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- local MoonAdmin = Instance.new("ScreenGui")
- local CmdBar = Instance.new("Frame")
- local CmdBox = Instance.new("TextBox")
- local Frame = Instance.new("Frame")
- local CmdsFrame = Instance.new("ScrollingFrame")
- local UIListLayout = Instance.new("UIListLayout")
- local esp = Instance.new("TextLabel")
- local fly = Instance.new("TextLabel")
- local getguns = Instance.new("TextLabel")
- local infammo = Instance.new("TextLabel")
- local randombulletcolor = Instance.new("TextLabel")
- local guardteam = Instance.new("TextLabel")
- local inmateteam = Instance.new("TextLabel")
- local crimteam = Instance.new("TextLabel")
- local neutralteam = Instance.new("TextLabel")
- local crimbase = Instance.new("TextLabel")
- local yard = Instance.new("TextLabel")
- local cafeteria = Instance.new("TextLabel")
- local jailcells = Instance.new("TextLabel")
- local policeroom = Instance.new("TextLabel")
- local removedoors = Instance.new("TextLabel")
- local invis = Instance.new("TextLabel")
- local vis = Instance.new("TextLabel")
- local god = Instance.new("TextLabel")
- local ungod = Instance.new("TextLabel")
- local respawn = Instance.new("TextLabel")
- local onepunch = Instance.new("TextLabel")
- MoonAdmin.Name = "MoonAdmin"
- MoonAdmin.Parent = game:GetService('CoreGui')
- CmdBar.Name = "CmdBar"
- CmdBar.Parent = MoonAdmin
- CmdBar.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- CmdBar.BorderSizePixel = 0
- CmdBar.Position = UDim2.new(0.336547732, 0, 0.595825434, 0)
- CmdBox.Name = "CmdBox"
- CmdBox.Parent = CmdBar
- CmdBox.BackgroundColor3 = Color3.new(1, 1, 1)
- CmdBox.BackgroundTransparency = 1
- CmdBox.BorderSizePixel = 0
- CmdBox.Position = UDim2.new(0, 0, -0.0257964265, 0)
- CmdBox.Font = Enum.Font.Code
- CmdBox.PlaceholderColor3 = Color3.new(1, 1, 1)
- CmdBox.PlaceholderText = "Enter Command Here"
- CmdBox.Text = ""
- CmdBox.TextColor3 = Color3.new(1, 1, 1)
- CmdBox.TextSize = 20
- CmdBox.TextWrapped = true
- CmdBox.TextXAlignment = Enum.TextXAlignment.Left
- Frame.Parent = CmdBox
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 0, 1, 0)
- CmdsFrame.Name = "CmdsFrame"
- CmdsFrame.Parent = MoonAdmin
- CmdsFrame.BackgroundColor3 = Color3.new(0.129412, 0.129412, 0.129412)
- CmdsFrame.BorderSizePixel = 0
- CmdsFrame.Position = UDim2.new(0.337000012, 0, 0.419999987, 0)
- CmdsFrame.CanvasSize = UDim2.new(0, 0, 1.10000002, 0)
- UIListLayout.Parent = CmdsFrame
- esp.Name = "esp"
- esp.Parent = CmdsFrame
- esp.BackgroundColor3 = Color3.new(1, 1, 1)
- esp.BackgroundTransparency = 1
- esp.BorderSizePixel = 0
- esp.Position = UDim2.new(0, 0, 0.749999881, 0)
- esp.Size = UDim2.new(0, 434, 0, 27)
- esp.Font = Enum.Font.Fantasy
- esp.Text = "ESP | esp {Numpad1 to Open/Close}"
- esp.TextColor3 = Color3.new(1, 1, 1)
- esp.TextSize = 17
- esp.TextWrapped = true
- esp.TextXAlignment = Enum.TextXAlignment.Left
- fly.Name = "fly"
- fly.Parent = CmdsFrame
- fly.BackgroundColor3 = Color3.new(1, 1, 1)
- fly.BackgroundTransparency = 1
- fly.BorderSizePixel = 0
- fly.Position = UDim2.new(0, 0, 0.749999881, 0)
- fly.Size = UDim2.new(0, 434, 0, 27)
- fly.Font = Enum.Font.Fantasy
- fly.Text = "Fly {E} | fly"
- fly.TextColor3 = Color3.new(1, 1, 1)
- fly.TextSize = 17
- fly.TextWrapped = true
- fly.TextXAlignment = Enum.TextXAlignment.Left
- getguns.Name = "getguns"
- getguns.Parent = CmdsFrame
- getguns.BackgroundColor3 = Color3.new(1, 1, 1)
- getguns.BackgroundTransparency = 1
- getguns.BorderSizePixel = 0
- getguns.Position = UDim2.new(0, 0, 0.749999881, 0)
- getguns.Size = UDim2.new(0, 434, 0, 27)
- getguns.Font = Enum.Font.Fantasy
- getguns.Text = "Get Guns | gg"
- getguns.TextColor3 = Color3.new(1, 1, 1)
- getguns.TextSize = 17
- getguns.TextWrapped = true
- getguns.TextXAlignment = Enum.TextXAlignment.Left
- infammo.Name = "infammo"
- infammo.Parent = CmdsFrame
- infammo.BackgroundColor3 = Color3.new(1, 1, 1)
- infammo.BackgroundTransparency = 1
- infammo.BorderSizePixel = 0
- infammo.Position = UDim2.new(0, 0, 1.24999988, 0)
- infammo.Size = UDim2.new(0, 434, 0, 27)
- infammo.Font = Enum.Font.Fantasy
- infammo.Text = "Modgun | mg {Hold gun out}"
- infammo.TextColor3 = Color3.new(1, 1, 1)
- infammo.TextSize = 17
- infammo.TextWrapped = true
- infammo.TextXAlignment = Enum.TextXAlignment.Left
- randombulletcolor.Name = "randombulletcolor"
- randombulletcolor.Parent = CmdsFrame
- randombulletcolor.BackgroundColor3 = Color3.new(1, 1, 1)
- randombulletcolor.BackgroundTransparency = 1
- randombulletcolor.BorderSizePixel = 0
- randombulletcolor.Position = UDim2.new(0, 0, 2.75, 0)
- randombulletcolor.Size = UDim2.new(0, 434, 0, 27)
- randombulletcolor.Font = Enum.Font.Fantasy
- randombulletcolor.Text = "Random Bullets Color | rbc"
- randombulletcolor.TextColor3 = Color3.new(1, 1, 1)
- randombulletcolor.TextSize = 17
- randombulletcolor.TextWrapped = true
- randombulletcolor.TextXAlignment = Enum.TextXAlignment.Left
- guardteam.Name = "guardteam"
- guardteam.Parent = CmdsFrame
- guardteam.BackgroundColor3 = Color3.new(1, 1, 1)
- guardteam.BackgroundTransparency = 1
- guardteam.BorderSizePixel = 0
- guardteam.Position = UDim2.new(0, 0, 0.999999881, 0)
- guardteam.Size = UDim2.new(0, 434, 0, 27)
- guardteam.Font = Enum.Font.Fantasy
- guardteam.Text = "Guard | guard"
- guardteam.TextColor3 = Color3.new(1, 1, 1)
- guardteam.TextSize = 17
- guardteam.TextWrapped = true
- guardteam.TextXAlignment = Enum.TextXAlignment.Left
- inmateteam.Name = "inmateteam"
- inmateteam.Parent = CmdsFrame
- inmateteam.BackgroundColor3 = Color3.new(1, 1, 1)
- inmateteam.BackgroundTransparency = 1
- inmateteam.BorderSizePixel = 0
- inmateteam.Position = UDim2.new(0, 0, 0.999999881, 0)
- inmateteam.Size = UDim2.new(0, 434, 0, 27)
- inmateteam.Font = Enum.Font.Fantasy
- inmateteam.Text = "Inmate | inmate"
- inmateteam.TextColor3 = Color3.new(1, 1, 1)
- inmateteam.TextSize = 17
- inmateteam.TextWrapped = true
- inmateteam.TextXAlignment = Enum.TextXAlignment.Left
- crimteam.Name = "crimteam"
- crimteam.Parent = CmdsFrame
- crimteam.BackgroundColor3 = Color3.new(1, 1, 1)
- crimteam.BackgroundTransparency = 1
- crimteam.BorderSizePixel = 0
- crimteam.Position = UDim2.new(0, 0, 0.499999851, 0)
- crimteam.Size = UDim2.new(0, 434, 0, 27)
- crimteam.Font = Enum.Font.Fantasy
- crimteam.Text = "Criminal | crim"
- crimteam.TextColor3 = Color3.new(1, 1, 1)
- crimteam.TextSize = 17
- crimteam.TextWrapped = true
- crimteam.TextXAlignment = Enum.TextXAlignment.Left
- neutralteam.Name = "neutralteam"
- neutralteam.Parent = CmdsFrame
- neutralteam.BackgroundColor3 = Color3.new(1, 1, 1)
- neutralteam.BackgroundTransparency = 1
- neutralteam.BorderSizePixel = 0
- neutralteam.Position = UDim2.new(0, 0, 1.24999988, 0)
- neutralteam.Size = UDim2.new(0, 434, 0, 27)
- neutralteam.Font = Enum.Font.Fantasy
- neutralteam.Text = "Neutral | neutral"
- neutralteam.TextColor3 = Color3.new(1, 1, 1)
- neutralteam.TextSize = 17
- neutralteam.TextWrapped = true
- neutralteam.TextXAlignment = Enum.TextXAlignment.Left
- crimbase.Name = "crimbase"
- crimbase.Parent = CmdsFrame
- crimbase.BackgroundColor3 = Color3.new(1, 1, 1)
- crimbase.BackgroundTransparency = 1
- crimbase.BorderSizePixel = 0
- crimbase.Position = UDim2.new(0, 0, 0.249999866, 0)
- crimbase.Size = UDim2.new(0, 434, 0, 27)
- crimbase.Font = Enum.Font.Fantasy
- crimbase.Text = "Criminal Base | cb"
- crimbase.TextColor3 = Color3.new(1, 1, 1)
- crimbase.TextSize = 17
- crimbase.TextWrapped = true
- crimbase.TextXAlignment = Enum.TextXAlignment.Left
- yard.Name = "yard"
- yard.Parent = CmdsFrame
- yard.BackgroundColor3 = Color3.new(1, 1, 1)
- yard.BackgroundTransparency = 1
- yard.BorderSizePixel = 0
- yard.Position = UDim2.new(0, 0, 2.5, 0)
- yard.Size = UDim2.new(0, 434, 0, 27)
- yard.Font = Enum.Font.Fantasy
- yard.Text = "Yard | yard"
- yard.TextColor3 = Color3.new(1, 1, 1)
- yard.TextSize = 17
- yard.TextWrapped = true
- yard.TextXAlignment = Enum.TextXAlignment.Left
- cafeteria.Name = "cafeteria"
- cafeteria.Parent = CmdsFrame
- cafeteria.BackgroundColor3 = Color3.new(1, 1, 1)
- cafeteria.BackgroundTransparency = 1
- cafeteria.BorderSizePixel = 0
- cafeteria.Position = UDim2.new(0, 0, -1.41285085e-07, 0)
- cafeteria.Size = UDim2.new(0, 434, 0, 27)
- cafeteria.Font = Enum.Font.Fantasy
- cafeteria.Text = "Cafeteria | cafe"
- cafeteria.TextColor3 = Color3.new(1, 1, 1)
- cafeteria.TextSize = 17
- cafeteria.TextWrapped = true
- cafeteria.TextXAlignment = Enum.TextXAlignment.Left
- jailcells.Name = "jailcells"
- jailcells.Parent = CmdsFrame
- jailcells.BackgroundColor3 = Color3.new(1, 1, 1)
- jailcells.BackgroundTransparency = 1
- jailcells.BorderSizePixel = 0
- jailcells.Position = UDim2.new(0, 0, 0.499999851, 0)
- jailcells.Size = UDim2.new(0, 434, 0, 27)
- jailcells.Font = Enum.Font.Fantasy
- jailcells.Text = "Jail Cells | jc"
- jailcells.TextColor3 = Color3.new(1, 1, 1)
- jailcells.TextSize = 17
- jailcells.TextWrapped = true
- jailcells.TextXAlignment = Enum.TextXAlignment.Left
- policeroom.Name = "policeroom"
- policeroom.Parent = CmdsFrame
- policeroom.BackgroundColor3 = Color3.new(1, 1, 1)
- policeroom.BackgroundTransparency = 1
- policeroom.BorderSizePixel = 0
- policeroom.Position = UDim2.new(0, 0, 0.749999881, 0)
- policeroom.Size = UDim2.new(0, 434, 0, 27)
- policeroom.Font = Enum.Font.Fantasy
- policeroom.Text = "Police Headquarters | ph"
- policeroom.TextColor3 = Color3.new(1, 1, 1)
- policeroom.TextSize = 17
- policeroom.TextWrapped = true
- policeroom.TextXAlignment = Enum.TextXAlignment.Left
- removedoors.Name = "removedoors"
- removedoors.Parent = CmdsFrame
- removedoors.BackgroundColor3 = Color3.new(1, 1, 1)
- removedoors.BackgroundTransparency = 1
- removedoors.BorderSizePixel = 0
- removedoors.Position = UDim2.new(0, 0, 0.749999881, 0)
- removedoors.Size = UDim2.new(0, 434, 0, 27)
- removedoors.Font = Enum.Font.Fantasy
- removedoors.Text = "Remove doors | rd"
- removedoors.TextColor3 = Color3.new(1, 1, 1)
- removedoors.TextSize = 17
- removedoors.TextWrapped = true
- removedoors.TextXAlignment = Enum.TextXAlignment.Left
- invis.Name = "invis"
- invis.Parent = CmdsFrame
- invis.BackgroundColor3 = Color3.new(1, 1, 1)
- invis.BackgroundTransparency = 1
- invis.BorderSizePixel = 0
- invis.Position = UDim2.new(0, 0, 0.249999866, 0)
- invis.Size = UDim2.new(0, 434, 0, 27)
- invis.Font = Enum.Font.Fantasy
- invis.Text = "Invisible | invis"
- invis.TextColor3 = Color3.new(1, 1, 1)
- invis.TextSize = 17
- invis.TextWrapped = true
- invis.TextXAlignment = Enum.TextXAlignment.Left
- vis.Name = "vis"
- vis.Parent = CmdsFrame
- vis.BackgroundColor3 = Color3.new(1, 1, 1)
- vis.BackgroundTransparency = 1
- vis.BorderSizePixel = 0
- vis.Position = UDim2.new(0, 0, 0.999999881, 0)
- vis.Size = UDim2.new(0, 434, 0, 27)
- vis.Font = Enum.Font.Fantasy
- vis.Text = "Visible | vis"
- vis.TextColor3 = Color3.new(1, 1, 1)
- vis.TextSize = 17
- vis.TextWrapped = true
- vis.TextXAlignment = Enum.TextXAlignment.Left
- god.Name = "god"
- god.Parent = CmdsFrame
- god.BackgroundColor3 = Color3.new(1, 1, 1)
- god.BackgroundTransparency = 1
- god.BorderSizePixel = 0
- god.Position = UDim2.new(0, 0, -1.41285085e-07, 0)
- god.Size = UDim2.new(0, 434, 0, 27)
- god.Font = Enum.Font.Fantasy
- god.Text = "Godmode | god"
- god.TextColor3 = Color3.new(1, 1, 1)
- god.TextSize = 17
- god.TextWrapped = true
- god.TextXAlignment = Enum.TextXAlignment.Left
- ungod.Name = "ungod"
- ungod.Parent = CmdsFrame
- ungod.BackgroundColor3 = Color3.new(1, 1, 1)
- ungod.BackgroundTransparency = 1
- ungod.BorderSizePixel = 0
- ungod.Position = UDim2.new(0, 0, 0.499999851, 0)
- ungod.Size = UDim2.new(0, 434, 0, 27)
- ungod.Font = Enum.Font.Fantasy
- ungod.Text = "Ungod | ungod"
- ungod.TextColor3 = Color3.new(1, 1, 1)
- ungod.TextSize = 17
- ungod.TextWrapped = true
- ungod.TextXAlignment = Enum.TextXAlignment.Left
- respawn.Name = "respawn"
- respawn.Parent = CmdsFrame
- respawn.BackgroundColor3 = Color3.new(1, 1, 1)
- respawn.BackgroundTransparency = 1
- respawn.BorderSizePixel = 0
- respawn.Position = UDim2.new(0, 0, -1.41285085e-07, 0)
- respawn.Size = UDim2.new(0, 434, 0, 27)
- respawn.Font = Enum.Font.Fantasy
- respawn.Text = "Respawn | re"
- respawn.TextColor3 = Color3.new(1, 1, 1)
- respawn.TextSize = 17
- respawn.TextWrapped = true
- respawn.TextXAlignment = Enum.TextXAlignment.Left
- onepunch.Name = "onepunch"
- onepunch.Parent = CmdsFrame
- onepunch.BackgroundColor3 = Color3.new(1, 1, 1)
- onepunch.BackgroundTransparency = 1
- onepunch.BorderSizePixel = 0
- onepunch.Position = UDim2.new(0, 0, -1.41285085e-07, 0)
- onepunch.Size = UDim2.new(0, 434, 0, 27)
- onepunch.Font = Enum.Font.Fantasy
- onepunch.Text = "Onepunch | op"
- onepunch.TextColor3 = Color3.new(1, 1, 1)
- onepunch.TextSize = 17
- onepunch.TextWrapped = true
- onepunch.TextXAlignment = Enum.TextXAlignment.Left
- -- Scripts:
- function SCRIPT_ZMZK81_FAKESCRIPT() -- CmdBox.close
- local script = Instance.new('LocalScript')
- script.Parent = CmdBox
- --Function--
- function minimized()
- script.Parent.Parent.Parent.CmdsFrame:TweenSize(UDim2.new(0, 0,0, 0), "Out", "Sine", 1)
- script.Parent.Parent.Parent.CmdBar:TweenSize(UDim2.new(0, 0,0, 0), "In", "Sine", 1)
- script.Parent.Parent.CmdBox:TweenSize(UDim2.new(0, 0,0, 0), "In", "Sine", 1)
- script.Parent.Parent.CmdBox.Frame:TweenSize(UDim2.new(0, 0,0, 0), "In", "Sine", 1)
- end
- script.Parent.FocusLost:Connect(function(enterPressed)
- minimized()
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_ZMZK81_FAKESCRIPT))
- function SCRIPT_ZXGJ74_FAKESCRIPT() -- CmdBox.rbg
- local script = Instance.new('LocalScript')
- script.Parent = CmdBox
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_ZXGJ74_FAKESCRIPT))
- function SCRIPT_SQXY82_FAKESCRIPT() -- CmdBox.rbg
- local script = Instance.new('LocalScript')
- script.Parent = CmdBox
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.PlaceholderColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- PlaceholderColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_SQXY82_FAKESCRIPT))
- function SCRIPT_PDPG69_FAKESCRIPT() -- Frame.rbg
- local script = Instance.new('LocalScript')
- script.Parent = Frame
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.BackgroundColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- BackgroundColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_PDPG69_FAKESCRIPT))
- function SCRIPT_DLNY72_FAKESCRIPT() -- CmdBox.cmdfunction
- local script = Instance.new('LocalScript')
- script.Parent = CmdBox
- --Function--
- function respawn(plr)
- if r15(plr) then
- plr.Character.Humanoid.Health = 0
- wait(0.1)
- plr.Character.Head.CFrame = CFrame.new(1000000,0,1000000)
- plr.Character.HumanoidRootPart:Destroy()
- else
- plr.Character:Destroy()
- local M = Instance.new('Model', workspace) M.Name = 'respawn_iy'
- local H = Instance.new('Humanoid', M)
- local T = Instance.new('Part', M) T.Name = 'Torso' T.CanCollide = false T.Transparency = 1
- plr.Character = M
- end
- end
- function refresh(plr)
- spawn(function()
- local rpos = plr.Character.HumanoidRootPart.Position
- wait()
- respawn(plr)
- wait()
- repeat wait() until plr.Character ~= nil and plr.Character:FindFirstChild('HumanoidRootPart')
- plr.Character:MoveTo(rpos)
- end)
- end
- local refreshing = true
- for i,v in pairs(PARENT:GetChildren()) do
- if v.Name == plr.Name..'_ESP' then
- v:Destroy()
- end
- end
- wait()
- if plr.Character and plr.Name ~= Players.LocalPlayer.Name and not PARENT:FindFirstChild(plr.Name..'_ESP') then
- local ESPholder = Instance.new("Folder", PARENT)
- ESPholder.Name = plr.Name..'_ESP'
- for b,n in pairs (plr.Character:GetChildren()) do
- if (n:IsA("BasePart")) then
- local a = Instance.new("BoxHandleAdornment", ESPholder)
- a.Name = plr.Name
- a.Adornee = n
- a.AlwaysOnTop = true
- a.ZIndex = 0
- a.Size = n.Size
- a.Transparency = 0.7
- if plr.TeamColor == Players.LocalPlayer.TeamColor then
- a.Color = BrickColor.new("Lime green")
- else
- a.Color = BrickColor.new("Really red")
- end
- end
- end
- if plr.Character and plr.Character:FindFirstChild('Head') then
- local BillboardGui = Instance.new("BillboardGui", ESPholder)
- local TextLabel = Instance.new("TextLabel")
- BillboardGui.Adornee = plr.Character.Head
- BillboardGui.Name = plr.Name
- BillboardGui.Size = UDim2.new(0, 100, 0, 150)
- BillboardGui.StudsOffset = Vector3.new(0, 1, 0)
- BillboardGui.AlwaysOnTop = true
- TextLabel.Parent = BillboardGui
- TextLabel.BackgroundTransparency = 1
- TextLabel.Position = UDim2.new(0, 0, 0, -50)
- TextLabel.Size = UDim2.new(0, 100, 0, 100)
- TextLabel.Font = Enum.Font.SourceSansSemibold
- TextLabel.TextSize = 20
- TextLabel.TextColor3 = Color3.new(1, 1, 1)
- TextLabel.TextStrokeTransparency = 0
- TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom
- plr.CharacterAdded:Connect(function()
- if ESPenabled then
- refreshing = false
- ESPholder:Destroy()
- repeat wait(1) until plr.Character:FindFirstChild('HumanoidRootPart') and plr.Character:FindFirstChild('Humanoid')
- ESP(plr)
- end
- end)
- game:GetService("RunService").RenderStepped:Connect(function()
- if refreshing and PARENT:FindFirstChild(plr.Name..'_ESP') and plr.Character:FindFirstChild('HumanoidRootPart') and plr.Character:FindFirstChild('Humanoid') then
- local pos = math.floor((Players.LocalPlayer.Character.HumanoidRootPart.Position - plr.Character.HumanoidRootPart.Position).magnitude)
- TextLabel.Text = 'Name: '..plr.Name..' | Health: '..round(plr.Character.Humanoid.Health, 1)..' | Studs: '..pos
- end
- end)
- end
- end
- end
- ------
- CmdBox.FocusLost:Connect(function(enterPressed)
- if enterPressed then
- if CmdBox.Text == 'cafe' then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(910.939697, 99.9727478, 2326.07959)
- elseif CmdBox.Text == 'cb' then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(-923.244446, 94.1287842, 2062.3457)
- elseif CmdBox.Text == 'ct' then
- local LCS = game.Workspace["Criminals Spawn"].SpawnLocation
- LCS.CanCollide = false
- LCS.Size = Vector3.new(51.05, 24.12, 54.76)
- LCS.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- LCS.Transparency = 1
- wait(0.5)
- LCS.CFrame = CFrame.new(-920.510803, 92.2271957, 2138.27002, 0, 0, -1, 0, 1, 0, 1, 0, 0)
- LCS.Size = Vector3.new(6, 0.2, 6)
- LCS.Transparency = 0
- elseif CmdBox.Text == 'esp' then
- loadstring(game:HttpGet(('https://pastebin.com/raw/wP5VuSFP'),true))()
- elseif CmdBox.Text == 'fly' then
- repeat wait()
- until game.Players.LocalPlayer and game.Players.LocalPlayer.Character and game.Players.LocalPlayer.Character:findFirstChild("Torso") and game.Players.LocalPlayer.Character:findFirstChild("Humanoid")
- local mouse = game.Players.LocalPlayer:GetMouse()
- repeat wait() until mouse
- local plr = game.Players.LocalPlayer
- local torso = plr.Character.Torso
- local flying = true
- local deb = true
- local ctrl = {f = 0, b = 0, l = 0, r = 0}
- local lastctrl = {f = 0, b = 0, l = 0, r = 0}
- local maxspeed = 50
- local speed = 0
- function Fly()
- local bg = Instance.new("BodyGyro", torso)
- bg.P = 9e4
- bg.maxTorque = Vector3.new(9e9, 9e9, 9e9)
- bg.cframe = torso.CFrame
- local bv = Instance.new("BodyVelocity", torso)
- bv.velocity = Vector3.new(0,0.1,0)
- bv.maxForce = Vector3.new(9e9, 9e9, 9e9)
- repeat wait()
- plr.Character.Humanoid.PlatformStand = true
- if ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0 then
- speed = speed+.5+(speed/maxspeed)
- if speed > maxspeed then
- speed = maxspeed
- end
- elseif not (ctrl.l + ctrl.r ~= 0 or ctrl.f + ctrl.b ~= 0) and speed ~= 0 then
- speed = speed-1
- if speed < 0 then
- speed = 0
- end
- end
- if (ctrl.l + ctrl.r) ~= 0 or (ctrl.f + ctrl.b) ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (ctrl.f+ctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(ctrl.l+ctrl.r,(ctrl.f+ctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- lastctrl = {f = ctrl.f, b = ctrl.b, l = ctrl.l, r = ctrl.r}
- elseif (ctrl.l + ctrl.r) == 0 and (ctrl.f + ctrl.b) == 0 and speed ~= 0 then
- bv.velocity = ((game.Workspace.CurrentCamera.CoordinateFrame.lookVector * (lastctrl.f+lastctrl.b)) + ((game.Workspace.CurrentCamera.CoordinateFrame * CFrame.new(lastctrl.l+lastctrl.r,(lastctrl.f+lastctrl.b)*.2,0).p) - game.Workspace.CurrentCamera.CoordinateFrame.p))*speed
- else
- bv.velocity = Vector3.new(0,0.1,0)
- end
- bg.cframe = game.Workspace.CurrentCamera.CoordinateFrame * CFrame.Angles(-math.rad((ctrl.f+ctrl.b)*50*speed/maxspeed),0,0)
- until not flying
- ctrl = {f = 0, b = 0, l = 0, r = 0}
- lastctrl = {f = 0, b = 0, l = 0, r = 0}
- speed = 0
- bg:Destroy()
- bv:Destroy()
- plr.Character.Humanoid.PlatformStand = false
- end
- mouse.KeyDown:connect(function(key)
- if key:lower() == "e" then
- if flying then flying = false
- else
- flying = true
- Fly()
- end
- elseif key:lower() == "w" then
- ctrl.f = 1
- elseif key:lower() == "s" then
- ctrl.b = -1
- elseif key:lower() == "a" then
- ctrl.l = -1
- elseif key:lower() == "d" then
- ctrl.r = 1
- end
- end)
- mouse.KeyUp:connect(function(key)
- if key:lower() == "w" then
- ctrl.f = 0
- elseif key:lower() == "s" then
- ctrl.b = 0
- elseif key:lower() == "a" then
- ctrl.l = 0
- elseif key:lower() == "d" then
- ctrl.r = 0
- end
- end)
- Fly()
- elseif CmdBox.Text == 'gg' then
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- for i,v in pairs(Workspace.PRISON_ITEMS.single:GetChildren()) do
- OwO = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- elseif CmdBox.Text == 'god' then
- game.Players.LocalPlayer.Character.Humanoid.Name = 1
- local l = game.Players.LocalPlayer.Character["1"]:Clone()
- l.Parent = game.Players.LocalPlayer.Character
- l.Name = "Humanoid"
- wait(0.1)
- game.Players.LocalPlayer.Character["1"]:Destroy()
- workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
- game.Players.LocalPlayer.Character.Animate.Disabled = true
- wait(0.1)
- game.Players.LocalPlayer.Character.Animate.Disabled = false
- game.Players.LocalPlayer.Character.Humanoid.DisplayDistanceType = "None"
- elseif CmdBox.Text == 'gt' then
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- elseif CmdBox.Text == 'mg' then
- local m = require(game:GetService('Players').LocalPlayer.Character:FindFirstChildOfClass("Tool").GunStates)
- m.Damage = 100
- m.MaxAmmo = math.huge
- m.CurrentAmmo = math.huge
- m.AutoFire = true
- m.FireRate = 0
- elseif CmdBox.Text == 'it' then
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- elseif CmdBox.Text == 'invis' then
- local player = game.Players.LocalPlayer
- position = player.Character.HumanoidRootPart.Position
- wait(0.1)
- player.Character:MoveTo(position + Vector3.new(0, 1000000, 0))
- wait(0.1)
- humanoidrootpart = player.Character.HumanoidRootPart:clone()
- wait(0.1)
- player.Character.HumanoidRootPart:Destroy()
- humanoidrootpart.Parent = player.Character
- player.Character:MoveTo(position)
- wait()
- elseif CmdBox.Text == 'jc' then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(915.458862, 99.9613724, 2451.63062)
- elseif CmdBox.Text == 'nt' then
- workspace.Remote.loadchar:InvokeServer(game:GetService("Players").LocalPlayer, "Medium stone grey")
- elseif CmdBox.Text == 'op' then
- mainRemotes = game.ReplicatedStorage
- meleeRemote = mainRemotes['meleeEvent']
- mouse = game.Players.LocalPlayer:GetMouse()
- punching = false
- cooldown = false
- function punch()
- cooldown = true
- local part = Instance.new("Part", game.Players.LocalPlayer.Character)
- part.Transparency = 1
- part.Size = Vector3.new(5, 2, 3)
- part.CanCollide = false
- local w1 = Instance.new("Weld", part)
- w1.Part0 = game.Players.LocalPlayer.Character.Torso
- w1.Part1 = part
- w1.C1 = CFrame.new(0,0,2)
- part.Touched:connect(function(hit)
- if game.Players:FindFirstChild(hit.Parent.Name) then
- local plr = game.Players:FindFirstChild(hit.Parent.Name)
- if plr.Name ~= game.Players.LocalPlayer.Name then
- part:Destroy()
- for i = 1,100 do
- meleeRemote:FireServer(plr)
- end
- end
- end
- end)
- wait(1)
- cooldown = false
- part:Destroy()
- end
- mouse.KeyDown:connect(function(key)
- if cooldown == false then
- if key:lower() == "f" then
- punch()
- end
- end
- end)
- elseif CmdBox.Text == 'pt' then
- workspace.Remote.TeamEvent:FireServer("Bright blue")
- elseif CmdBox.Text == 'rbc' then
- print('Coming Soon')
- elseif CmdBox.Text == 'rd' then
- workspace.Prison_Cellblock.doors:Destroy()
- for i,v in pairs(workspace:GetChildren())do
- if v.Name == "Doors" then
- v:Destroy()
- end
- end
- elseif CmdBox.Text == 're' then
- function r15(plr)
- if plr.Character.Humanoid.RigType == Enum.HumanoidRigType.R15 then
- return true
- end
- end
- refresh(game.Players.LocalPlayer)
- elseif CmdBox.Text == 'ungod' then
- refresh(game.Players.LocalPlayer)
- elseif CmdBox.Text == 'vis' then
- refresh(game.Players.LocalPlayer)
- elseif CmdBox.Text == 'yard' then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(787.977356, 97.9698563, 2467.30054)
- elseif CmdBox.Text == 'pr' then
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = CFrame.new(837.655151, 99.9855804, 2267.54224)
- elseif CmdBox.Text == 'inmate' then
- workspace.Remote.TeamEvent:FireServer("Bright orange")
- end
- end
- end)
- coroutine.resume(coroutine.create(SCRIPT_DLNY72_FAKESCRIPT))
- function SCRIPT_XIVI70_FAKESCRIPT() -- MoonAdmin.open
- local script = Instance.new('LocalScript')
- script.Parent = MoonAdmin
- Holder = script.Parent.CmdsFrame
- Cmd = script.Parent.CmdBar
- --Function--
- function size()
- Cmdbar:TweenSize(UDim2.new(0, 448,0, 37), "In", "Sine", 1)
- Cmd:TweenSize(UDim2.new(0, 447,0, 37), "In", "Sine", 1)
- Cmdbar.Frame:TweenSize(UDim2.new(0, 448,0, 3), "In", "Sine", 1)
- end
- function maximizeHolder()
- Holder:TweenSize(UDim2.new(0, 447,0, 108), "In", "Sine", 1)
- end
- Cmdbar = script.Parent.CmdBar.CmdBox
- PLifMouse = game.Players.LocalPlayer:GetMouse()
- prefix = ';'
- PLifMouse.KeyDown:connect(function(Key)
- if (Key==';') then
- Cmdbar:CaptureFocus()
- size()
- maximizeHolder()
- end
- end)
- end
- coroutine.resume(coroutine.create(SCRIPT_XIVI70_FAKESCRIPT))
- function SCRIPT_YUMZ82_FAKESCRIPT() -- esp.rbg
- local script = Instance.new('LocalScript')
- script.Parent = esp
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_YUMZ82_FAKESCRIPT))
- function SCRIPT_PKPV65_FAKESCRIPT() -- fly.rbg
- local script = Instance.new('LocalScript')
- script.Parent = fly
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_PKPV65_FAKESCRIPT))
- function SCRIPT_QUJU72_FAKESCRIPT() -- getguns.rbg
- local script = Instance.new('LocalScript')
- script.Parent = getguns
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_QUJU72_FAKESCRIPT))
- function SCRIPT_XKSX80_FAKESCRIPT() -- infammo.rbg
- local script = Instance.new('LocalScript')
- script.Parent = infammo
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_XKSX80_FAKESCRIPT))
- function SCRIPT_JRFU88_FAKESCRIPT() -- randombulletcolor.rbg
- local script = Instance.new('LocalScript')
- script.Parent = randombulletcolor
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_JRFU88_FAKESCRIPT))
- function SCRIPT_HCOF88_FAKESCRIPT() -- guardteam.rbg
- local script = Instance.new('LocalScript')
- script.Parent = guardteam
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_HCOF88_FAKESCRIPT))
- function SCRIPT_RBCI89_FAKESCRIPT() -- inmateteam.rbg
- local script = Instance.new('LocalScript')
- script.Parent = inmateteam
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_RBCI89_FAKESCRIPT))
- function SCRIPT_PXII78_FAKESCRIPT() -- crimteam.rbg
- local script = Instance.new('LocalScript')
- script.Parent = crimteam
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_PXII78_FAKESCRIPT))
- function SCRIPT_EEQB71_FAKESCRIPT() -- neutralteam.rbg
- local script = Instance.new('LocalScript')
- script.Parent = neutralteam
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_EEQB71_FAKESCRIPT))
- function SCRIPT_SNJA67_FAKESCRIPT() -- crimbase.rbg
- local script = Instance.new('LocalScript')
- script.Parent = crimbase
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_SNJA67_FAKESCRIPT))
- function SCRIPT_HEHO89_FAKESCRIPT() -- yard.rbg
- local script = Instance.new('LocalScript')
- script.Parent = yard
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_HEHO89_FAKESCRIPT))
- function SCRIPT_IDBA85_FAKESCRIPT() -- cafeteria.rbg
- local script = Instance.new('LocalScript')
- script.Parent = cafeteria
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_IDBA85_FAKESCRIPT))
- function SCRIPT_JEVM68_FAKESCRIPT() -- jailcells.rbg
- local script = Instance.new('LocalScript')
- script.Parent = jailcells
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_JEVM68_FAKESCRIPT))
- function SCRIPT_TQUA68_FAKESCRIPT() -- policeroom.rbg
- local script = Instance.new('LocalScript')
- script.Parent = policeroom
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_TQUA68_FAKESCRIPT))
- function SCRIPT_JUUH74_FAKESCRIPT() -- removedoors.rbg
- local script = Instance.new('LocalScript')
- script.Parent = removedoors
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_JUUH74_FAKESCRIPT))
- function SCRIPT_HHJD88_FAKESCRIPT() -- invis.rbg
- local script = Instance.new('LocalScript')
- script.Parent = invis
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_HHJD88_FAKESCRIPT))
- function SCRIPT_FEGI87_FAKESCRIPT() -- vis.rbg
- local script = Instance.new('LocalScript')
- script.Parent = vis
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_FEGI87_FAKESCRIPT))
- function SCRIPT_PTGD77_FAKESCRIPT() -- god.rbg
- local script = Instance.new('LocalScript')
- script.Parent = god
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_PTGD77_FAKESCRIPT))
- function SCRIPT_FYWE77_FAKESCRIPT() -- ungod.rbg
- local script = Instance.new('LocalScript')
- script.Parent = ungod
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_FYWE77_FAKESCRIPT))
- function SCRIPT_IOZI68_FAKESCRIPT() -- respawn.rbg
- local script = Instance.new('LocalScript')
- script.Parent = respawn
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_IOZI68_FAKESCRIPT))
- function SCRIPT_RGSE71_FAKESCRIPT() -- onepunch.rbg
- local script = Instance.new('LocalScript')
- script.Parent = onepunch
- local r = { --color of the rainbow
- Color3.fromRGB(254, 0, 0); --red
- Color3.fromRGB(255, 127, 0); --orange
- Color3.fromRGB(255, 221, 1); --yellow
- Color3.fromRGB(0, 200, 0); --green
- Color3.fromRGB(0, 160, 199); --light blue
- Color3.fromRGB(0, 55, 230); --dark blue
- Color3.fromRGB(129, 16, 210)} --purple
- local info = TweenInfo.new(0.2, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, 0, false, 0)
- script.Parent.TextColor3 = r[1] --change this to your desired property
- i = 1
- while true do
- local tween = game:GetService("TweenService"):Create(script.Parent, info, {
- TextColor3 = r[i]}) --change this to your desired property
- tween:Play()
- repeat wait() until tween.Completed
- wait(0.1)
- if i == #r then i = 1 else i = i + 1 end
- end
- end
- coroutine.resume(coroutine.create(SCRIPT_RGSE71_FAKESCRIPT))
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