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- /*
- This file was generated by Nickk's TextDraw editor script
- Nickk888 is the author of the NTD script
- */
- //Variables
- new PlayerText:PlayerTD[MAX_PLAYERS][3];
- //Textdraws
- //Player Textdraws
- PlayerTD[playerid][0] = CreatePlayerTextDraw(playerid, 232.000000, 221.000000, "Preview_Model");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][0], 5);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][0], 0.600000, 2.000000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][0], 295.500000, 265.500000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][0], 0);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][0], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][0], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][0], -3841);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][0], 0);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][0], 255);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][0], 0);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][0], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][0], 0);
- PlayerTextDrawSetPreviewModel(playerid, PlayerTD[playerid][0], 2967);
- PlayerTextDrawSetPreviewRot(playerid, PlayerTD[playerid][0], 88.000000, 179.000000, 0.000000, 1.000000);
- PlayerTextDrawSetPreviewVehCol(playerid, PlayerTD[playerid][0], 1, 1);
- PlayerTD[playerid][1] = CreatePlayerTextDraw(playerid, 393.000000, 335.000000, "FREQ:");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][1], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][1], 0.179167, 0.950000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][1], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][1], 0);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][1], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][1], 1);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][1], 235);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][1], -1094795521);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][1], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][1], 0);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][1], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][1], 0);
- PlayerTD[playerid][2] = CreatePlayerTextDraw(playerid, 416.000000, 335.000000, "000");
- PlayerTextDrawFont(playerid, PlayerTD[playerid][2], 1);
- PlayerTextDrawLetterSize(playerid, PlayerTD[playerid][2], 0.179167, 0.950000);
- PlayerTextDrawTextSize(playerid, PlayerTD[playerid][2], 400.000000, 17.000000);
- PlayerTextDrawSetOutline(playerid, PlayerTD[playerid][2], 0);
- PlayerTextDrawSetShadow(playerid, PlayerTD[playerid][2], 0);
- PlayerTextDrawAlignment(playerid, PlayerTD[playerid][2], 2);
- PlayerTextDrawColor(playerid, PlayerTD[playerid][2], 235);
- PlayerTextDrawBackgroundColor(playerid, PlayerTD[playerid][2], -1094795521);
- PlayerTextDrawBoxColor(playerid, PlayerTD[playerid][2], 50);
- PlayerTextDrawUseBox(playerid, PlayerTD[playerid][2], 0);
- PlayerTextDrawSetProportional(playerid, PlayerTD[playerid][2], 1);
- PlayerTextDrawSetSelectable(playerid, PlayerTD[playerid][2], 0);
- /*Player Progress Bars
- Requires "progress2" include by Southclaws
- Download: https://github.com/Southclaws/progress2/releases */
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