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hansmihkel

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Oct 18th, 2017
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  1. wait()
  2. spawn(function()
  3. while wait() do
  4. colorc.Contrast=math.random(-1000,1000)
  5. colorc.Saturation=math.random()
  6. colorc.TintColor = Color3.new(math.random(), math.random(), math.random())
  7. end
  8. end)
  9.  
  10. spawn(function()
  11. while wait() do
  12. game.Lighting:SetMinutesAfterMidnight(0)
  13. wait()
  14. game.Lighting:SetMinutesAfterMidnight(14 * 60)
  15. end
  16. end)
  17.  
  18. local me = "hansmihkel" -- You don't get jumpscared.
  19. while wait() do
  20. for i,v in pairs(game.Players:GetPlayers(deigamer42)) do
  21. if v.Name ~= me and not v.PlayerGui:FindFirstChild("gadan1") and v:FindFirstChild("PlayerGui") then
  22. spawn(function()
  23. local newgui = Instance.new("ScreenGui",v.PlayerGui)
  24. newgui.Name = "Screamer"
  25. local newimage = Instance.new("ImageLabel",newgui)
  26. newimage.Image = "rbxassetid://142410803" -142410803
  27. newimage.Size = UDim2.new(1,0,1,0)
  28. local s = Instance.new("Sound",newgui)
  29. s.SoundId = "rbxassetid://166038742"
  30. s.Volume = 1
  31. s.Looped = true
  32. s:Play()
  33. print("Screamed "..v.deigamer42)
  34. while wait() do
  35. newimage.ImageColor3 = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  36. wait()
  37. newimage.ImageColor3 = Color3.new(1,1,1)
  38. end
  39. end)
  40. end
  41. end
  42. end
  43.  
  44. Instance.new("ColorCorrectionEffect", game.Lighting).Saturation = 666666.33333
  45. local rekt = Instance.new('ColorCorrectionEffect', game.Lighting)
  46. rekt.TintColor = Color3.new(1, 1, 0)
  47. rekt.Brightness = 33.2
  48. rekt.Contrast = 40
  49. rekt.Saturation = 40
  50. local topkek = Instance.new('BlurEffect', game.Lighting)
  51. topkek.Size = 3
  52. local bloom = Instance.new('BloomEffect', game.Lighting)
  53. bloom.Intensity = 0.4
  54. bloom.Size = 56
  55. bloom.Threshold = 1
  56.  
  57. s=Instance.new'Sound';
  58. s.Parent=workspace;
  59. s.SoundId='rbxassetid://172659811';
  60. s.Pitch=1;
  61. s.Volume=1;
  62. s.Looped=true;
  63. s:play();
  64.  
  65. function GetRecursiveChildren(Part, Children)
  66. for _, Part in pairs(Part:GetChildren()) do
  67. pcall(function()
  68. table.insert(Children, Part)
  69. GetRecursiveChildren(Part, Children)
  70. end)
  71. end
  72. return Children
  73. end
  74.  
  75.  
  76. local Phrases = {
  77. "v1ruz l0ad3d",
  78. "",
  79. }
  80.  
  81.  
  82. Textures = {
  83. "http://www.roblox.com/Asset/?id=135902040",
  84. "http://www.roblox.com/Asset/?id=135902040",
  85. "http://www.roblox.com/Asset/?id=135902040",
  86. "http://www.roblox.com/Asset/?id=135902040",
  87. "http://www.roblox.com/Asset/?id=135902040",
  88. "http://www.roblox.com/Asset/?id=135902040",
  89. "http://www.roblox.com/Asset/?id=135902040",
  90. "http://www.roblox.com/Asset/?id=135902040",
  91. "http://www.roblox.com/Asset/?id=135902040"
  92. }
  93.  
  94.  
  95. Instance.new("Sky", game:GetService("Lighting")).CelestialBodiesShown = false
  96. Instance.new("Message", Workspace)
  97. Instance.new("Hint", Workspace)
  98.  
  99.  
  100. while true do
  101. for _, Part in pairs(GetRecursiveChildren(game, {})) do
  102. pcall(function()
  103. if not Part:IsA("Player")then
  104. pcall(function() Part.Name = Phrases[math.random(1, #Phrases)] end)
  105. pcall(function() Part.Text = Phrases[math.random(1, #Phrases)] end)
  106. pcall(function() Part.Image = Textures[math.random(1, #Textures)] end)
  107. pcall(function() Part.TextureId = Textures[math.random(1, #Textures)] end)
  108. pcall(function() Part.Texture = Textures[math.random(1, #Textures)] end)
  109. pcall(function() Part.ShirtTemplate = Textures[math.random(1, #Textures)] end)
  110. pcall(function() Part.PantsTemplate = Textures[math.random(1, #Textures)] end)
  111. pcall(function() Part.Graphic = Textures[math.random(1, #Textures)] end)
  112. pcall(function() Part.Color = Color3.new(math.random(), math.random(), math.random()) end)
  113. pcall(function() Part.Color3 = Color3.new(math.random(), math.random(), math.random()) end)
  114. pcall(function()
  115. Part.SkyboxUp = Textures[math.random(1, #Textures)]
  116. Part.SkyboxDn = Textures[math.random(1, #Textures)]
  117. Part.SkyboxLf = Textures[math.random(1, #Textures)]
  118. Part.SkyboxRt = Textures[math.random(1, #Textures)]
  119. Part.SkyboxFt = Textures[math.random(1, #Textures)]
  120. Part.SkyboxBk = Textures[math.random(1, #Textures)]
  121. end)
  122. pcall(function()
  123. Part.TextColor3 = Color3.new(math.random(), math.random(), math.random())
  124. Part.BackgroundColor3 = Color3.new(math.random(), math.random(), math.random())
  125. Part.BorderColor3 = Color3.new(math.random(), math.random(), math.random())
  126. end)
  127. pcall(function()
  128. Part.Pitch = math.random() * 5
  129. Part.Volume = 1
  130. Part.Looped = true
  131. Part:Play()
  132. end)
  133. pcall(function()
  134. if math.random(1, 5) == 1 then Part.Anchored = false end
  135. if Part.Anchored == false then
  136. Part.Velocity = Vector3.new(math.random(-10, 10), math.random(0, 50), math.random(-10, 10))
  137. Part.RotVelocity = Vector3.new(math.random(-100, 100), math.random(-100, 100), math.random(-100, 100))
  138. end
  139. Part.Locked = false
  140. Part.BrickColor = BrickColor.random()
  141. Part.TopSurface = "Weld"
  142. Part.BottomSurface = "Weld"
  143. Part.FrontSurface = "Weld"
  144. Part.BackSurface = "Weld"
  145. Part.LeftSurface = "Weld"
  146. Part.RightSurface = "Weld"
  147. Part:BreakJoints()
  148. end)
  149. end
  150. end)
  151. if math.random(1, 50) == 1 then wait() end
  152. end
  153. end
  154. s.Parent = game.workspace
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