avigeo

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May 30th, 2018
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  1. plr = game.Players.LocalPlayer
  2. char = plr.Character
  3. mouse = plr:GetMouse()
  4. Instance.new("ForceField", char)
  5.  
  6.  
  7. function die()
  8. local ex = Instance.new("Explosion", Workspace)
  9. ex.Position = mouse.Hit.p
  10. ex.BlastRadius = 10
  11. ex.BlastPressure = 9e9
  12. end
  13. mouse.Button1Down:connect(die)
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