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aesnike

RAID

Oct 28th, 2024 (edited)
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  1. game:GetService("ReplicatedStorage").remotes.changeStartValue:FireServer()
  2. Wait(2)
  3.  
  4. -- Step 2: Send first data event
  5. local args = {
  6. [1] = {
  7. [1] = {
  8. [1] = "\1"
  9. },
  10. [2] = "2"
  11. }
  12. }
  13.  
  14. game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer(unpack(args))
  15.  
  16. Wait(3)
  17.  
  18. -- Step 3: Send second data event
  19. local args = {
  20. [1] = {
  21. [1] = {
  22. [1] = "\1",
  23. [2] = {
  24. ["\3"] = "select",
  25. ["characterIndex"] = 1
  26. }
  27. },
  28. [2] = "L"
  29. }
  30. }
  31.  
  32. game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer(unpack(args))
  33.  
  34. Wait(4)
  35. local args = {
  36. [1] = {
  37. [1] = {
  38. [1] = "\1",
  39. [2] = {
  40. ["\3"] = "PlaySolo",
  41. ["partyData"] = {
  42. ["difficulty"] = "Nightmare",
  43. ["mode"] = "Normal",
  44. ["dungeonName"] = "Goliath Raid",
  45. ["tier"] = 3
  46. }
  47. }
  48. },
  49. [2] = "\154"
  50. }
  51. }
  52.  
  53. game:GetService("ReplicatedStorage").dataRemoteEvent:FireServer(unpack(args))
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