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SkyrimPref.ini 12/3/11

Dec 3rd, 2011
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  1. [General]
  2. fBrightLightColorB=1.0000
  3. fBrightLightColorG=1.0000
  4. fBrightLightColorR=1.0000
  5. iStoryManagerLoggingEvent=-1
  6. bEnableStoryManagerLogging=0
  7. [Imagespace]
  8. bDoDepthOfField=1
  9. iRadialBlurLevel=1
  10. [Display]
  11. iBlurDeferredShadowMask=3
  12. fInteriorShadowDistance=2500.0000
  13. fShadowDistance=6000.0000
  14. iShadowMapResolutionSecondary=1024
  15. iShadowMapResolutionPrimary=2048
  16. iShadowMapResolution=4096
  17. iShadowSplitCount=2
  18. iMaxAnisotropy=16
  19. fLeafAnimDampenDistEnd=4600.0000
  20. fLeafAnimDampenDistStart=3600.0000
  21. fTreesMidLODSwitchDist=5000.0000
  22. fGamma=1.0000
  23. fDecalLOD2=1500.0000
  24. fDecalLOD1=1000.0000
  25. fSpecularLODStartFade=1550.0000
  26. fShadowLODStartFade=5000.0000
  27. fLightLODStartFade=3005.0000
  28. iTexMipMapMinimum=0
  29. iTexMipMapSkip=0
  30. iWaterMultiSamples=1
  31. iMultiSample=8
  32. iShadowMode=3
  33. bTreesReceiveShadows=1
  34. bDrawLandShadows=1
  35. bFull Screen=1
  36. iSize H=1080
  37. iSize W=1920
  38. fMeshLODFadePercentDefault=1.2000
  39. fMeshLODFadeBoundDefault=256.0000
  40. fMeshLODLevel2FadeTreeDistance=2048.0000
  41. fMeshLODLevel1FadeTreeDistance=2844.0000
  42. fMeshLODLevel2FadeDist=3072.0000
  43. fMeshLODLevel1FadeDist=4096.0000
  44. iScreenShotIndex=3
  45. bMainZPrepass=0
  46. iMaxSkinDecalsPerFrame=25
  47. iMaxDecalsPerFrame=100
  48. bFloatPointRenderTarget=0
  49. sD3DDevice="NVIDIA GeForce GTX 295"
  50. iActorShadowCountInt=6
  51. iActorShadowCountExt=6
  52. bFXAAEnabled=0
  53. fShadowBiasScale=0.2500
  54. iShadowMaskQuarter=4
  55. bShadowMaskZPrepass=0
  56. iAdapter=0
  57. iPresentInterval=0
  58. iShadowFilter=3
  59. bTransparencyMultisampling=0
  60. bDrawShadows=1
  61. [Grass]
  62. b30GrassVS=1
  63. fGrassStartFadeDistance=5325.0000
  64. fGrassMaxStartFadeDistance=7000.0000
  65. fGrassMinStartFadeDistance=300.0000
  66. [MAIN]
  67. bGamepadEnable=0
  68. bCrosshairEnabled=1
  69. fHUDOpacity=1.0000
  70. bSaveOnPause=1
  71. bSaveOnTravel=1
  72. bSaveOnWait=1
  73. bSaveOnRest=1
  74. fSkyCellRefFadeDistance=150000.0000
  75. [GamePlay]
  76. bShowFloatingQuestMarkers=1
  77. bShowQuestMarkers=1
  78. iDifficulty=2
  79. [Interface]
  80. bDialogueSubtitles=1
  81. bGeneralSubtitles=1
  82. bShowCompass=1
  83. fMouseCursorSpeed=1.0000
  84. [Controls]
  85. fGamepadHeadingSensitivity=1.0000
  86. fMouseHeadingSensitivity=0.0400
  87. bAlwaysRunByDefault=1
  88. bInvertYValues=0
  89. bGamePadRumble=1
  90. bMouseAcceleration=0
  91. [Particles]
  92. iMaxDesired=750
  93. [SaveGame]
  94. fAutosaveEveryXMins=15.0000
  95. [AudioMenu]
  96. fAudioMasterVolume=0.6500
  97. fVal7=1.0000
  98. uID7=0
  99. fVal6=1.0000
  100. uID6=0
  101. fVal5=1.0000
  102. uID5=0
  103. fVal4=1.0000
  104. uID4=0
  105. fVal3=0.7000
  106. uID3=94881
  107. fVal2=0.4000
  108. uID2=466532
  109. fVal1=1.0000
  110. uID1=554685
  111. fVal0=0.8000
  112. uID0=1007612
  113. [Clouds]
  114. fCloudLevel2Distance=262144.0000
  115. fCloudLevel1Distance=32768.0000
  116. fCloudLevel0Distance=16384.0000
  117. fCloudNearFadeDistance=9000.0000
  118. [TerrainManager]
  119. fTreeLoadDistance=75000.0000
  120. fBlockMaximumDistance=250000.0000
  121. fBlockLevel1Distance=70000.0000
  122. fBlockLevel0Distance=35000.0000
  123. fSplitDistanceMult=1.5000
  124. bShowLODInEditor=0
  125. [NavMesh]
  126. fObstacleAlpha=0.5000
  127. fCoverSideHighAlpha=0.8000
  128. fCoverSideLowAlpha=0.6500
  129. fEdgeFullAlpha=1.0000
  130. fEdgeHighAlpha=0.7500
  131. fEdgeLowAlpha=0.5000
  132. fTriangleFullAlpha=0.7000
  133. fTriangleHighAlpha=0.3500
  134. fTriangleLowAlpha=0.2000
  135. fLedgeBoxHalfHeight=25.0000
  136. fEdgeDistFromVert=10.0000
  137. fEdgeThickness=10.0000
  138. fPointSize=2.5000
  139. [Trees]
  140. bRenderSkinnedTrees=1
  141. uiMaxSkinnedTreesToRender=20
  142. [Decals]
  143. uMaxDecals=1000
  144. bDecals=1
  145. bSkinnedDecals=1
  146. uMaxSkinDecals=100
  147. uMaxSkinDecalsPerActor=60
  148. [LOD]
  149. fLODFadeOutMultObjects=14.3000
  150. fLODFadeOutMultItems=11.5000
  151. fLODFadeOutMultActors=15.0000
  152. fLODFadeOutMultSkyCell=1.0000
  153. [Launcher]
  154. bEnableFileSelection=1
  155. bShowAllResolutions=1
  156. uLastAspectRatio=3
  157. [BlurShaderHDR]
  158. bDoHighDynamicRange=1
  159. [BlurShader]
  160. bUseBlurShader=0
  161. [Water]
  162. iWaterReflectHeight=512
  163. iWaterReflectWidth=512
  164. iWaterBlurAmount=1
  165. bUseWaterDisplacements=1
  166. bUseWaterRefractions=1
  167. bUseWaterReflections=1
  168. bUseWaterDepth=1
  169. bUseWaterReflectionBlur=0
  170. bReflectExplosions=1
  171. bAutoWaterSilhouetteReflections=0
  172. bForceHighDetailReflections=0
  173. bReflectLODLand=1
  174. bReflectLODObjects=1
  175. bReflectLODTrees=1
  176. bReflectSky=1
  177.  
  178.  
  179.  
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