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smooch output log

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May 20th, 2017
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  1. Initialize engine version: 5.5.2p1 (9360c5517afe)
  2. GfxDevice: creating device client; threaded=1
  3. Direct3D:
  4. Version: Direct3D 11.0 [level 11.1]
  5. Renderer: NVIDIA GeForce GTX 980 Ti (ID=0x17c8)
  6. Vendor: NVIDIA
  7. VRAM: 3072 MB
  8. Driver: 21.21.13.7654
  9. Default GameObject Tag: Player already registered
  10.  
  11. (Filename: Line: 90)
  12.  
  13. Begin MonoManager ReloadAssembly
  14. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.dll (this message is harmless)
  15. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.dll into Unity Child Domain
  16. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
  17. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  18. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll (this message is harmless)
  19. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  20. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-Boo.dll (this message is harmless)
  21. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-Boo.dll into Unity Child Domain
  22. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
  23. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
  24. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll (this message is harmless)
  25. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  26. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
  27. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  28. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll (this message is harmless)
  29. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.PlaymodeTestsRunner.dll into Unity Child Domain
  30. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll (this message is harmless)
  31. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\UnityEngine.VR.dll into Unity Child Domain
  32. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll (this message is harmless)
  33. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\AmplifyColor.dll into Unity Child Domain
  34. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll (this message is harmless)
  35. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Pathfinding.Ionic.Zip.Reduced.dll into Unity Child Domain
  36. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll (this message is harmless)
  37. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Pathfinding.JsonFx.dll into Unity Child Domain
  38. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll (this message is harmless)
  39. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\websocket-sharp.dll into Unity Child Domain
  40. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll (this message is harmless)
  41. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\ProBuilderCore-Unity5.dll into Unity Child Domain
  42. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll (this message is harmless)
  43. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\ProBuilderMeshOps-Unity5.dll into Unity Child Domain
  44. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\KDTree.dll (this message is harmless)
  45. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\KDTree.dll into Unity Child Domain
  46. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Triangle.dll (this message is harmless)
  47. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Triangle.dll into Unity Child Domain
  48. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll (this message is harmless)
  49. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\VacuumShaders.FlatMeshGenerator.dll into Unity Child Domain
  50. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll (this message is harmless)
  51. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\VacuumShaders.MeshMaterializer.dll into Unity Child Domain
  52. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Vectrosity.dll (this message is harmless)
  53. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Vectrosity.dll into Unity Child Domain
  54. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Verso.dll (this message is harmless)
  55. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Verso.dll into Unity Child Domain
  56. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Xefier.Threading.dll (this message is harmless)
  57. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Xefier.Threading.dll into Unity Child Domain
  58. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Xefier.Threading.Tasks.dll (this message is harmless)
  59. Loading C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Xefier.Threading.Tasks.dll into Unity Child Domain
  60. - Completed reload, in 0.037 seconds
  61. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\System.Core.dll (this message is harmless)
  62. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\System.dll (this message is harmless)
  63. OnLevelWasLoaded was found on LeanTween
  64. This message has been deprecated and will be removed in a later version of Unity.
  65. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
  66.  
  67. (Filename: Line: 382)
  68.  
  69. WARNING: Shader Unsupported: 'Outlined/Silhouetted Bumped Diffuse' - Pass 'OUTLINE' has no vertex shader
  70. <RI> Initializing input.
  71.  
  72. <RI> Input initialized.
  73.  
  74. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0
  75. <RI> Initialized touch support.
  76.  
  77. OpenVR initialized!
  78.  
  79. (Filename: Line: 381)
  80.  
  81. UnloadTime: 0.468822 ms
  82. Connected to oculus:WMHD302J201230
  83.  
  84. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  85.  
  86. Getting character list...
  87.  
  88. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  89.  
  90. resources/app/client/vrclient_Data/gametoken.dat
  91.  
  92. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  93.  
  94. 88762320f63c1330b804f121197fc9bb857ed133fee891ef93d47772c4bcfb58
  95.  
  96. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  97.  
  98. Starting to fetch character list...
  99.  
  100. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  101.  
  102. ERROR: Couldn't find a valid HealthBar for Avatar
  103.  
  104. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  105.  
  106. RENDER MODEL LOADED FOR HINTS
  107.  
  108. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  109.  
  110. DOING HIT INFOS
  111.  
  112. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  113.  
  114. INITIALIZED
  115.  
  116. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  117.  
  118. RENDER MODEL LOADED FOR HINTS
  119.  
  120. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  121.  
  122. DOING HIT INFOS
  123.  
  124. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  125.  
  126. INITIALIZED
  127.  
  128. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  129.  
  130. Got back character list
  131.  
  132. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  133.  
  134. {"characters":[{"id":"-KiBJRmqdBpUhf1tMYob","name":"Luvstosmooch","eyeset":1,"mouthset":1,"skintone":0.01666666753590107,"equipment":"40|29|28|36|2|||41"}]}
  135.  
  136. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  137.  
  138. Got 1 characters.
  139.  
  140. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  141.  
  142. Switch dummy avatar to Luvstosmooch
  143.  
  144. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  145.  
  146. HARVESTER START!
  147.  
  148. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  149.  
  150. Switch dummy avatar to Luvstosmooch
  151.  
  152. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  153.  
  154. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  155. UnloadTime: 3.801165 ms
  156.  
  157. Unloading 737 unused Assets to reduce memory usage. Loaded Objects now: 4688.
  158. Total: 121.385117 ms (FindLiveObjects: 0.209245 ms CreateObjectMapping: 0.193660 ms MarkObjects: 116.983040 ms DeleteObjects: 3.998402 ms)
  159.  
  160. SPACE CHECK Y OFFSET: 0.95
  161.  
  162. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  163.  
  164. RENDER MODEL LOADED FOR HINTS
  165.  
  166. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  167.  
  168. DOING HIT INFOS
  169.  
  170. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  171.  
  172. INITIALIZED
  173.  
  174. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  175.  
  176. RENDER MODEL LOADED FOR HINTS
  177.  
  178. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  179.  
  180. DOING HIT INFOS
  181.  
  182. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  183.  
  184. INITIALIZED
  185.  
  186. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  187.  
  188. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\System.Xml.dll (this message is harmless)
  189. Connecting...
  190.  
  191. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  192.  
  193. Game token: 88762320f63c1330b804f121197fc9bb857ed133fee891ef93d47772c4bcfb58|-KiBJRmqdBpUhf1tMYob
  194.  
  195. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  196.  
  197. ws://game.orbusvr.com:80/
  198.  
  199. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  200.  
  201. Platform assembly: C:\Users\Blake\Desktop\Launcher-0.3\resources\app\client\vrclient_Data\Managed\Mono.Security.dll (this message is harmless)
  202. WEBSOCKET CONNECTION IS OPEN VIA WS-SHARP!
  203.  
  204. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  205.  
  206. Got initial position message
  207.  
  208. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  209.  
  210. Initialized player rig, my player entity ID is now 259
  211.  
  212. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  213.  
  214. EXECUTED HARD TRANSITION
  215.  
  216. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  217.  
  218. (238.9, 95.1, 218.3)
  219.  
  220. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  221.  
  222. Starting up MY PLAYER ENTITY, GUID: 259
  223.  
  224. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  225.  
  226. ENCODER INFO
  227.  
  228. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  229.  
  230. 48000
  231.  
  232. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  233.  
  234. 2880
  235.  
  236. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  237.  
  238. MIC INFO
  239.  
  240. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  241.  
  242. Dissonance.Audio.Capture.MicrophoneCapture
  243.  
  244. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  245.  
  246. FROM SERVER: clientup:347:RandomZoneFinal
  247.  
  248. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  249.  
  250. Heard client up!
  251.  
  252. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  253.  
  254. 347
  255.  
  256. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  257.  
  258. LOADING ZONE FILE: RandomZoneFinal
  259.  
  260. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  261.  
  262. WARNING: tried to despawn myself?
  263.  
  264. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  265.  
  266. Enabling sun...
  267.  
  268. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  269.  
  270. EXECUTE LOAD OF TerrainScene
  271.  
  272. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  273.  
  274. CURRENT CLIENT LATENCY DIRECT: 42ms
  275.  
  276. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  277.  
  278. Switching class based on server to 1
  279.  
  280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  281.  
  282. Couldn't update lure parts, no lure!
  283.  
  284. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  285.  
  286. Updating party member icons...
  287.  
  288. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  289.  
  290. Switching class based on server to 2
  291.  
  292. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  293.  
  294. Couldn't update lure parts, no lure!
  295.  
  296. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  297.  
  298. ERROR: Couldn't find a valid HealthBar for NPC(Clone)
  299.  
  300. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  301.  
  302. HARVESTER START!
  303.  
  304. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  305.  
  306. D3D shader create error for vertex shader [0x80070057]
  307. D3D shader create error for vertex shader [0x80070057]
  308. Shader warmup: 81 shaders 5491 combinations 0.874s
  309. Scanning for interest points...
  310.  
  311. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  312.  
  313. Found 22 points
  314.  
  315. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  316.  
  317. Collider is loading my level: RandomZoneFinal
  318.  
  319. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  320.  
  321. The AnimationClip 'Default Take' used by the Animation component 'Chicken' must be marked as Legacy.
  322.  
  323. (Filename: Line: 2019)
  324.  
  325. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  326.  
  327. (Filename: Line: 2019)
  328.  
  329. The AnimationClip 'Idle' used by the Animation component 'Chicken' must be marked as Legacy.
  330.  
  331. (Filename: Line: 2019)
  332.  
  333. The AnimationClip 'Idle2' used by the Animation component 'Chicken' must be marked as Legacy.
  334.  
  335. (Filename: Line: 2019)
  336.  
  337. The AnimationClip 'Idle3' used by the Animation component 'Chicken' must be marked as Legacy.
  338.  
  339. (Filename: Line: 2019)
  340.  
  341. The AnimationClip 'Idle_Eat' used by the Animation component 'Chicken' must be marked as Legacy.
  342.  
  343. (Filename: Line: 2019)
  344.  
  345. The AnimationClip 'Idle_Sit' used by the Animation component 'Chicken' must be marked as Legacy.
  346.  
  347. (Filename: Line: 2019)
  348.  
  349. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  350.  
  351. (Filename: Line: 2019)
  352.  
  353. The AnimationClip 'Death' used by the Animation component 'Chicken' must be marked as Legacy.
  354.  
  355. (Filename: Line: 2019)
  356.  
  357. Default clip could not be found in attached animations list.
  358.  
  359. (Filename: Line: 403)
  360.  
  361. The AnimationClip 'Default Take' used by the Animation component 'Chicken' must be marked as Legacy.
  362.  
  363. (Filename: Line: 2019)
  364.  
  365. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  366.  
  367. (Filename: Line: 2019)
  368.  
  369. The AnimationClip 'Idle' used by the Animation component 'Chicken' must be marked as Legacy.
  370.  
  371. (Filename: Line: 2019)
  372.  
  373. The AnimationClip 'Idle2' used by the Animation component 'Chicken' must be marked as Legacy.
  374.  
  375. (Filename: Line: 2019)
  376.  
  377. The AnimationClip 'Idle3' used by the Animation component 'Chicken' must be marked as Legacy.
  378.  
  379. (Filename: Line: 2019)
  380.  
  381. The AnimationClip 'Idle_Eat' used by the Animation component 'Chicken' must be marked as Legacy.
  382.  
  383. (Filename: Line: 2019)
  384.  
  385. The AnimationClip 'Idle_Sit' used by the Animation component 'Chicken' must be marked as Legacy.
  386.  
  387. (Filename: Line: 2019)
  388.  
  389. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  390.  
  391. (Filename: Line: 2019)
  392.  
  393. The AnimationClip 'Death' used by the Animation component 'Chicken' must be marked as Legacy.
  394.  
  395. (Filename: Line: 2019)
  396.  
  397. Default clip could not be found in attached animations list.
  398.  
  399. (Filename: Line: 403)
  400.  
  401. The AnimationClip 'Default Take' used by the Animation component 'Chicken' must be marked as Legacy.
  402.  
  403. (Filename: Line: 2019)
  404.  
  405. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  406.  
  407. (Filename: Line: 2019)
  408.  
  409. The AnimationClip 'Idle' used by the Animation component 'Chicken' must be marked as Legacy.
  410.  
  411. (Filename: Line: 2019)
  412.  
  413. The AnimationClip 'Idle2' used by the Animation component 'Chicken' must be marked as Legacy.
  414.  
  415. (Filename: Line: 2019)
  416.  
  417. The AnimationClip 'Idle3' used by the Animation component 'Chicken' must be marked as Legacy.
  418.  
  419. (Filename: Line: 2019)
  420.  
  421. The AnimationClip 'Idle_Eat' used by the Animation component 'Chicken' must be marked as Legacy.
  422.  
  423. (Filename: Line: 2019)
  424.  
  425. The AnimationClip 'Idle_Sit' used by the Animation component 'Chicken' must be marked as Legacy.
  426.  
  427. (Filename: Line: 2019)
  428.  
  429. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  430.  
  431. (Filename: Line: 2019)
  432.  
  433. The AnimationClip 'Death' used by the Animation component 'Chicken' must be marked as Legacy.
  434.  
  435. (Filename: Line: 2019)
  436.  
  437. Default clip could not be found in attached animations list.
  438.  
  439. (Filename: Line: 403)
  440.  
  441. Scanning for interest points...
  442.  
  443. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  444.  
  445. Found 22 points
  446.  
  447. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  448.  
  449. HARVESTER START!
  450.  
  451. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  452.  
  453. CURRENT CLIENT LATENCY DIRECT: 44ms
  454.  
  455. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  456.  
  457. HEARD TELEPORT METHOD!
  458.  
  459. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  460.  
  461. FROM SERVER: clientup:347:PlayerHouse1
  462.  
  463. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  464.  
  465. Heard client up!
  466.  
  467. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  468.  
  469. 347
  470.  
  471. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  472.  
  473. LOADING ZONE FILE: PlayerHouse1
  474.  
  475. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  476.  
  477. WARNING: tried to despawn myself?
  478.  
  479. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  480.  
  481. Disabling sun...
  482.  
  483. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  484.  
  485. Unloading scene: TerrainScene
  486.  
  487. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  488.  
  489. Unloading scene: RandomZoneFinal
  490.  
  491. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  492.  
  493. EXECUTE LOAD OF PlayerHouse1
  494.  
  495. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  496.  
  497. Got initial position message
  498.  
  499. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  500.  
  501. Initialized player rig, my player entity ID is now 6
  502.  
  503. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  504.  
  505. EXECUTED HARD TRANSITION
  506.  
  507. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  508.  
  509. (184.2, 92.3, 152.9)
  510.  
  511. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  512.  
  513. CURRENT CLIENT LATENCY DIRECT: 49ms
  514.  
  515. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  516.  
  517. Switching class based on server to 1
  518.  
  519. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  520.  
  521. Couldn't update lure parts, no lure!
  522.  
  523. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  524.  
  525. Updating party member icons...
  526.  
  527. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  528.  
  529. WARNING: Shader Unsupported: 'QuantumTheory/VertexColors/Unity5/Reflective Linear' - Pass '' has no vertex shader
  530. Update table display!
  531.  
  532. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  533.  
  534. Shader warmup: 87 shaders 5608 combinations 0.058s
  535. Scanning for interest points...
  536.  
  537. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  538.  
  539. Found 0 points
  540.  
  541. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  542.  
  543. CURRENT CLIENT LATENCY DIRECT: 50ms
  544.  
  545. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  546.  
  547. BoxColliders does not support negative scale or size.
  548. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  549. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)"
  550.  
  551. (Filename: Line: 0)
  552.  
  553. BoxColliders does not support negative scale or size.
  554. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  555. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)"
  556.  
  557. (Filename: Line: 0)
  558.  
  559. BoxColliders does not support negative scale or size.
  560. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  561. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)"
  562.  
  563. (Filename: Line: 0)
  564.  
  565. Add Lesser Eye
  566.  
  567. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  568.  
  569. Update table display!
  570.  
  571. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  572.  
  573. BoxColliders does not support negative scale or size.
  574. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  575. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  576.  
  577. (Filename: Line: 0)
  578.  
  579. NullReferenceException
  580. at (wrapper managed-to-native) UnityEngine.GameObject:get_transform ()
  581. at MagicalActual.Grabber+<GrabObject>c__AnonStorey0.<>m__0 () [0x00000] in <filename unknown>:0
  582. at LeanTween.update () [0x00000] in <filename unknown>:0
  583. at LeanTween.Update () [0x00000] in <filename unknown>:0
  584.  
  585. (Filename: Line: -1)
  586.  
  587. BoxColliders does not support negative scale or size.
  588. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  589. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  590.  
  591. (Filename: Line: 0)
  592.  
  593. BoxColliders does not support negative scale or size.
  594. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  595. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  596.  
  597. (Filename: Line: 0)
  598.  
  599. BoxColliders does not support negative scale or size.
  600. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  601. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  602.  
  603. (Filename: Line: 0)
  604.  
  605. BoxColliders does not support negative scale or size.
  606. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  607. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  608.  
  609. (Filename: Line: 0)
  610.  
  611. CURRENT CLIENT LATENCY DIRECT: 45ms
  612.  
  613. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  614.  
  615. CURRENT CLIENT LATENCY DIRECT: 55ms
  616.  
  617. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  618.  
  619. BoxColliders does not support negative scale or size.
  620. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  621. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  622.  
  623. (Filename: Line: 0)
  624.  
  625. BoxColliders does not support negative scale or size.
  626. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  627. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  628.  
  629. (Filename: Line: 0)
  630.  
  631. BoxColliders does not support negative scale or size.
  632. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  633. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  634.  
  635. (Filename: Line: 0)
  636.  
  637. BoxColliders does not support negative scale or size.
  638. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  639. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  640.  
  641. (Filename: Line: 0)
  642.  
  643. BoxColliders does not support negative scale or size.
  644. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  645. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  646.  
  647. (Filename: Line: 0)
  648.  
  649. BoxColliders does not support negative scale or size.
  650. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  651. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  652.  
  653. (Filename: Line: 0)
  654.  
  655. BoxColliders does not support negative scale or size.
  656. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  657. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  658.  
  659. (Filename: Line: 0)
  660.  
  661. BoxColliders does not support negative scale or size.
  662. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  663. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  664.  
  665. (Filename: Line: 0)
  666.  
  667. BoxColliders does not support negative scale or size.
  668. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  669. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  670.  
  671. (Filename: Line: 0)
  672.  
  673. BoxColliders does not support negative scale or size.
  674. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  675. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  676.  
  677. (Filename: Line: 0)
  678.  
  679. BoxColliders does not support negative scale or size.
  680. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  681. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  682.  
  683. (Filename: Line: 0)
  684.  
  685. BoxColliders does not support negative scale or size.
  686. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  687. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  688.  
  689. (Filename: Line: 0)
  690.  
  691. BoxColliders does not support negative scale or size.
  692. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  693. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  694.  
  695. (Filename: Line: 0)
  696.  
  697. BoxColliders does not support negative scale or size.
  698. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  699. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  700.  
  701. (Filename: Line: 0)
  702.  
  703. BoxColliders does not support negative scale or size.
  704. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  705. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  706.  
  707. (Filename: Line: 0)
  708.  
  709. BoxColliders does not support negative scale or size.
  710. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  711. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  712.  
  713. (Filename: Line: 0)
  714.  
  715. CURRENT CLIENT LATENCY DIRECT: 51ms
  716.  
  717. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  718.  
  719. BoxColliders does not support negative scale or size.
  720. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  721. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  722.  
  723. (Filename: Line: 0)
  724.  
  725. BoxColliders does not support negative scale or size.
  726. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  727. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  728.  
  729. (Filename: Line: 0)
  730.  
  731. BoxColliders does not support negative scale or size.
  732. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  733. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)"
  734.  
  735. (Filename: Line: 0)
  736.  
  737. BoxColliders does not support negative scale or size.
  738. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  739. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)"
  740.  
  741. (Filename: Line: 0)
  742.  
  743. BoxColliders does not support negative scale or size.
  744. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  745. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  746.  
  747. (Filename: Line: 0)
  748.  
  749. BoxColliders does not support negative scale or size.
  750. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  751. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  752.  
  753. (Filename: Line: 0)
  754.  
  755. BoxColliders does not support negative scale or size.
  756. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  757. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  758.  
  759. (Filename: Line: 0)
  760.  
  761. BoxColliders does not support negative scale or size.
  762. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  763. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  764.  
  765. (Filename: Line: 0)
  766.  
  767. CURRENT CLIENT LATENCY DIRECT: 50ms
  768.  
  769. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  770.  
  771. BoxColliders does not support negative scale or size.
  772. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  773. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  774.  
  775. (Filename: Line: 0)
  776.  
  777. BoxColliders does not support negative scale or size.
  778. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  779. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  780.  
  781. (Filename: Line: 0)
  782.  
  783. BoxColliders does not support negative scale or size.
  784. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  785. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  786.  
  787. (Filename: Line: 0)
  788.  
  789. HEARD TELEPORT METHOD!
  790.  
  791. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  792.  
  793. FROM SERVER: clientup:347:RandomZoneFinal
  794.  
  795. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  796.  
  797. Heard client up!
  798.  
  799. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  800.  
  801. 347
  802.  
  803. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  804.  
  805. LOADING ZONE FILE: RandomZoneFinal
  806.  
  807. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  808.  
  809. WARNING: tried to despawn myself?
  810.  
  811. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  812.  
  813. Enabling sun...
  814.  
  815. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  816.  
  817. Unloading scene: PlayerHouse1
  818.  
  819. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  820.  
  821. EXECUTE LOAD OF TerrainScene
  822.  
  823. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  824.  
  825. Got initial position message
  826.  
  827. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  828.  
  829. Initialized player rig, my player entity ID is now 272
  830.  
  831. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  832.  
  833. EXECUTED HARD TRANSITION
  834.  
  835. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  836.  
  837. (218.2, 97.7, 225.9)
  838.  
  839. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  840.  
  841. CURRENT CLIENT LATENCY DIRECT: 50ms
  842.  
  843. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  844.  
  845. Switching class based on server to 1
  846.  
  847. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  848.  
  849. Couldn't update lure parts, no lure!
  850.  
  851. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  852.  
  853. Updating party member icons...
  854.  
  855. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  856.  
  857. Switching class based on server to 2
  858.  
  859. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  860.  
  861. Couldn't update lure parts, no lure!
  862.  
  863. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  864.  
  865. ERROR: Couldn't find a valid HealthBar for NPC(Clone)
  866.  
  867. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  868.  
  869. HARVESTER START!
  870.  
  871. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  872.  
  873. Shader warmup: 87 shaders 5608 combinations 0.012s
  874. Scanning for interest points...
  875.  
  876. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  877.  
  878. Found 22 points
  879.  
  880. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  881.  
  882. Collider is loading my level: RandomZoneFinal
  883.  
  884. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  885.  
  886. The AnimationClip 'Default Take' used by the Animation component 'Chicken' must be marked as Legacy.
  887.  
  888. (Filename: Line: 2019)
  889.  
  890. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  891.  
  892. (Filename: Line: 2019)
  893.  
  894. The AnimationClip 'Idle' used by the Animation component 'Chicken' must be marked as Legacy.
  895.  
  896. (Filename: Line: 2019)
  897.  
  898. The AnimationClip 'Idle2' used by the Animation component 'Chicken' must be marked as Legacy.
  899.  
  900. (Filename: Line: 2019)
  901.  
  902. The AnimationClip 'Idle3' used by the Animation component 'Chicken' must be marked as Legacy.
  903.  
  904. (Filename: Line: 2019)
  905.  
  906. The AnimationClip 'Idle_Eat' used by the Animation component 'Chicken' must be marked as Legacy.
  907.  
  908. (Filename: Line: 2019)
  909.  
  910. The AnimationClip 'Idle_Sit' used by the Animation component 'Chicken' must be marked as Legacy.
  911.  
  912. (Filename: Line: 2019)
  913.  
  914. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  915.  
  916. (Filename: Line: 2019)
  917.  
  918. The AnimationClip 'Death' used by the Animation component 'Chicken' must be marked as Legacy.
  919.  
  920. (Filename: Line: 2019)
  921.  
  922. Default clip could not be found in attached animations list.
  923.  
  924. (Filename: Line: 403)
  925.  
  926. The AnimationClip 'Default Take' used by the Animation component 'Chicken' must be marked as Legacy.
  927.  
  928. (Filename: Line: 2019)
  929.  
  930. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  931.  
  932. (Filename: Line: 2019)
  933.  
  934. The AnimationClip 'Idle' used by the Animation component 'Chicken' must be marked as Legacy.
  935.  
  936. (Filename: Line: 2019)
  937.  
  938. The AnimationClip 'Idle2' used by the Animation component 'Chicken' must be marked as Legacy.
  939.  
  940. (Filename: Line: 2019)
  941.  
  942. The AnimationClip 'Idle3' used by the Animation component 'Chicken' must be marked as Legacy.
  943.  
  944. (Filename: Line: 2019)
  945.  
  946. The AnimationClip 'Idle_Eat' used by the Animation component 'Chicken' must be marked as Legacy.
  947.  
  948. (Filename: Line: 2019)
  949.  
  950. The AnimationClip 'Idle_Sit' used by the Animation component 'Chicken' must be marked as Legacy.
  951.  
  952. (Filename: Line: 2019)
  953.  
  954. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  955.  
  956. (Filename: Line: 2019)
  957.  
  958. The AnimationClip 'Death' used by the Animation component 'Chicken' must be marked as Legacy.
  959.  
  960. (Filename: Line: 2019)
  961.  
  962. Default clip could not be found in attached animations list.
  963.  
  964. (Filename: Line: 403)
  965.  
  966. The AnimationClip 'Default Take' used by the Animation component 'Chicken' must be marked as Legacy.
  967.  
  968. (Filename: Line: 2019)
  969.  
  970. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  971.  
  972. (Filename: Line: 2019)
  973.  
  974. The AnimationClip 'Idle' used by the Animation component 'Chicken' must be marked as Legacy.
  975.  
  976. (Filename: Line: 2019)
  977.  
  978. The AnimationClip 'Idle2' used by the Animation component 'Chicken' must be marked as Legacy.
  979.  
  980. (Filename: Line: 2019)
  981.  
  982. The AnimationClip 'Idle3' used by the Animation component 'Chicken' must be marked as Legacy.
  983.  
  984. (Filename: Line: 2019)
  985.  
  986. The AnimationClip 'Idle_Eat' used by the Animation component 'Chicken' must be marked as Legacy.
  987.  
  988. (Filename: Line: 2019)
  989.  
  990. The AnimationClip 'Idle_Sit' used by the Animation component 'Chicken' must be marked as Legacy.
  991.  
  992. (Filename: Line: 2019)
  993.  
  994. The AnimationClip 'Walk' used by the Animation component 'Chicken' must be marked as Legacy.
  995.  
  996. (Filename: Line: 2019)
  997.  
  998. The AnimationClip 'Death' used by the Animation component 'Chicken' must be marked as Legacy.
  999.  
  1000. (Filename: Line: 2019)
  1001.  
  1002. Default clip could not be found in attached animations list.
  1003.  
  1004. (Filename: Line: 403)
  1005.  
  1006. Scanning for interest points...
  1007.  
  1008. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1009.  
  1010. Found 22 points
  1011.  
  1012. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1013.  
  1014. BoxColliders does not support negative scale or size.
  1015. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1016. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1017.  
  1018. (Filename: Line: 0)
  1019.  
  1020. BoxColliders does not support negative scale or size.
  1021. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1022. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1023.  
  1024. (Filename: Line: 0)
  1025.  
  1026. BoxColliders does not support negative scale or size.
  1027. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1028. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1029.  
  1030. (Filename: Line: 0)
  1031.  
  1032. BoxColliders does not support negative scale or size.
  1033. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1034. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1035.  
  1036. (Filename: Line: 0)
  1037.  
  1038. BoxColliders does not support negative scale or size.
  1039. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1040. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1041.  
  1042. (Filename: Line: 0)
  1043.  
  1044. BoxColliders does not support negative scale or size.
  1045. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1046. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1047.  
  1048. (Filename: Line: 0)
  1049.  
  1050. BoxColliders does not support negative scale or size.
  1051. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1052. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1053.  
  1054. (Filename: Line: 0)
  1055.  
  1056. BoxColliders does not support negative scale or size.
  1057. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1058. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1059.  
  1060. (Filename: Line: 0)
  1061.  
  1062. BoxColliders does not support negative scale or size.
  1063. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1064. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1065.  
  1066. (Filename: Line: 0)
  1067.  
  1068. BoxColliders does not support negative scale or size.
  1069. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1070. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1071.  
  1072. (Filename: Line: 0)
  1073.  
  1074. BoxColliders does not support negative scale or size.
  1075. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1076. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1077.  
  1078. (Filename: Line: 0)
  1079.  
  1080. BoxColliders does not support negative scale or size.
  1081. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1082. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1083.  
  1084. (Filename: Line: 0)
  1085.  
  1086. BoxColliders does not support negative scale or size.
  1087. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1088. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1089.  
  1090. (Filename: Line: 0)
  1091.  
  1092. BoxColliders does not support negative scale or size.
  1093. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1094. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1095.  
  1096. (Filename: Line: 0)
  1097.  
  1098. BoxColliders does not support negative scale or size.
  1099. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1100. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1101.  
  1102. (Filename: Line: 0)
  1103.  
  1104. BoxColliders does not support negative scale or size.
  1105. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1106. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1107.  
  1108. (Filename: Line: 0)
  1109.  
  1110. BoxColliders does not support negative scale or size.
  1111. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1112. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1113.  
  1114. (Filename: Line: 0)
  1115.  
  1116. BoxColliders does not support negative scale or size.
  1117. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1118. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1119.  
  1120. (Filename: Line: 0)
  1121.  
  1122. BoxColliders does not support negative scale or size.
  1123. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1124. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1125.  
  1126. (Filename: Line: 0)
  1127.  
  1128. BoxColliders does not support negative scale or size.
  1129. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1130. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1131.  
  1132. (Filename: Line: 0)
  1133.  
  1134. BoxColliders does not support negative scale or size.
  1135. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1136. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1137.  
  1138. (Filename: Line: 0)
  1139.  
  1140. CURRENT CLIENT LATENCY DIRECT: 72ms
  1141.  
  1142. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1143.  
  1144. BoxColliders does not support negative scale or size.
  1145. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1146. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1147.  
  1148. (Filename: Line: 0)
  1149.  
  1150. BoxColliders does not support negative scale or size.
  1151. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1152. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1153.  
  1154. (Filename: Line: 0)
  1155.  
  1156. BoxColliders does not support negative scale or size.
  1157. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1158. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1159.  
  1160. (Filename: Line: 0)
  1161.  
  1162. BoxColliders does not support negative scale or size.
  1163. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1164. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1165.  
  1166. (Filename: Line: 0)
  1167.  
  1168. BoxColliders does not support negative scale or size.
  1169. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1170. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1171.  
  1172. (Filename: Line: 0)
  1173.  
  1174. BoxColliders does not support negative scale or size.
  1175. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1176. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1177.  
  1178. (Filename: Line: 0)
  1179.  
  1180. BoxColliders does not support negative scale or size.
  1181. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1182. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1183.  
  1184. (Filename: Line: 0)
  1185.  
  1186. CURRENT CLIENT LATENCY DIRECT: 72ms
  1187.  
  1188. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1189.  
  1190. BoxColliders does not support negative scale or size.
  1191. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1192. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1193.  
  1194. (Filename: Line: 0)
  1195.  
  1196. BoxColliders does not support negative scale or size.
  1197. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1198. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1199.  
  1200. (Filename: Line: 0)
  1201.  
  1202. BoxColliders does not support negative scale or size.
  1203. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1204. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1205.  
  1206. (Filename: Line: 0)
  1207.  
  1208. BoxColliders does not support negative scale or size.
  1209. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1210. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1211.  
  1212. (Filename: Line: 0)
  1213.  
  1214. BoxColliders does not support negative scale or size.
  1215. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1216. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1217.  
  1218. (Filename: Line: 0)
  1219.  
  1220. CURRENT CLIENT LATENCY DIRECT: 55ms
  1221.  
  1222. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1223.  
  1224. BoxColliders does not support negative scale or size.
  1225. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1226. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1227.  
  1228. (Filename: Line: 0)
  1229.  
  1230. BoxColliders does not support negative scale or size.
  1231. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1232. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1233.  
  1234. (Filename: Line: 0)
  1235.  
  1236. BoxColliders does not support negative scale or size.
  1237. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1238. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1239.  
  1240. (Filename: Line: 0)
  1241.  
  1242. BoxColliders does not support negative scale or size.
  1243. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1244. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1245.  
  1246. (Filename: Line: 0)
  1247.  
  1248. BoxColliders does not support negative scale or size.
  1249. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1250. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1251.  
  1252. (Filename: Line: 0)
  1253.  
  1254. BoxColliders does not support negative scale or size.
  1255. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1256. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (right)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1257.  
  1258. (Filename: Line: 0)
  1259.  
  1260. BoxColliders does not support negative scale or size.
  1261. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1262. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1263.  
  1264. (Filename: Line: 0)
  1265.  
  1266. BoxColliders does not support negative scale or size.
  1267. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1268. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)(Clone)"
  1269.  
  1270. (Filename: Line: 0)
  1271.  
  1272. BoxColliders does not support negative scale or size.
  1273. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1274. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)(Clone)"
  1275.  
  1276. (Filename: Line: 0)
  1277.  
  1278. CURRENT CLIENT LATENCY DIRECT: 39ms
  1279.  
  1280. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1281.  
  1282. BoxColliders does not support negative scale or size.
  1283. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1284. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1285.  
  1286. (Filename: Line: 0)
  1287.  
  1288. BoxColliders does not support negative scale or size.
  1289. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1290. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1291.  
  1292. (Filename: Line: 0)
  1293.  
  1294. BoxColliders does not support negative scale or size.
  1295. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1296. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1297.  
  1298. (Filename: Line: 0)
  1299.  
  1300. BoxColliders does not support negative scale or size.
  1301. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1302. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1303.  
  1304. (Filename: Line: 0)
  1305.  
  1306. BoxColliders does not support negative scale or size.
  1307. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1308. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1309.  
  1310. (Filename: Line: 0)
  1311.  
  1312. BoxColliders does not support negative scale or size.
  1313. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1314. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1315.  
  1316. (Filename: Line: 0)
  1317.  
  1318. CURRENT CLIENT LATENCY DIRECT: 55ms
  1319.  
  1320. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1321.  
  1322. BoxColliders does not support negative scale or size.
  1323. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1324. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1325.  
  1326. (Filename: Line: 0)
  1327.  
  1328. BoxColliders does not support negative scale or size.
  1329. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1330. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1331.  
  1332. (Filename: Line: 0)
  1333.  
  1334. CURRENT CLIENT LATENCY DIRECT: 50ms
  1335.  
  1336. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1337.  
  1338. BoxColliders does not support negative scale or size.
  1339. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1340. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1341.  
  1342. (Filename: Line: 0)
  1343.  
  1344. BoxColliders does not support negative scale or size.
  1345. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1346. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1347.  
  1348. (Filename: Line: 0)
  1349.  
  1350. Switching class based on server to 2
  1351.  
  1352. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1353.  
  1354. Couldn't update lure parts, no lure!
  1355.  
  1356. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1357.  
  1358. HEARD TELEPORT METHOD!
  1359.  
  1360. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1361.  
  1362. Switching class based on server to 2
  1363.  
  1364. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1365.  
  1366. Couldn't update lure parts, no lure!
  1367.  
  1368. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1369.  
  1370. HARVESTER START!
  1371.  
  1372. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1373.  
  1374. CURRENT CLIENT LATENCY DIRECT: 44ms
  1375.  
  1376. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1377.  
  1378. BoxColliders does not support negative scale or size.
  1379. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1380. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "PlayerRigv3/Controller (left)/Grabber/Hand/HoldPoint/CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1381.  
  1382. (Filename: Line: 0)
  1383.  
  1384. BoxColliders does not support negative scale or size.
  1385. The effective box size has been forced positive and is likely to give unexpected collision geometry.
  1386. If you absolutely need to use negative scaling you can use the convex MeshCollider. Scene hierarchy path "CraftingTableIngredient(Clone)(Clone)(Clone)(Clone)"
  1387.  
  1388. (Filename: Line: 0)
  1389.  
  1390. Switching class based on server to 5
  1391.  
  1392. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1393.  
  1394. Couldn't update lure parts, no lure!
  1395.  
  1396. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1397.  
  1398. HARVESTER START!
  1399.  
  1400. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1401.  
  1402. CURRENT CLIENT LATENCY DIRECT: 39ms
  1403.  
  1404. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1405.  
  1406. CURRENT CLIENT LATENCY DIRECT: 39ms
  1407.  
  1408. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1409.  
  1410. Switching class based on server to 5
  1411.  
  1412. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1413.  
  1414. Couldn't update lure parts, no lure!
  1415.  
  1416. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1417.  
  1418. CURRENT CLIENT LATENCY DIRECT: 50ms
  1419.  
  1420. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1421.  
  1422. Couldn't update lure parts, no lure!
  1423.  
  1424. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1425.  
  1426. Couldn't update lure parts, no lure!
  1427.  
  1428. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1429.  
  1430. Couldn't update lure parts, no lure!
  1431.  
  1432. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1433.  
  1434. CURRENT CLIENT LATENCY DIRECT: 55ms
  1435.  
  1436. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1437.  
  1438. CURRENT CLIENT LATENCY DIRECT: 56ms
  1439.  
  1440. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1441.  
  1442. CURRENT CLIENT LATENCY DIRECT: 50ms
  1443.  
  1444. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1445.  
  1446. Switching class based on server to 2
  1447.  
  1448. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1449.  
  1450. Couldn't update lure parts, no lure!
  1451.  
  1452. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1453.  
  1454. HARVESTER START!
  1455.  
  1456. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1457.  
  1458. Couldn't find valid texture for status effect type 19 (are you sure the image is set to import as a Sprite?)
  1459.  
  1460. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1461.  
  1462. CURRENT CLIENT LATENCY DIRECT: 50ms
  1463.  
  1464. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1465.  
  1466. CURRENT CLIENT LATENCY DIRECT: 44ms
  1467.  
  1468. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1469.  
  1470. HEARD TELEPORT METHOD!
  1471.  
  1472. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1473.  
  1474. CURRENT CLIENT LATENCY DIRECT: 56ms
  1475.  
  1476. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1477.  
  1478. HEARD TELEPORT METHOD!
  1479.  
  1480. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1481.  
  1482. CURRENT CLIENT LATENCY DIRECT: 55ms
  1483.  
  1484. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1485.  
  1486. HEARD TELEPORT METHOD!
  1487.  
  1488. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1489.  
  1490. CURRENT CLIENT LATENCY DIRECT: 78ms
  1491.  
  1492. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1493.  
  1494. HEARD TELEPORT METHOD!
  1495.  
  1496. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1497.  
  1498. WEBSOCKET CONNECTION CLOSED!
  1499.  
  1500. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1501.  
  1502.  
  1503.  
  1504. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1505.  
  1506. 1005
  1507.  
  1508. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51)
  1509.  
  1510. Setting up 2 worker threads for Enlighten.
  1511. Thread -> id: 2ed4 -> priority: 1
  1512. Thread -> id: 1350 -> priority: 1
  1513. OpenVR Shutdown
  1514.  
  1515. (Filename: Line: 815)
  1516.  
  1517. Culling group was not disposed. You have to call Dispose explicitly from the main thread. This will likely result in a crash.
  1518.  
  1519. (Filename: Line: 232)
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