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- 憲兵:
- Item_Information:
- Item_Name: "&e憲兵"
- Item_Type: 76
- Item_Lore: "&d&l敵に当てるとハスクを召喚する"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: snowball
- Projectile_Speed: 40
- Projectile_Damage: 1
- Bullet_Spread: 0
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&3<shooter>&7--&7[&d憲兵召喚&7]-->&4<victim>"
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Reload:
- Enable: true
- Reload_Amount: 15
- Reload_Bullets_Individually: false
- Reload_Duration: 60
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Spawn_Entity_On_Hit:
- Enable: true
- Chance: 100
- Mob_Name: Zombie
- EntityType_Baby_Explode_Amount: zombie-true-false-1
- Make_Entities_Target_Victim: true
- Timed_Death: 100
- Entity_Disable_Drops: true
- Message_Shooter: HIT!
- Message_Victim:
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- スイカランチャー:
- Item_Information:
- Item_Name: "&eスイカランチャー"
- Item_Type: 103
- Item_Lore: "&d着弾地点に爆発性スイカをまき散らす|強いがリロード速度は長い(7秒)"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Inventory_Control: Group_main
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 1
- Recoil_Amount: 0
- Projectile_Amount: 1
- Projectile_Type: egg
- Projectile_Speed: 13
- Projectile_Damage: 2
- Bullet_Spread: 0.5
- Sounds_Shoot: IRONGOLEM_HIT-1-2-0,SKELETON_HURT-1-2-0,ZOMBIE_WOOD-1-2-0
- Custom_Death_Message:
- Normal: "&3<shooter>&7--&7[&3スイカランチャー&6Eve&7]-→&4<victim>"
- Explosions:
- Enable: true
- Explosion_Radius: 3
- Explosion_Delay: 20
- On_Impact_With_Anything: true
- Knockback: 0
- Explosion_No_Grief: true
- Cluster_Bombs:
- Enable: true
- Bomblet_Type: 360
- Delay_Before_Split: 10
- Number_Of_Splits: 3
- Number_Of_Bomblets: 3
- Speed_Of_Bomblets: 7
- Delay_Before_Detonation: 0
- Detonation_Delay_Variation: 10
- Particle_Release: SMOKE
- Sounds_Release: ENTITY_HORSE_EAT
- Shrapnel:
- Enable: true
- Block_Type: 103
- Amount: 2
- Speed: 2
- Place_Blocks: false
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 0.5
- Reload:
- Enable: true
- Reload_Amount: 1
- Reload_Bullets_Individually: false
- Reload_Duration: 140
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Firearm_Action:
- Type: slide
- Close_Duration: 10
- Close_Shoot_Delay: 12
- Sound_Close: PISTON_RETRACT-1-2-0,PISTON_RETRACT-1-2-3
- Scope:
- Enable: true
- Zoom_Amount: 3
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
- ダイナマイト:
- Item_Information:
- Item_Name: "&eAK-47"
- Item_Type: 46
- Item_Lore: "&0火薬投げ投げだぁー!"
- Sounds_Acquired: BAT_TAKEOFF-1-1-0
- Shooting:
- Right_Click_To_Shoot: true
- Cancel_Left_Click_Block_Damage: true
- Cancel_Right_Click_Interactions: true
- Delay_Between_Shots: 4
- Recoil_Amount: 1
- Projectile_Amount: 1
- Projectile_Type: grenade
- Projectile_Subtype:
- Projectile_Speed: 40
- Projectile_Damage: 4
- Bullet_Spread: 2
- Sounds_Shoot: SHOOT_ARROW-2-0-0
- Explosions:
- Enable: true
- Explosion_Radius: 5
- Explosion_Delay: 40
- Knockback:
- Explosion_No_Grief: true
- Sneak:
- Enable: true
- No_Recoil: true
- Bullet_Spread: 2
- Burstfire:
- Enable: true
- Shots_Per_Burst: 2
- Delay_Between_Shots_In_Burst: 3
- Reload:
- Enable: true
- Reload_Amount: 5
- Reload_Bullets_Individually: false
- Reload_Duration: 5
- Sounds_Out_Of_Ammo: ITEM_BREAK-1-1-0
- Sounds_Reloading: FIRE_IGNITE-1-1-4,DOOR_OPEN-1-2-6,FIRE_IGNITE-1-1-36,HURT_FLESH-1-0-37,DOOR_CLOSE-1-2-38
- Scope:
- Enable: true
- Zoom_Amount: 5
- Zoom_Bullet_Spread: 0
- Sounds_Toggle_Zoom: ENDERDRAGON_WINGS-1-2-0
- Abilities:
- Reset_Hit_Cooldown: true
- Hit_Events:
- Enable: true
- Sounds_Shooter: SHOOT_ARROW-1-2-0
- Extras:
- One_Time_Use: false
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