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- Ur-Devil
- ========
- [NOTE: Call Ally level 1 activates battle flag 2, Call Ally level 2 activates battle flag 4, Call Ally levels 3 and 4 activates battle flag 6, Lost in Sadness activates battle flag 27, and Amplify activates battle flag 29.
- Counter 1: Turn count within a phase.
- Counter 2: Number of times the phase has looped.
- Counter 3: Number of times the Ur-Eyes have been summoned.
- Counter 4: Phase number.]
- Cap the duration of Panic to 3 turns.
- Cap the duration of Fear to 3 turns.
- Cap the duration of Paralysis to 4 turns.
- Cap the duration of Blind to 4 turns.
- Cap the duration of Head Bind to 4 turns.
- Cap the duration of Arm Bind to 4 turns.
- Cap the duration of Leg Bind to 4 turns.
- Run this AI script the moment it's the user's turn.
- If it is not the end of the turn and not the start of the turn:
- If anyone cast Perfect Defense or True Endurance, activate user flag 15.
- If user flag 9 is not active, set counter 4 to 1. Activate user flag 9.
- Add 1 to counter 1.
- End of turn parameters:
- If the difficulty is set to Picnic:
- If HP is below 51%, and none of the Ur-Eyes are in the battle, user flag 14 is not active, and counter 3 is equal to 0, cast Call Ally (Level 1). (Targets self.) Display message: "The Ur-Eye is opening!"
- If it is the moment of the user's turn, set counters 1 and 2 to 0, set counter 4 to 2, set counter 3 to 1, deactivate user flags 4, 5, and 10, and activate user flag 14.
- If the difficulty is set to Standard:
- If HP is below 66%, and none of the Ur-Eyes are in the battle, user flag 14 is not active, and counter 3 is equal to 0, cast Call Ally (Level 1). (Targets self.) Display message: "The Ur-Eye is opening!"
- If it is the moment of the user's turn, set counters 1 and 2 to 0, set counter 4 to 2, set counter 3 to 1, deactivate user flags 4, 5, and 10, and activate user flag 14.
- If HP is below 31%, and none of the Ur-Eyes are in the battle, user flag 14 is not active, and counter 3 is equal to 1, cast Call Ally (Level 2). (Targets self.) Display message: "The Ur-Eye is opening!"
- If it is the moment of the user's turn, set counters 1 and 2 to 0, set counter 4 to 4, set counter 3 to 2, activate user flag 14, and deactivate user flags 10, 4, 5, and 6.
- If HP is below 31%, or counter 1 is equal to 12 or above:
- If none of the Ur-Eyes are in the battle, user flag 14 is not active, and counter 3 is equal to 2, cast Call Ally (Level 3). (Targets self.) Display message: "The Ur-Eye is opening!"
- If it is the moment of the user's turn, set counters 1 and 2 to 0, set counter 4 to 6, set counter 3 to 3, activate user flag 14, and deactivate user flags 10, 4, 5, and 6.
- If HP is below 51%, and none of the Ur-Eyes are in the battle, user flag 14 is not active, and counter 3 is equal to 1, cast Call Ally (Level 2). (Targets self.) Display message: "The Ur-Eye is opening!"
- If it is the moment of the user's turn, set counters 1 and 2 to 0, set counter 4 to 4, set counter 3 to 2, activate user flag 14, and deactivate user flags 10, 4, 5, and 6.
- If HP is below 76%, and none of the Ur-Eyes are in the battle, user flag 14 is not active, and counter 3 is equal to 0, cast Call Ally (Level 1). (Targets self.) Display message: "The Ur-Eye is opening!"
- If it is the moment of the user's turn, set counters 1 and 2 to 0, set counter 4 to 2, set counter 3 to 1, deactivate user flags 4, 5, and 10, and activate user flag 14.
- If counter 4 is equal to 1 and counter 1 is equal to 5:
- If counter 2 is equal to 0, cast Strongman's Glory. (Targets the front row.)
- If it is the moment of the user's turn, set counter 1 to 1, and add 1 to counter 2.
- If counter 2 is equal to 2, and the difficulty is not set to Picnic, cast Twilight's Gleam. (Standard targeting.)
- If it is the moment of the user's turn, set counter 1 to 1, and add 1 to counter 2.
- If it is the moment of the user's turn, set counter 1 to 1, and add 1 to counter 2.
- If counter 4 is equal to 2:
- If user flag 15 is active, cast Twilight's Gleam. (Standard targeting.)
- If none of the Ur-Eyes are in the battle, user flag 10 is active, and it is the moment of the user's turn, set counter 1 to 0, deactivate user flags 15, 10, and 8.
- If the difficulty is not set to Picnic, set counter 4 to 3.
- Else, set counter 4 to 1.
- Deactivate user flag 15.
- If none of the Ur-Eyes are in the battle:
- If user flag 10 is active, do nothing. (Targets self.)
- If it is the moment of the user's turn, set counter 1 to 0, deactivate user flags 10 and 8.
- If the difficulty is not set to Picnic, set counter 4 to 3.
- Else, set counter 4 to 1.
- Cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- If it is the moment of the user's turn, set counter 1 to 6.
- If counter 1 is equal to or greater than 6, cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- If counter 1 is equal to 1, cast Darkness Shroud. (Standard targeting.)
- If counter 4 is equal to 3:
- If counter 1 is equal to 1 and counter 2 is equal to 0, cast Sunlight's Dawn. (Standard targeting.)
- If counter 1 is equal to 5:
- If counter 2 is equal to 0, cast Recluse's Glory. (Targets the back row.)
- If it is the moment of the user's turn, set counter 1 to 0, and add 1 to counter 2.
- If counter 2 is equal to 2, and the difficulty is not set to Picnic, cast Twilight's Gleam. (Standard targeting.)
- If it is the moment of the user's turn, set counter 1 to 0, and add 1 to counter 2.
- If it is the moment of the user's turn, set counter 1 to 0, and add 1 to counter 2.
- If counter 4 is equal to 4:
- If user flag 15 is active, cast Twilight's Gleam. (Standard targeting.)
- If none of the Ur-Eyes are in the battle, user flag 10 is active, and it is the moment of the user's turn, set counter 1 to 0, deactivate user flags 15, 10, and 8.
- If the difficulty is set to Expert, set counter 4 to 5.
- Else, set counter 4 to 3.
- Deactivate user flag 15.
- If none of the Ur-Eyes are in the battle:
- If user flag 10 is active, do nothing. (Targets self.)
- If it is the moment of the user's turn, set counter 1 to 0, deactivate user flags 10 and 8.
- If the difficulty is set to Expert, set counter 4 to 5.
- Else, set counter 4 to 3.
- Cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- If it is the moment of the user's turn, set counter 1 to 6.
- If counter 1 is equal to or greater than 6, cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- If counter 1 is equal to 1, cast Darkness Shroud. (Standard targeting.)
- If counter 4 is equal to 5:
- If counter 1 is equal to 1, 4, 7, or 10, cast Lost in Sadness. (Targets self.) Display message: "Ur-Devil is lost in sadness..."
- Else, deactivate battle flag 27.
- If counter 4 is equal to 6:
- If user flag 15 is active, cast Twilight's Gleam. (Standard targeting.)
- If none of the Ur-Eyes are in the battle, user flag 10 is active, and it is the moment of the user's turn, set counter 4 to 7, set counter 1 to 0, deactivate user flags 15, 10, and 8.
- Deactivate user flag 15.
- If counter 1 is equal to or greater than 3, and counter 3 is equal to 3, cast Call Ally (Level 4). (Targets self.) Display message: "The Ur-Eye is opening!" set counter 3 to 4.
- If none of the Ur-Eyes are in the battle:
- If user flag 10 is active, do nothing. (Targets self.)
- If it is the moment of the user's turn, set counter 4 to 7, set counter 1 to 0, deactivate user flags 10 and 8.
- If counter 1 is equal to or greater than 1, cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- Else, cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- If counter 1 is equal to or greater than 6, cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- If counter 1 is equal to 1, cast Realm of Death. (Standard targeting.)
- If counter 4 is equal to 7:
- If counter 1 is equal to 7, and counter 2 is equal to 0, set counter 1 to 1, and add 1 to counter 2, then:
- If user flag 4 is active, deactivate user flag 4, then:
- 50% chance to activate user flag 5.
- 50% chance to activate user flag 6.
- If user flag 5 is active, deactivate user flag 5, then:
- 50% chance to activate user flag 4.
- 50% chance to activate user flag 6.
- Else:
- 50% chance to deactivate user flag 6 and activate user flag 4.
- 50% chance to deactivate user flag 6 and activate user flag 5.
- If counter 1 is equal to 1, 4, 7, or 10, cast Lost in Sadness. (Targets self.) Display message: "Ur-Devil is lost in sadness..."
- Else, deactivate battle flag 27.
- If counter 1 is equal to 2, cast Strongman's Glory. (Targets the front row.)
- If counter 1 is equal to 3, cast Realm of Death. (Standard targeting.)
- If counter 1 is equal to or greater than 10, cast Amplify. (Targets self.) Display message: "Power is gathering at Ur-Devil...!"
- Else, do nothing. (Targets self.)
- If counter 4 is equal to 7:
- If counter 1 is equal to 1, cast Sunlight's Dawn. (Standard targeting.)
- If counter 1 is equal to 2, cast Shed thy Tears. (Targets the front row.)
- If counter 1 is equal to 3:
- If user flags 4, 5, and 6 are not active:
- 33% chance to activate user flag 4.
- 33% chance to activate user flag 5.
- 34% chance to activate user flag 6.
- If user flag 4 is active, cast My Wrath (Level 2). (Standard targeting.) If it is the moment of the user's turn, 50% chance to activate user flag 7.
- If user flag 5 is active, cast Despise Solitude. (Standard targeting.) If it is the moment of the user's turn, 50% chance to activate user flag 7.
- Else, cast My Sorrow (Level 2). (Standard targeting.) If it is the moment of the user's turn, 50% chance to activate user flag 7.
- If counter 1 is equal to 4:
- If user flag 4 is active:
- If user flag 7 is active, My Mercy (Level 2). (Standard targeting.)
- Else, cast Null thy Strength (Level 2). (Standard targeting.)
- If user flag 5 is active:
- If user flag 7 is active, My Mercy (Level 2). (Standard targeting.)
- Else, cast Behold my Power (Level 2). (Standard targeting.)
- If user flag 7 is active, Pity the Weak (Level 2). (Standard targeting.)
- Else, cast My Wrath (Level 2). (Standard targeting.)
- If counter 1 is equal to 5, cast Shed thy Tears. (Targets the back row.)
- If counter 1 is equal to 6:
- If user flag 4 is active:
- If user flag 7 is active:
- 50% chance to cast Behold my Power (Level 2). (Standard targeting.)
- 50% chance to cast Dance with Lunacy (Level 2). (Standard targeting.)
- Else, cast My Sorrow (Level 2). (Standard targeting.)
- If user flag 5 is active:
- If user flag 7 is active, cast Dance with Lunacy (Level 2). (Standard targeting.)
- Else, cast My Wrath (Level 2). (Standard targeting.)
- If user flag 7 is active, cast My Mercy (Level 2). (Standard targeting.)
- Else:
- 50% chance to cast Behold my Power (Level 2). (Standard targeting.)
- 50% chance to cast Dance with Lunacy (Level 2). (Standard targeting.)
- If counter 1 is equal to 7:
- If user flag 4 is active:
- 50% chance to cast Pity the Weak (Level 2). (Targets the front row.)
- 50% chance to cast Howling Winds (Level 2). (Standard targeting.)
- If user flag 5 is active:
- 50% chance to cast Null thy Strength (Level 2). (Targets the front row.)
- 50% chance to cast Howling Winds (Level 2). (Standard targeting.)
- Else:
- 50% chance to cast Null thy Strength (Level 2). (Targets the front row.)
- 50% chance to cast Howling Winds (Level 2). (Standard targeting.)
- If counter 1 is equal to 8, cast Shed thy Tears. (Targets the front row.)
- If counter 1 is equal to 9:
- If it is the moment of the user's turn:
- If user flag 12 is active, cast Value of Solitude (Level 2). (Standard targeting.) Deactivate user flag 12.
- Else, cast Despise Solitude. (Standard targeting.)
- If at least 1 party member is dead, cast Despise Solitude. (Standard targeting.)
- Else, cast Value of Solitude (Level 2). (Standard targeting.) Activate user flag 12.
- If counter 1 is equal to 10, cast Howling Winds (Level 2). (Standard targeting.)
- If counter 1 is equal to or greater than 11:
- If battle flag 29 is active, cast Eternal Exodus (Level 2). (Standard targeting.) If it is the moment of the user's turn, activate user flag 10. Deactivate user flag 14.
- Else, cast Eternal Exodus (Level 2). (Standard targeting.)
- Else, cast Eternal Exodus (Level 2). (Standard targeting.)
- If counter 4 is equal to 6:
- If counter 1 is equal to 1:
- If HP is below 6%, cast Noble Rest (Level 10). (Targets self.)
- If HP is below 11%, cast Noble Rest (Level 8). (Targets self.)
- If HP is below 16%, cast Noble Rest (Level 5). (Targets self.)
- If HP is below 21%, cast Noble Rest (Level 3). (Targets self.)
- Else, cast Noble Rest (Level 1). (Targets self.)
- If counter 1 is equal to 2, cast Dance with Lunacy (Level 2). (Standard targeting.)
- If counter 1 is equal to 2, cast Dance with Lunacy (Level 2). (Standard targeting.)
- If counter 1 is equal to 3, cast Know thy Reason. (Standard targeting.)
- If counter 1 is equal to 4, cast Despise Solitude. (Standard targeting.)
- If counter 1 is equal to 5, cast Value of Solitude (Level 2). (Standard targeting.)
- If counter 1 is equal to 6, cast Know thy Reason. (Standard targeting.)
- If counter 1 is equal to or greater than 7:
- If battle flag 29 is active, cast Eternal Exodus (Level 2). (Standard targeting.) If it is the moment of the user's turn, activate user flag 10. Deactivate user flag 14.
- Else, cast Howling Winds (Level 2). (Standard targeting.)
- If counter 4 is equal to 5:
- If counter 1 is equal to 1, cast Release my Power. (Targets self.)
- If counter 1 is equal to 2:
- If user flags 4, 5, and 6 are not active:
- 33% chance to activate user flag 4.
- 33% chance to activate user flag 5.
- 34% chance to activate user flag 6.
- Cast Shed thy Tears. (Targets the front row.)
- If counter 1 is equal to 3:
- If user flag 4 is active, cast My Wrath (Level 2). (Standard targeting.) If it is the moment of the user's turn, 50% chance to activate user flag 7.
- If user flag 5 is active, cast My Sorrow (Level 2). (Standard targeting.) If it is the moment of the user's turn, 50% chance to activate user flag 7.
- Else, cast My Mercy (Level 2). (Standard targeting.) If it is the moment of the user's turn, 50% chance to activate user flag 7.
- If counter 1 is equal to 4:
- If user flag 4 is active:
- If user flag 7 is active, cast My Sorrow (Level 2). (Standard targeting.)
- Else, cast Despise Solitude. (Standard targeting.)
- If user flag 5 is active:
- If user flag 7 is active, cast My Mercy (Level 2). (Standard targeting.)
- Else, cast Despise Solitude. (Standard targeting.)
- If user flag 7 is active, cast My Anger (Level 2). (Standard targeting.)
- Else, cast Despise Solitude. (Standard targeting.)
- If counter 1 is equal to 5, cast Shed thy Tears. (Targets the back row.)
- If counter 1 is equal to 6:
- If user flag 4 is active:
- If user flag 7 is active, cast Despise Solitude. (Standard targeting.)
- Else, cast My Sorrow (Level 2). (Standard targeting.)
- If user flag 4 is active:
- If user flag 7 is active, cast Despise Solitude. (Standard targeting.)
- Else, cast My Mercy (Level 2). (Standard targeting.)
- If user flag 7 is active, cast Despise Solitude. (Standard targeting.)
- Else, cast My Wrath (Level 2). (Standard targeting.)
- If counter 1 is equal to 7:
- If user flag 4 is active, cast My Mercy (Level 2). (Standard targeting.)
- If user flag 5 is active, cast My Wrath (Level 2). (Standard targeting.)
- Else, cast My Sorrow (Level 2). (Standard targeting.)
- If counter 1 is equal to 8, cast Shed thy Tears. (Targets the front row.)
- If counter 1 is equal to 9:
- 50% chance to cast Pity the Weak (Level 2). (Targets the front row.)
- 50% chance to cast Null thy Strength (Level 2). (Standard targeting.)
- If counter 1 is equal to 10, cast Howling Winds (Level 2). (Standard targeting.)
- If counter 1 is equal to 11, cast Shed thy Tears. (Targets the back row.)
- If counter 1 is equal to or greater than 12, cast Sunlight's Dawn. (Standard targeting.) If it is the moment of the user's turn, activate user flag 11.
- Else, cast Eternal Exodus (Level 2). (Standard targeting.)
- If counter 4 is equal to 4:
- If counter 1 is equal to 1:
- If the difficulty is set to Standard, cast Noble Rest (Level 2). (Targets self.)
- If HP is below 21%, cast Noble Rest (Level 12). (Targets self.)
- If HP is below 31%, cast Noble Rest (Level 8). (Targets self.)
- If HP is below 41%, cast Noble Rest (Level 4). (Targets self.)
- Else, cast Noble Rest (Level 2). (Targets self.)
- If counter 1 is equal to 2, cast Dance with Lunacy (Level 2). (Standard targeting.)
- If counter 1 is equal to 3, cast Know thy Reason. (Standard targeting.)
- If counter 1 is equal to 4, cast Despise Solitude. (Standard targeting.)
- If counter 1 is equal to 5, cast Value of Solitude (Level 2). (Standard targeting.)
- If counter 1 is equal to 6, cast Know thy Reason. (Standard targeting.)
- If counter 1 is equal to or greater than 7:
- If battle flag 29 is active, cast Eternal Exodus (Level 2). (Standard targeting.) If it is the moment of the user's turn, activate user flag 10. Deactivate user flag 14.
- Else, cast Howling Winds (Level 2). (Standard targeting.)
- If counter 4 is equal to 3:
- If counter 1 is equal to 1, cast Value of Solitude (Level 2). (Standard targeting.)
- If counter 1 is equal to 2:
- If user flags 4, 5, and 6 are not active:
- 33% chance to activate user flag 4.
- 33% chance to activate user flag 5.
- 34% chance to activate user flag 6.
- If user flag 4 is active, cast My Wrath (Level 2). (Standard targeting.)
- If user flag 5 is active, cast Howling Winds (Level 2). (Standard targeting.)
- Else, cast My Mercy (Level 2). (Standard targeting.)
- If counter 1 is equal to 3:
- If user flags 4 or 6 are active, cast Howling Winds (Level 2). (Standard targeting.)
- If user flag 5 is active, cast Despise Solitude. (Standard targeting.)
- If counter 1 is equal to 4:
- If user flags 4 or 6 are active, cast Despise Solitude. (Standard targeting.)
- If user flag 5 is active, cast My Sorrow (Level 2). (Standard targeting.)
- If counter 1 is equal to 5, cast Dance with Lunacy (Level 2). (Standard targeting.) Then:
- If it is not of the moment of the user's turn:
- If user flag 4 is active, deactivate user flag 4. Activate user flag 5.
- If user flag 5 is active, deactivate user flag 5. Activate user flag 6.
- Else, deactivate user flag 6. Activate user flag 4.
- Else, cast Eternal Exodus (Level 2). (Standard targeting.) Then:
- If it is not of the moment of the user's turn:
- If user flag 4 is active, deactivate user flag 4. Activate user flag 5.
- If user flag 5 is active, deactivate user flag 5. Activate user flag 6.
- Else, deactivate user flag 6. Activate user flag 4.
- If counter 4 is equal to 2:
- If counter 1 is equal to 1:
- If the difficulty is set to Picnic, cast Noble Rest (Level 2). (Targets self.)
- If the difficulty is set to Standard, cast Noble Rest (Level 2). (Targets self.)
- If HP is below 36%, cast Noble Rest (Level 14). (Targets self.)
- If HP is below 51%, cast Noble Rest (Level 10). (Targets self.)
- If HP is below 61%, cast Noble Rest (Level 8). (Targets self.)
- Else, cast Noble Rest (Level 2). (Targets self.)
- If counter 1 is equal to 2, cast Dance with Lunacy (Level 2). (Standard targeting.)
- If counter 1 is equal to 3, cast Know thy Reason. (Standard targeting.)
- If counter 1 is equal to 4, cast Howling Winds (Level 2). (Standard targeting.)
- If counter 1 is equal to 5, cast Howling Winds (Level 2). (Standard targeting.)
- If counter 1 is equal to 6, cast Know thy Reason. (Standard targeting.)
- If counter 1 is equal to or greater than 7:
- If battle flag 29 is active, cast Eternal Exodus (Level 2). (Standard targeting.) If it is the moment of the user's turn, activate user flag 10. Deactivate user flag 14.
- Else, cast Howling Winds (Level 2). (Standard targeting.)
- If counter 1 is equal to 1, cast Selfless Strength. (Standard targeting.)
- If counter 1 is equal to 2:
- If counter 2 is equal to 0:
- 50% chance to cast Behold my Power (Level 2). (Standard targeting.) If is the moment of the user's turn, activate user flag 4.
- 50% chance to cast Null thy Strength (Level 2). (Standard targeting.) If is the moment of the user's turn, activate user flag 5.
- If user flag 4 is active, cast Null thy Strength (Level 2). (Standard targeting.) If is the moment of the user's turn, deactivate user flag 4. Activate user flag 5.
- Else, cast Behold my Power (Level 2). (Standard targeting.) If is the moment of the user's turn, deactivate user flag 5. Activate user flag 4.
- If counter 1 is equal to 3:
- If counter 2 is equal to 0:
- 33% chance to cast My Wrath (Level 2). (Standard targeting.) If is the moment of the user's turn, activate user flag 2.
- 33% chance to cast My Sorrow (Level 2). (Standard targeting.) If is the moment of the user's turn, activate user flag 3.
- 34% chance to cast My Mercy (Level 2). (Standard targeting.) If is the moment of the user's turn, activate user flag 1.
- If user flag 1 is active, cast My Wrath (Level 2). (Standard targeting.) If it is the moment of the user's turn, deactivate user flags 1 and 3. Activate user flag 2.
- If user flag 2 is active, cast My Sorrow (Level 2). (Standard targeting.) If it is the moment of the user's turn, deactivate user flags 2 and 1. Activate user flag 3.
- If user flag 3 is active, cast My Mercy (Level 2). (Standard targeting.) If it is the moment of the user's turn, deactivate user flags 3 and 2. Activate user flag 1.
- If counter 1 is equal to 4:
- If user flag 4 is active, cast Pity the Weak (Level 2). (Targets the front row.)
- Else, cast Dance with Lunacy (Level 2). (Standard targeting.)
- Else, cast Howling Winds (Level 2). (Standard targeting.)
- Ur-Eye [Red]
- ============
- Cap the duration of Panic to 3 turns.
- Cap the duration of Fear to 3 turns.
- Cap the duration of Paralysis to 4 turns.
- Cap the duration of Blind to 4 turns.
- Cap the duration of Head Bind to 4 turns.
- Cap the duration of Arm Bind to 4 turns.
- Cap the duration of Leg Bind to 4 turns.
- If user flag 1 is not active, and none of the blue and yellow Ur-Eyes are in the battle, activate user flag 1.
- If user flag 2 is not active, and all of the Ur-Eyes are in the battle, deactivate user flag 1, activate user flag 2.
- If battle flag 6 is active:
- If self's action counter is at 1:
- If the party members in slots 1 and 2 are alive, cast Death's Glimmer. (Targets the party member in slot 3.)
- If the party members in slots 1 and 2 are not alive:
- If the party members in slots 3 and 4 are alive, cast Death's Glimmer. (Targets the party member in slot 5.)
- Else, cast Death's Glimmer. (Targets the party member in slot 6.)
- If the party members in slots 1 or 2 are not alive:
- If the party member in slot 3 is alive, cast Death's Glimmer. (Targets the party member in slot 4.)
- If the party member in slot 4 is alive, cast Death's Glimmer. (Targets the party member in slot 5.)
- If the party member in slot 5 is alive, cast Death's Glimmer. (Targets the party member in slot 6.)
- Else, cast Death's Glimmer. (Targets the party member in slot 1.)
- Else, do nothing. (Targets self.) Set self's action counter to 0.
- If battle flag 2 is active:
- If self's action counter is at 1, cast Death's Glimmer. (Targets the party member in slot 1.)
- Else, do nothing. (Targets self.) Set self's action counter to 0.
- Else, do nothing. (Targets self.) Set self's action counter to 0.
- Ur-Eye [Blue]/[Yellow]
- ======================
- Cap the duration of Panic to 3 turns.
- Cap the duration of Fear to 3 turns.
- Cap the duration of Paralysis to 4 turns.
- Cap the duration of Blind to 4 turns.
- Cap the duration of Head Bind to 4 turns.
- Cap the duration of Arm Bind to 4 turns.
- Cap the duration of Leg Bind to 4 turns.
- If user flag 1 is not active, and none of the red Ur-Eyes are in the battle, activate user flag 1.
- If user flag 2 is not active, and all of the Ur-Eyes are in the battle, deactivate user flag 1, activate user flag 2.
- If battle flag 6 is active:
- If self's action counter is at 1:
- If the party members in slots 1 and 2 are alive, cast Death's Glimmer. (Targets the party member in slot 3.)
- If the party members in slots 1 and 2 are not alive:
- If the party members in slots 3 and 4 are alive, cast Death's Glimmer. (Targets the party member in slot 5.)
- Else, cast Death's Glimmer. (Targets the party member in slot 6.)
- If the party members in slots 1 or 2 are not alive:
- If the party member in slot 3 is alive, cast Death's Glimmer. (Targets the party member in slot 4.)
- If the party member in slot 4 is alive, cast Death's Glimmer. (Targets the party member in slot 5.)
- If the party member in slot 5 is alive, cast Death's Glimmer. (Targets the party member in slot 6.)
- Else, cast Death's Glimmer. (Targets the party member in slot 1.)
- Else, do nothing. (Targets self.) Set self's action counter to 0.
- If battle flag 4 is active:
- If self's action counter is at 1:
- If the party member in slot 1 is alive, cast Death's Glimmer. (Targets the party member in slot 2.)
- Else, cast Death's Glimmer. (Targets the party member in slot 3.)
- Else, do nothing. (Targets self.) Set self's action counter to 0.
- Else, do nothing. (Targets self.) Set self's action counter to 0.
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