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- Projectiles: (id, ref)
- MAGIC(1046, "Magic"),
- RANGE(1044, "Range"),
- TOXIC_CLOUD(1045, "Toxic Cloud"),
- SNAKELING(1047, "Snakeling");
- Zulrah Form: (id, ref)
- RANGE(2042, "Range"),
- MELEE(2043, "Melee"),
- MAGIC(2044, "Magic");
- Zulrah Animation: (id, ref)
- SHOOT(5069, "Shoot"),
- SPAWN(5071, "Spawn"),
- GO_DOWN(5072, "Go down"),
- GO_UP(5073, "Go up"),
- DEATH(5804, "Death"),
- MELEE_TARGET(5806, "Melee Target"),
- MELEE_ATTACK(5807, "Melee Attack");
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