Guest User

Untitled

a guest
Jun 10th, 2017
77
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 9.85 KB | None | 0 0
  1. ==========================================================================
  2. DEBUG SPEW: No debug_filter.cfg found, so only general, error, and warning
  3. categories can be shown and no debug_filter.cfg info will be saved.
  4. ==========================================================================
  5. FreeSpace version: 3.6.12
  6. Passed cmdline options:
  7. -no_vsync
  8. -mpnoreturn
  9. -nomovies
  10. -fps
  11. Building file index...
  12. Found root pack 'E:\GRY\FreeSpace2\multi-mission-pack.vp' with a checksum of 0x377695e0
  13. Found root pack 'E:\GRY\FreeSpace2\multi-voice-pack.vp' with a checksum of 0xd50e7442
  14. Found root pack 'E:\GRY\FreeSpace2\MV_Root.vp' with a checksum of 0x6ffd5c78
  15. Found root pack 'E:\GRY\FreeSpace2\root_fs2.vp' with a checksum of 0xce10d76c
  16. Found root pack 'E:\GRY\FreeSpace2\smarty_fs2.vp' with a checksum of 0xddeb3b1e
  17. Found root pack 'E:\GRY\FreeSpace2\sparky_fs2.vp' with a checksum of 0x164fe65a
  18. Found root pack 'E:\GRY\FreeSpace2\sparky_hi_fs2.vp' with a checksum of 0xa11d56f1
  19. Found root pack 'E:\GRY\FreeSpace2\stu_fs2.vp' with a checksum of 0xd77da83a
  20. Found root pack 'E:\GRY\FreeSpace2\tango1_fs2.vp' with a checksum of 0x4c25221e
  21. Found root pack 'E:\GRY\FreeSpace2\tango2_fs2.vp' with a checksum of 0x86920b82
  22. Found root pack 'E:\GRY\FreeSpace2\tango3_fs2.vp' with a checksum of 0x705e8d71
  23. Found root pack 'E:\GRY\FreeSpace2\warble_fs2.vp' with a checksum of 0xd85c305d
  24. Searching root 'E:\GRY\FreeSpace2\' ... 60 files
  25. Searching root pack 'E:\GRY\FreeSpace2\multi-mission-pack.vp' ... 110 files
  26. Searching root pack 'E:\GRY\FreeSpace2\multi-voice-pack.vp' ... 307 files
  27. Searching root pack 'E:\GRY\FreeSpace2\MV_Root.vp' ... 358 files
  28. Searching root pack 'E:\GRY\FreeSpace2\root_fs2.vp' ... 157 files
  29. Searching root pack 'E:\GRY\FreeSpace2\smarty_fs2.vp' ... 10 files
  30. Searching root pack 'E:\GRY\FreeSpace2\sparky_fs2.vp' ... 3027 files
  31. Searching root pack 'E:\GRY\FreeSpace2\sparky_hi_fs2.vp' ... 1337 files
  32. Searching root pack 'E:\GRY\FreeSpace2\stu_fs2.vp' ... 2355 files
  33. Searching root pack 'E:\GRY\FreeSpace2\tango1_fs2.vp' ... 32 files
  34. Searching root pack 'E:\GRY\FreeSpace2\tango2_fs2.vp' ... 15 files
  35. Searching root pack 'E:\GRY\FreeSpace2\tango3_fs2.vp' ... 10 files
  36. Searching root pack 'E:\GRY\FreeSpace2\warble_fs2.vp' ... 52 files
  37. Searching root 'h:\' ... 0 files
  38. Found 14 roots and 7830 files.
  39. AutoLang: Language auto-detection successful...
  40. Setting language to English
  41. TBM => Starting parse of 'mv_core-lcl.tbm' ...
  42. Initializing OpenAL...
  43. Using 'Generic Software on Realtek HD Audio output' as OpenAL sound device...
  44. OpenAL Vendor : Creative Labs Inc.
  45. OpenAL Renderer : Software
  46. OpenAL Version : 1.1
  47.  
  48. ... OpenAL successfully initialized!
  49. Initializing OpenGL graphics device at 1024x768 with 16-bit color...
  50. Initializing WGL...
  51. Requested WGL Video values = R: 5, G: 6, B: 5, depth: 16, double-buffer: 1
  52. Actual WGL Video values = R: 8, G: 8, B: 8, depth: 32, double-buffer: 1
  53. OpenGL Vendor : ATI Technologies Inc.
  54. OpenGL Renderer : RADEON XPRESS 200M Series SW TCL x86/SSE2
  55. OpenGL Version : 1.4.5220 WinXP Release
  56.  
  57. Using extension "GL_EXT_fog_coord".
  58. Using extension "GL_ARB_multitexture".
  59. Using extension "GL_ARB_texture_env_add".
  60. Using extension "GL_ARB_texture_compression".
  61. Using extension "GL_EXT_texture_compression_s3tc".
  62. Using extension "GL_EXT_texture_filter_anisotropic".
  63. Using extension "GL_ARB_texture_env_combine".
  64. Using extension "GL_EXT_compiled_vertex_array".
  65. Using extension "GL_EXT_draw_range_elements".
  66. Using extension "GL_ARB_texture_mirrored_repeat".
  67. Unable to find extension "GL_ARB_texture_non_power_of_two".
  68. Using extension "GL_ARB_vertex_buffer_object".
  69. Unable to find extension "GL_EXT_pixel_buffer_object".
  70. Using extension "GL_SGIS_generate_mipmap".
  71. Using extension "GL_EXT_framebuffer_object".
  72. Using extension "GL_EXT_texture_rectangle".
  73. Using extension "GL_EXT_bgra".
  74. Using extension "GL_ARB_texture_cube_map".
  75. Using extension "GL_EXT_texture_lod_bias".
  76. Using extension "GL_ARB_point_sprite".
  77. Using extension "GL_ARB_shading_language_100".
  78. Using extension "GL_ARB_shader_objects".
  79. Using extension "GL_ARB_vertex_shader".
  80. Using extension "GL_ARB_fragment_shader".
  81. Unable to find extension "GL_ATI_shader_texture_lod".
  82. Found special extension function "wglSwapIntervalEXT".
  83.  
  84. Max texture units: 8 (8)
  85. Max elements vertices: 2147483647
  86. Max elements indices: 65535
  87. Max texture size: 2048x2048
  88. Can use compressed textures: YES
  89. Texture compression available: YES
  90. Using bilinear texture filter.
  91. ... OpenGL init is complete!
  92. Size of bitmap info = 760 KB
  93. Size of bitmap extra info = 52 bytes
  94. ANI cursorweb with size 24x24 (25.0% wasted)
  95. GRAPHICS: Initializing default colors...
  96. SCRIPTING: Beginning initialization sequence...
  97. SCRIPTING: Beginning Lua initialization...
  98. LUA: Opening LUA state...
  99. LUA: Initializing base Lua libraries...
  100. LUA: Beginning ADE initialization
  101. ADE: Initializing enumeration constants...
  102. ADE: Assigning Lua session...
  103. SCRIPTING: Beginning main hook parse sequence....
  104. Wokka! Error opening file (scripting.tbl)!
  105. TABLES: Unable to parse 'scripting.tbl'! Error code = 5.
  106. SCRIPTING: Inititialization complete.
  107. SCRIPTING: Splash screen overrides checked
  108. SCRIPTING: Splash hook has been run
  109. SCRIPTING: Splash screen conditional hook has been run
  110. Using high memory settings...
  111. Wokka! Error opening file (interface.tbl)!
  112. WMCGUI: Unable to parse 'interface.tbl'! Error code = 5.
  113. ANI 2_radar1 with size 209x170 (33.6% wasted)
  114. Windows reported 16 joysticks, we found 1
  115. Current soundtrack set to -1 in event_music_reset_choices
  116. Wokka! Error opening file (armor.tbl)!
  117. TABLES: Unable to parse 'armor.tbl'! Error code = 5.
  118. TBM => Starting parse of 'mv_core-wep.tbm' ...
  119. TBM => Starting parse of 'mv_core-shp.tbm' ...
  120. TBM => Starting parse of 'mv_core-hdg.tbm' ...
  121. loading animated cursor "cursor"
  122. ANI cursor with size 24x24 (25.0% wasted)
  123. Ships.tbl is : VALID
  124. Weapons.tbl is : VALID
  125. cfile_init() took 377
  126. Got event GS_EVENT_GAME_INIT (49) in state NOT A VALID STATE (0)
  127. ANI cursor.ani with size 24x24 (25.0% wasted)
  128. Frame 0 too long!!: frametime = 0.325 (0.325)
  129. Got event GS_EVENT_MAIN_MENU (0) in state GS_STATE_INITIAL_PLAYER_SELECT (37)
  130. ANI 2_mainwalk.ani with size 209x477 (6.8% wasted)
  131. ANI 2_mainflyby.ani with size 509x189 (26.2% wasted)
  132. ANI 2_maincrane.ani with size 192x116 (9.4% wasted)
  133. ANI 2_mainexit.ani with size 319x174 (32.0% wasted)
  134. ANI 2_mainbarracks.ani with size 273x158 (38.3% wasted)
  135. ANI 2_mainreadyroom.ani with size 231x145 (43.4% wasted)
  136. ANI 2_maintechroom.ani with size 69x119 (7.0% wasted)
  137. ANI 2_mainoptions.ani with size 337x206 (19.5% wasted)
  138. ANI 2_maincampaign.ani with size 308x190 (25.8% wasted)
  139. Frame 0 too long!!: frametime = 0.608 (0.608)
  140. Got event GS_EVENT_TECH_MENU (11) in state GS_STATE_MAIN_MENU (1)
  141. Techroom successfully initialized, now changing tab...
  142. Loading model 'fighter01.pof'
  143. IBX: Found a good IBX to read for 'fighter01.pof'.
  144. IBX-DEBUG => POF checksum: 0xd17abc7a, IBX checksum: 0xff2c319c -- "fighter01.pof"
  145. Submodel 'fighter01c-hull' is detail level 2 of 'fighter01a-hull'
  146. Submodel 'fighter01b-hull' is detail level 1 of 'fighter01a-hull'
  147. Submodel 'fighter01d-hull' is detail level 3 of 'fighter01a-hull'
  148. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  149. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  150. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  151. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  152. Frame 0 too long!!: frametime = 0.446 (0.446)
  153. Frame 0 too long!!: frametime = 0.373 (0.373)
  154. TECH ROOM: Dumping excess ship textures...
  155. Loading model 'freighter02.pof'
  156. IBX: Found a good IBX to read for 'freighter02.pof'.
  157. IBX-DEBUG => POF checksum: 0xd8fb2d82, IBX checksum: 0xae31b384 -- "freighter02.pof"
  158. Submodel 'freighter02b-hull' is detail level 1 of 'freighter02a-hull'
  159. Submodel 'freighter02c-hull' is detail level 2 of 'freighter02a-hull'
  160. Submodel 'freighter02d-hull' is detail level 3 of 'freighter02a-hull'
  161. Submodel 'thruster01b' is detail level 1 of 'thruster01a'
  162. Submodel 'thruster01c' is detail level 2 of 'thruster01a'
  163. Submodel 'thruster02b' is detail level 1 of 'thruster02a'
  164. Submodel 'thruster02c' is detail level 2 of 'thruster02a'
  165. Submodel 'thruster03b' is detail level 1 of 'thruster03a'
  166. Submodel 'thruster03c' is detail level 2 of 'thruster03a'
  167. Submodel 'thruster04b' is detail level 1 of 'thruster04a'
  168. Submodel 'thruster04c' is detail level 2 of 'thruster04a'
  169. TECH ROOM: Dumping excess ship textures...
  170. Loading model 'cruiser01.pof'
  171. IBX: Found a good IBX to read for 'cruiser01.pof'.
  172. IBX-DEBUG => POF checksum: 0x06876747, IBX checksum: 0xa4b2cd52 -- "cruiser01.pof"
  173. Submodel 'cruiser01c-hull' is detail level 2 of 'cruiser01a-hull'
  174. Submodel 'cruiser01b-hull' is detail level 1 of 'cruiser01a-hull'
  175. Submodel 'cruiser01d-hull' is detail level 3 of 'cruiser01a-hull'
  176. Submodel 'turret09c-01-main' is detail level 2 of 'turret09a-01-main'
  177. Submodel 'turret09b-01-main' is detail level 1 of 'turret09a-01-main'
  178. Submodel 'turret09b-02-sub' is detail level 1 of 'turret09a-02-sub'
  179. Submodel 'radar01c-dish' is detail level 2 of 'radar01a-dish'
  180. Submodel 'radar01b-dish' is detail level 1 of 'radar01a-dish'
  181. Loading model 'capital01.pof'
  182. IBX: Found a good IBX to read for 'capital01.pof'.
  183. IBX-DEBUG => POF checksum: 0xbcfaa21d, IBX checksum: 0xfb6504d1 -- "capital01.pof"
  184. Potential problem found: Unrecognized subsystem type 'fighterbay', believed to be in ship capital01.pof
  185. Submodel 'destroyer01c' is detail level 2 of 'destroyer01a'
  186. Submodel 'destroyer01b' is detail level 1 of 'destroyer01a'
  187. Submodel 'destroyer01d' is detail level 3 of 'destroyer01a'
  188. Submodel 'turret02b' is detail level 1 of 'turret02a'
  189. Submodel 'turret03b' is detail level 1 of 'turret03a'
  190. Submodel 'turret01b' is detail level 1 of 'turret01a'
  191. Submodel 'turret04b' is detail level 1 of 'turret04a'
  192. Submodel 'turret05b' is detail level 1 of 'turret05a'
Advertisement
Add Comment
Please, Sign In to add comment