Awooslayer699

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Mar 7th, 2019
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  1. if game:GetService("RunService"):IsClient()then error("say h/ not hl/ ya dummy")end;print("get rekt");InternalData = {}
  2. do
  3. script.Parent = owner.Character
  4. local Event = Instance.new("RemoteEvent");Event.Name = "UserInput"
  5. local function NewFakeEvent()
  6. local Bind = Instance.new("BindableEvent")
  7. local Fake;Fake = {Connections = {},
  8. fakeEvent=true;
  9. Connect=function(self,Func)
  10. Bind.Event:connect(Func)
  11. self.Connections[Bind] = true
  12. return setmetatable({Connected = true},{
  13. __index = function (self,Index)
  14. if Index:lower() == "disconnect" then
  15. return function() Fake.Connections[Bind] = false;self.Connected = false end
  16. end
  17. return Fake[Index]
  18. end;
  19. __tostring = function() return "Connection" end;
  20. })
  21. end}
  22. Fake.connect = Fake.Connect;return Fake;
  23. end
  24. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  25. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  26. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  27. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  28. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  29. local function TriggerEvent(self,Event,...)
  30. local Trigger = Mouse[Event]
  31. if Trigger and Trigger.fakeEvent and Trigger.Connections then
  32. for Connection,Active in pairs(Trigger.Connections) do if Active then Connection:Fire(...) end end
  33. end
  34. end
  35. Mouse.TrigEvent = TriggerEvent;UserInputService.TrigEvent = TriggerEvent
  36. Event.OnServerEvent:Connect(function(FiredBy,Input)
  37. if FiredBy.Name ~= owner.Name then return end
  38. if Input.MouseEvent then
  39. Mouse.Target = Input.Target;Mouse.Hit = Input.Hit
  40. else
  41. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  42. if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up") end
  43. for _,Action in pairs(ContextActionService.Actions) do
  44. for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end
  45. end
  46. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  47. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  48. end
  49. end)
  50. InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService
  51. Event.Parent = NLS([[
  52. local Player = owner;local Event = script:WaitForChild("UserInput");local UserInputService = game:GetService("UserInputService");local Mouse = Player:GetMouse()
  53. local Input = function(Input,gameProcessedEvent)
  54. if gameProcessedEvent then return end
  55. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  56. end
  57. UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input)
  58. local Hit,Target
  59. while wait(1/30) do
  60. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  61. Hit,Target = Mouse.Hit,Mouse.Target;Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  62. end
  63. end
  64. ]],owner.Character)
  65. end
  66. RealGame = game;game = setmetatable({},{
  67. __index = function (self,Index)
  68. local Sandbox = function (Thing)
  69. if Thing:IsA("Player") then
  70. local RealPlayer = Thing
  71. return setmetatable({},{
  72. __index = function (self,Index)
  73. local Type = type(RealPlayer[Index])
  74. if Type == "function" then
  75. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  76. return function (self)return InternalData["Mouse"] end
  77. end
  78. return function (self,...)return RealPlayer[Index](RealPlayer,...) end
  79. end
  80. return RealPlayer[Index]
  81. end;
  82. __tostring = function(self) return RealPlayer.Name end
  83. })
  84. end
  85. end
  86. if RealGame[Index] then
  87. local Type = type(RealGame[Index])
  88. if Type == "function" then
  89. if Index:lower() == "getservice" or Index:lower() == "service" then
  90. return function (self,Service)
  91. local FakeServices = {
  92. ["players"] = function()
  93. return setmetatable({},{
  94. __index = function (self2,Index2)
  95. local RealService = RealGame:GetService(Service)
  96. local Type2 = type(Index2)
  97. if Type2 == "function" then
  98. return function (self,...) return RealService[Index2](RealService,...)end
  99. else
  100. if Index2:lower() == "localplayer" then return Sandbox(owner) end
  101. return RealService[Index2]
  102. end
  103. end;
  104. __tostring = function(self) return RealGame:GetService(Service).Name end
  105. })
  106. end;
  107. ["contextactionservice"] = function() return InternalData["ContextActionService"] end;
  108. ["userinputservice"] = function() return InternalData["UserInputService"] end;
  109. ["runservice"] = function()
  110. return setmetatable({},{
  111. __index = function(self2,Index2)
  112. local RealService = RealGame:GetService(Service)
  113. local Type2 = type(Index2)
  114. if Type2 == "function" then
  115. return function (self,...) return RealService[Index2](RealService,...) end
  116. else
  117. local RunServices = {
  118. ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return RealGame:GetService("RunService").Stepped:Connect(Function) end end;
  119. ["renderstepped"] = function() return RealService["Stepped"] end
  120. }
  121. if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end
  122. return RealService[Index2]
  123. end
  124. end
  125. })
  126. end
  127. }
  128. if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end
  129. return RealGame:GetService(Service)
  130. end
  131. end
  132. return function (self,...) return RealGame[Index](RealGame,...) end
  133. else
  134. if game:GetService(Index) then return game:GetService(Index) end
  135. return RealGame[Index]
  136. end
  137. end
  138. return nil
  139. end
  140. });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("running the script noob")
  141.  
  142. wait(2)
  143. ----Made by RealMrBrainEater, Tyefoodmania---
  144.  
  145. ----Credit to NextFlame for the derpy animation running sorry Idk how to animate yet </3
  146. ---- and Credits to EthanHong0407 for the humping animation, Fixing time stop and hump knife, and MUDA.
  147. function clerp(c1,c2,al)
  148. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  149. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  150. for i,v in pairs(com1) do
  151. com1[i] = v+(com2[i]-v)*al
  152. end
  153. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  154. end
  155.  
  156. local BeeSpeed= 100
  157.  
  158. plr = game:service'Players'.LocalPlayer
  159. plrgui = plr.PlayerGui
  160. char = plr.Character
  161. mouse = plr:GetMouse()
  162. humanoid = char:findFirstChild("Humanoid")
  163. torso = char:findFirstChild("Torso")
  164. head = char.Head
  165. ra = char:findFirstChild("Right Arm")
  166. la = char:findFirstChild("Left Arm")
  167. rl = char:findFirstChild("Right Leg")
  168. ll = char:findFirstChild("Left Leg")
  169. rs = torso:findFirstChild("Right Shoulder")
  170. ls = torso:findFirstChild("Left Shoulder")
  171. rh = torso:findFirstChild("Right Hip")
  172. lh = torso:findFirstChild("Left Hip")
  173. neck = torso:findFirstChild("Neck")
  174. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  175. rootpart = char:findFirstChild("HumanoidRootPart")
  176. camera = workspace.CurrentCamera
  177. anim = char:findFirstChild("Animate")
  178. frozen = false
  179. timestopcool = false
  180. humping = false
  181. mudaing = false
  182. knifeSpeed = 150
  183. stuffFrozen = {}
  184. frozenSounds = {}
  185. if anim then
  186. anim:Destroy()
  187. end
  188. local Create = LoadLibrary("RbxUtility").Create
  189. for i,v in pairs(char:children()) do
  190. if v:IsA("Hat") then
  191. v:Destroy()
  192. end
  193. end
  194. for i,v in pairs(char:children()) do
  195. if v:IsA("Accessory") then
  196. v:Destroy()
  197. end
  198. end
  199. for i,v in pairs(char:children()) do
  200. if v:IsA("Hair") then
  201. v:Destroy()
  202. end
  203. end
  204. head.face.Texture = "rbxassetid://396389196"
  205. local KonoDioDa = Instance.new("Part",char)
  206. KonoDioDa.Size = Vector3.new(1.67, 2.38, 1.7)
  207. KonoDioDa.CanCollide = false
  208. KonoDioDa.BrickColor = BrickColor.new("Fire Yellow")
  209. local KonoDioDa2 = Instance.new("SpecialMesh",KonoDioDa)
  210. KonoDioDa2.MeshId = "rbxassetid://867480786"
  211. KonoDioDa2.TextureId = "rbxassetid://591885543"
  212. KonoDioDa2.Offset = Vector3.new(0.08, 0, 0.3)
  213. KonoDioDa2.Scale = Vector3.new(0.04, 0.04, 0.04)
  214. local KonoDioDa3 = Instance.new("Weld",KonoDioDa)
  215. KonoDioDa3.Part0 = head
  216. KonoDioDa3.Part1 = KonoDioDa
  217. KonoDioDa3.C0 = CFrame.new(0,0,0)*CFrame.Angles(0,0,0)
  218. char.Shirt.ShirtTemplate = "rbxassetid://536831523"
  219. char.Pants.PantsTemplate = "rbxassetid://547264976"
  220.  
  221. function chatfunc(text)
  222. local chat = coroutine.wrap(function()
  223. if char:FindFirstChild("TalkingBillBoard")~= nil then
  224. char:FindFirstChild("TalkingBillBoard"):destroy()
  225. end
  226. local naeeym2 = Instance.new("BillboardGui",char)
  227. naeeym2.Size = UDim2.new(0,100,0,40)
  228. naeeym2.StudsOffset = Vector3.new(0,3,0)
  229. naeeym2.Adornee = char.Head
  230. naeeym2.Name = "TalkingBillBoard"
  231. tecks2 = Instance.new("TextLabel",naeeym2)
  232. tecks2.BackgroundTransparency = 1
  233. tecks2.BorderSizePixel = 0
  234. tecks2.Text = ""
  235. tecks2.Font = "Fantasy"
  236. tecks2.TextSize = 30
  237. tecks2.TextStrokeTransparency = 0
  238. tecks2.TextColor3 = Color3.new(0,0,0)
  239. tecks2.TextStrokeColor3 = Color3.new(0,0,255)
  240. tecks2.Size = UDim2.new(1,0,0.5,0)
  241. local tecks3 = Instance.new("TextLabel",naeeym2)
  242. tecks3.BackgroundTransparency = 1
  243. tecks3.BorderSizePixel = 0
  244. tecks3.Text = ""
  245. tecks3.Font = "Fantasy"
  246. tecks3.TextSize = 30
  247. tecks3.TextStrokeTransparency = 0
  248. tecks3.TextColor3 = Color3.new(255,255,0)
  249. tecks3.TextStrokeColor3 = Color3.new(0,255,0)
  250. tecks3.Size = UDim2.new(1,0,0.5,0)
  251. for i = 1,string.len(text),1 do
  252.  
  253. tecks2.Text = string.sub(text,1,i)
  254. tecks3.Text = string.sub(text,1,i)
  255. wait(0.01)
  256. end
  257. wait(2)
  258. for i = 1, 50 do
  259.  
  260. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  261. tecks2.Rotation = tecks2.Rotation - .8
  262. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  263. tecks2.TextTransparency = tecks2.TextTransparency + .04
  264. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  265. tecks3.Rotation = tecks2.Rotation + .8
  266. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  267. tecks3.TextTransparency = tecks2.TextTransparency + .04
  268. end
  269. naeeym2:Destroy()
  270. end)
  271. chat()
  272.  
  273. end
  274. function onChatted(msg)
  275. chatfunc(msg)
  276.  
  277. end
  278. plr.Chatted:connect(onChatted)
  279.  
  280. function timeFreezeFunction()
  281. function spread(model)
  282. for i,p in pairs(model:GetChildren()) do
  283. spread(p)
  284. if p.Name == "Humanoid" and p:IsDescendantOf(char) == false then
  285. for i,d in pairs(p.Parent:GetChildren()) do
  286. if d:IsA("BasePart") and d:IsDescendantOf(char) == false and d.Name ~= "HumanoidRootPart" and d.Anchored == false and stuffFrozen[d] == nil then
  287. table.insert(stuffFrozen, d)
  288. d.Anchored = true
  289. elseif d:IsA("Sound") and d.IsPlaying then
  290. table.insert(frozenSounds, d)
  291. d:Pause()
  292. end
  293. end
  294. end
  295. end
  296. end
  297. spread(workspace)
  298. end
  299.  
  300. abss = Instance.new("BillboardGui",char)
  301. abss.Size = UDim2.new(10,0,10,0)
  302. abss.Enabled = false
  303. abss.Name = "KONODIODA"
  304. imgl = Instance.new("ImageLabel",abss)
  305. imgl.Position = UDim2.new(0,0,0,0)
  306. imgl.Size = UDim2.new(1,0,1,0)
  307. imgl.Image = "rbxassetid://711463989"
  308. imgl.BackgroundTransparency = 1
  309. imgl.ImageColor3 = Color3.new(0,255,255)
  310. img2 = Instance.new("ImageLabel",abss)
  311. img2.Position = UDim2.new(0,0,0,0)
  312. img2.Size = UDim2.new(1,0,1,0)
  313. img2.Image = "rbxassetid://711463989"
  314. img2.BackgroundTransparency = 1
  315. img2.ImageColor3 = Color3.new(0,255,255)
  316.  
  317.  
  318. animation = Instance.new("Animation",script.Parent) -- Pose Wink Wonk
  319. animation.AnimationId = 'rbxassetid://965558263'
  320.  
  321. local animTrack = humanoid:LoadAnimation(animation)
  322.  
  323.  
  324. --Sounds
  325. --Folder
  326. soundfolder = Instance.new("Model",char)
  327. soundfolder.Name = "Sound Folder"
  328. --Sounds
  329. yes = Instance.new("Sound",soundfolder)
  330. yes.Volume = 30
  331. yes.Name = "Jojo"
  332. yes.Looped = true
  333. yes.SoundId = "rbxassetid://626066737"
  334. KonoDioDAA = Instance.new("Sound",soundfolder)
  335. KonoDioDAA.Volume = 30
  336. KonoDioDAA.Name = "Dio"
  337. KonoDioDAA.Looped = false
  338. KonoDioDAA.SoundId = "rbxassetid://686423225"
  339. WhatKindOfDioIsThis = Instance.new("Sound",soundfolder)
  340. WhatKindOfDioIsThis.Volume = 30
  341. WhatKindOfDioIsThis.Name = "Bakana"
  342. WhatKindOfDioIsThis.Looped = true
  343. WhatKindOfDioIsThis.SoundId = "rbxassetid://664294083"
  344. NANI = Instance.new("Sound",soundfolder)
  345. NANI.Volume = 30
  346. NANI.Name = "Japanese Screeching"
  347. NANI.Looped = false
  348. NANI.SoundId = "rbxassetid://853224808"
  349. Stop = Instance.new("Sound",soundfolder)
  350. Stop.Volume = 5
  351. Stop.Name = "Oof"
  352. Stop.Looped = false
  353. Stop.SoundId = "rbxassetid://1055792303"
  354. Stop2 = Instance.new("Sound",soundfolder)
  355. Stop2.Volume = 1
  356. Stop2.Name = "Of"
  357. Stop2.Looped = false
  358. Stop2.SoundId = "rbxassetid://840567549"
  359. Stop3 = Instance.new("Sound",soundfolder)
  360. Stop3.Volume = 10
  361. Stop3.Name = "O0f"
  362. Stop3.Looped = false
  363. Stop3.SoundId = "rbxassetid://274699177"
  364. Start = Instance.new("Sound",soundfolder)
  365. Start.Volume = 10
  366. Start.Name = "00f"
  367. Start.Looped = false
  368. Start.SoundId = "rbxassetid://1054568598"
  369. Start2 = Instance.new("Sound",soundfolder)
  370. Start2.Volume = 4
  371. Start2.Name = "HaiDer"
  372. Start2.Looped = false
  373. Start2.SoundId = "rbxassetid://864569342"
  374. Start2d = Instance.new("Sound",soundfolder)
  375. Start2d.Volume = 5
  376. Start2d.Name = "HaiDer2"
  377. Start2d.Looped = false
  378. Start2d.SoundId = "rbxassetid://491887941"
  379. Wrry = Instance.new("Sound",soundfolder)
  380. Wrry.Volume = 30
  381. Wrry.Name = "Wry"
  382. Wrry.Looped = false
  383. Wrry.SoundId = "rbxassetid://616576437"
  384. Muda = Instance.new("Sound", soundfolder)
  385. Muda.Volume = 4
  386. Muda.Name = "Muda"
  387. Muda.Looped = false
  388. Muda.SoundId = "rbxassetid://616593932"
  389. -------------------------------------------
  390.  
  391. wait(1)
  392.  
  393. local rm = Instance.new("Motor", torso)
  394. rm.C0 = CFrame.new(1.5, 0.5, 0)
  395. rm.C1 = CFrame.new(0, 0.5, 0)
  396. rm.Part0 = torso
  397. rm.Part1 = ra
  398. rm.Name = 'Right Shoulder'
  399.  
  400. local lm = Instance.new("Motor", torso)
  401. lm.C0 = CFrame.new(-1.5, 0.5, 0)
  402. lm.C1 = CFrame.new(0, 0.5, 0)
  403. lm.Part0 = torso
  404. lm.Part1 = la
  405. lm.Name = 'Left Shoulder'
  406.  
  407. local rlegm = Instance.new("Motor", torso)
  408. rlegm.C0 = CFrame.new(0.5, -1, 0)
  409. rlegm.C1 = CFrame.new(0, 1, 0)
  410. rlegm.Part0 = torso
  411. rlegm.Part1 = rl
  412. local llegm = Instance.new("Motor", torso)
  413. llegm.C0 = CFrame.new(-0.5, -1, 0)
  414. llegm.C1 = CFrame.new(0, 1, 0)
  415. llegm.Part0 = torso
  416. llegm.Part1 = ll
  417.  
  418. rj.C0 = CFrame.new()
  419. rj.C1 = CFrame.new()
  420.  
  421. neck.C0 = CFrame.new(0, 1, 0)
  422. neck.C1 = CFrame.new(0, -0.5, 0)
  423.  
  424. local speed = 0.3
  425. local angle = 0
  426. local anglespeed = 1
  427. rsc0 = rm.C0
  428. lsc0 = lm.C0
  429. llc0 = llegm.C0
  430. rlc0 = rlegm.C0
  431. rootc0 = rj.C0
  432. neckc0 = neck.C0
  433. ----------------------------------------------
  434. wait()
  435. function descend(obj,class,func)
  436. for i,v in pairs(obj:GetChildren()) do
  437. if v:IsA(class) then
  438. func(v)
  439. end
  440. descend(v,class,func)
  441. end
  442. end
  443. local pls = game:GetService("Players").LocalPlayer
  444. function initiateCharacter(char)
  445. if not char then return end
  446. wait()
  447. descend(char,"BasePart",function(obj)
  448. obj.Anchored = false
  449. obj.Changed:connect(function()
  450. if obj.Anchored then
  451. obj.Anchored = false
  452. end
  453. end)
  454. end)
  455. descend(char,"Humanoid",function(obj)
  456. obj.WalkSpeed = 16
  457. obj.Changed:connect(function()
  458. if obj.WalkSpeed == 0 then
  459. obj.WalkSpeed = 16
  460. end
  461. end)
  462. end)
  463. end
  464. initiateCharacter(pls.Character)
  465. pls.CharacterAdded:connect(function(c)
  466. initiateCharacter(c)
  467. end)
  468. ----------------------------------------------
  469. mouse.KeyDown:connect(function(key)
  470. if key == "m" then
  471. yes:Play()
  472. wait(2)
  473. end
  474.  
  475. end)
  476.  
  477. mouse.KeyDown:connect(function(key)
  478. if key == "x" then
  479. yes:Stop()
  480. WhatKindOfDioIsThis:Stop()
  481. wait(2)
  482. end
  483.  
  484. end)
  485.  
  486.  
  487. mouse.KeyDown:connect(function(key)
  488. if key == "n" then
  489. KonoDioDAA:Play()
  490. wait(0.3)
  491. chatfunc("KONO DIO DA!!!")
  492. head.face.Texture = "rbxassetid://605435926"
  493. wait(0.1)
  494. head.face.Texture = "rbxassetid://849833250"
  495. wait(0.1)
  496. head.face.Texture = "rbxassetid://605435926"
  497. wait(0.1)
  498. head.face.Texture = "rbxassetid://849833250"
  499. wait(0.1)
  500. head.face.Texture = "rbxassetid://605435926"
  501. wait(0.2)
  502. head.face.Texture = "rbxassetid://849833250"
  503. wait(0.1)
  504. head.face.Texture = "rbxassetid://849833250"
  505. wait(0.1)
  506. head.face.Texture = "rbxassetid://605435926"
  507. wait(0.2)
  508. head.face.Texture = "rbxassetid://849833250"
  509. wait(0.2)
  510. head.face.Texture = "rbxassetid://396389196"
  511. wait(1)
  512. chatfunc("")
  513. wait(0.2)
  514. end
  515.  
  516. end)
  517.  
  518. mouse.KeyDown:connect(function(key)
  519. if key == "b" then
  520. WhatKindOfDioIsThis:Play()
  521. wait(0.3)
  522. chatfunc("What a beautiful KONO DIO DA")
  523. wait(1.8)
  524. end
  525.  
  526. end)
  527.  
  528. mouse.KeyDown:connect(function(key)
  529. if key == "v" then
  530. yes:Play()
  531. wait(2)
  532. end
  533.  
  534. end)
  535.  
  536. mouse.KeyDown:connect(function(key)
  537. if key == "f" then
  538. Wrry:Play()
  539. wait(0.1)
  540. chatfunc("WRRRRRRY")
  541. head.face.Texture = "rbxassetid://605435926"
  542. wait(0.3)
  543. head.face.Texture = "rbxassetid://849833250"
  544. wait(1.5)
  545. head.face.Texture = "rbxassetid://396389196"
  546. wait(0.1)
  547. wait(1.65)
  548. end
  549.  
  550. end)
  551.  
  552. mouse.KeyDown:connect(function(key)
  553. if key == "g" then
  554. NANI:Play()
  555. chatfunc("CHO I TOMO IMO MANUHINGA . . . . . HINJAKU HINJAKU!")
  556. head.face.Texture = "rbxassetid://605435926"
  557. wait(0.1)
  558. head.face.Texture = "rbxassetid://849833250"
  559. wait(0.1)
  560. head.face.Texture = "rbxassetid://605435926"
  561. wait(0.1)
  562. head.face.Texture = "rbxassetid://849833250"
  563. wait(0.1)
  564. head.face.Texture = "rbxassetid://605435926"
  565. wait(0.2)
  566. head.face.Texture = "rbxassetid://849833250"
  567. wait(0.1)
  568. head.face.Texture = "rbxassetid://849833250"
  569. wait(0.1)
  570. head.face.Texture = "rbxassetid://605435926"
  571. wait(0.2)
  572. head.face.Texture = "rbxassetid://849833250"
  573. wait(0.1)
  574. head.face.Texture = "rbxassetid://605435926"
  575. wait(0.1)
  576. head.face.Texture = "rbxassetid://849833250"
  577. wait(0.1)
  578. head.face.Texture = "rbxassetid://605435926"
  579. wait(0.1)
  580. head.face.Texture = "rbxassetid://849833250"
  581. wait(0.1)
  582. head.face.Texture = "rbxassetid://605435926"
  583. wait(0.2)
  584. head.face.Texture = "rbxassetid://849833250"
  585. wait(0.1)
  586. head.face.Texture = "rbxassetid://849833250"
  587. wait(0.1)
  588. head.face.Texture = "rbxassetid://605435926"
  589. wait(0.2)
  590. head.face.Texture = "rbxassetid://849833250"
  591. wait(0.2)
  592. head.face.Texture = "rbxassetid://396389196"
  593. wait(1)
  594. head.face.Texture = "rbxassetid://605435926"
  595. wait(0.1)
  596. head.face.Texture = "rbxassetid://849833250"
  597. wait(0.1)
  598. head.face.Texture = "rbxassetid://605435926"
  599. wait(0.1)
  600. head.face.Texture = "rbxassetid://849833250"
  601. wait(0.1)
  602. head.face.Texture = "rbxassetid://605435926"
  603. wait(0.2)
  604. head.face.Texture = "rbxassetid://849833250"
  605. wait(0.1)
  606. head.face.Texture = "rbxassetid://849833250"
  607. wait(0.1)
  608. head.face.Texture = "rbxassetid://605435926"
  609. wait(0.2)
  610. head.face.Texture = "rbxassetid://849833250"
  611. wait(0.1)
  612. head.face.Texture = "rbxassetid://605435926"
  613. wait(0.1)
  614. head.face.Texture = "rbxassetid://849833250"
  615. wait(0.1)
  616. head.face.Texture = "rbxassetid://605435926"
  617. wait(0.1)
  618. head.face.Texture = "rbxassetid://849833250"
  619. wait(0.1)
  620. head.face.Texture = "rbxassetid://605435926"
  621. wait(0.5)
  622. head.face.Texture = "rbxassetid://396389196"
  623. wait(0.1)
  624. end
  625.  
  626. end)
  627.  
  628. canworld = true
  629. mouse.KeyDown:connect(function(key)
  630. if key == "t" and not frozen then
  631. if canworld == false then return end
  632. if canworld then
  633. canworld = false
  634. Stop:Play()
  635. chatfunc("ZA WARUDO!!!")
  636. head.face.Texture = "rbxassetid://605435926"
  637. wait(0.1)
  638. head.face.Texture = "rbxassetid://849833250"
  639. wait(0.3)
  640. head.face.Texture = "rbxassetid://605435926"
  641. wait(0.1)
  642. head.face.Texture = "rbxassetid://849833250"
  643. wait(0.3)
  644. head.face.Texture = "rbxassetid://605435926"
  645. wait(0.1)
  646. head.face.Texture = "rbxassetid://849833250"
  647. wait(0.1)
  648. head.face.Texture = "rbxassetid://605435926"
  649. wait(0.1)
  650. head.face.Texture = "rbxassetid://396389196"
  651. wait(0.8)
  652. wait(1.5)
  653. Stop3:Play()
  654. head.face.Texture = "rbxassetid://605435926"
  655. wait(0.1)
  656. head.face.Texture = "rbxassetid://849833250"
  657. wait(0.1)
  658. head.face.Texture = "rbxassetid://605435926"
  659. wait(0.1)
  660. head.face.Texture = "rbxassetid://849833250"
  661. wait(0.1)
  662. head.face.Texture = "rbxassetid://849833250"
  663. wait(0.1)
  664. head.face.Texture = "rbxassetid://605435926"
  665. wait(0.1)
  666. head.face.Texture = "rbxassetid://849833250"
  667. wait(0.4)
  668. head.face.Texture = "rbxassetid://605435926"
  669. wait(0.1)
  670. head.face.Texture = "rbxassetid://396389196"
  671.  
  672. local function spawnpart()
  673. sphere = Instance.new("Part")
  674. game.Debris:AddItem(sphere,3)
  675. local sm = Instance.new("SpecialMesh", sphere)
  676. sm.MeshType = "Sphere"
  677. sphere.Transparency = 0.5
  678. sphere.Anchored = true
  679. sphere.CanCollide = false
  680. sphere.Material = "Neon"
  681. sphere.BrickColor = BrickColor.new("Black")
  682. end
  683.  
  684. local function weld(lol)
  685. local weld = Instance.new("Weld", plr.Character.Torso)
  686. weld.Part0 = plr.Character.Torso
  687. weld.Part1 = lol
  688. weld.C0 = plr.Character.Torso.CFrame:inverse()
  689. weld.C1 = lol.CFrame:inverse()
  690. end
  691. wait()
  692. spawnpart()
  693.  
  694. weld(sphere)
  695. knifeSpeed = 0
  696. sphere.Parent = char.Torso
  697. for i = 1,3 do
  698. sphere.Size = sphere.Size + Vector3.new(50,50,50)
  699. wait()
  700. end
  701. wait()
  702. sphere:Destroy()
  703. BeeSpeed = 0
  704. frozen = true
  705. wait(0.3)
  706. canworld = true
  707.  
  708. end
  709. end
  710. end
  711. )
  712.  
  713. mouse.KeyDown:connect(function(key)
  714. key = key:lower()
  715. if key == "y" and frozen and canworld then
  716. canworld = false
  717. chatfunc("Time continues moving again.")
  718. Start:Play()
  719. head.face.Texture = "rbxassetid://605435926"
  720. wait(0.1)
  721. head.face.Texture = "rbxassetid://849833250"
  722. wait(0.1)
  723. head.face.Texture = "rbxassetid://605435926"
  724. wait(0.2)
  725. head.face.Texture = "rbxassetid://849833250"
  726. wait(0.1)
  727. head.face.Texture = "rbxassetid://605435926"
  728. wait(0.1)
  729. head.face.Texture = "rbxassetid://849833250"
  730. wait(0.1)
  731. head.face.Texture = "rbxassetid://849833250"
  732. wait(0.1)
  733. head.face.Texture = "rbxassetid://605435926"
  734. wait(0.1)
  735. head.face.Texture = "rbxassetid://849833250"
  736. wait(0.1)
  737. head.face.Texture = "rbxassetid://605435926"
  738. wait(0.1)
  739. head.face.Texture = "rbxassetid://849833250"
  740. wait(0.1)
  741. head.face.Texture = "rbxassetid://605435926"
  742. wait(0.1)
  743. head.face.Texture = "rbxassetid://396389196"
  744. wait(0.5)
  745. Start2:Play()
  746. Start2d:Play()
  747. wait()
  748. BeeSpeed = 1
  749. wait(0.5)
  750. BeeSpeed = 1.2
  751. wait(0.5)
  752. BeeSpeed = 1.4
  753. wait(0.3)
  754. BeeSpeed = 1.5
  755. wait(0.2)
  756.  
  757. for i, v in pairs(game.Players:GetChildren()) do
  758. t = v.Character:FindFirstChild("Torso")
  759. if t then
  760. t.Anchored = false
  761. end
  762. RA = v.Character:FindFirstChild("Right Arm")
  763. if RA then
  764. RA.Anchored = false
  765. end
  766. LA = v.Character:FindFirstChild("Left Arm")
  767. if LA then
  768. LA.Anchored = false
  769. end
  770. RL = v.Character:FindFirstChild("Right Leg")
  771. if RL then
  772. RL.Anchored = false
  773. end
  774. LL = v.Character:FindFirstChild("Left Leg")
  775. if LL then
  776. LL.Anchored = false
  777. end
  778. end
  779. BeeSpeed = 100
  780. knifeSpeed = 150
  781. canworld = true
  782. frozen = false
  783. tecks2.Text = plr.Name
  784.  
  785. end
  786. end)
  787.  
  788. humanoid.Died:connect(function()
  789. frozen = false
  790. end
  791. end)
  792. mouse.KeyDown:connect(function(k)
  793. if string.byte(k) == 48 then
  794. humanoid.WalkSpeed = 24
  795. end
  796. end)
  797.  
  798. mouse.KeyUp:connect(function(k)
  799. if string.byte(k) == 48 then
  800. humanoid.WalkSpeed = 16
  801. end
  802. end)
  803.  
  804. local action = 'None'
  805. plr.Chatted:connect(function(msg)
  806. if msg == '/e dance' or msg == '/emote dance' then
  807. action = 'Dance'
  808. end
  809. if msg == '/e wrry' or msg == '/emote wrry' then
  810. action = 'Wrrrry'
  811. end
  812. end)
  813.  
  814.  
  815. local dance_move_wait = 0
  816.  
  817. game:service'RunService'.RenderStepped:connect(function()
  818. rm.MaxVelocity = 0
  819. lm.MaxVelocity = 0
  820. rm.DesiredAngle = 0
  821. rm.CurrentAngle = 0
  822. lm.DesiredAngle = 0
  823. lm.CurrentAngle = 0
  824. angle = (angle % 100) + anglespeed/10
  825. mvmnt = math.pi * math.sin(math.pi*2/100*(angle*10))
  826. local rscf = rsc0
  827. local lscf = lsc0
  828. local rlcf = rlc0
  829. local llcf = llc0
  830. local rjcf = rootc0
  831. local ncf = neckc0
  832. local ray = Ray.new(rootpart.Position, Vector3.new(0, -4.1, 0))
  833. local hitz, enz = workspace:FindPartOnRay(ray, char)
  834. for i,object in pairs(char:children()) do
  835. if object:IsA("Tool") then
  836. tool = true
  837. if not debounce then
  838. for x,value in pairs(object:children()) do
  839. if value:IsA("StringValue") and value.Name == "toolanim" and value.Value == "Slash" then
  840. debounce = true
  841. coroutine.wrap(function()
  842. slashing = true
  843. wait(.15)
  844. slashing = false
  845. debounce = false
  846. end)()
  847. value:Destroy()
  848. end
  849. end
  850. end
  851. elseif not object:IsA'Tool' then
  852. tool = false
  853. end
  854. end
  855. if action == 'Dance' then
  856. anglespeed = 2
  857. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  858. rjcf = rootc0 * CFrame.Angles(math.rad(2), math.sin(angle)*.15, 0)
  859. lscf = lsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2-math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  860. rscf = rsc0 * CFrame.new(0, .5 + math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/1.2+math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  861. rlcf = rlc0 * CFrame.new(0, .3 + math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  862. llcf = llc0 * CFrame.new(0, .3 - math.cos(angle)*.3, -.1) * CFrame.Angles(-math.rad(2), 0, 0)
  863. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  864. else
  865. action = 'None'
  866. end
  867. elseif action == 'prepareHump' then
  868. --animations by ethan
  869. ncf = neckc0 * CFrame.Angles(math.rad(40), 0, 0)
  870. rjcf = rootc0 * CFrame.new(0, -1, 0.5) * CFrame.Angles(math.rad(-45), 0, 0)
  871. rscf = rsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  872. lscf = lsc0 * CFrame.Angles(math.rad(45) + math.rad(90), 0, 0)
  873. rlcf = rlc0 * CFrame.Angles(math.rad(90), 0, 0)
  874. llcf = llc0 * CFrame.Angles(math.rad(90), 0, 0)
  875. elseif action == 'Hump' then
  876. --animations by ethan
  877. ncf = neckc0 * CFrame.Angles(math.rad(-10), 0, 0)
  878. rjcf = rootc0 * CFrame.new(0, -1, -1) * CFrame.Angles(math.rad(45), 0, 0)
  879. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  880. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  881. rlcf = rlc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  882. llcf = llc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  883. elseif action == "Muda1" then
  884.  
  885. ncf = neckc0 * CFrame.Angles(0, math.rad(-30), 0)
  886. rjcf = rootc0 * CFrame.Angles(0, math.rad(45), 0)
  887. rscf = rsc0 * CFrame.Angles(math.rad(90), 0, math.rad(10))
  888. lscf = lsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(-10))
  889. rlcf = rlc0 * CFrame.Angles(math.rad(45), 0, math.rad(10))
  890. llcf = llc0 * CFrame.Angles(math.rad(-45), 0, math.rad(-10))
  891. elseif action == "Muda2" then
  892.  
  893. ncf = neckc0 * CFrame.Angles(0, math.rad(30), 0)
  894. rjcf = rootc0 * CFrame.Angles(0, math.rad(-45), 0)
  895. rscf = rsc0 * CFrame.Angles(math.rad(-90), 0, math.rad(10))
  896. lscf = lsc0 * CFrame.Angles(math.rad(90), 0, math.rad(-10))
  897. rlcf = rlc0 * CFrame.Angles(math.rad(-45), 0, math.rad(10))
  898. llcf = llc0 * CFrame.Angles(math.rad(45), 0, math.rad(-10))
  899. elseif action == 'Wrrrry' then
  900. anglespeed = 1+math.random()
  901. dance_move_wait = (dance_move_wait%40) + 1/60
  902. if Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  903. if dance_move_wait <= 20 then
  904. rjcf = rootc0 * CFrame.new(0, -.2, .6) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  905. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + -math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  906. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(-math.pi/6 + math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  907. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  908. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(-math.rad(25)+math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  909. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  910. elseif dance_move_wait > 20 then
  911. rjcf = rootc0 * CFrame.new(0, -.2, -.6) * CFrame.Angles(-math.rad(25)-math.sin(angle)*0.025, math.cos(angle)*.15, 0)
  912. lscf = lsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + math.cos(angle)*0.4, math.sin(angle)*0.1, -.15 - -math.sin(angle)*0.4)
  913. rscf = rsc0 * CFrame.new(0, math.sin(angle)*0.025, 0) * CFrame.Angles(math.pi/6 + -math.cos(angle)*0.4, math.sin(-angle)*0.1, .15 + -math.sin(angle)*0.4)
  914. rlcf = rlc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, .1)
  915. llcf = llc0 * CFrame.new(0, 0, -.1) * CFrame.Angles(math.rad(25)-math.sin(angle)*0.025, -math.cos(angle)*.15, -.1)
  916. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.4, 0)
  917. end
  918.  
  919. else
  920. action = 'None'
  921. end
  922. elseif not hitz and (torso.Velocity.y > 1 or torso.Velocity.y < -1) then
  923. anglespeed = 3
  924. rjcf = rootc0 * CFrame.Angles(math.rad(5), 0, 0)
  925. rscf = rsc0 * CFrame.Angles(math.rad(130) + math.sin(angle)*.8, 0, .15)
  926. lscf = lsc0 * CFrame.Angles(math.rad(130) + -math.sin(angle)*.8, 0, -.15)
  927. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(angle)*.3, -.3 + -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + -math.sin(angle)*1, 0, 0)
  928. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.3 - -math.cos(angle)*.3) * CFrame.Angles(math.pi/14 + math.sin(angle)*1, 0, 0)
  929. ncf = neckc0 * CFrame.Angles(0, math.sin(angle)*.8, 0)
  930. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude < 2 then
  931. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude <= 20 then
  932. anglespeed = 2
  933. rjcf = rootc0 * CFrame.new(0, math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  934. rscf = rsc0 * CFrame.Angles(math.sin(angle)*1.7, 0, .05)
  935. lscf = lsc0 * CFrame.Angles(-math.sin(angle)*1.7, 0, -.05)
  936. rlcf = rlc0 * CFrame.Angles(-math.sin(angle)*1.4, 0, 0)
  937. llcf = llc0 * CFrame.Angles(math.sin(angle)*1.4, 0, 0)
  938. ncf = neckc0 * CFrame.Angles(-math.rad(30) + math.abs(math.sin(angle))*.95, math.sin(angle)*.8, 0)
  939. elseif Vector3.new(torso.Velocity.x, 0, torso.Velocity.z).magnitude > 20 then
  940. anglespeed = 2.5
  941. rjcf = rootc0 * CFrame.new(0, -.3 + math.abs(math.sin(angle))*.65, 0) * CFrame.Angles(-math.rad(10)+math.rad(torso.Velocity.y)*2, 0, 0)
  942. rscf = rsc0 * CFrame.new(0, math.cos(angle)*.5, math.sin(angle)*.5) * CFrame.Angles(math.cos(angle)*2.8, 0, math.abs(math.sin(angle))*.5)
  943. lscf = lsc0 * CFrame.new(0, -math.cos(angle)*.5, -math.sin(angle)*.5) * CFrame.Angles(-math.cos(angle)*2.8, 0, -math.abs(math.sin(angle))*.5)
  944. rlcf = rlc0 * CFrame.new(0, .3 + -math.cos(-angle)*.3, -.2+math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(-angle)*1.4, 0, math.rad(.5))
  945. llcf = llc0 * CFrame.new(0, .3 - -math.cos(angle)*.3, -.05-math.sin(angle)*0.25) * CFrame.Angles(-math.pi/18+math.sin(angle)*1.4, 0, -math.rad(.5))
  946. ncf = neckc0 * CFrame.Angles(math.cos(angle), math.sin(angle), 0)
  947. end
  948. if tool then
  949. rscf = rsc0 * CFrame.Angles(math.pi/2, 0, 0)
  950. if slashing then
  951. rscf = rsc0 * CFrame.Angles(-math.pi/12, 0, -.1)
  952. end
  953. end
  954. rm.C0 = clerp(rm.C0,rscf,speed)
  955. lm.C0 = clerp(lm.C0,lscf,speed)
  956. rj.C0 = clerp(rj.C0,rjcf,speed)
  957. neck.C0 = clerp(neck.C0,ncf,speed)
  958. rlegm.C0 = clerp(rlegm.C0,rlcf,speed)
  959. llegm.C0 = clerp(llegm.C0,llcf,speed)
  960. if frozen then
  961. timeFreezeFunction()
  962. else
  963.  
  964. for i,p in pairs(stuffFrozen) do
  965. p.Anchored = false
  966. end
  967. for i,s in pairs(frozenSounds) do
  968. s:Resume()
  969. end
  970. stuffFrozen = {}
  971. frozenSounds = {}
  972. end
  973. end)
  974.  
  975. function punchDamage()
  976. coroutine.resume(coroutine.create(function()
  977. function Damage(model)
  978. for i,s in pairs(model:GetChildren()) do
  979. Damage(s)
  980. if s.Name == "HumanoidRootPart" or s.Name == "Torso" and s:IsA("BasePart") then
  981. if (rootpart.Position - s.Position).magnitude < 4 then
  982. local vichum = s.Parent:FindFirstChild("Humanoid")
  983. if vichum and vichum ~= humanoid then
  984. local punch = Instance.new("Sound", soundfolder)
  985. punch.Volume = 3
  986. punch.Name = "POOCH"
  987. punch.SoundId = "rbxassetid://511340819"
  988. punch:Play()
  989. game:GetService("Debris"):AddItem(punch, 2)
  990. repeat wait() until not frozen
  991. if vel then
  992. vel:Remove()
  993. end
  994.  
  995. vel = Instance.new("BodyVelocity", s)
  996. vel.Velocity = CFrame.new(s.CFrame.p, rootpart.CFrame.lookVector * 120).lookVector
  997. game:GetService("Debris"):AddItem(vel, 0.25)
  998.  
  999. vichum:TakeDamage(15 +(math.random(-10, 10)/10))
  1000. end
  1001. end
  1002. end
  1003. end
  1004. end
  1005.  
  1006. Damage(workspace)
  1007. end))
  1008. end
  1009.  
  1010. mouse.KeyDown:connect(function(k)
  1011. if k == "q" and not humping then
  1012.  
  1013. humping = true
  1014. action = 'prepareHump'
  1015. wait(0.25)
  1016. action = 'Hump'
  1017. wait(0.03)
  1018. local knife = Instance.new("Part", char)
  1019. knife.Size = Vector3.new(0.2, 0.4, 2)
  1020. knife.CanCollide = false
  1021. knife.Anchored = false
  1022. knife:BreakJoints()
  1023. knife.CFrame = rootpart.CFrame * CFrame.new(0, -1, -2)
  1024. knife.CFrame = CFrame.new(knife.Position, mouse.Hit.p) * CFrame.new(math.random(-10, 10)/100, math.random(-10, 10)/100, math.random(-10, 10)/100)
  1025. knife.BrickColor = BrickColor.new("Buttermilk")
  1026. local knifeMesh = Instance.new("SpecialMesh", knife)
  1027. knifeMesh.MeshId = "rbxassetid://202083123"
  1028. local vel = Instance.new("BodyVelocity", knife)
  1029. knife.Touched:connect(function(part)
  1030. if part.Parent ~= nil then
  1031. local vichum = part.Parent:FindFirstChild("Humanoid")
  1032. if vichum and vichum ~= humanoid then
  1033. local stabbedKnife = knife:Clone()
  1034. stabbedKnife.Parent = workspace
  1035. stabbedKnife:WaitForChild("BodyVelocity"):Remove()
  1036. local stabweld = Instance.new("Weld", stabbedKnife)
  1037. stabweld.Part0 = part
  1038. stabweld.Part1 = stabbedKnife
  1039. stabweld.C0 = part.CFrame:toObjectSpace(knife.CFrame)
  1040. knife:Destroy()
  1041. repeat wait() until not frozen
  1042. game:GetService("Debris"):AddItem(stabbedKnife, 10)
  1043. vichum:TakeDamage(16, 24)
  1044. end
  1045. end
  1046. end)
  1047. coroutine.wrap(function()
  1048. game:GetService("RunService").RenderStepped:connect(function()
  1049. vel.Velocity = knife.CFrame.lookVector * knifeSpeed
  1050. if (knife.Position - rootpart.Position).magnitude > 500 then
  1051.  
  1052. knife:Destroy()
  1053. end
  1054. end)
  1055. end)()
  1056.  
  1057. wait(0.47)
  1058. humping = false
  1059. action = 'None'
  1060. elseif k == "e" and not mudaing then
  1061. speed = 0.8
  1062. Muda:Play()
  1063. mudaing = true
  1064. for i = 1,39 do
  1065. action = "Muda1"
  1066. punchDamage()
  1067. wait(0.03)
  1068. action = "Muda2"
  1069. punchDamage()
  1070. wait(0.03)
  1071. end
  1072.  
  1073.  
  1074. wait()
  1075. action = 'None'
  1076. speed = 0.3
  1077. mudaing = false
  1078. end
  1079. end)
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