVA");
  25. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 2 ], 0.422190, 1.480533);
  26. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 2 ], 1);
  27. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 2 ], -65281);
  28. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 2 ], 2);
  29. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 2 ], 0);
  30. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 0 ], -5963521);
  31. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 2 ], 3);
  32. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 2 ], 1);
  33.  
  34. LoginTD[ playerid ][ 3 ] = CreatePlayerTextDraw(playerid, 73.142875, 136.533370, "VLASNICI");
  35. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 3 ], 0.476666, 1.663998);
  36. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 3 ], 1);
  37. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 3 ], -5963521);
  38. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 3 ], true);
  39. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 3 ], 0);
  40. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 3 ], 2);
  41. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 3 ], 0);
  42. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 3 ], 51);
  43. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 3 ], 3);
  44. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 3 ], 1);
  45.  
  46. LoginTD[ playerid ][ 4 ] = CreatePlayerTextDraw(playerid, 142.857223, 298.239929, "Piky");
  47. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 4 ], 0.449999, 1.600000);
  48. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 4 ], -178.285690, -152.746597);
  49. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 4 ], 1);
  50. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 4 ], -1);
  51. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 4 ], true);
  52. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 4 ], 0);
  53. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 4 ], 0);
  54. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 4 ], 1);
  55. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 4 ], 5);
  56. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 4 ], 1);
  57.  
  58. LoginTD[ playerid ][ 5 ] = CreatePlayerTextDraw(playerid, 30.857177, 298.666656, "Piky");
  59. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 5 ], 0.701427, 2.581332);
  60. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 5 ], -348.571441, -21.333332);
  61. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 5 ], 1);
  62. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 5 ], -5963521);
  63. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 5 ], true);
  64. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 5 ], 0);
  65. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 5 ], 0);
  66. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 5 ], 1);
  67. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 5 ], 51);
  68. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 5 ], 0);
  69. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 5 ], 1);
  70.  
  71. LoginTD[ playerid ][ 6 ] = CreatePlayerTextDraw(playerid, 87.714286, 295.473327, "usebox");
  72. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 6 ], 0.000000, 3.807780);
  73. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 6 ], 18.952381, 0.000000);
  74. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 6 ], 1);
  75. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 6 ], 0);
  76. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 6 ], true);
  77. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 6 ], 102);
  78. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 6 ], 0);
  79. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 6 ], 0);
  80. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 6 ], 0);
  81.  
  82. LoginTD[ playerid ][ 7 ] = CreatePlayerTextDraw(playerid, 230.856994, 299.519958, "Dzenaan");
  83. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 7 ], 0.449999, 1.600000);
  84. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 7 ], -165.714202, -160.000030);
  85. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 7 ], 1);
  86. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 7 ], -1);
  87. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 7 ], true);
  88. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 7 ], 0);
  89. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 7 ], 0);
  90. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 7 ], 1);
  91. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 7 ], 5);
  92. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 7 ], 1);
  93.  
  94. LoginTD[ playerid ][ 8 ] = CreatePlayerTextDraw(playerid, 120.381019, 296.533447, "Dzenaan");
  95. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 8 ], 0.676666, 2.773333);
  96. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 8 ], 11.428592, -861.866333);
  97. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 8 ], 1);
  98. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 8 ], -5963521);
  99. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 8 ], true);
  100. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 8 ], 0);
  101. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 8 ], 0);
  102. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 8 ], 0);
  103. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 8 ], 51);
  104. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 8 ], 0);
  105. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 8 ], 1);
  106.  
  107. LoginTD[ playerid ][ 9 ] = CreatePlayerTextDraw(playerid, 191.333282, 295.900024, "usebox");
  108. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 9 ], 0.000000, 3.813704);
  109. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 9 ], 107.714286, 0.000000);
  110. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 9 ], 1);
  111. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 9 ], 0);
  112. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 9 ], true);
  113. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 9 ], 102);
  114. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 9 ], 0);
  115. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 9 ], 0);
  116. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 9 ], 0);
  117.  
  118. LoginTD[ playerid ][ 10 ] = CreatePlayerTextDraw(playerid, 468.571502, 139.520019, "Maper & skripter");
  119. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 10 ], 0.486571, 1.873065);
  120. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 10 ], 1);
  121. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 10 ], -5963521);
  122. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 10 ], 2);
  123. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 10 ], 0);
  124. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 0 ], 51);
  125. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 10 ], 3);
  126. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 10 ], 1);
  127.  
  128. LoginTD[ playerid ][ 11 ] = CreatePlayerTextDraw(playerid, 623.238220, 307.626617, "Dzenaan1");
  129. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 11 ], 0.449999, 1.600000);
  130. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 11 ], -175.238037, -159.999969);
  131. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 11 ], 1);
  132. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 11 ], -1);
  133. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 11 ], true);
  134. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 11 ], 0);
  135. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 11 ], 0);
  136. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 11 ], 1);
  137. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 11 ], 5);
  138. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 11 ], 1);
  139.  
  140. LoginTD[ playerid ][ 12 ] = CreatePlayerTextDraw(playerid, 510.095489, 302.080139, "Dzenaan");
  141. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 12 ], 0.674760, 2.602665);
  142. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 12 ], 1);
  143. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 12 ], -5963521);
  144. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 12 ], true);
  145. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 12 ], 0);
  146. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 12 ], 0);
  147. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 12 ], 0);
  148. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 12 ], 51);
  149. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 12 ], 0);
  150. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 12 ], 1);
  151.  
  152. LoginTD[ playerid ][ 13 ] = CreatePlayerTextDraw(playerid, 585.619018, 298.886657, "usebox");
  153. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 13 ], 0.000000, 3.950001);
  154. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 13 ], 494.380920, 0.000000);
  155. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 13 ], 1);
  156. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 13 ], 0);
  157. PlayerTextDrawUseBox(playerid, LoginTD[ playerid ][ 13 ], true);
  158. PlayerTextDrawBoxColor(playerid, LoginTD[ playerid ][ 13 ], 102);
  159. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 13 ], 0);
  160. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 13 ], 0);
  161. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 13 ], 0);
  162.  
  163. LoginTD[ playerid ][ 14 ] = CreatePlayerTextDraw(playerid, 299.428466, 25.600011, "V 1.1");
  164. PlayerTextDrawLetterSize(playerid, LoginTD[ playerid ][ 14 ], 0.618380, 2.542932);
  165. PlayerTextDrawTextSize(playerid, LoginTD[ playerid ][ 14 ], 4.571427, 0.853332);
  166. PlayerTextDrawAlignment(playerid, LoginTD[ playerid ][ 14 ], 1);
  167. PlayerTextDrawColor(playerid, LoginTD[ playerid ][ 14 ], -1);
  168. PlayerTextDrawSetShadow(playerid, LoginTD[ playerid ][ 14 ], 0);
  169. PlayerTextDrawSetOutline(playerid, LoginTD[ playerid ][ 14 ], 2);
  170. PlayerTextDrawBackgroundColor(playerid, LoginTD[ playerid ][ 14 ], -5963521);
  171. PlayerTextDrawFont(playerid, LoginTD[ playerid ][ 14 ], 3);
  172. PlayerTextDrawSetProportional(playerid, LoginTD[ playerid ][ 14 ], 1);
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