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- # SkellettProxy config file
- #
- # The port must match the port in SkellettProxy.yml from Skellett on servers connected to this Bungeecord.
- version: "1.3.3a"
- debug: false
- Port: 7331
- # If a spigot server fails to send a packet to SkellettProxy.
- # How many trys should be allowed before claiming that server as offline.
- AllowedTrys: 5
- # If a spigot server goes unresponsive and this is true, SkellettProxy will stop tracking it.
- # This will throw a harmless error in your console everytime a server goes unresponsive though.
- DisableTracking: false
- # If you have scripts in the folder plugins/SkellettProxy/scripts/
- # SkellettProxy will relay these scripts to all connected servers.
- # This acts like global scripts to keep all servers up to date.
- # All connected servers need to have the "events" option enabled in the SkellettProxy settings.
- GlobalScripts:
- Enabled: true
- # Network variables allow you to create shared varaibles between multiple servers on the bungeecord.
- # SkellettProxy will handle the variables on the Bungeecord instance.
- NetworkVariables:
- Enabled: true
- # Allow variables to be re-writen if a server calls for it.
- AllowOverrides: true
- # Automatic sharing means that SkellettProxy will try to make Skellett's (Spigot side) variables
- # match the exact variables as Bungeecord.
- # So basically if you update a global variable, SkellettProxy will make every Spigot server variables match that.
- # So all you need todo is
- #
- # set network variable {test} to "Hello world!"
- #
- # Then on every other server, the variable {test} will be be set to "Hello world!"
- #
- # WARNING: Keep in mind this will override any variable names that match SkellettProxy's.
- # If this is enabled SkellettProxy variable names will be priority!
- # It should be harmless if you don't care about your old data.
- # And last thing, this is cap sensitive, can't change or fix that. That's Skript.
- AutomaticSharing: false
- Backups:
- # Backup the variables when the bungeecord ends.
- End: true
- # Backup the variables every X minutes.
- Interval: true
- # Time is in minutes.
- IntervalTime: 120
- # Broadcasts a message to console saying backups have been saved.
- ConsoleMessage: false
- # RedisBungee support will be soon.
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